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Create/Rename/Change Anything and Everything

Discussion in 'Poképolls' started by Alkaide, Jul 29, 2006.



  1. ?

    13 vote(s)
  2. ?

    12 vote(s)
  1. RedJirachi

    RedJirachi Veteran member


    Monumerub, Tombhilim, Serafstone, the Graveyard Pokemon
    Egg group-No Eggs(Monumerub), Mineral(Serafstone)
    Gender ratio-Gender unknown
    Evolution: Monumerub-Max Friendship during Night-Tombhilim-Dusk Stone-Serafstone
    Pokedex entry
    • "Monumerb were first found near gravesites. The lingering spirit energy has shaped the nearby stones into new Pokemon"
    • "Tombhilim come from the spirit world to guard the resting places of those long gone. Lost spirits look to him for guidance to the next life"
    • "Serafstone are made from gloriously bright marble, and are able to burn things with the sheer intensity of the light. They cover themselves with their wings as a sign of mourning, and to protect others"
    Name basis: Monument+Cherub, Tomb+Nephilim, Seraphim+Stone
    Basis: Angels, mainly the angel statues that often accompany gravesites. The gender ratio reflects the gender androgyny of angels in Biblical folkore. Serafstone has Fire type moves and light moves, reflecting the lore of the seraphim.

    Status-Countering Abilities

    Flame Boost
    Effect-Rather than physical attack being halved, physical attack increases by 50% while suffering a burn

    Effect-If the user is burned, the user's ability becomes Flame Body, and Fire type moves are increased by 50%

    Toxic Revenge
    Effect-If the user is poisoned, Poison moves get 50% attack boost. The user poisons whoever makes contact, or badly poisons them if badly poisoned

    Muscle Jolt
    Effect-Rather than speed being reduced, speed of the user is increased while paralyzed

    Effect-The user remains active if put to sleep

    Love Hurts
    Effect-If the user is affected by Attract, their attack and sp atk boost by 2. This boost goes away when no longer affected by attract
    Last edited: Dec 3, 2019
    Luthor and Trainer Yusuf like this.
  2. Luthor

    Luthor Well-Known Member

    Alolan Barboach
    Ability- Boiling Heat/Drought
    Hidden ability- Flame Body

    Stats- same as Regular Barboach

    - Mud Slap
    - Ember
    - Dig
    - Morning sun
    - Bounce
    - Splash
    6- Rest
    6- Snore
    10- Earth Power
    12- Flame Charge
    18- Sunny Day
    24- Lava Plume
    30- Solar Beam
    36- Earthquake
    40- Flamethrower
    44- Magnitude
    48- Overheat
    52- Eruption
    56- Fissure
    60- Flare blitz

    Dex Entry 1- Recently in the Alola region Barboach has now migrated to live within the volcanic areas. It now unleashes fiery fury and massive earthquakes.
    Dex Entry 2- Alolan Barboach is now a fire type that lives in volcanic areas. It is unclear what has caused their migration though evidence indicates that it may have been due to the dangerous grass types of the Alola region.

    Alolan Whiscash
    Ability- Boiling Heat/Drought
    Hidden ability- Flame Body
    Evolves From Alolan Barboach with a fire stone
    Stats same as regular Whiscash


    - Eruption
    - Fissure
    - Lava Plume
    - Morning Sun
    - Fire Spin
    - Flare Blitz
    - Scald
    - Earthquake
    - Thrash

    Dex Entry 1- Alolan Whiscash is extremely territorial. Just one of these Pokémon will claim a lava pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
    Dex Entry 2- Alolan Whiscash is extremely hot. It is so hot if you throw water it will boil away before the water makes contact.

    New ability- Boiling heat- Makes this Pokemon immune to water type moves

    Appearance- Both Pokemon have an orange colouration with the yellow bits now black but resemble their base forms otherwise. Has an angrier expression.
    Last edited: Dec 15, 2019
    Trainer Yusuf and RedBlastoise like this.
  3. RedJirachi

    RedJirachi Veteran member

    Buffs to existing abilities
    • Arena Trap, Shadow Tag: Boosts encounter rate
    • Damp, Drizzle: Boosts the chance of encountering Water type Pokemon
    • Drought: Boosts the chance of encountering Fire type Pokemon
    • Illuminate: Lowers the foe's accuracy upon being sent out, ala Intimidate lowering Attack
    • Plus/Minus: Increases chance of encountering a Pokemon with Minus/Plus as an ability
    • Gluttony: Occasionally pickups a berry
    • Heatproof: The Pokemon becomes immune to Fire type moves, rather than resistant
    • Slow Start: The user goes last for five turns, but its defense and sp defense stats are boosted for those five turns
    • Heavy Metal: Moves that boost defensive stats are doubled in effectiveness
    • Light Metal: Moves that boost speed are doubled in effectiveness
    • Pixilate/Fairy Aura: Increases chance of encountering Fairy type Pokemon
    • Corrosion: Poison type moves also do neutral damage to Steel types

    Immunity-based abilities
    • Sand Cover: Ground type attacks increase this Pokemon's evasion, rather than harm them. Stunfisk is retconned to have this over Limber
    • Wetsuit: Water type attacks increase the user's speed, rather than harm them.
    Moves with different type effectiveness
    • Over-Saturate: A Water/Special, 70 Atk, 100 Acc, 15 PP move that is super-effective against Grass types
    • Rust: A Water/Physical, 70 Atk, 100 Acc, 15 PP move that is super-effective against Steel types
    • Digger Drill: A Steel/Physical, 80 Atk, 100 Acc, 10 PP move that is super-effective against Ground types
    • Boil: A Fire/Special, 70 Atk, 100 Acc, 15 PP move that is super-effective against Fire types
    • Superacid: A Poison/Special, 80 Atk, 100 Acc, 10 PP move that is super-effective against Steel types
    Fossil variants

    Ancient Forme: These fossils occasionally have an Ancient Forme. These are forms that let it switch its Rock typing to something else through the Rejuvenate Device, meant to restore them to their true form. Rock type was a consequence of incomplete fossil revival, with the fossil part filling the DNA. Rejuvenate Device is a key item, and these Pokemon have different movesets depending on form

    Dunkleovish, the Old Fish Pokemon
    Type-Water/Rock(Revived Forme), Water/Steel(Ancient Forme)
    Ability-Swift Swim(Revived), Strong Jaw(Ancient)
    Egg group-Water 2, 1/8 female(standard fossil gender ratio, since they aren't crimes against nature)

    Arctodino, the Old Dino Pokemon
    Type-Ice/Rock(Revived Forme), Ice/Dark(Ancient Forme)
    Ability-Frosty(Revived), Slush Rush(Ancient). Frosty makes contact moves have a chance of causing freezing
    Egg group-Monster

    Terradrake, the Old Dragon Pokemon
    Type-Dragon/Rock(Revived Forme), Dragon/Ground(Ancient Forme)
    Ability-Intimidate(Revived), Sand Rush(Ancient)
    Egg group-Dragon

    Aerozolt, the Old Bird Pokemon
    Type-Electric/Rock(Revived Forme), Electric/Flying(Ancient Forme)
    Ability-Levitate(Revived), Lightningrod(Ancient)
    Egg group-Flying

    Kabuto and Kabutops(Ancient Forme)
    Evolution: Kabuto-Water Stone-Kabutops
    Note: Unlike most versions, this Kabuto is a rare Pokemon in the wild. Same with the variant Lileep, as while the animals they are based on(horseshoe crab and sea lilly) were much more common in the prehistoric eras, they aren't extinct today.

    Lileep and Cradily(Ancient Forme)
    Evolution: Lileep-Water Stone-Cradily
    Note: The Water typing is referring to it being a sea lilly
    Last edited: Dec 11, 2019
    Trainer Yusuf and Luthor like this.
  4. Luthor

    Luthor Well-Known Member

    Galarian Happiny
    Type- Fighting
    Ability- Sniper/Super Luck
    Hidden ability- Iron Fist
    Stats- same as regular Happiny
    - Charm
    - Fling
    - Bulk up
    - Tickle
    - Place Nice
    - Practise Punch
    5- Copycat
    9- Low Sweep
    15- Practise Punch
    30- Focus Punch

    Dex Entry 1- Galarian Happiny learns its fighting style from Galarian Chansey. It has to learn from lots of practise
    Dex Entry 2- After lots of Practise Galarian Happiny learn to fight. It does however sometimes get silly and play with its opponents.

    Galarian Chansey
    Type- Fighting
    Ability- Sniper/Super Luck
    Hidden ability- Iron Fist
    Evolves from Galarian Happiny while knowing practise punch

    HP- 200
    Attack- 60
    Special Attack- 5
    Defence- 55
    Special Defence- 100
    Speed- 30
    Total- 450

    - Rock Smash
    - Bulk Up
    - Fire Punch
    - Ice Punch
    - Thunder Punch
    - Focus Energy
    - Karate Chop
    4- Detect
    8- Low Kick
    10- Counter
    12- Arm thrust
    14- Pursuit
    16- Soft Boiled
    20- Minimise
    23- Sucker Punch
    25- Mach Punch
    28- Slash
    30- Night Slash
    35- Egg Bomb
    40- Close Combat
    43- Swords Dance
    45- Cross Chop
    50- Storm Throw

    Dex Entry 1- Due to the presence of Indeedee it no longer serves as a nurse. It has become a more combative pokemon and fights skilfully with strong fists.
    Dex Entry 2- Chansey in Galar enjoy fighting. It often equips its lucky punch item to do extra damage. It enjoys honurable fighting but gets annoyed with Indeedee’s advantage over it.

