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Create/Rename/Change Anything and Everything

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  • ?

    Votes: 16 48.5%
  • ?

    Votes: 17 51.5%

  • Total voters
    33

RedJirachi

Veteran member
Ancient Pokemon: Some Pokemon have the ability to change their form into an ancient state, described as a form they had millennia ago that was lost to time. The Ancient Device allows them to freely swap between the Current and Ancient Form. Sometimes they can change in stat coverage

Ledistellar, The Star Pokemon
Type-Bug/Flying
Ability-Skill Link/Iron Fist(Normal), Cute Charm(Hidden)
Evolution-Lv up at Level 35 when it will learn Falling Stars. This is a Flying/Physical move

Scarachnid, The Webbing Pokemon
Type-Bug/Dark
Ability-Intimidate(Normal), Sniper(Hidden Ability)
Evolution-Lv up at Level 35 when it learns Spider Web

Alt Azurill line
Type-Poison/Fairy
Ability-Levitate/Poison Touch(Normal), Shed Skin(Hidden)
Evolution-Unchanged
Note-This form of Azurill utilizes the oil in its tail more, sometimes allowing it to float. The poison type is an adaptation due to pollution

Alt Lanturn
Type-Dark/Electric
Ability-Keen Eye/Static(normal), Volt Absorb(Hidden)
Evolution-Chinchou-Dusk Stone-Lanturn
Note-This Lanturn is a scarier incarnation, more like the actual intimidating anglerfish

Timberokk, the Imitation Pokemon
Type-Rock
Ability-Tree Spirit. This Pokemon gains a resistance against Water type attacks and its Grass-type moves are increased in strength by 50%
Evolution-Lv up Sudowoodoo with Wood Hammer

Ciphable, the Code Pokemon
Type-Psychic
Ability-Hidden Strength. Moves of the same type as its Hidden Power are increased in strength by 50%
Evolution-Lv up Unown with another Unown in the party, while holding the Engima Stone

Sparcagon, The Odd Snake Pokemon
Type-Normal/Ground
Ability-Serene Grace/Dragon Scale. Dragon Scale gives its Dragon-type moves a 50% boost. Hidden Ability is Levitate
Evolution-Give Dunsparce two hearts and a Ground type move

Escamantle, The Lava Pokemon
Type-Fire/Rock
Ability-Burning Body/Drought(Normal), Weak Armor(Hidden). Burning Body is an ability that makes this Pokemon immune to Water type moves, and it cannot be cancelled out due to the extreme heat
Evolution-Trade Magcargo while holding a Magma Stone.

Corsareef, The Coral Pokemon
Type-Water/Rock
Ability-Antivenom(Normal), Immunity(Hidden). Antivenom means this Pokemon's attacks do 50% increased damage against Poison type Pokemon
Evolution-Lv up Corsola with a Mareanie in the party. This evolution exists as a means of overcoming and adapting to their natural predator

Aviklaws, the Delivery Pokemon
Type-Ice/Flying
Ability-Thick Fat/Insomnia(Normal), Friend Guard(Hidden)
Evolution-Trade Delibird while holding a Platinum Nugget. Platinum Nuggets are rare items that sell for 50000 money, but the evolution of Delibird is 560 BST

Alt Phanpy and Donphan
Type-Water(Phanpy), Water/Fighting(Donphan)
Evolution-Phanpy-Water Stone-Donpha

Mega Ninjask
Type-Bug/Flying
Ability-Clear Body
Item-Ninjaskite
HP-61
Attack-150
Defense-45
Special Attack-50
Special Defense-50
Speed-200
BST-556

Mega Shedinja
Type-Bug/Ghost
Ability-Wonder Armor(this Pokemon can only be hurt by direct super-effective moves)
Item-Shedinjite
HP-1
Attack-130
Defense-10
Special Attack-95
Special Defense-10
Speed-90
BST-336

Ancient Probopass
Type-Rock/Electric
Ability-Sturdy/Galvanize(normal), Magnet Pull(Hidden Ability)
HP-60
Attack-100
Defense-45
Sp Attack-130
Sp Defense-70
Speed-120
BST-525

Protocheer and Elecharite, the Cheering Pokemon
Type-Electric/Fighting
Ability-Plus or Minus(Normal), Friend Guard(Hidden)
Evolution-Lv up Plusle or Minum with a Minum or Plusle in the party
BST-485

Alt Wailer and Wailord
Type-Flying
Ability-Cloud Nine/Aftermath(Normal), Oblivious(Hidden)
Evolution-Wailmer-Shiny Stone-Wailord
Note-This takes more off the Pokemon's blimp origin
 

Luthor

Well-Known Member
Necrozma- Truthful fire Form
Fuse Necrozma with Reshiram
Type-Psychic/Fire
Ability- Prism Armor

HP: 100
Attack: 70
Defense: 119
Sp.Atk: 157
Sp.Def: 127
Speed: 110
Total: 680

Dex Entry 1- When Necrozma landed in the Unova region it fused with the fiery Pokemon. It absorbs the energy from it as nourishment.
Dex Entry 2- Necrozma now controls Reshiram who has no free will. Necrozma does fight on the side of Truth now, however.

