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Complete Moveset Thread

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Wolf Goddess

~Lupo Di Autunno~
Essentually, posts your teams and suggestions for them; but don't chat.
 

jwla

Well-Known Member
Finally! A moveset thread. Like you said, it's essentially for movesets/teams. I hope it stays that way! Since I am no good with them, I want someone to post a good Masukippa moveset, if they would.
 

Metroid090

Well-Known Member
FINALY, we got a thread like this! lol! can we request movesets? I need help on my Misdrivus(sp) evo. I was thinking something like:

Nature:Timid/Modest
Item:???
EV's:255 Sp. Attack/127 speed/127 Sp. Defence
Moves:
-Shadow Ball
-Psychic
-???/Thunder Bolt?/Dark Pulse?(Does it learn that)
-???/Calm Mind?(does it learn that?)

I'm not too sure on the last two moves.
 

cecil 090

chaos of the night
ok heres some ive found to work


Diatoitos-
Curse
Earthquake
Razor Leaf
Crunch
notes- hes a great physical sweeper and i commonly will use curse to my advantage and then earthquake them.

Floatsal-
Frost fang
crunch
surf
swift
notes- he's my best friend when it comes to catching ubers, for starters his frost fang attack freezes foes mor eoften then other attacks and also hes one of the fastest water types ive seen.
 

girlygirl

<--My first D/Pkmn!
Pengu/Enperuto...Lv.42
Surf
Aqua jet
Tide
Whirlpool

Buizu/Floatsel...Lv.41
Aqua jet
Crunch
Surf
Quick Attack

Lucar/Lucario...Lv.40
Wave Guilding Bomb
Force Exert
Strength
Anticipate

Sam/Rentoraa...Lv.40
Crunch
Swagger
Spark
Charge

Muku/Mukuhawk...Lv.41
Fly
Wing Attack
In Fight
Fog Clear
 

DSDark

Breeder
move set

This is the move set for my future team, what do you think,
Goukazaru(Adamant)- Earthquake, Flare drive, In-Fight, Poison Stab
Rampard(Adamant)- Stone Edge, Snow slide, Reminiscant Headbutt, Strength
Kaburaisu(Adamant)- Dragon Dive, Earthquake, Shadow Claw, Rock Climb
Lucario(Modest)- Pulse Bomb, Dragon Pulse, Shadow Pulse, Luster Cannon
Gengar(Modest)- Thunderbolt, Psychic, Shadow ball, Energy Ball
Poiltoed(Modest)- Focus Bomb, Surf, Ice Beam, Psychic
 

Somebody

Banned
Thinking of using something like this for Megayanma, assuming there's a special Choice Band,
Megayanma@special Choice Band
Modest
104 HP/252 Sp.A/152 Speed
Bug Upheaval(90 power Bug-move, considered special)
Air Slash(75 power Flying move, considered special)
Shadow Ball
Hidden Power [Rock]

Hidden Power [Rock] would be for when Competitor is released, I'd just use Ancientpower ingame and in Wi-Fi. Speed evs gives it 264 Speed, it may need less when the D/P metagame is actually established so we know what it would need to outspeed after a Speed Boost. This could also work without a special Choice Band if such a thing does not exist, although Hypnosis would be nice somewhere(Megayanma doesn't actually learn it, but Yanma does).
 

pokemonster2191

turtles=pwnage
for dotaitos i was thinking sumthin like:
curse, earthquake, razor leaf/crunch, and leaf storm/wood hammer.
curse and earthquake and razor leaf for stab, or crunch to lower oppenents special defense and leaf storm to kill but crunch->leafstorm would only work once unless you switch which is possible since dodaitos is a tank. leaf storm is there because its the only special attack which negates the stat drop. if you don't like the stat drop, stick with wood hammer after curse for a nice combo.
 