    Galarian Blissey
    Type- Fighting/Dark
    Ability- Sniper/Super Luck
    Hidden ability- Iron Fist
    Evolves from Galarian Chansey after defeating a Psychic type using Sucker Punch.

    HP- 200
    Attack- 90
    Special Attack- 5
    Defence- 75
    Special Defence- 100
    Speed- 70
    Total- 540
    - Mach Punch
    - Sucker Punch
    - Cross Chop
    - Soft Boiled
    - Foul Play
    - Sand attack

    Dex Entry 1- Galarian Blissey has become a much more dirty fighter which has given it the ability to defeat its rival Indeedee.
    Dex entry 2- Galarian Blissey takes joy in causing misery to its enemies such as Indeedee. It is no longer as kind as those in Johto.

    New Move- Practise Punch- 40BP-(16PP)- Fighting (Physical)- This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. (boosted by iron fist)

    Appearance- All three are slightly slimmer. Their fists have a similar coloration to the lucky punch and they have a similar (though slightly lighter) overall colour on the rest of them. Galarain Blissey has a malicious expression and the egg has now gone darker.

    Note- The lucky punch item works on all three of these pokemon and regular Chansey.
    Last edited: Dec 14, 2019
  5. RedJirachi

    RedJirachi Veteran member

    More Variants(also some split evolutions)

    Slakoth, Vigoroth and Accedimega, the Slacker/Wild Monkey/Ground Sloth Pokemon
    Type-Ground(Slakoth), Ground/Fighting(Vigoroth, Accedimega)
    Ability-Vital Spirit(normal), Sap Sipper(Hidden)
    Evolution: Slakoth-Lv 20-Vigoroth-Learn Ancientpower at Lv 40-Accedimega
    Pokedex entry-"Accedimega was feared by ancient men, and its number reduced. It could tear apart thick tree trunks with its claws"
    Note: This variant is based off the prehistoric ground sloth. As such, I gave it a similar evolution to the mammoth-inspired Mamoswine. For balance's sake, Accedimega has a BST of 530 since it lacks Truant

    Wailmer and Wailord, the Float Whale and Blimp Pokemon
    Ability-Thick Fat/Own Tempo(normal), Pressure(Hidden)
    Evolution: Wailmer-Shiny Stone-Wailord
    Note: Wailmer's variant takes on how the Pokemon is a sort of living blimp/lighter than air

    Dreidrone, the Sentinel Pokemon
    Evolution: Baltoy-Spin while holding the Ancient Drone-Dreidrone
    Item: Ancient Drone. It can evolve Baltoy and boosts the accuracy of the user
    Pokedex entry-"Dreidrone was modified to be a sentinel to protect ancient relics. Appearing sightless, the ridge on its face is actually a 360 degree visor to sense intruders and can now see in other spectrums of light"
    Note: This is an alternate Baltoy line. It is based off the trope of ancient relics having guardians, defense mechanisms ect, and ancient robots

    Sinnoan Roggenrola, Boldore and Pressalith, the Crystal/Crystal Generator Pokemon
    Ability-Sturdy/Light Boost(normal), Light Absorb(Hidden). Light Boost increases the power of light-based moves, and Light Absorb heals if hit by them
    Evolution-Roggenrola-Lv 25-Boldore-Learn Power Gem at Lv 36-Pressalith
    BST: This line is special oriented compared to its Unova counterparts. Pressalith flips its physical and special stats for the most part. It has the same BST as Gigalith, but is distributed as 75 HP, 90 Atk, 60 Def, 135 Sp Atk, 130 Sp Def, 25 Speed
    Note: This line takes after more of its crystal origin/ability to absorb energy the regular version alludes to.

    Sinnoan Frillish and Jellicent
    Ability-Volt Absorb/Water Absorb(normal), Poison Touch(Hidden)
    Note: This line has changed, because of competition with the Tentacool line. As such, its typing has changed

    Sinnoan Pawniard and Bisharp
    Ability-Inner Focus/Steadfast(normal), Clear Body(Hidden)
    Evolution-Pawniard-Max Friendship during the daytime-Bisharp
    Note: This Pokemon is meant to represent chess, but the heroic counterpart to the regular Pawniard. I have given it an ability that ensures both versions have an advantage AND disadvantage against each other
    Trainer Yusuf, Luthor and Leonhart like this.
  6. Luthor

    Luthor Well-Known Member

    Kalosian Woobat
    Type- Fire/Flying
    Ability- Lover/Flame Body
    Hidden ability- Wings of Love

    Stats- Same as regular Woobat

    - Gust
    - Attract
    - Smokescreen
    - Tailwind
    - Captivate
    5- Ember
    10- Charm
    15- Air Cutter
    20- Fire Spin
    25 - Roost
    30- Heat wave
    35- Air Slash
    40- Attract
    45- Burning Desire
    50- Hurricane
    55- Nasty Plot
    60- Burn up

    Dex Entry 1- Kalosian Woobat is a pokemon whose is said to cause infatuation wherever it goes. Its red fur would sought after for this effect. But few are brave enough to endure its flames to do so.
    Dex Entry 2- Kalosian Woobat has adjusted to the lack of its preferred food source by hunting in the bright light of day using attract and special flames

    Kalosian Swoobat
    Type- Fire/Flying
    Ability- Lover/Flame Body
    Hidden ability- Wings of Love
    Evolves from Kalosian Woobat when levelled up while knowing attract.

    HP- 57
    Attack- 27
    Special attack- 107
    Defence- 55
    Special Defence- 55
    Speed- 114

    - Gust
    - Attract
    - Smokescreen
    - Tailwind
    - Captivate
    5- Ember
    10- Charm
    13- Defog
    15- Air Cutter
    18- Whirlwind
    20- Fire Spin
    23- Flamethrower
    25 - Roost
    28- Attract
    30- Heat wave
    33- Dazzling Gleam
    35- Air Slash
    38 Flame Charge
    40- Nasty Plot
    43- Will o Wisp
    45- Burning Desire
    48- Return
    50- Hurricane
    53- Fire Blast
    55- Sky attack
    58- Lovely kiss
    60-Burn up
    63- Boomburst
    65- Overheat
    70- Hyper Beam

    Dex Entry 1- Kalosian Swoobat is said to be the Pokemon that inspires passion, many seek this pokemon out when they passion in their lives either due to lacking passion or unrequited love. Be careful though, get too close to this Pokemon and you will get burned.

    Dex Entry 2- This variant of Swoobat has a strange ability that it becomes more deadly when it is in love. Many opponents only realise this when they try to use attraction against it.

    New Move

    Burning Desire- (Fire) Special-BP70- 5PP- attacks all adjacent Pokemon and has a 5% chance of inflicting attraction if (opposite gender) or a Burn (same gender or genderless). However this move has the drawback that if there is a pokemon of the opposite gender on the field when it uses this move it will fall in love with that Pokemon (if their are more than 1 the target they are in love with is random)

    New abilities
    Lover- While a Pokémon with this Ability is infatuated their special attack increases by 30% and avoids negative impact of infatuation. This effect drops if the Pokemon is no longer infatuated.

    Wings of love- If this Pokemon uses a flying type move it will have a 30% chance of inflicting attraction to Pokemon of the opposite gender.

    Appearance- resembles Regular forms except the fur is red.
    Last edited: Dec 19, 2019
    Trainer Yusuf likes this.
  7. RedJirachi

    RedJirachi Veteran member

    Regional Variants(also a Fakemon)

    Crimstake and Hemogloom, the Life Sucker Pokemon
    Ability-Intimidate(normal), Leech(Hidden). Leech means this Pokemon heals through any Bug type contact move, not just moves like Leech Life
    Gender ratio-2 male for every female
    Pokedex entry
    • "The spines of Crimstake are sharp enough to pierce rock. It fires these spines to pierce its prey"
    • "Hemogloom feasts on the life force of whatever poor soul comes its way. It is deeply protective of its leer and the Crimstake who dwell there.
    Basis: Crimstake and Hemogloom are based off vampires, specifically Dracula. The Bug type is because it takes inspiration from mosquitos and blood-sucking insects. The Dragon type is a reference to the historical figure who inspired the most famous vampire, Vlad the Impaler, due to his father being part of the Order of the Dragon

    Unovan Bunnelby line
    Type-Fighting(Bunnelby), Fighting/Ground(Diggersby)
    Ability-Iron Fist/Sand Force(normal), Huge Power(Hidden)
    Evolution: Bunnelby-Max Friendship-Diggersby

    Unovan Inkay and Lumisquid, the Luminescent Pokemon
    Ability-Suction Cups/Static(normal), Levitate(Hidden)
    Evolution: Inkay-Thunderstone-Lumiqsuid
    Note: This Pokemon variant takes the luminescene in a different direction