Necrozma- Ideal Thunder Form
Fuse Necrozma with Zekrom
Type-Psychic/Electric
Ability- Prism Armor

HP: 100
Attack: 157
Defense: 127
Sp.Atk: 70
Sp.Def: 119
Speed: 110
Total: 680

Dex Entry 1- When Necrozma landed in the Unova region it fused with the shocking Pokemon. It absorbs the energy generated by it as nourishment.
Dex Entry 2- Necrozma now controls Reshiram who has no free will. Necrozma does fight on the side of Ideals now, however.


Note- These forms are used in the next Unova games. However, in these games, Team Plasma does get control of One of the Kyurem forms and you have to fight it off using Necrozma. Both Forms can use Ultranecrozium-Z. Both fusions use the key item- Plasma Merger.


New Z moves

Fiery Truth - BP 200- After obtaining Z-Power, the user, Reshiram, attacks the target with full force. This move is super effective against Dragons. Requires fusion flare and Reshiramium-Z (Usuable by Reshiram, White Kyuremand Truthful fire Necrozma). Special attack.

Shocking Ideal- BP 200- After obtaining Z-Power, the user, Zekrom, attacks the target with full force. This move is super effective against Dragons. Requires Fusion bolt and Zekromium Z(Usable by Zekrom, Black Kyurem and Ideal Thunder Form) Physical Attack.
 
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RedJirachi

Veteran member
Pandizzy, the Rotating Pokemon
Type-Normal/Fighting
Ability-Dizzy(Normal), Contrary(Hidden). Dizzy is similar to Comatose, only it means this Pokemon is always confused without the negative effects. As such, it is immune to status effects
Evolution-Trade Spinda while holding Dancing Shoes
Note-Pandizzy is also partly based on the drunken fist wushu style

Alt Lunatone and Alt Solrock
Type-Rock/Fairy and Rock/Fire
Ability-Telekinesis. This allows both Levitate and boosts Psychic type moves

Ancient Lileep line
Type-Water(Lileep), Water/Grass(Cradily)
Ability-Unchanged
Evolution-Unchanged

Ancient Anorith line
Type-Water/Bug(Anorith), Steel/Bug(Armaldo)
Ability-Swift Swim
Evolution-Unchanged

Mega Flygon
Type-Ground/Dragon
Ability-Sand Stream
Item-Flygonite
HP-80
Attack-130
Defense-70
Sp Attack-120
Sp Defense-70
Speed-150
BST-620

Mega Miltoic
Type-Water/Dragon
Ability-Marvel Scale
HP-95
Attack-70
Defense-109
Sp Attack-130
Sp Defense-155
Speed-81
BST-640

Nimbast, the Weather Pokemon
Type-Flying
Ability-Weather Machine. This ability changes Nimbast' type depending on the weather. It'll become Water type in Rain, Fire type in sun, Ice type in Hail and Ground type in Sandstorm
Evolution-Trade Castform holding the Barometer

Mournknell
Type-Psychic/Ghost
Ability-Soundboost
Evolution-Lv up with a sound-based move
 

PrinceOfFacade

Ghost-Type Master
New Pokémon!

Arasibi
Type
: Fairy/Psychic
Classification: Celestial Web Pokémon
Height: 4’ 11" (1.49 m)
Weight: 0.5 lbs. (0.22 kg)
Gender: 0% Male; 100% Female
Dex Entry 1: Legend says it weaves a web that connects all the planets in the universe. It is believed to be the bringer of good dreams.
Dex Entry 2: It is described as the “mother” of all Pokémon due to its maternal nature and presumed ancient existence. Worshipped as a deity, it is often prayed to by parents for protection over their children.

Description: A somewhat large curvy creature that resembles an anthropomorphic spider. It is humanoid in appearance with a glowing yellow and bright pink body with highly femininely physical features, but also with six slender human-like arms, three on each side. It has a long sheet of light forming out of its head that resembles hair. It has a large pair of purple alien-like eyes, a small nose, and no mouth. Around its ‘waist’ is a belt-like ellipse of silver web string.
Etymology: Arasibi derives from arachnid and Asibikasshi, a divine being from Ojibwe culture, referred to as the Spider Woman.

Ability: Eternal Love - The Pokémon can only have the Gentle Nature.
- Explanation: The Pokémon’s ability remains constant regardless of when or how it is obtained. In addition to this, neither its Defense nor Special Defense can altered by moves or items, and its Effort Values come at 0 and 252 respectively, which also cannot be altered.