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Turnus

Beginning Trainer
Here are some ideas of mine:

Venomoth@Leftovers
Trait: Color Glasses
EVs: 6 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Sleep Powder
- Poison Spikes
- Bug Upheavel
- Psychic/Energy Ball/Stun Spore/Toxic/Feather Rest

Venomoth is fairly speedy (90) and can force switches with Sleep Powder, so Poison Spikes could actually work with it. The threat of Bug Upheavel coming off a base 90 Special Attack could also scare some Grass and Dark types into switching, though most Psychic types would probably just attack poor Venomoth. A few options in the last slot, the choice depending on what your team lacks (or if you think Venomoth could actually get the turn in to heal itself). Sludge Bomb is fairly useless with Bug Upheavel there. Hopefully your Color Glasses will kick in on one of your attacking moves.

Ninetales@Leftovers
Trait: Flash Fire
EVs: 6 HP/ 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Hypnosis
- Scheme
- Flamethrower
- Energy Ball

Looks pretty good. Put them to sleep, Scheme on the switch, and attempt to sweep. I wouldn't be surprised if it actually worked.

Persian@Leftovers
Trait: Limber
EVs: 6 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Hypnosis
- Scheme
- Thunderbolt
- Shadow Ball

Special Attacking Persian, always good for laughs. Another set that relies on sleep, but Hypnosis now has 70 accuracy, and combined with Persian's speed (and the fact that it can't be paralyzed), it could possibly work in the right situation (late game). Switch in on a T-Wave (or similar) and put them to sleep. Follow this up with Scheme and attempt to sweep. Its base 65 Sp. Atk is not unusable seeing as it gets Scheme (and a turn to use it in with Hypnosis), and it gets 2 good Special Attacking moves, Thunderbolt and Shadow Ball. It also get Power Gem if you really need a Rock move, and Dream Eater if you plan to battle idiots.

Seaking@Leftovers
Trait: Swift Swim
EVs: 252 HP / 252 Atk / 6 Def
Adamant Nature (+Atk, -SAtk)
- Rain Dance
- Aqua Tail
- Megahorn
- Flail

Switch it in on a Fire type and Rain Dance. As you do this they will switch to a counter, hopefully a Grass type that doesn't have a second typing that resists Bug. If it's something else then you better pray that you'll survive a hit and be able to Flail them (although the move is basically a filler). Again, this should probably be used in late game once any counters are dead (or at least severely weakened). It also gets Poison Stab, but the move is outclassed by Megahorn.

Xatu@Leftovers
Trait: Synchronize
EVs: 6 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Psychic
- Guard Swap
- Silver Wind
- Tail Wind

Xatu has so many options this gen. This set is best used by letting an opponent Curse/Calm Mind up and switching in when they Rest. Guard Swap the foe, then proceed to own. Silver Wind for Dark Types. Tail Wind for recovery (you can also use Wish if you need it).

Shuckle@Leftovers
Trait: Sturdy/Empty Axis (Unknown)
EVs: 252 HP / 127 Def / 126 Sp. Def
Impish Nature (+Def, -SAtk)
- Toxic
- Stealth Rock
- Power Trick
- Rock Slide/Stone Edge

Lay down Spikes and poison things. When all physical attacking opponents are dead, bring Shuckle out, Power Trick, and attempt to own with a base 230 Attack stat. Beware of Mixed Sweepers. I'd love to see this set work.

Camerupt@Leftovers
Trait: Hard Rock
EVs: 252 HP / 6 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Land Power
- Flamethrower/Fire Blast
- Ancient Power/Will-o-Wisp/Stealth Rock/Explosion
- Ancient Power/Will-o-Wisp/Stealth Rock/Explosion

Camerupt is no longer forced into being a mixed sweeper, or perhaps even a useless Pokemon. His new ability seems to (partially?) negate SE hits, which really helps him, and he now has a powerful Special Attacking move for each of his types (plus the now special Ancient Power). Will-o-Wisp and Stealth Rock are very useful for the inevitable switch to a Water type, Ancient Power obviously for Flyers and similar. Explosion runs off his massive base Attack.