    Unovan Skiddo and Gogoat
    Ability-Sturdy(normal), Gluttony(Hidden)
    Evolution: Unchanged

    Unovan Charjabug and Lithovolt, the Immature Pokemon
    Ability-Battery(Charjabug), Ungrounded(Lithovolt). Ungrounded allows Electric moves to hit Ground type Pokemon
    Evolution: Grubbin-Lv 20-Charjabug-Lv 35-Lithovolt
    Pokedex entry(Lithovolt): "Never growing wings, Lithovolt becomes a mighty worm that feeds off underground ores and produces electricity. Lithovolt have been bred to work as and on underground cables"
    Note: This variant is based on the idea of grubs burying underground, and underground cables(hence its ability)

    Unovan Crabominable
    Ability-Dirty Fighter(priority moves are boosted in power)
    Evolution: Crabrawler-Poison Stone-Crabominable
    Note: This Pokemon changed this way because of the increased pollution of the Unova region. The same is in play with Morelull, which also ties with the poisonous nature of many mushrooms

    Unovan Morelull and Shiinotic
    Evolution: Morelull-Poison Stone-Shiinotic

    Salagrief, the Crook Pokemon
    Ability-Pickpocket(normal), Oblivious(Hidden)
    Evolution: Male Salandit-Trade holding the Bandit Mask-Salagrief
    Item: Bandit Mask. Evolves male Salandit to Salagrief and allows the user to run away in wild battles
    Pokedex description-"Living in the shadow of Salazzle, Salagrief become crooks and thieves to make a living. They fight over hoards of treasures they took"

    Unovan Sandyghast and Palossand
    Ability-Sturdy(normal), Water Absorb(Hidden)
    Evolution-Sandyghast-Max Friendship-Palossand

    Meltan event: An event idea for future games. Basically, there's a week-long event where you can get DLC to access Meltan in your game. You can now find Meltan randomly show up as a 1% encounter rate, anywhere besides caves and water. While the DLC distribution is limited, your encounter is not. If a Meltan is Lv 45, you can go to the DLC-exclusive "Meltan Room". Fill your team with Meltan, and you can get Melmetal by having those five Meltan merge with the strong one.

    Gigantamax Melmetal: I believe this will become an event, hopefully through DLC, hence why code of it exists
    Trainer Yusuf likes this.
  8. Trainer Yusuf

    Trainer Yusuf VolcaniNO

    Assuming the next game is a Galarian expansion, here's a list a Pokémon that might return for Galar Pokédex. Since we assume there will only 100 "new" Pokémon, the list will be rather compact:

    1. Weedle
    2. Kakuna
    3. Beedrill: Counterparts to Butterfree-line.
    4. Poochyena
    5. Mightyena: Counterparts to Zigzagoon-line in RSE.
    6. Bellsprout
    7. Weepinbell
    8. Victreebel: Version counterparts to Oddish-line.
    9. Taillow
    10. Swellow: Counterparts to Wingull-line.
    11. Houndour
    12. Houndoom: Version counterparts to Electrike-line in XY.
    13. Gligar
    14. Gliscor: Former version counterparts to Delibird in GS.
    15. Azurill
    16. Marill
    17. Azumarill: Former version counterparts to Wooper-line in FRLG.
    18. Glameow
    19. Purugly: Version counterparts to Stunky-line.
    20. Shuppet
    21. Banette: Former version counterparts to Duskull-line in RSE.
    22. Abra
    23. Kadabra
    24. Alakazam: Counterparts to Gastly-line.
    25. Geodude
    26. Graveler
    27. Golem: Counterparts to Machop-line. And Regional form.
    28. Staryu
    29. Starmie: Former version counterparts to Shellder-line.
    30. Mankey
    31. Primeape: Former version counterparts to Meowth-line in RB-FRLG.
    32. Spinarak
    33. Ariados: Night counterprarts to Dewpider-line in SMUSUM.
    34. Mienfoo
    35. Mienshao: Type counterparts to Pawniard and Elgyem in BWB2w2.
    36. Smoochum
    37. Jynx: Pseudo-gender counterparts to Mime Jr.-line.
    38. Igglybuff
    39. Jigglypuff
    40. Wigglytuff: Pseudo-counterparts to Cleffa-line.
    41. Petilil
    42. Lilligant: Version counterparts to Cottonee-line.
    43. Zorua
    44. Zoroark: Pseudo-counterparts to Riolu-line.
    45. Phanpy
    46. Donphan: Pseudo-counterparts to Cufant-line.
    47. Gible
    48. Gabite
    49. Garchomp: Pseudo-counterparts to Axew-line.
    50. Paras
    51. Parasect: Day counterparts to Morelull-line in SMUSUM.
    52. Skarmory: Former version counterpart to Mantine.
    53. Squirtle
    54. Wartortle
    55. Blastoise: Starter counterpart to Charmander-line.
    56. Bulbasaur
    57. Ivysaur
    58. Venusaur: Starter counterpart to Charmander-line.
    59. Aron
    60. Lairon
    61. Aggron: Former version counterparts to Larvitar-line.
    62. Scyther
    63. Scizor: Evolutionary counterpart to Steelix.
    64. Magnemite
    65. Magneton
    66. Magnezone: Evolutionary counterpart to Vikavolt.
    67. Grimer
    68. Muk: Counterparts to Koffing-line.
    Other possible lines:
    1. Fletchling
    2. Fletchinder
    3. Talonflame: Appears in the opening as the wind spinner.
    4. Cubone
    5. Marowak: Regional form
    6. Exeggcute
    7. Exeggutor: Regional form
    8. Rattata
    9. Raticate: Regional form
    10. Yungoos
    11. Gumshoos: Counterpart to Rattata.
    12. Pidgey
    13. Pidgeotto
    14. Pidgeot: Former day counterpart to Hoothoot.
    15. Absol: Cosmopolitan species
    16. Zubat
    17. Golbat
    18. Crobat: Cosmopolitan species.
    19. Pinsir: Counterpart to Vikavolt and Scyther.
    20. Heracross: Counterpart to Pinsir.
    21. Happiny
    22. Chansey
    23. Blissey: Pseudo-counterpart to Cleffa-line.
    24. Audino: Counterpart to Blissey.
    25. Poliwag:
    26. Poliwhirl:
    27. Poliwrath
    28. Politoed: Counterpart to Tympole-line.
    29. New sub-legendary 1
    30. New sub-legendary 2
    31. New sub-legendary 3
    32. New sub-legendary 4
    For a possible sequel, we can add 50 more. This section is largely freeform:
    1. Teddiursa
    2. Ursaring
    3. Porygon
    4. Porygon2
    5. Porygon-Z
    6. Foongus
    7. Amoonguss
    8. Shroomish
    9. Breloom
    10. Hoppip
    11. Skiploom
    12. Jumpluff
    13. Mareep
    14. Flaaffy
    15. Ampharos
    16. Shinx
    17. Luxio
    18. Luxray
    19. Nosepass
    20. Probopass
    21. Chingling
    22. Chimecho
    23. Kabuto
    24. Kabutops
    25. Omanyte
    26. Omastar
    27. Aerodactyl
    28. Anorith
    29. Armaldo
    30. Lileep
    31. Cradily
    32. Cranidos
    33. Rampardos
    34. Shieldon
    35. Bastiodon
    36. Tirtouga
    37. Carracosta
    38. Archen
    39. Archeops
    40. Tyrunt
    41. Tyrantrum
    42. Amaura
    43. Aurorus
    44. Cryogonal
    45. Nidoran Male
    46. Nidorino
    47. Nidoking
    48. Nidoran Female
    49. Nidorina
    50. Nidoqueen

    Edit: For next generation's bosses, here's the chart:
    Gym Leaders/Totem Pokémon:
    1. Rock, Flying, Rock, Rock, Grass/Fire/Water-Normal, Bug, Normal, Grass
    2. Water, Bug, Fighting, Grass, Normal-Poison, Rock, Water, Water
    3. Electric, Normal, Electric, Fighting/Ghost, Bug, Fighting, Fire, Fire
    4. Grass, Ghost, Fire, Water/Fighting, Electric, Grass, Grass, Fighting/Ghost
    5. Poison, Fighting, Normal, Ghost/Water, Ground, Electric, Electric, Fairy
    6. Psychic, Steel, Flying, Steel, Flying, Fairy, Ghost, Rock/Ice
    7. Fire, Ice, Psychic, Ice, Ice-Dragon, Psychic, Dragon, Dark
    8. Ground, Dragon, Water, Electric, Dragon-Water, Ice, Fairy, Dragon
    Elite Four/Champion Cup Finals:
    1. Ice, Psychic, Dark, Bug, Fairy
    2. Fighting, Poison, Ghost, Ground, Water
    3. Ghost, Fighting, Ice, Fire, Fighting/Ghost
    4. Dragon, Dark, Dragon, Psychic, Dragon
    Non-specific order:
    1. Unova: Fighting, Ghost, Dark, Psychic
    2. Kalos: Water, Fire, Steel, Dragon
    3. Alola: Fighting-Steel, Rock, Ghost, Flying
    1. Fighting, Rock, Ghost, Ground.