Signature Move: Mother’s Web
Type: Fairy
Category: Status
Power: none
Accuracy: none
PP: 5
Description: The user spins a massive web that covers the entire field, preventing escape for all Pokémon, but also healing 1/16 HP each turn.

Base Stats
HP: 70
Attack: 50
Defense: 145
Sp. Atk: 140
Sp. Def: 145
Speed: 50
Total: 600

Additional Info: Due to its ability, its Defense and Special Defense increase to the highest possible stat of the current level upon leveling up, removing any possibility of the two being anything less than 350 and 427 respectively at Lv. 100.





Unastella
Type
: Ground/Water
Classification: Star Pokémon
Height: 8" (0.2 m)
Weight: 0.3 lbs. (0.13 kg)
Gender: 75% Male; 25% Female
Dex Entry 1: It lives along the ocean floor, away from most other Pokémon. Its body can withstand freezing cold temperatures.
Dex Entry 2: When approached by predators, it will remove its own limbs to create a decoy, then flee to safety. Luckily, its limbs grow back almost instantly.

Description: A small, very thin light pink creature with a dark red center. It has five relatively long wavy appendages that give it a star-like appearance. It has no face of any kind, much like Staryu and Starmie.
Etymology: Unastella literally derives from the Latin una stella, meaning “one star.”

Ability: Re-growth – The Pokémon recovers from damage deal by contact moves.
- Explanation: This ability allows the pokemon to heal itself at the end of the turn it is hit with a contact move. It recovers half the damage taken from Special moves, and ¾ of the damage taken from Physical moves.

Base Stats
HP: 171
Attack: 35
Defense: 35
Sp. Atk: 45
Sp. Def: 80
Speed: 20
Total: 386


Stellaxon
- Evolves from Unastella at 25% HP or less
Type: Ghost/Water
Classification: Cluster Pokémon
Height: 2’ 3" (0.68 m)
Weight: 13 lbs. (5.89 kg)
Gender: 75% Male; 25% Female
Dex Entry 1: It is believed to be formed by the fallen limbs of several Unastella. It moves throughout the ocean searching for prey to devour.
Dex Entry 2: No eggs have ever been found from a Stellaxon. Trainers of have noted seeing Unastella simply floating out from within a Stellaxon’s body.

Description: Similar in appearance to Unastella, but on a much larger scale. Its limbs appear as though they are formed by smaller star-like creatures, with dozens of orifices within them. Its red center has indents that somewhat resemble a face.
Etymology: Stellaxon derives from the Latin word stella, meaning star, and taxon.

Ability: Re-growth – The Pokémon recovers from damage deal by contact moves.
- Explanation: This ability allows the pokemon to heal itself at the end of the turn it is hit with a contact move. It recovers half the damage taken from Special moves, and ¾ of the damage taken from Physical moves.

Base Stats
HP: 220
Attack: 55
Defense: 55
Sp. Atk: 95
Sp. Def: 111
Speed: 45
Total: 541
 
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Luthor

Well-Known Member
Fusion Form Ditto
Type-Normal
Stats same as ditto
Can breed but like all ditto will only produce the Pokemon they breed with.
Movepool
Only transform.

Note- While this seems like a regular Ditto it has a special gimmick. If the using any fusion key item (eg N-Lunarizer or DNA splicer) fusion form of Ditto can become any of the Pokemon that become absorbed. For example, it can become Lunala if fusing to form Dawn wings Necrozma but not Necrozma in that same form. Obtained in game after showing Colress all the fusion forms.

Appearence- this pokemon is bright white. (to match colress's coat)

Dex Entry 1- This form of Ditto was created by Colress to fill in the gaps of certain fused pokemon. It seems to enjoy being fused.
Dex Entry 2- Fusion Ditto is an unusual Pokemon. It seems to desire to be controlled by other pokemon.

When transforming into a new form it gains a new move

Fusion Change- Normal- PP5- status. The pokemon changes form to any other related form. (ie Dawn wings form becomes Dusk mane)
 
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pikadon92

Raiden Maximus
New Item: Ice Mail
"An item to be held by a Pokémon. A mystical chain-mail that add Steel-type resistances and immunity to its Ice-typing."

New Ability: Hard Ice
"The Pokémon is enamored with thick, impenetrable ice. Its Ice-typing has resistances and immunity of a Steel-type."

Effect: If the Pokémon with either ability or item has its Ice-type modified such that it has Steel-type's resistances as well as immunity. It is also immune to the poison status.

