New Ability: Dust Dine
Flavor Text see what I did there?: Heals 1/16 in a SandStorm.
Distribution: Hippowdon, Cacturne, Flygon, Claydol.
Perfectly fine. Most counterparts I have nothing to say about, since most of their original variants aren't broken anyway.
Remember the Light Ball? That items crazily makes Pikachu's attack stats (both physical and special) skyrocket that rivals a lot of pokemon!
What if we make ideas as to what are the items that may come at this new generation?
For the Ledian family - Iron Lance. This item sharply increases increases its base attack and defense stats (both physical and special) but its base speed stat becomes 25 (REALLY SLOW HUH?). See Timegate Traveler from Pokestar studios
For Plusle and Minun - Pom Poms. Ups all of the users base stats by 20. applicable to Plusle and Minun only. (they are the cheering pokemon after all)
For many butterfly pokemon (other bug types like moths and spiders are not included) - Glittery Star. Destroys hazards upon entering the battle at the cost of one physical attack and defense drop.
For pure normal type pokemon only (without secondary type) - Joy Globe. Absorbs Fighting type moves and convert them into HP depending on the users attack stat. [sorry blaziken, terrakion, heracross, hitmonchan, and sawk. you're too much guys]
For pokemon without evolutions (excluding legendaries) - Harness brace. Left by the legendary pokemon, it increases the users attack stats if they have no evolution. Legendaries are bound not to wear it's corruptible power. (think of it like eviolite in reverse)
Iron Lance - It's a bit too swingy (no pun intended) at double Attack, double Defense, double Sp. Atk, double Sp. Def, and quartered Speed, but I don't know how else to fix it.
Pom-Poms - Sure.
Glittery Star - It could stand to just consume the item and get rid of all entry hazards on the holder's side whenever it's switched into battle.
Joy Globe - I know the metagame has had many, many Fighting-type Pokémon introduced this generation, but I don't think that completely turning them around, tossing them aside, and laughing at their face is the best way to address that.
Harness Brace -
1) It's been mentioned before, but there's no way for the game mechanics themselves to differentiate between legendary and non-legendary Pokémon.
2) Similar to Eviolite, the only restriction to get a benefit out of this item is that the holder must not be able to evolve. This restriction (as well as the reverse restriction for Eviolite) are
much too easy to achieve, and in my opinion, should not warrant such massive stat boosts.
3) Not to mention that Pokémon like Garchomp, Excadrill, Salamence (or even if you just mean Pokémon without any species in their evolutionary line, in which case Bouffalant, Druddigon, and Durant) would be able to harness (pun fully intended, doubly so for Durant) even more power than they had before for literally no drawback whatsoever.
New Levitate: avoids Stealth Rocks too.
Cryagonal anyone?
It doesn't really make sense, since Stealth Rocks float in the air, but alright, I guess.
That would just mean that given the current existence of entry hazards, Levitate would be "avoids entry hazards and Ground-type moves", which I don't really mind.