    **Looking at this, next generation's first Gym will be most likely Water and final one will be likely Psychic.
    **It seems there is a new trend in making one of the late-game bosses the same as one of the final bosses (Acerola being both Captain and E4, Raihan being both GL and CC challanger).
    **Bede's interruption is considered as a boss, yes, as it serves the same purpose as first E4 trainer.
    **Galar is the first time since Johto that we didn't have an Electric specialist. Presumably if we had a conventional E4 one of them would have been Electric.
    **Dark will likely go back to being an end-game boss after Piers.
    The lowest stage for all types are:
    1. Bug: First
    2. Dark: Seventh
    3. Dragon: Seventh
    4. Electric: Third
    5. Fairy: Fifth
    6. Fighting: Second
    7. Fire: Third, first counting Chili
    8. Flying: First
    9. Ghost: Third
    10. Grass: First
    11. Ground: Fifth
    12. Ice: Sixth
    13. Normal: First
    14. Poison: Second
    15. Psychic: Sixth
    16. Rock: First
    17. Steel: Sixth
    18. Water: Second, first counting Cress.

    Edit 2:
    For next generation's monster count:
    1. Gen 1: 151
    2. Gen 2: 100
    3. Gen 3: 135
    4. Gen 4: 107
    5. Gen 5: 156
    6. Gen 6: 72
    7. Gen 7: 81+5+2
    8. Gen 8: 81
    Assuming the current pattern holds, we will likely see around 90 monsters in Gen 9 in the initial game, though that depends on the amount of mid-gen additions we will see this gen.

    In terms of fully evolved Pokémon:
    1. Gen 1: 69 (including Farfetch'd)
    2. Gen 2: 54 (including Corsola)
    3. Gen 3:73 (including Linoone)
    4. Gen 4: 68
    5. Gen 5: 82
    6. Gen 6: 38
    7. Gen 7: 51+4+1
    8. Gen 8: 47
    Looking at this we should see about new 60 fully-evolved Pokémon in Gen 9, which alongside 90 upper barrier would suggest at least 30 standalone species, which would mean we are very likely to get another group of pseudo-sub-legendaries like Ultra Beasts.

    Edit 3:
    Looking at the type counts:
    For Gen 8 (Gigantamax forms are not counted):
    1. Water: 120->133->143
    2. Normal: 97->109->115
    3. Grass: 85->98->106
    4. Flying: 93->101->105
    5. Psychic: 75->86->94
    6. Bug: 66->77->84
    7. Fire: 59->68->75
    8. Poison: 59->66->69
    9. Ground: 61->65->69
    10. Rock: 55->60->65
    11. Steel: 42->54->64
    12. Fighting: 47->57->63
    13. Dark:46->54->63
    14. Electric: 42->52->60
    15. Dragon: 41->50->60
    16. Fairy: 37->50->59
    17. Ghost: 35->45->54
    18. Ice: 35->40->49
    *Grass has moved up to third position.
    *Fairy went down to 16th position, but will certainly climb up.
    *Steel has moved up to 11th position, beating both Fighting and Dark, and will likely beat Poison/Ground/Rock soon.
    *Psychic will likely pass 100 mark next gen.
    Last edited: Dec 22, 2019
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  9. RedJirachi

    RedJirachi Veteran member


    Radoroach, Geigroach and Gamaroach, the Radioactive Pokemon
    Type-Steel/Bug(Radoroach), Steel/Poison(Geigroach and Gamaroach)
    Ability-Poison Touch(Radoroach), White Smoke/Water Absorb(Geigroach, Gamaroach), Aftermath(Hidden Ability)
    Evolution: Radoroach-Lv 25-Geigroach-Lv 50-Gamaroach(this is a psuedo-legendary line)
    Egg group-Bug/Mineral
    Pokedex entry
    • "Radoroach are comprised of a powerful metal, but one know to cause great sickness. They were first found buried deep underground in a quarry"
    • "Geigroach store their enormous power in chimney-like growths on their back. They require a lot of water to not overheat"
    • "Gamaroach supply enormous power to those in need. Their waste is highly radioactive, which they shield from others with strong silk"
    Basis: This is a psuedo-legendary line based off nuclear power along with the cockroach, the old saying that only they'll survive nuclear holocaust. Radoroach is the initial unstable element, Geigroach and Gamaroach. The White Smoke ability reflects the steam coming out of nuclear towers, and Water Absorb used as a coolant

    Quantafelid, the Superposition Pokemon
    Ability-Uncertainty(the user's atk increases the higher its evasion is, and sp.atk the lower the opponent's accuracy is. This ability will fail if used by any Pokemon other than Quantafield and a Pokemon transformed into Quantafelid)
    Egg group-Undiscovered(50/50 gender)
    Pokedex entry-"An engimatic Pokemon who exists in the dimensions between worlds and travels freely to and from them. To everyone's confusion it is both physical and incorporeal simultaneously"
    Basis: This is inspired from the Schrodinger's Cat thought experiment, hence its ability and oxymoronic typing. Because of how strange it is, being alive and dead, it cannot be bred

    Retro Forme

    Retro Forme is how a Pokemon appeared in ancient times, for fossils this is its true self. The regular or "Fossil" form is also a thing. They retain the same evolution as their old selves.

    Retro Lapras
    Ability-Shell Armor/Soothing Song(functionally the same as Punk Rock), Swift Swim(hidden)
    Basis: Lapras is partly based off the pleisosaur, along with the Loch Ness Monster. And since dinos are often conflated with dragons...

    Retro Omanyte and Omastar
    Type-Rock/Water(Omanyte), Steel/Water(Omastar)
    Ability-Weak Armor/Suction Cups(Omanyte), Heavy Armor(Omastar), Sturdy(Hidden Ability)
    Basis: Omanyte changes typing and abilities on evolution, reinforcing a heftier shell. Heavy Armor has the inverse effect as Weak Armor, boosting defense at the cost of speed

    Retro Kabuto and Kabutops
    Type-Bug/Water(Kabuto), Bug/Fighting(Kabutops)
    Ability-Steadfast/Swift Swim(normal), Slasher(Hidden). Slasher boosts the attack of moves that have a high critical hit chance
    Basis: The Fighting type comes from this Pokemon having some samurai play added to it

    Retro Aerodactyl
    Ability-Aerilate(regular), Pressure(Hidden)
    Basis: Felt this was the most obvious typing

    Retro Lileep line

    Retro Anorith line
    Ability-Keen Eye(normal), Swift Swim(Hidden)

    Retro Cranidos line
    Ability-Rock Head(normal), Sheer Force(Hidden)
    Note: I felt this typing makes most sense given its behavior

    Retro Shieldon line
    Ability-Adamant Armor(this Pokemon is immune to Fighting type moves)
    Note: This helps deal with its crippling Fighting weakness, and making Ground not so crippling

    Retro and Fossil Yanma and Yanmega
    Type-Bug/Dragon(Retro), Bug/Rock(Fossil)
    Fossil-Dragonwing Fossil
    Basis: This line gets a retro and fossil treatment because of how Yanmega is based off a prehistoric creature

    Retro Golett line
    Ability-Iron Fist/Cursed Body(normal), Spare Generator(Hidden). Spare Generator restores the effect of the ally's abilities, and if their ability is changed they go back to their regular ability
    Basis: It is based off the idea of the spirit in them being alive back in the day

    Retro Tirtouga line
    Type-Water(Tirtouga), Water/Ground(Carracosta)
    Note: Ability is good as it is

    Retro Archen line
    Type-Normal/Flying(Archen), Dragon/Flying(Archeops)
    Note: Don't want it to become the obvious preference over regular Archen

    Retro Tyrunt line
    Ability-Strong Jaw(normal), Intimidate(Hidden)
    Note: The Dark typing comes from the behavior of Tyrunt

    Retro Amaura line
    Note: The electric typing comes from how auroras are the result of the Earth's magnetosphere and the electromagnetic force

    Retro Rolycoly line
    Type-Grass(Rolycoly), Grass/Fire(Carkol, Coalossal)
    Ability-Steam Engine/Flash Fire(normal), Sturdy(Hidden)
    Note: Retro Rolycoly comes from how coal is the compressed ancient remains of plants

    Retro/Fossil Eldezolt and Raptovzolt, the Reconstructed and Old Bird Pokemon
    Type-Electric/Rock(Fossil), Electric/Flying(Retro)
    Ability-Levitate(Fossil), Volt Absorb(Retro), Speed Boost(Hidden)
    Egg group-Flying(1 female, 7 male)
    Fossil: Raptor Fossil
    Evolution: Raptozolt-Lv 40-Paravzolt
    Note: This is the completed form of the Fossilized Bird. Speed Boost compliments its signature move. For this reason, the Eldevish line has it as well

    Retro/Fossil Eldevish and Dunkleovish, the Reconstructed and Old Fish Pokemon
    Type-Water/Rock(Fossil), Water/Steel(Retro)
    Ability-Water Absorb(Fossil), Strong Jaw(Retro), Speed Boost(Hidden)
    Egg group-Water 2(1 female, 7 male)
    Fossil: Gill Fossil
    Evolution: Eldevish-Lv 40-Dunkleovish
    Note: This is the completed form of the Fossilized Fish