Ice-type effectiveness:
Weak Against: Fighting, Fire, Rock, Steel
Resists: Ice

Steel-type effectiveness:
Weak Against: Fighting, Fire, Ground
Resists: Bug, Dragon, Fairy, Flying, Grass, Ice, Normal, Psychic, Rock, Steel
Immune to: Poison

Ice-type effectiveness (after apply Steel-type resistances):
Weak Against: Fighting, Fire, Steel
Resists: Bug, Dragon, Fairy, Flying, Grass, Ice, Normal, Psychic, Rock, Steel
Immune to: Poison
 

Luthor

Well-Known Member
Sprout Tower Bellsprout
Ability-Chlorophyll
Type-Grass/Poison
Cannot breed. Cannot Evolve. Available in games in Johto- only post game.
Height- 100ft/30.48M

Dex Entry 1- This giant Bellsprout is said to be one of the largest Pokemon ever discovered. It is unclear how it became the foundation of the tower.
Dex Entry 2- Discovered living inside sprout tower this gargantuan Pokemon is extremely peaceful unless angered. Do not anger it.

HP: 100
Attack: 175
Defense: 85
Sp.Atk: 170
Sp.Def: 90
Speed: 40
Total: 660

Move Pool- unchanged from regular Bellsprout until above level 50
51- Power Whip
53- Flamethrower
56- Meditate
58- Synthesis
60- Outrage
63- Sunny Day
65- Heavy Slam
70- Wood Hammer
72- Ingrain
75- Towering Plant. (signature move)
78- Hyper Beam
80- Giga Impact
Note- appearance unchanged from regular Bellsprout except for massive size.


Towering Plant- Grass-type- PP5. Deals damage based on size. The larger the user is compared to the target the more damage done. Makes Contact. Accuracy- 60%
 
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RedJirachi

Veteran member
Episode R

Episode R is a sub-game, specifically unlocked. It allows you to play as none other than Giovanni, and it details the rise to power of Giovanni in Rainbow Rocket. For once, you are able to be a villain protagonist in a Pokemon game

Episode 1: Kanto King.​

In another world, Red does not exist. You start as Giovanni ordering Silph Co for the Master Ball. You muse to yourself that with the Master Ball in your position, the strongest Pokemon in the region will be yours. After the "transaction", you are ready to go to your headquarters, however Blue arrives. You have no time for him, but he challenges you anyway to prove himself.

You fight with a Nidorino, Kangaskhan, Rhyhorn and Nidoking. Blue's team utilizes the Squirtle line as his starter. Blue leaves in a huff, you promise to keep your eye out for the Oaks. Returning to your base, you make an influential speech to your team. Soon the Rockets will be the ones in charge of Kanto, their influence shall be spread everywhere and even the grunts shall bask in wealth.

It cuts to later when you're about to approach the Unknown Cave. The guard lets you by due to privileges of being a gym leader. You have 10 Max Repels, 30 Pokeballs, 20 Great Balls, 10 Ultra Balls, 20 Potions, 30 Hyper Potions, 10 Revives and 20 Full Heals. Your team consists of a Level 50 Rhydon holding Smoke Ball, Level 44 Nidoqueen, Level 45 Nidoking, Lv 42 Dugtrio and a Level 48 Kangaskhan. However you also have a Level 50 Charizard. Like in Pokemon Generations, Giovanni's starter is a Charmander. It is the only nicknamed Pokemon, nicknamed Rocket. This implies where he got the name from-burgeoning affection for his starter

Fuji confronts you. He knows what you are after, and won't let it. You point out that Mewtwo belongs to you, due to your role in its creation. It is revealed that, like in other adaptations, Giovanni funded Mewtwo's creation, while Fuji found Mew. It is also revealed that Mewtwo was created for a war some time ago, the same Lt Surge was part of

Fuji's entire team is composed of Pokemon who evolve via friendship. Crobat, Snorlax, Blissey, Espeon and Umbreon. There is also a Marowak. Beating him allows reach to Mewtwo and catch it with the Master Ball

Now that you have caught Mewtwo, you notice it is Level 50 since this Mewtwo has yet to challenge as many wild Pokemon due to how early it is in the timeline. The same goes for the Elite 4. They are lower-levelled than normal, though not by much. It is advised to train in Victory Road. Your plan? To become Champion so as to have the power to further enforce the will of Team Rocket, and make yourself seem more legitimate. The Elite 4 suspect you of fowl play immediately, but must fight you as per legal rules

Once you defeat them and become champion, Professor Oak appears. He knows that you are up to no good and plans to stop you. He is a difficult fight, using Mega Venusaur, Tauros, Dragonite, Arcanine, Gyarados and Raichu. However you beat him, and take him hostage for information hijacking. You have established yourself as Champion. Rocket Takeover begins
 

Luthor

Well-Known Member
Life's antlers Necrozma
Ability- Prism Armor
Type- Psychic/Fairy
Fuse Necrozma with Xerenas

HP: 97
Attack: 80
Defense: 108
Sp.Atk: 157
Sp.Def: 118
Speed: 110
Total: 680

Dex Entry 1- Necrozma landed in the Kalos Region and merged with Xerneas. Xerneas has no longer has any control and it constantly gives off light.
Dex Entry 2- The Giant claws that it now has on its back allow it to protect itself from any attack. It prefers to attack from a distance, however.

