So, it makes sense that the "best" pokemon are the ones that imitate nature.
No. It makes sense that those are the "best" to you. Because clearly you have preferences that haven't been updated in about a decade. And if that suits you, fine, but don't for a second think those preferences constitute an objective truth, because they most certainly do not.
Now let me add some hard facts to this.
Look at sales for the four main Pokemon games.
- Red/Blue:31.37m
- Gold/Silver:23.10m
- Ruby/Sapphire:15.38
- Diamond/Pearl:17.5
You know what these numbers mean? That Pokémon started as a white-hot fad putting up numbers that were utterly unsustainable. Popular culture in America and around the world is littered with products, series and franchises that have done the same. POGs, anyone? Tamagotchis? Don't be ashamed, I had boxes full of both.
You know what Pokémon has done that none of those other things did, though? It has
endured. As I just said, the numbers Pokémon put up at its international outset were utterly unsustainable. No one would have looked at those numbers and concluded "this franchise will continue to sell 30 million-plus per game." No one, not the wisest scholar or the greatest fool. But the fact that the franchise is still able to sell 17 million units over a decade later is not a detriment to the series, it is a testament. Do you know how many video game series would sacrifice countless virgins (hold your jokes, folks) to sell 17 million units every 4-5 years? A lot of them.
The Legend of Zelda: Ocarina of Time is a defining work of its series, a seminal work of the medium and one of the finest video games ever. Do you know what its worldwide number was, not counting the various ports and re-releases?
7.6 million.
Even if you account for the fact that the sales numbers of Diamond and Pearl include the sales of two titles, the point is still quite clear. Companies laud their titles for selling in the single millions. Pokémon is able to routinely post sales exceeding 15 million, and that is for the pair of titles that sold the
lowest. Pokémon has not declined - it has settled into a sustainable pattern and it has endured.
Furthermore, the 3rd and 4th generations both introduced pair of remake titles to gamers. Funny how you neglected to include those numbers - that's an additional 10.49 million units worldwide for FireRed/LeafGreen and 7.94 million units for HeartGold and SoulSilver, a title that hasn't even been available in Japan for a full year - in your argument.
Pokemon is not doing well anymore.
See above. This is as far from the truth as can be.
Now, I work at Wal-Mart, so I tend to see what a lot of people buy and can talk to them. You know who is interested in Pokemon. 7-10 year olds. Not a big surprise yes? Well, consider that more people were playing pokemon when it was released on the Game Boy. I even knew teenagers that would play pokemon. Not to mention, the number of kids who play pokemon is very small. It's not like every boy 7-10 plays it. Only a few do. Also, I very rarely see kids buy Pokemon cards, even when I'm on the belts near the cards. Also, I have yet to see a girl interested in Pokemon. They just aren't drawing kids in.
So the clientele at your one Wal-Mart is completely indicative of the sales of the games over an entire continent? Really? Particularly when the numbers say that the games are still selling at incredible rates?
You see the error in logic here, I really hope.
But what about popular pokemon? Ask most of your friends who played pokemon as you'll hear that it's almost always a pokemon from gen 1, or possibly one from gen 2. There is also a group on Facebook along the lines of "Pokemon was good when there were only 150
And to put this as politely as possible, those people literally do not matter. Know why? I'd bet you few to none of them actually buy the games currently, and the beautiful irony to that is that if they
are buying the games, clearly these horrible, ugly Pokémon that are contributing to the downfall of society aren't all that bad, hm?
"Need hard proof? There are 9 Pokemon characters in the Super Smash Bros series. Only two are outside gen 1. They are Pichu, the pre-evolution of Pikachu, and Lucario.
Because of 493 Pokémon, what is a mere fraction of them have the qualifications necessary to appear as playable characters in a game like Super Smash Bros. A far better indicator of the point you're trying to make here would be the Pokéball Pokémon, a group in which all four generations are represented equally. Furthermore, did Brawl not include an entire stage based visibly and conceptually on a distinct location from the Sinnoh region, featuring three Legendary Pokémon from that region in the background on a regular random rotation?
Notice how out of almost 500 pokemon that the most popular is still Pikachu. There has not been a pokemon that has surpassed him or has even gotten close.
Yes, because Pikachu has been, is and always will be continually pushed as the franchise's mascot. He is the most popular because he was engineered and positioned to be the most popular.
But remember this: Which pokemon game sold the most? And which pokemon to people remember the most and like the most?
To base an entire argument solely on these subjective, frivolous and whimsical factors would be an error in thinking of gargantuan proportions. Your entire tirade here is built upon skewed data, subjectivities, perceptions and other facets of the truth you've either embellished or outright ignored in the name of trying to make your point.