    Retro/Fossil Eldragon and Stegodrake, the Reconstructed and Old Dragon Pokemon
    Type-Dragon/Rock(Fossil), Dragon/Ground(Retro)
    Ability-Hustle(Fossil), Sand Rush(Retro), Rough Skin(Hidden)
    Egg group-Dragon(1 female, 7 male)
    Fossil: Stego Fossil
    Evolution: Eldragon-Lv 40-Stegodrake
    Note: This is the completed form of the Fossilized Drake

    Retro/Fossil Eldino and Icthydino, the Reconstructed and Old Dino Pokemon
    Type-Ice/Rock(Fossil), Ice/Water(Retro)
    Ability-Water Absorb(Fossil), Slush Rush(Retro), Swift Swim(Hidden)
    Egg group-Monster(1 female, 7 male)
    Fossil: Waterbeast Fossil
    Note: This is the completed form of the Fossilized Dino

    Retro and Fossil Dreepy line
    Type-Dragon/Rock(Fossil), Dragon/Water(Retro)
    Ability-Levitate(Fossil), Healer(Dreep, Retro), Parental Bond(Drakloak, Dragapault)
    Fossil: Dart Fossil
    Note: Dreepy takes this being that the modern version we see is the ghost of an extinct dragon
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  10. Luthor

    Luthor Well-Known Member

    Type- Water/Dark
    Ability- Masterless (initially) Warrior (After reaching Maximum Happiness)
    Evolves from Dewott after being traded.

    HP- 95
    Special attack- 28
    Defence- 85
    Special Defence- 70
    Speed- 90

    1- Slash
    1- X-Scissor
    1- Reversal
    1- Swords Dance
    1- Retaliate
    evolution-Night Slash
    5- Slack Off
    10- Brine
    13- Shadow Claw
    15- Aqua Jet
    18- Foul Play
    20- Thief
    23- Sacred Sword
    25- Razor Shell
    28- Sucker Punch
    30- Brick Break
    33- U-turn
    35- Liquidation
    38- Bulk Up
    40- Night Slash
    43- Aqua Tail
    45- Retaliate
    48- Detect
    50- Swords Dance
    53- Waterfall
    55- Close Combat

    Dex Entry 1- Rōninott is an incredibly difficult Pokemon to control. If this warrior chooses to obey your commands it will fight to its last breath.
    Dex Entry 2- Being traded accelerated its evolution but gave it a radically different body type to Samurott. This had encouraged it to use underhanded tactics even though it has mastered complex fighting moves.

    New Abilities

    Masterless- Critical hit ratio increased but it will refuse to obey any commands.
    Warrior- boosts the power of user's Fighting type move by 50%

    Note- Upon reaching Maximum happiness the ability changes from Masterless to Warrior.

    Appearance- Resembles a larger Dewott (still bipedal) with slightly more visible claws, aggressive expression, its Scalchops now resemble swords.
    Last edited: Dec 22, 2019
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  11. RedJirachi

    RedJirachi Veteran member

    Retro Typing

    Basically, my speculation of what typing Pokemon would have if new types never existed. Namely ones I have an idea for why
    • Umbreon: Poison. The Dex entries state it generates a poisonous sweat, I am probably mistaken but I remember the Poison Stone in the GS Demo
    • Absol: Psychic. Maybe Psychic/Ghost if you're good. Predictions, Cassandra, ect
    • Darkrai: Ghost. I mean, just look at it. Good contrast to Cresselia
    • Zorua line: Psychic, based off its illusions.
    • Houndour line: Ghost/Fire would probably fit a hellhound
    • Sableye: Psychic/Ghost? Aliens are usually Psychic type in this series
    • Inkay: Water/Psychic, its already a squid. Maybe Electric/Psychic to be creative
    • Yveltal: Ghost/Flying, given its a destroyer entity
    • Tyranitar: Rock/Dragon. Its a typical typing for psuedo-legendaries to be Dragon, and it fits the Godzilla theme
    • Klink line: Electric. Unoriginal, yes. But fitting, I think so, given the line already knows a lot of Electric type moves
    • Galarian Meowth and Perrserker: Fighting type. I think it fits the Viking theme
    • Jirachi: Rock/Psychic? It is a shooting star of sorts, aka a meteorite
    • Honedge line: Fighting/Ghost, the whole being a sword thing seems to fit this combo
    • Spritzee line: Poison/Flying. Its sensory abuse and being based off a bird
    • Flabebe line: Obviously, Grass type
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  12. Trainer Yusuf

    Trainer Yusuf VolcaniNO

    Looking the legendary duos, trios and quartets:
    1. Gen I: Ice/Electric/Fire, Psychic
    2. Gen II: Fire/Electric/Water, Fire/Psychic
    3. Gen III: Rock/Ice/Steel, Ground/Water/Flying
    4. Gen IV: Dark/Psychic, Steel/Water/Ghost,
    5. Gen V: Flying/Electric/Ground, Rock/Grass/Steel/Water, Electric/Fire/Ice
    6. Gen VI: Dark/Fairy/Ground
    7. Gen VII: Electric/Grass/Psychic/Water, Steel/Ghost/Dragon
    8. Gen VIII: Fairy/Fighting/Poison
    Using the current corresponding TCG types:
    1. Gen I: Water/Electric/Fire, Psychic
    2. Gen II: Fire/Electric/Water, Fire/Psychic
    3. Gen III: Fighting/Water/Steel, Fighting/Water/Normal
    4. Gen IV: Dark/Psychic, Psychic, Steel/Water/Psychic,
    5. Gen V: Normal/Electric/Fighting, Fighting/Grass/Steel/Water, Electric/Fire/Water
    6. Gen VI: Dark/Fairy/Fighting
    7. Gen VII: Electric/Grass/Psychic/Water, Steel/Psychic/Dragon
    8. Gen VIII: Fairy/Fighting/Dark
    Shared types:
    1. Gen I: Flying
    2. Gen II: Flying
    3. Gen III: N/A (Fire*/None/Dragon)
    4. Gen IV: Psychic, Dragon
    5. Gen V: Flying, Fighting, Dragon
    6. Gen VI: N/A(Flying/None/Dragon)
    7. Gen VII: Fairy, Psychic
    8. Gen VIII: N/A?(Steel**/Steel**/Dragon)
    *Primal Reversion only.
    **Alternate form only.

    Looking at this chart, it seems next generation's third legendary will be Fairy/Dragon or will belong to one of the elemental types besides Water. We are also ignoring the possibility of a mono Dragon outside of another type change gimmick.
    **It cannot be Rock or Fighting since Zygarde covers both in TCG.
    **It cannot be Dark since Eternatus covers it in TCG as Poison is changed to Darkness in TCG this gen.
    **It cannot be Normal since Rayquaza covers it in TCG.
    **It cannot be Water since Kyurem covers it in TCG.
    **It cannot be Psychic, since both Giratina and Ultra Necrozma cover it in TCG.
    **It can be Electric, Fire or Steel, but those are done for non-third legendary mascot legendaries.
    **It can be Grass, I just don't expect it because of obvious reasons(even though Grass/Dragon would make sense in a Chinese region).

    What happens after that is ambiguous. Since next generation will likely bring one of the existing types to TCG like what happened to Dragon in Gen V, and the next third legendary in Gen 10 will depend on that. If it is Ghost or Bug, then we will likely move onto to regular Dark and Fighting, as those are covered by existing Dragon pseudos(similar to what happened to Zygarde). If it is Flying, Ice or Rock/Ground, then the remainder type (Normal/Water/Fighting) will likely be the candidate.

    Edit (12.01.2020): Since Fairy-type is now integrated into Psychic-type, the updated chart looks like this:
    Using the current corresponding TCG types:
    1. Gen I: Water/Electric/Fire, Psychic
    2. Gen II: Fire/Electric/Water, Fire/Psychic
    3. Gen III: Fighting/Water/Steel, Fighting/Water/Normal
    4. Gen IV: Dark/Psychic, Psychic, Steel/Water/Psychic,
    5. Gen V: Normal/Electric/Fighting, Fighting/Grass/Steel/Water, Electric/Fire/Water
    6. Gen VI: Dark/Psychic/Fighting
    7. Gen VII: Electric/Grass/Psychic/Water, Steel/Psychic/Dragon
    8. Gen VIII: Psychic/Fighting/Dark
    Looking at this new chart, we can say that Fairy/Dragon is not happening. Instead, Grass/Dragon, Steel/Dragon or Electric/Dragon is now likely. If it is Grass, then the rest will likely be Electric and Water since we have Fire and Water(ORAS) and Electric and Fire(BW). If it is Steel, then the rest will be according to Regis' types. If it is Electric, rest can be Flying and Ground, similar to Kamis.