Note- this Pokemon can become ultra necrozma. Necrozma can now learn Dazzling Gleam and Moonblast. Can learn Geomancy afer fusing.
 
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RedJirachi

Veteran member
Episode R

Episode 2: The New Team Rocket​

It's been three years. Team Rocket rules over all of Kanto, and much of Johto while its influence spreads even farther. Stores, and other Pokemon-related businesses now fall under control of Team Rocket. Not a dystopia, but still a very mafia-controlling, "Big Brother is watching you" kind of society.

There is a trainer that has been causing problems, and the executives fears that he may be the one to overthrow Giovanni. They pretend to defect, leading the Elite 4 and claim they will be the ones in charge of Team Rocket now. Unaware of this, you face them. Each has their own specialty

Petrel is the most traditional, using Poison type Pokemon. He uses a Crobat, Weezing, Muk, Qwilfish and Electrode. Proton uses a number of Dark of Ghost type Pokemon in Honchkrow, Weavile, Gengar, Mismagius and in a macabre twist Marowak. Archer uses Ground types mostly, using Donphan, Sandslash, Houndoom, Gliscor, Gyarados and Quagsire.

Your final opponent is Ariana. This feels like the biggest betrayal, as is revealed that Ariana is Giovanni's wife. She uses Arbok, Piloswine, Vileplume, Magcargo and the Red Gyarados. She reveals that this was all set up, they were preparing him for the ultimate opponent. It is none other than Ariana and Giovanni's son, Silver

Silver has managed to hijack the production of Master Balls for Team Rocket, stealing the six developed ones before more can be made and halting production. Well, there is still a seventh produced, but that's too precious to use yet. What has he got? All legendary beasts and legendary birds

After beating Silver, you try and reconcile, however he makes it clear he doesn't want to be part of the business. You are OK with this, hoping he is satisfied with his life and decide not to pursue his legendaries

Meanwhile a rift in space-time and portal opens. Emerging are scientists from Team Magma and Aqua
 

Luthor

Well-Known Member
Zapmolcuno
Type- Flying (originally) gains electric, fire or ice typing as a secondary when using a move of one of those types.
Ability- Legendary Wings
Forms by fusing the legendary Birds using the fusion machine after obtaining all Kanto Gym badges. Can be unfused.

HP -90
Attack-100
Defense-100
Sp.Atk: 125
Sp.Def: 125
Speed: 140
Total: 680

Moveset
Learns all moves knowable by any of the legendary birds at the levels they learn it.


Dex Entry 1- This pokemon is created by merging the legendary birds. It requires the power of gym badges to form.
Dex Entrty2- This pokemon may seem awkward looking but flying skill is undeniable. It has the combined strength of the legendary birds.

New Ability- Legendary wings-Changes the Pokémon's secondary type to the type of the move it's using if it uses fire, ice or electric. It also provides an additional 20% boost for those types.
 
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PrinceOfFacade

Ghost-Type Master
New Pokémon!

Phosakontio
Type: Light/Grass
Classification: Poison-Tipped Pokémon
Height: 3’ 5" (1.04 m)
Weight: 23 lbs. (10.4 kg)
Gender: 75% Male; 25% Female
Dex Entry 1: The tips of its body are covered in a powerful poison it secretes from within. It poisons its enemies by flinging itself like a javelin.
Dex Entry 2: It is believed to have been created by gods thousands of years ago to combat dark forces. Despite its size, it is incredibly formidable in combat.

Description: https://i.imgur.com/MqJ9736.jpg?1
Etymology: Phosakontio literally means “light javelin” (φως ακόντιο) in Greek.

Ability: Venom System – Powers up Poison-type moves (1.5x).
- Additional Info: In addition to the power boost, Pokémon with this ability are immune to Poison-type attacks, as well as being Poisoned.

Signature Move: Spartan Throw
Type: Poison
Category: Physical
Power: 110
Accuracy: 75
PP: 5
Description: The user tosses a stick, blade, etc. like a javelin at the target. This move always inflicts Poison.

Z-Move: Toxin-Covered Sky
Type: Poison
Category: Physical
Requires: Spartan Throw
Power: 185
Description: The users summons a massive set of poisoned javelins to thrust at the foe.

