Changing the type of your moves so it's always at least effective? Sounds game-breaking unless whatever had it had poor stats and/or a weak move-pool.New ability!
First rate
"Changes damaging Type to match opponents weaker defense"
-This one might be a bit confusing so I'll explain it. If the Target is about to be hit with a Physical move by a Pokemon with First rate as its ability and the target has better Defense than Sp.Defense, First rate will change the the damaging move to a Special Type. The same applies if the target has better Sp.Defense than Defense and you are using a special move, the move will change Type to a Physical move.
Reminds me of the Hammerman and Jumpman badges in Paper Mario: the Thousand Year Door. It worked well there but on this playing field...it would be the new Politoed and Ninetales, too much change, entire teams based around the strategy. I can see teams of defensive shufflers, Wobbufett, and Dugtrio dominating the field with it.New Move: Guard Shield
Type:/ Power: -- / Accuracy: --% / PP: 5 / Target: All / Category:/ Priority: 0
"A powerful shield is put up to stop the use of physical moves for 3 turns "
-This applies to all Pokemon including your own
New Move: Ward
Type:/ Power: -- / Accuracy: --% / PP: 5 / Target: All / Category:/ Priority: 0
"A powerful luminous light is put up to stop the use of Special moves for 3 turns"
-This applies to all Pokemon including your own