    Using the same speculation for the next Pikaclone, we have the following covered:
    1. Electric/Bug: N/A
    2. Electric/Dark: Morpeko
    3. Electric/Dragon: N/A
    4. Electric: Many
    5. Electric/Fairy: Dedenne
    6. Electric/Fighting: N/A
    7. Electric/Fire: N/A
    8. Electric/Flying: Emolga
    9. Electric/Ghost: N/A
    10. Electric/Grass: N/A
    11. Electric/Ground: N/A
    12. Electric/Ice: N/A
    13. Electric/Normal: N/A
    14. Electric/Poison: N/A
    15. Electric/Psychic: Alolan Raichu
    16. Electric/Rock: N/A
    17. Electric/Steel: Togedemaru
    18. Electric/Water: N/A
    Using the TCG types:
    1. Electric/Dark: Morpeko
    2. Electric/Dragon: N/A
    3. Electric: Many
    4. Electric/Fairy: Dedenne
    5. Electric/Fighting: N/A
    6. Electric/Fire: N/A
    7. Electric/Grass: N/A
    8. Electric/Normal: Emolga
    9. Electric/Psychic: Alolan Raichu
    10. Electric/Steel: Togedemaru
    11. Electric/Water: N/A
    Looking at this chart, it seems my initial speculation for Electric/Ground Pikaclone for Gen 8 might come true for Gen 9 instead. The subsequent Pikaclones will depend on the changes to TCG, but more important to Gen 10, if we get a new type or types by then, they will be used in a Pikaclone.

    Edit 2:
    For next generation's Regional Forms:
    *It seems there will be an obligatory Meowth form, though it is unclear whether it will use Perrserker or Persian as its evolution.
    *There likely be a regional form based on a Pokémon with a baby pre-evo. Jynx is unlikely as next gen will likely not have Regional Evolutions, as it will be an odd generation.
    *There will likely be another regional form a two-stager with 500 BST. Rapidash and Muk are already done, so likely next candidate is Golduck.
    *There will likely be another regional rodent with an alternate form.
    *Pokémon with rare or unique BSTs seem to be common fodder for regional forms.
    *There will likely be another mono Fire that will be retyped to Ice.
    *Growlithe-line will likely get a form too, to match Vulpix and Rapidash.
    *There will likely be another retyped Ground-type, another retyped Psychic-type and another retyped Poison-type.

    Using these:
    1. Regional Meowth-Regional Perrserker: Fairy
    2. Regional Psyduck-Golduck: Poison/Fighting or Poison/Psychic
    3. Regional Growlithe-Arcanine: Fighting->Fighting/Fairy
    4. Regional Ekans-Arbok: Ground/Fire
    5. Regional Sentret-Furret: Dark/Normal
    6. Regional Phanpy-Donphan: Water or Water/Ground
    7. Regional Chimecho: Ghost/Fairy or Psychic/Ghost
    8. Regional Torkoal: Ice or Ice/Ground
    9. Regional Munna-Musharna: Fairy/Dark
    10. Regional Woobat-Swoobat: Fairy/Flying
    Last edited: Jan 12, 2020
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  13. Luthor

    Luthor Well-Known Member

    Sinnohan Clobbopus
    Ability- Deep Diver
    Hidden ability- Technician

    Stats- same as regular Clobbopus

    - Rock Smash
    - Aqua Jet
    - Aqua Ring
    - Mach Punch
    - Octazooka
    5- Water Gun
    10- Bind
    15- Detect
    20- Brick Break
    23- Water Pulse
    25- Bulk up
    30- Submission
    35- Dive
    40- Reversal
    45- Superpower
    50- Liquidation
    55- Octolock

    Dex Entry 1- Sinnohan Clobbopus was only discovered recently as it lives deep in the water. This was the original form of Clobbopus before a lack of food forced it to adapt to a more terrestrial lifestyle. The Sinnoh region has enough food it can live underwater.

    Dex Entry 2- In Sinnoh Sinnohan Clobbopus were discovered deep in the water after an expedition. While they could survive on land this variant prefers to live underwater until it gets a challenger worthy of its time.

    Sinnohan Grapploct
    Ability- Deep Diver
    Hidden ability- Technician
    Evolves form Sinnohan Clobbopus while knowing Dive

    Special attack-30
    Defence- 95
    Special Defence- 85
    Speed- 72

    - Rock Smash
    - Aqua Jet
    - Aqua Ring
    - Mach Punch
    - Ice Punch
    - Wrap
    - Camouflage
    - Octolock
    - Octazooka
    5- Water Gun
    10- Bind
    15- Detect
    20- Brick Break
    23- Water Pulse
    25- Bulk up
    30- Submission
    35- Dive
    40- Reversal
    45- Superpower
    50- Liquidation
    55- Close Combat
    60- Waterfall
    65- Octolock

    Dex Entry 1- Sinnohan Grapploct swims above its prey and dives down and attacks quickly. With its thicker skin and stronger swimming muscles it doesn't fear direct confrontation.
    Dex Entry 2- In the Sinnoh region the discovery of this variant in the Sinnoh region was a shock to the scientific community. Most people have only seen it due to the gym leader Crasher Wake.

    New egg move- Flying press
    Ability- Deep Diver- Dive now only takes 1 turn to hit. If battling underwater critical hit ratio is doubled.

    Appearence- Grapleoct has a lighter blue and white (similar to crasher wake's mask) Sinnohan Clobbopus has a similar light blue colour but otherwise looks the same.
    Last edited: Dec 28, 2019
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  14. Italianbaptist

    Italianbaptist Informed Casual

    I had an idea for a type chart adjustment but I’m not sure if it’s broken. Thoughts?

    Water type attacks become Ice type in hail

    Ice type attacks become Water type in sun
  15. RedJirachi

    RedJirachi Veteran member

    The Ultimate Boss Battle

    Arceus(Creator Forme)
    Ability-Mastery(the user's non-Normal types get a 30% increase in power)
    Held item-Jewel Of Life
    Sp Atk-180
    Note: This is Arceus imbued with the power of creation, it traded away to give the creation trio life

    Infinite Arceus
    Sp Atk-255
    Sp Def-255
    Note: This Pokemon is a boss battle, functionally the same as a Dynamax form minus having an ability change. It cannot be used by the player in this form, it is a boss battle to end all boss battles

    Rabbit Fakemon

    Soilhare and Grassabbit, the Grassy Pokemon
    Ability-Run Away/Rattled(normal), Sap Sipper(Hidden)
    Evolution: Soilhare-Lv 19-Grassabbit
    Basis: This Pokemon is based on the idea of actual grass. It is an early route Pokemon like Bunnelby.

    Dustabbit and Allergabbit, the Dusty Pokemon
    Ability-Fluffy/Irritation(normal), Poison Touch(Hidden). Irritation increases the power of moves with a flinch chance
    Evolution: Dustabbit-Lv 23-Allergabbit
    Basis: This is another early Pokemon, "baby's first Fairy type". It is based off a dust bunny. Fluffy fits to how flammable dust is while also being literally fluffy

    Regional Variants: Galar Pokemon

    Wooloo and Dubwool
    Ability-Fluffy/Iron Barbs(normal), Rock Head(Hidden)
    Evolution: Unchanged
    Note: This line takes notes from iron wool

    Clobbopus and Grapploct
    Ability-Poison Point(normal), Technician(hidden)
    Evolution: Clobbopus-Poison Stone-Gapploct
    Note: The reason for this typing comings from how octopi can have poisonous attributes, like the blue-ringed octopus

    Ability-Flash Fire(normal), White Smoke(Hidden)
    Evolution: Sinistea-expose to the Kettle-Polteageist
    Note: This takes notes from kettles and metal cups, hence its ability of Flash Fire. It is more of an actual liquid in this form

    Cufant and Copperajah
    Type-Steel(Cufant), Steel/Electric(Copperajah)
    Ability-Lightningrod(normal), Motor Drive(Hidden)
    Evolution: Cufant-Thunder Stone-Copperajah
    Note: The electric typing derives from how copper is used in wires and electricity

    Dreepy line
    Ability-Weak Armor/Infiltrator(normal), Swift Swim(Hidden)
    Evolution: Dreepy-Lv 50-Drakolok-Water Stone-Dragapault
    Note: This Dreepy never went extinct in the area of the variant, but it is endangered.