Base Stats
HP: 107
Attack: 112
Defense: 55
Sp. Atk: 55
Sp. Def: 95
Speed: 137
Total: 561
 
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RedJirachi

Veteran member
Combat Form: An alternate of the Regis, changing stat distribution and other attributes

Combat Form Regirock
Type-Rock/Fighting
Ability-Reconstruction(this Pokemon's defense increases by one when hit by a move of the same type)
HP-80
Attack-150
Defense-100
Sp Atk-50
SP. Defense-50
Speed-150
BST-580

Combat Form Regice
Type-Ice/Fighting
Ability-Permafrost(this Pokemon is immune to Fire types)
HP-80
Attack-50
Defense-50
Sp Atk-150
Sp Def-150
Speed-100
BST-580

Combat Form Registeel
Type-Steel/Fighting
Ability-Super Armor(this Pokemon is immune to Fighting types)
HP-80
Attack-140
Defense-85
Sp Atk-140
Sp Def-85
Speed-50
BST-580

Combat Form Regigigas
Type-Normal/Fighting
Ability-Vital Spirit
HP-110
Attack-160
Defense-70
Sp Attack-150
Sp Defense-70
Speed-110
BST-670

Jeteos, the Eon Pokemon
Type-Dragon/Psychic
Ability-Levitate
Egg group-Dragon/Flying
Gender ratio-50/50
Evolution-Use a Soul Stone on this Pokemon to evolve into Latias or Latios. You only get one Soul Stone per game.

Krickeswoone
Type-Bug/Psychic
Ability-Soundboost(sound-type moves are boosted in power)
Evolution-Trade Kricketune holding the Piano Wire

Ancient Cranidos and Rampardos
Type-Fighting
Ability-Rock Head/Reckless

Ancient Shieldon and Bastiodon
Type-Normal/Steel
Ability-Super Armor

Buzzahive, the Honey Soldier Pokemon
Type-Bug/Fighting
Ability-Huge Power
Evolution-Use Dawn Stone on male Combee
HP-70
Attack-60
Defense-150
Sp Attack-20
Sp Defense-150
Speed-24
BST-474

Pachidojo, the Fighting Squirrel Pokemon
Type-Electric/Fighting
Ability-Pickup/Cute Charm(Normal), Static(Hidden)
Evolution-Trade Pachirisu with a Champion Belt. This item is able to boost the critical hit ratio of Fighting type moves and Pokemon who hold this
BST-485
 

Luthor

Well-Known Member
Rayqyaza- Spirit form.
Type- Dragon/Ghost
Ability- Fog Magic.
Created by fusing Rayquaza with any Mismagius using dream realiser. (created by Colress and Fennel while visiting hoenn)


HP: 105
Attack: 50
Defense: 100
Sp.Atk: 200
Sp.Def: 100
Speed: 145
Total: 700

Movepool- Same as Rayquaza but gets access to all Mismagius moves and Shadow Ball. Gets access to ghost type moves learnable by TM. In unfused it loses moves it learnt in this form. It also gets a signature move

Fog scream.- type ghost- special 5PP- BP150- accuracy 5% unless fog is active. This moves accuracy becomes 100% in fog. Sound based move. This move uses the power of fog to unleash a violent shockwave.



Dex Entry 1- This form if Rayquaza was first seen in a dream. It uses the magic Mismagius knows to create fog
Dex Entry 2- The ghostly form of Rayquaza is a destructive force. It doesn't like to fight directly.

New ability - Fog magic- in battle as soon as a Pokémon with Fog enters the battle which boosts ghost and dark type moves and increases evasion. This negates other weather effects. When created through this ability and the Pokemon is still on the field it cannot be superseded by other weather effects. Only Defog can remove it.


Note- Cannot Mega evolve in this form. Based on the illusion seen in Malice In Wonderland! in anime.
 
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RedJirachi

Veteran member
Alt Gible line
Type-Water/Dragon
Ability-Speed Boost/Rough Skin(normal), Swift Swim(Hidden), Levitate (Mega)

Alt Hippopotas and Hippowdon
Type-Grass(base), Grass/Poison(male Hippowdon), Grass/Water(female Hippowdon)
Ability-Strong Jaw
Evolution-Use a Dawn Stone

Mega Carnivine
Type-Grass
Ability-Insectivore. Insectivore means that Grass type moves are super-effective against Bug types, and Bug types do x0.5 damage against Carnivine instead of x2
Item-Carnivinite

Mega Rotom
Type-Electric/Fairy
Ability-Gremlin(Electric and Steel moves are directed to Rotom, who is not harmed by them)
Item-Rotomite
 

Luthor

Well-Known Member
Cresent Wing Necrozma
Psychic
Ability- Prism Armor.
Formed by fusing Cressalia with Necrozma.

HP: 120
Attack: 60
Defense: 150
Sp.Atk: 95
Sp.Def: 150
Speed: 105
Total: 680

Dex Entry 1- This form of Necrozma is occurs when Cresselia is absorbed by Necrozma after it landed in the Sinnoh region. It constantly expels light.
Dex Entry 2- Cressalia no longer has a will of its own. Necrozma is far more aggressive than Cressalia and this may confuse its enemies.