Beruberuto@Leftovers
Trait: Own Tempo
EVs: 252 HP / 126 Atk / 127 SDef
Adamant Nature (+Atk, -SAtk)
- Curse
- Earthquake/Power Whip
- Return/Body Slam
- Rest

Gengar owns it, but oh well. After a few Curses, Beruberuto would be fairly hard to take down. Body Slam is good for Par (Return if you want a little more power), Earthquake or Power Whip depending on what your team needs.

Floatsel@Leftovers
Trait: Swift Swim
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
Bulk Up
Ice Fang
Waterfall
Crunch/Baton Pass

Bring it out on something that will force a switch (Fire, Rock, Ground etc.) and Bulk Up on the switch. If it is a Grass type, you can Ice Fang it, if Electric you should probably switch out or BP (and repeat the process once the counter is fainted). As always, much more useful in later game.

Toritoidon@Leftovers
Trait: Sticky Hold
EVs: 252 HP / 180 Atk / 78 SDef
Adamant Nature (+Atk, -SAtk)
Curse
Earthquake
Waterfall
Recover

Curse, Recover as needed, and attack.

Anybody like these? I can post more :)
 

Plague

Everybody Dies
This is the move set for my future team, what do you think,
Goukazaru(Adamant)- Earthquake, Flare drive, In-Fight, Poison Stab
Rampard(Adamant)- Stone Edge, Snow slide, Reminiscant Headbutt, Strength
Kaburaisu(Adamant)- Dragon Dive, Earthquake, Shadow Claw, Rock Climb
Lucario(Modest)- Pulse Bomb, Dragon Pulse, Shadow Pulse, Luster Cannon
Gengar(Modest)- Thunderbolt, Psychic, Shadow ball, Energy Ball
Poiltoed(Modest)- Focus Bomb, Surf, Ice Beam, Psychic
Goukazaru should have Thunderpunch instead of Poison Stab.
Rampard should have Earthquake instead of Strength.
Kaburaisu should have Dragon Claw, Earthquake, Crunch and Stone Edge/Rock Slide.
Lucario is fine.
Gengar is fine.
Politoed is fine.

I swear, you stole some sets from me. xD
 

Grabacr

Belkan Ace
Wow, thank you WG. I'll put up my team for all to see, critique:

Enperuto:
- Tide
- Luster Cannon
- Ice Beam
- Agility

Rentoraa:
- Crunch
- Ice Fang
- Fire Fang
- Spark

Gaburiasu:
- Crunch
- Earthquake
- Iron Head
- Dragon Claw/Swords Dance

Ninetails:
- Hypnosis
- Scheme
- Flamethrower
- Energy Ball

or

- Hypnosis
- Scheme
- Dreameater
- Flamethrower/Energy Ball

or

- Hypnosis
- Scheme
- Sunny Day
- Solar Beam/Flamethrower/Fire Blast

I love the new Ninetails. BTW, I hope you enjoying your BEAMTAILS PLAGUE. *grumblegrumbleplague'sobsessionwithsunnybeaminggrumble*

Lucario:
- Pulse Bomb
- Blaze Kick
- Dragon Pulse
- Shadow Ball

Mikaruge:
- Hypnosis
- Scheme
- Dream Eater
- Shadow Ball/Dark Pulse

Here's some more (take note, these are movesets, not team members):

Umbreon:
- Mean Look
- Yawn
- Fake Tears
- Shadow Ball

Yukimenoko:
- Ice Beam
- Water Pulse
- Awaken Slap
- Shadow Ball

Togekiss:
- Air Slash
- Pulse Bomb
- Scheme/Ancientpower (I'm actually stumped as to what to put in these last two slots)
- Baton Pass/Feather Rest/Water Pulse

Glacia:
- Yawn
- Fake Tears/Shadow Ball
- Ice Beam
- Water Pulse

Butterfree:
- Bug Upheaval
- Scissor Cross
- Sleep Powder
- Giga Drain/Feather Rest/Energy Ball/Shadow Ball