    New Evo Variants

    Switch Stone: An engimatic stone, holding the item allows regular forms to achieve Galar-exclusive evolutions when another condition is met

    Hoennian Obstagoon
    Ability-Punk Rock/Guts(normal), Intimidate(Hidden)
    Evolution: Zigzagoon(Hoenn)-Lv 20-Linoone(Hoenn)-hold Switch Stone while learning/already learned Howl-Obstagoon
    Note: This variant takes notes from its regular form, taking the metal genre to something literal

    Kantonian and Alolan Perrserker
    Type-Dark/Fighting(Kanto), Dark/Water(Alola)
    Ability-Limber/Anger Point(regular), Berserker(Hidden). Berserker boosts attack if confused.
    Evolution: Meowth(either Kanto or Alola)-hold Switch Stone while reaching Lv 26(Kanto)/having Max Friendship(Alola)-Perrserker
    Note: The typing is reflecting the berserker, brutal nature of Vikings. Fighting for the regular form, Water for the Alolan form because it reflects viking's naval pursuits

    Galarian Persian
    Ability-Limber/Tough Claws(regular), Steely Spirit(Hidden)
    Evolution: Meowth(Galar)-hold Switch Stone while reaching Lv 26-Galarian Persian
    Note: Again, it keeps the sinister attributes of the alternate Perrserker

    Johtonian Cursola
    Ability-Healer(normal), Toxic Boost(Hidden)
    Evolution: Corsola(Johto)-hold Switch Stone while a Mareanie or Toxapex is in the party-Cursola
    Note: The reason for this Pokemon's typing and ability is to give it a boost over the Mareanie line that preyed on Corsola

    Kantonian Sirfetch'd
    Ability-Pickpocket(normal), Scrappy(Hidden)
    Evolution: Farfetch'd(Kanto)-hold Switch Stone while knowing Night Slash(learns at Lv 33)-Sirfetch'd
    Note: This is the dark knight variant to Sirfetch'd

    Kantonian Mr Rime
    Ability-Screen Buffer/Filter(normal), Dancer(Hidden)
    Evolution: Mime Jr-Learn Mimic at Lv 15-Mr Mime(Kanto)-hold Switch Stone and spin a victory pose after obtaining 7 badges-Mr Rime

    Galarian Cofagrigus
    Evolution: Yamask(Galar)-hold a Switch Stone while using a revive item(only works if the user has 98 maximum HP)-Cofagrigus

    Unovan Runerigus
    Evolution: Yamask(Unova)-hold a Switch Stone and be traded-Runerigus
    Last edited: Dec 29, 2019
    Ubermuk likes this.
  16. Luthor

    Luthor Well-Known Member

    Ability-Steam Engine/Steel Worker
    Hidden ability- Flash fire
    Evolves from Carkoal using a fire stone while on train tracks

    HP- 70
    Special Attack- 60
    Special Defence-70
    Speed- 130
    Total- 510

    - Flare Blitz
    - Flame Charge
    - Rock Polish
    - Head Smash
    - Stone Edge
    - Iron Head
    - Smokescreen

    Dex Entry 1- Locoalmotive is a fast Pokemon that is frequently seen on train tracks. It is much less adaptable off of tracks.
    Dex Entry 2- This Pokemon resembles a train. It frequently causes problems for travellers as it gets in the way of trains.

    Appearance- resembles a train with traits of its pre-evolution.
    Ubermuk likes this.
  17. RedJirachi

    RedJirachi Veteran member

    Regional Signatures

    If regional variants had signature moves.

    Mega Chomp
    Effect: The user eats the opponent's berry
    Signature: Alolan Raticate (Lv 50)

    Effect: Usage of this move triggers Electric Terrain
    Signature: Alolan Raichu (evolution)

    Cold Shield
    Effect: A Protect variant with a chance of inflicting freezing
    Signature: Alolan Sandshrew, Sandslash (Lv 30)

    Chilly Psych
    Effect: The user's sp atk is boosted
    Signature: Alolan Vulpix, Ninetales (Lv 30)

    Bad Hairday
    Effect: The opponent's speed decreases
    Signature: Alolan Dugtrio (evolution)

    Rich Assault
    Effect: This has the same effect as Pay Day
    Signature: Alolan Meowth(Lv 26)

    Bling Beat
    Effect: This has the same effect as Pay Day
    Signature: Galar Mewoth, Perrserker(Lv 26)

    Hard Shock
    Signature: Alolan Geodude(Lv 26), Graveler/Golem(Lv 35)

    Polluted Gems
    Effect: Sets up Toxic Spikes
    Signature: Alolan Grimer/Muk(Lv 33)

    Effect: If this hits an ally, they aren't injured but healed of their status condition if they have it. If the opponent has a status condition, they are injured by they are healed of status infliction
    Signature of: Galar Ponyta(Lv 43), Galar Rapidash(Lv 47)

    Dance Off
    Effect: The user equalizes stat boosts of the opponent to normal, but also boosts its Sp Atk by one stage afterwards
    Signature of Galar Mr Mime, Mr Rime(Lv 34)

    Coral Bleach
    Effect: This does super-effective damage against Rock types
    Signature of: Cursola(evolution)

    Glacial Assault
    Effect: The user must recharge
    Signature of: Galar Darmaintan(Lv 45)
    Last edited: Jan 5, 2020
    AgentKallus likes this.
  18. NeedsAName

    NeedsAName Well-Known Member

    Move Idea Time!

    Steel-type, Status
    5 PP
    "The user toughens their body with overwhelming force. For the next three turns, all damaging moves by the user become physical."
    This move would only be learnable by Primal Dialga (Yes, normal Dialga has higher atk than sp. atk. In this scenario, Primal Dialga has really high ph. atk)

    Water-type, Status
    5 PP
    "The user coats themself in a watery force. For the next three turns, all damaging moves by the user become special."
    This move would only be learnable by Primal Palkia

    Bear Hug
    Normal-type, Physical, 70 Power
    20 PP
    "The user wraps the opponent with a tight hug and squeezes. This may make the opponent flinch."
    This move would be learnable via level up for Teddiursa/Ursaring, Munchlax/Snorlax, Cubchoo/Beartic, Pancham/Pangoro, Stufful/Bewear, and Komala. Buneary/Lopunny and Happiny/Chansey/Blissey, although not bears, can also learn the move via breeding.

    Power Drain
    Dark-type, Status
    10 PP
    "The user drains the power of an ally to maximize its sp. attack."
    The user can only use it on an ally in a double battle, triple battle, or horde battle. It will drain half the max HP of the ally, but maximizes the user's special attack.
    This move would be learnable by a lot of Pokemon by level-up or move tutoring, but here are some: Houndoom, Shiftry, Carvanha/Sharpedo, Honchkrow, Skuntank, Purrloin/Liepard, Gothita/Gothorita/Gothitelle, Impidimp/Morgrem/Grimmsnarl, Hatenna/Hattrem/Hatterene

    Quick Restore
    Normal-type, Status
    5 PP
    "The user pauses quickly to rest. This restores one power point to all other moves of the user."
    This move would be learnt by a lot of status-move-users like Ivysaur/Venusaur, Snorlax, Espeon, Breloom, Pumpkaboo/Gourgeist, the tapus, and Hatterene

    Feel free to suggest nerfs/buffs/reworks to these moves.
    AgentKallus likes this.
  19. NeedsAName

    NeedsAName Well-Known Member

    Since I really want Sinnoh remakes and more regional variants, enjoy a "Sinnohan form" I thought of.

    Sinnohan Flabébé
    The SINGLE BLOOM Pokémon
    0'04, 0.2 lbs
    Gender Ratio: 100% female
    Egg Group: Grass, Fairy
    Ability: Flower Veil, Flower Gift (HA: Flash Fire)
    Dex1: FLABEBE has adapted to the abundance of flowers in the Sinnoh region and incorporated one into its body.
    Dex2: They sway in the wind with pretty petals around them. A warm beam of light extends from its flower

    HP - 46
    Atk - 34
    Def - 52
    SpA - 61
    SpD - 79
    Spe - 31
    BST - 303

    When Sinnohan Flabébé reaches lvl. 19, it evolves into Sinnohan Floette

    Sinnohan Floette
    The SINGLE BLOOM Pokémon
    1'00, 2.3 lbs
    Gender Ratio: 100% female
    Egg Group: Grass, Fairy
    Ability: Drought, Flower Gift (HA: Flash Fire)
    Dex1: FLOETTE in the Sinnoh region are even more in tune with their nature then their Kalosian counterparts. As they float by, nearby buds sprout to life.
    Dex2: FLOETTE's flower has bloomed and now radiates heat. As it dances through fields, it takes care not to let anything catch on fire.

    HP - 48
    Atk - 40
    Def - 58
    SpA - 85
    SpD - 98
    Spe - 42
    BST - 371

    When Sinnohan Floette is given a Fire Stone, it evolves into Sinnohan Florges.

    Sinnohan Florges
    The GARDEN Pokémon
    3'11, 22.0 lbs
    Gender Ratio: 100% female
    Egg Group: Grass, Fairy
    Ability: Drought, Flower Gift (HA: Flash Fire)
    Dex1: The rich diversity and soil fertilizer has made FLORGES's flower burn with a colorful flame. It warms nearby crops to help them grow.
    Dex2: The FLORGES of the Sinnoh region glow with fiery, floral energy. They can decide what is harmed by its flame, and use this ability to keep crops safe.

    HP - 80
    Atk - 48
    Def - 90
    SpA - 129
    SpD - 144
    Spe - 58
    BST - 552
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  20. RedJirachi

    RedJirachi Veteran member

    Alternate Evos and Pokemon: A re-do

    Basically, a re-do of my idea of the new cross-gen evolutions. Like how Runerigus and Perrserker are alternate evolutions to Cofagrigus and Persian.