Can learn Lunar Dance after fusing. Can become Ultra Necrozma
 
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Ascended Dialga

Well-Known Member
Double Moves: A gameplay idea for a spin-off Pokémon game in which all of the battles are double battles, like in a sequel/remake for Colosseum/XD. Drawing inspiration from the Dual Techs in Chrono Trigger and from the countless improvised moves that we've seen in the Pokémon anime, Double Moves are combinations of two moves; one move from each of the two Pokémon you have in battle. There is a limited number of Double Moves in the game, and such a move will be added to your Double Moves list upon winning a battle in which two of your Pokémon that know the moves required for the Double Move battled together. If a Double Move is possible in a battle, it will be selectable in an extended move menu of the Pokémon on the left. If selected, the Double Move will be the only action you perform in the turn. The timing of when a Double Move is used is based on the average speed of the two participants. A Double Move uses 1 PP from each move contributed to it. Here are some examples:

Sprinkler
Water/Special/75 Pow/100 Acc
Required moves: Water Gun + Rapid Spin
Effect: Damages opposing team plus Rapid Spin’s secondary effect.

Volt Crunch
Dark/Physical/130 Pow/100 Acc
Required moves: Crunch + Thunder Shock/Thunderbolt/Thunder/Discharge
Effect: This move is both Dark- and Electric-type. Is affected by Strong Jaw. 40% chance of lowering target’s defense.

Stealth Coals
Fire/Physical/20 Pow/100 Acc
Required moves: Stealth Rock + Ember/Flamethrower/Fire Blast
Effect: Hits both opposing Pokémon, then sets up a Fire-type variant of Stealth Rock on the opposing side. Fails if Stealth Coals is already set up.

Dual Screens
Psychic/Status/-- Pow/-- Acc
Required moves: Reflect + Light Screen
Effect: Has +4 priority. Simultaneously sets up Reflect and Light Screen. Also protects the users’ team from moves for the turn it’s used as if both Pokémon used Protect. Fails if Reflect and/or Light Screen is already set up. Also fails when used in succession with Protect, Detect, Spiky Shield, etc.

Brains and Brawn
Normal/Status/-- Pow/-- Acc
Required moves: Calm Mind + Bulk Up
Effect: Increases the Att and Def of the Bulk Up user by two stages each. Increases the SpAtt and SpDef of the Calm Mind user by two stages each.

Scalding Wave
Water/Special/100 Pow/100 Acc
Required moves: Surf + Flamethrower/Heat Wave
Effect: Hits opposing team. Has a 30% chance of burning those who are hit.

Lovely Serenade
Normal/Status/-- Pow/100 Acc
Required moves: Lovely Kiss + Sing/Grass Whistle
Effect: Puts all opposing Pokémon to sleep.

Alt Gible line
Type-Water/Dragon
Ability-Speed Boost/Rough Skin(normal), Swift Swim(Hidden), Levitate (Mega)

Alt Hippopotas and Hippowdon
Type-Grass(base), Grass/Poison(male Hippowdon), Grass/Water(female Hippowdon)
Ability-Strong Jaw
Evolution-Use a Dawn Stone

Mega Carnivine
Type-Grass
Ability-Insectivore. Insectivore means that Grass type moves are super-effective against Bug types, and Bug types do x0.5 damage against Carnivine instead of x2
Item-Carnivinite

Mega Rotom
Type-Electric/Fairy
Ability-Gremlin(Electric and Steel moves are directed to Rotom, who is not harmed by them)
Item-Rotomite

I like these. You've always got good ideas for new forms! Here's my Mega Carnivine idea:

Type: Grass/Dark
Ability: Fly Trap (Lightning Rod variant for Bug-type moves. The carrier's Attack stat increases by one stage upon absorbing a Bug-type move.)
Item: Carnivinite
 
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Luthor

Well-Known Member
New Species-specific Z-Moves

Spooky Blast- Haunter- BP 185- Special- Ghost move- Lowers special defence sharply before attack does damage.
Requires shadow ball and Haunterium-Z. Used by Haunter only

Motor fury- Rotom- BP185- Special- Ghost move (originally) -Move changes type depending on which type Rotom's secondary type is and has a 10% chance of causing paralysis. (ie When its electric/ghost its a ghost type, when it's electric/fire its a fire type)
Requires shadow ball- and Rotomium-z. Used by Rotom only.

Honey wrath- Combee- BP190- Special- Bug- Uses opponents Special attack stat and may lower speed of the target.
Requires Bug Bite and Combeeium-z- Used by combee only.