Raichu:
- Brick Break
- Thunderpunch
- Wish
- Dig

Charizard:
- Air Slash
- Dragon Pulse
- Flamethrower
- Sunny Day/Ancientpower/Feather Rest

or

Charizard
- Flare Drive
- Feather Rest/Sunny Day
- Earthquake
- Dragon Claw

Garmeil:
- Air Slash
- Bug Upheaval
- Psychic/Somersault
- Feather Rest/Giga Drain/Toxic

Darkrai
- Dark Hall
- Dark Pulse
- Dream Eater
- Calm Mind/Aerial Ace/Toxic

Megayanma:
- Air Slash
- Bug Upheaval
- Giga Drain/Feather Rest/Double Team
- Ancient Power/ Somersault/Signal Beam/

or this (experimental, probably worthless but I gotta get it down):

- Air Slash
- Bug Upheaval
- Whirlwind
- Toxic

Aaaaand, I'm spent.
 
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DSDark

Breeder
nope

Goukazaru should have Thunderpunch instead of Poison Stab.
Rampard should have Earthquake instead of Strength.
Kaburaisu should have Dragon Claw, Earthquake, Crunch and Stone Edge/Rock Slide.
Lucario is fine.
Gengar is fine.
Politoed is fine.

I swear, you stole some sets from me. xD

No i came up with this when the new moves came out, why thunderpunch instead of poison stab?
 

Plague

Everybody Dies
Wow, thank you WG. I'll put up my team for all to see, critique:

Enperuto:
- Tide
- Luster Cannon
- Ice Beam
- Agility

Rentoraa:
- Crunch
- Ice Fang
- Fire Fang
- Spark

Gaburiasu:
- Crunch
- Earthquake
- Iron Head
- Dragon Claw/Swords Dance

Try EQuake, DClaw, RSlide/DEdge and SDance.

Ninetails:
- Hypnosis
- Scheme
- Flamethrower
- Energy Ball

Lucario:
- Pulse Bomb
- Blaze Kick
- Dragon Pulse
- Shadow Ball

A Mixer, eh. If going Modest or Timid, try Luster Cannon over Blaze Kick.

Mikaruge:
- Hypnosis
- Scheme
- Dream Eater
- Shadow Ball/Dark Pulse

If the opponent doesn't switch once you sleep them, then I guess Dream Eater can work. Although, it rarely does since they often switch once asleep.
Check the Bold.
No i came up with this when the new moves came out, why thunderpunch instead of poison stab?
For Waters and Flyers, which is what a Fire/Fighting typing is afraid of. Besides, what are you going to Poison Stab? A Grass, right? Well, you're better off to Flare Drive them to hell.
 
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DSDark

Breeder
Problem

Check the Bold.

For Waters and Flyers, which is what a Fire/Fighting typing is afraid of. Besides, what are you going to Poison Stab? A Grass, right? Well, you're better off to Flare Drive them to hell.

you have a good point

the problem with thunderpunch is that i'm starting with hikozaru so the way to get thunderpunch with it is breeding and i'm sure i want to do that
 
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Bryon

Moveset Comp Judge
@Plague: Besides Thunderpunch, if Goukazaru can learn 'em, Rock Slide and Rock Tomb can do wonders too. ^_^

Bryon
 

Plague

Everybody Dies
@Plague: Besides Thunderpunch, if Goukazaru can learn 'em, Rock Slide and Rock Tomb can do wonders too. ^_^

Bryon
Yeah, that's what I recommended too. Although, I don't know about Rock Tomb, if you don't mind risking a miss, then might as well use Stone Edge. =P
 

DSDark

Breeder
Stone edge

Yeah, that's what I recommended too. Although, I don't know about Rock Tomb, if you don't mind risking a miss, then might as well use Stone Edge. =P

The problem with stone edge is that you can only get from getting point in the battle tower, i'm wondering if that hard or not.
 
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