    Thiefetch'd, the Dark Knight Pokemon
    Ability-Pickpocket/Inner Focus(normal), Scrappy(Hidden)
    Evolution: Kanto Farfetch'd-Learn Thief at Level 33 or later-Thiefetch'd
    Notes: A dark knight and thief, it also takes notes from the beta evolution design. Thiefetch'd lives in a harsher environment, becoming a sort of bandit

    Phantomime, the Barrier Pokemon
    Type-Psychic/Ghost(male), Ghost/Fairy(female)
    Ability-Trace(male), Cursed Body(female), Rattled(Hidden)
    Evolution: Mime Jr-Learn Mimic-Kanto Mr Mime-Dawn Stone-Phantomime
    Notes: I thought it'd be interesting to have a Dawn Stone evo for multiple genders. However it takes a different form depending on gender. This reflects the pantomime, with Mr Mime's evolution acting like a sort of poltergeist using spirits and spookiness for its performances

    Correef, the Coral Pokemon
    Ability-Pastel Veil(normal), Toxic Boost(Hidden)
    Evolution: Johto Corsola-Hold the Rare Coral and level up with a Mareanie or Toxapex in the party-Cursola
    Notes: Correef has adapted to its main predator. The Rare Coral is an item you can find that makes the user immune to poisoning, and is not used up

    Tanukoon, the Bountiful Pokemon
    Ability-Natural Cure/Pickup(normal), Serene Grace(Hidden)
    Evolution: Hoenn Zigzagoon-Lv 20-Hoenn Linoone-Trade while holding the Bountiful Ball-Tanukoon
    Notes: This takes notes from the tanuki influence of the line. The Bountiful Ball is a low-key reference to a certain part of tanuki anatomy

    Stelevish and Dunklevish, the Old Fish Pokemon
    Type-Water/Rock(Stelevish), Water/Steel(Dunklevish)
    Ability-Strong Jaw(normal), Sturdy(Hidden)
    Evolution: Stelevish-Lv 40-Dunklevish
    Egg group-Water 2
    Note: This is what I think the completed Fossilized Fish would look like, based off the dunkleosteus. Because the chimeric versions don't have rock type, I thought they could grow out of it while still keeping that theme. They'd also have the typical 1/8 female since they're not Frankenstein's Monsters in this state

    Terodrake and Stegodrake, the Old Dragon Pokemon
    Type-Dragon/Rock(Terodrake), Dragon/Ground(Stegodrake)
    Ability-Hustle(Terodrake), Sand Rush(Stegodrake), Sheer Force(Hidden Ability)
    Evolution: Terodrake-Lv 40-Stegodrake
    Egg group-Field/Dragon
    Note: The Ground type is to give reasoning for Dracozolt's strange choice of hidden ability. It takes after the stegosaurus

    Pterozolt and Paravzolt, the Old Bird Pokemon
    Type-Electric/Rock(Pterozolt), Electric/Flying(Paravzolt)
    Ability-Static(Pterozolt), Volt Absorb(Paravzolt), Aerilate(Hidden Ability)
    Evolution: Pterozolt-Lv 40-Paravzolt
    Egg group-Flying

    Chilodino and Plesidino, the Old Dinosaur Pokemon
    Type-Ice/Rock(Chilodino), Ice/Water(Plesidino)
    Ability-Water Absorb/Slush Rush(normal), Swift Swim(Hidden)
    Evolution: Chilodino-Lv 40-Pesidino

    The Perfect Sinistea Challenge

    Prince Jeeves, an elderly man(said to be 100 years old) and a former champion has a very rare gift. A Lv 100, Ultra Shiny Authentic Sinistea and the means to evolve it. In order to get this rarest of shinies, you must beat him three times, and he wields a Gigantamax each time. They represent different types and are all level 100, making him the strongest NPC in the game
    • Team 1: Gigantamax Rillaboom(Grass), Sandacobra (Ground), Marshadow (Fighting), Goodra (Dragon), Indeedee (Normal), Grimmsnarl (Fairy)
    • Team 2: Gigantamax Cinderace(Fire), Zeraora (Electric), Dragapault (Ghost), Hatterene (Psychic), Obstagoon (Dark), Corviknight (Flying)
    • Team 3: Gigantamax Intelleon(Water), Centiskorch (Bug), Mr Rime (Ice), Toxtricity (Poison), Tyranitar (Rock), Melmetal (Steel)

    GS Spaceworld Evolution Updates and takes on Pokemon

    Qwilfloat, the Balloon Pokemon
    Evolution: Qwilfish-Poison Stone-Qwilfloat
    Notes: This Pokemon is based in the Qwilfish beta evolution, taking its balloon motif to its next extent by floating like a balloon

    Sunker, Ankrage and Anchlor, the Anchor Pokemon
    Type-Water(Sunker), Water/Steel(Ankrage, Anchlor)
    Ability-Sturdy(normal), Heavy Metal(Hidden)
    Evolution: Sunker-Lv 18-Ankrage-Lv 38-Anchlor
    Notes: This is modeled after the beta Manboo line. Sturdy is how the anchor helps to keep boats in a sturdy position

    Toxeon, the Poisonous Pokemon
    Ability-Poison Touch(normal), Dry Skin(Hidden)
    Evolution: Eevee-Poison Stone-Toxeon
    Note: A nod to Umbreon's beta

    Mimetal, the Mimic Pokemon
    Ability-Replicate(Normal), Fluffy(Hidden). Replicate means this Pokemon immediately copies the opponent's stats, and only
    Evolution: Ditto-Hold the Metal Coat in a Metalworkers-Mimetal
    Note: Metalworkers show up in some series after getting at least 4 gym badges. They give up goodies, like Steel TMs, certain "metal" items, and can even evolve a Meltan to Melmetal outside of Pokemon Go. Although for that, they require a strong Lv 50 Meltan to merge with four other Meltan. This Ditto evo trades much of its gimmick to be strong on its own accord

    Counterparts to Mega Evolution

    If they don't stick around, here are my dos on proper evolution for those with Mega Evolution, but don't have much outside of it

    Mawlceiver, the Deceiver Pokemon
    Ability-Intimidate/Strong Jaw(normal), Gluttony(Hidden)
    Evolution: Mawile-Learn Jaw Lock at Lv 37-Mawlceiver
    Notes: It is the Deceiver Pokemon and based off a dark myth, so its Dark typing takes control in this state

    Sablobin, the Goblin Pokemon
    Ability-Intimidate/Clear Body(normal), Prankster(Hidden).
    Evolution: Sableye-Learn Power Gem at Lv 37-Sablobin
    Notes: Sablobin notes the Hopskin Goblin, and ends up taking attributes of the very rocks and gems part of it

    Vengette, the Grudge Pokemon
    Ability-Cursed Body(normal), Shadow Tag(Hidden)
    Evolution: Shuppet-Lv 37-Banette-Trade with the Reaper Cloth-Vengette
    Note: This is to match its counterpart

    Matching Counterparts

    Regional variant Growlithe
    Ability-Intimidate/Steadfast(normal), Loyalty(Hidden). Loyalty means this Pokemon will always listen to orders, making them immune to the negative effect of flinch and confusion. Though it will still have the disloyalty of an overleveled Pokemon with a different OT to prevent exploitation
    Evolution: Growlithe-Max Friendship-Arcanine

    Mega Golem and Mega Alolan Golem
    Type-Rock/Ground(Golem), Rock/Electric(Alola Golem)
    Ability-Critical Defense(Golem), Galvanize(Alola Golem)
    Item-Golemite and Golemite A
    Note: Mega Golem focuses on buffing its already existing stat distribution, while Mega Alolan Golem drops defenses to boost its special atk and speed

    Mega Machamp
    Ability-Iron Fist

    Hexakiss, the Humanshape Pokemon
    Ability-Cursed Body/Dry Skin(normal), Dancer(Hidden)
    Evolution: Smoochum-Lv 30-Jynx-Trade with the Chill Box-Hexakiss

    Bruteyna, the Laughing Pokemon
    Evolution: Poocheyna-Lv 18-Mighteyna-Lv up with a Pyroar in the party-Bruteyna

    Regional variant Yungoos line
    Ability-Stakeout/Pickup(normal), Speed Boost(Hidden).
    Evolution: Unchanged

    Stater Variants

    Because if the recent spoilers are anything to go by, anyone can be a regional variant

    Bulbasaur line
    Ability-Effect Spore(normal), Dry Skin(Hidden)
    Evolution: Bulbasaur-Lv 20-Ivysaur-Poison Stone-Venusaur
    Note: Regional variant Bulbasaur takes a mushroom on its back and its bulbs, rather than a plant

    Charmander line
    Type-Dragon/Normal(Charmander, Charmeleon), Dragon/Flying(Charizard)
    Ability-Run Away(Charmander, Charmeleon), Intimidate(normal, Charizard), Aerilate(Hidden, Charizard)
    Evolution: Charmander-Lv 20-Charmeleon-Shiny Stone-Charizard
    Note: Regional variant Charmander is a literal dragon, albeit a generic one

    Squirtle line
    Ability-Sturdy(normal), Mega Lancher(Hidden)
    Evolution: Squirtle-Lv 20-Wartortle-Fire Stone-Blastoise
    Note: This takes notes as it being really, really tough

    Grookey line
    Ability-Punk Rock(normal), Soundproof(Hidden)
    Evolution: Grookey-Lv 20-Thwacky-Max Friendship during the day-Rillaboom

    Scorbunny line
    Ability-Quick Feet(normal), Libero(Hidden)
    Evolution: Scorbunny-Lv 20-Raboot-Max Friendship while holding an item-Cinderace

    Sobble line
    Ability-Sniper(normal), Dry Skin(Hidden)
    Evolution: Sobble-Lv 20-Drizzile-Max friendship during the night-Intelleon
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