Hydro Splash- Magikarp- BP190- Physical- Water- Uses Opponent's attack stat and may lower speed of the target.
Requires Splash and Magikarpium-z- Used by Magikarp only.

Rocky Defence- Onix- Status- Rock- Special defence becomes same as Defence and recovers all health.
Requires stealth rock and Onixium-z- used by Onix only.

Unknown Letter - Unown- BP185- special -normal originally- Move uses opponents special attack and Becomes type of whatever hidden power the user has.
Requires Hidden power and Unownium-z- Used by Unown Only

Stolen Soul- Shedinja- Status- Ghost- swaps HP stat with target. Attack has +2 priority.
Requires Shadow Sneak and Shedinjium-Z used by Shedinja only.

Royal Crush- Kingler- BP175- Physical- Water- This attack will always be a critical hit.
Requires crabhammer and Kinglium-z- Only usable by Kingler.

Sprout strength-Bellsprout status- Grass- increases speed by 3 stages and attack by 2 stages.
Requires Growth and Bellsproutium-z- only usable by Bellsprout.

Note- the idea behind this is to give a bunch of weaker Pokemon a new Z-move to make them slightly more interesting if not necessarily competitive. Like the original idea behind z-moves

New Z-ring effect
Z- ring Ultra-naturalisation- using the power of the Z-ring you gain the ability to change the ability of Ultra beasts. Cannot be done in battle but can be reversed at any time out of battle.

New abilities-

Nihilego- Merciless.

Buzzwole- Guts

Pheromosa- Scrappy.

Xurkitree- Lightning Rod

Celesteela- Speed boost

Kartana- Super Luck

Guzzlord- Poison Heal

Poipole and Naganadel- Corrosion

Stakataka-Solid Rock

Blacephalon- Regenerator
 
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RedJirachi

Veteran member
Hidden Abilities for legends/mythicals

* Mew: Protean, for its ability to use almost any type. That or Technician
* Celebi: Grassy Surge, reflecting its status as guardian of the forest
* Latias and Latios: Illusion, reflecting their ability to disguise themselves by bending light as seen with their debut movie
* Kyogre: Rain Dish
* Groudon: Sand Stream
* Rayquaza: Aerilate
* Jirachi: Super Luck, given its ability to grant wishes
* Deoxys: Limber, due to being able to easily transform its shape. That or Levitate due to being rom space
* Mesprit, Uxie and Azelf: Telepathy, due to their spiritual nature
* Cresselia: Sweet Dreams. Any Pokemon on the ally's side of the field, including Cresselia itself, is healed of all HP damage and status drops if sleeping
* Manaphy and Phione: Clear Body
* Darkrai: Levitate
* Regigigas: Truant, just to be a troll
* Shaymin: Grassy Surge
* Arceus: Protean
* Cobalion, Terrakion, Virizion and Keldeo: Pressure
* Zekrom, Reshiram and Kyurem: Clear Body
* Victini: Super Luck
* Meloetta: Soundboost. This move boosts the power of sound-based moves
* Genesect: Sniper, given its cannon
* Diancie: Sturdy, reflecting its origins as a mutated Carbink
* Hoopa: Prankster
* Volcanion: Flash Fire
* Nebby: Anti-Bag Aura
* Necrozma: Beast Boost
 

Luthor

Well-Known Member
There's something a bit different about this new Pikaclone.


Pikathulu
Electric/Dark
Mythical
Abilities- Power of the Old ones- When this Pokemon is on the field Pokemon cannot change form during battle (ie ultra necrozma is affected but Dusk wings Necrozma isn't). Any Pokemon that has already changed form in battle will revert back to previous stats and ability until this Pokemon isn't on the field.
Height and Weight same as Pikachu


HP- 80
Attack- 145
Special attack-140
Defence- 80
Special Defence- 80
Speed- 155
Total: 680


Moves-
1 Tail Whip
1 Thunder Shock
1 Nasty Plot
1 Ancient Power
5 Growl
6 Bite
7 Play Rough
10 Extreme speed
13 Electro Ball
18 Thunder Wave
21 Superpower
23 Double Team
26 Moonblast
27 Crunch
29 Outrage
34 Discharge
35 Power Whip
37 Nightmare
42 Thunderbolt
45 Agility
48 Hypnosis
50 Wild Charge
53 Dark Pulse
58 Thunder
59 Swords Dance
64 Hyper Beam
70 Giga Impact

Can Also learn any tm or move tutor move Pikachu can including volt tackle.


Dex Entry 1- This being may look similar to a pikachu but it is said that is only because it true form is too horrifying to perceive. It is said to hate those who do not keep to the old ways.
Dex Entry 2- The tenticles on its face allow it to identify a threat early. It is one of the old ones from another dimension. It is not evil but it is dangerous if it needs to be.

Note- Appearence resembles Pikachu except its face has tentacles similar to Cthulu.
 
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