Hit and Run
"Returns after attacking"
-If the Pokemon is the last one then it will not be switched. Also, you do not have a choice in whether you want to switch, if you attack you are switched and that's that.
Example:
Turn 0: Trainer 1 sends out Archeops, Trainer 2 sent out Rapidash,
Turn End.
Turn 1: Archeops used Rock Slide, Archeops returns because of
Hit and Run, Trainer 1 sent out Granbull, Rapidash used Ember on Granbull,
Turn End.
New Move: Quick Strike
Type:
/ Power:
55 / Accuracy:
95% / PP:
10 / Target:
Single Adjacent Pokemon / Category:
/ Priority:
+5
"The user quickly attacks the target then retreats. It switches places with a party Pokémon in waiting. It is sure to strike first."
- So basically a move version of my ability Hit-and-Run
Cautious
"Unaffected by entry hazards"
-This includes Stealth Rocks, Spikes, and Toxic Spikes.