Okay i need some more help with this.
for the last two
stone edge/earth quake/brave bird.
what two should i have?
Is this a good enough togepi for a standard paraylis-flinch stall togekiss: 31/4/23/23/21/12?
Ursaring @ Choice specs
Rash (+ SA, - SD)
6 HP, 252 SA, 252 Spd
Without Specs, Ursarings SA is quite useless, and even then, he needs to set up by other pokes Nasty Plot baton passing (like Ambipom). After that, He's ready to sweep. Shadow ball is for ghosts that are immune to Return and focus blast. Return is for Pokes like bliss (read, Low def). HP fire is to decimate steel-types that are strong against the other 3 moves (like skarm). Quick feet/guts is a failsafe for dusknoir (will-o-wisp).
Super effective on-Normal, ice(2), rock, steel(2), dark, grass, bug, psychic, ghost
Not very effective on-Fire, water, dragon, poison, flying
if your going to use a ursaring make use of its monsterous base 130 attk
ursaring@burn/toxic orb GUTS
Jolly/adamant, max attk/speed evs
swords dance the first turn seing as how your stab is only 70, you get status and it increasing facade to base 140, and increasing your already doubled attk by 1.5. eq and night slash hurts what ever resists facade. this is sorta the average stratagy on a usaring.
special attacks are sorta pointless on a ursaring.