Australian Starter ideas
Overdrive Mode: The Overdrive Form is a gimmick I have in mind; my answer to Mega Evolution, certain Z-Moves and Gigantamax forms Overdrive Mode is achieved through "Overdrive Armor". It is a held item that allows certain Pokemon to, an extent, gain a new typing, referred to as a "Plus Type". The user gains STAB from it, and the defensive resistances of that typing. However it comes at a cost; asides from being as held item, Overdrive Forms inflict the "Overwhelmed" condition. The user loses one 1/4th of their maximum HP each turn they are on the field, much like Curse. Only one Pokemon on the team can go Overdrive per battle.
Spinater, Echinomad and Arfquill, the Spiny and Ranger Pokemon
Name basis: Spiny+anteater Echidna+nomad ARF(Australian Ranger Federation)+quill
Type-Grass(Spinater), Grass/Rock(Echinomad, Arfquill), Grass/Rock+Fire(Overdrive Arfquill)
Ability-Overgrow(normal), Rough Skin(Hidden), Flame Body(Overdrive Arfquill)
Evolution: Spinater-Lv 16-Echinomad-Lv 33-Arfquill
Egg group-Field
Gender ratio-7 male/1 female
Pokedex entry
- Spinater: "Spinater's bushy, spiny back collects raindew. They suckle it off one another in case of dehydration during their trips"
- Echinomad: "Echinomad have flint embedded on their back to give predators a nasty surprise when they grab onto them. They travel into the heart of forests to enjoy their favorite Bug type Pokemon"
- Arfquill: "Arfquill are very knowledgeable about the region's environment, which makes them excellent partners for rangers. They like to collect emeralds, which attract the attention of Cubupum"
- Overdrive Arfquill: "The back of Arfquill bursts into an immense forest fire that ravages any Bug type Pokemon that it comes across. Any thought of cowardice is burned away as when in Overdrive Mode, it knows no fear"
Basis: The echidna. This is a concept I have for Australian starters; a trio of a ranger(Grass type), a criminal(Fire type) and an officer(Water type). As the echidna and platypus are a)only naturally found in Australia and b)the only two monotremes still around, I felt they should be represented as the starters. The Rock typing is to give them an advantage against Bug types(since IRL echidnas are insectivores) and referencing them being part of an early type of mammal(being a monotreme). There's a cheeky nod to Knuckles from Sonic
Elapiyro, Cubupum and Copprook the Sinister Snake, Outlaw Snake and Master Thief Pokemon
Name basis: Elapides+pyro, Burglar+cuprum, Copper+crook
Type-Fire(Elapiyro), Fire/Steel(Cubupum, Copprook), Fire/Steel+Dark(Overdrive Copprook)
Ability-Blaze(normal), Motor Drive(Hidden), Intimidate(Overdrive Copprook)
Evolution: Elapiyro-Lv 14-Cubupum-Lv 32-Copprook
Egg group-Field
Gender ratio-7 male/1 female
Pokedex entry
- Elapiyro: "Elapiyro come from another region. They were moved here for being pests and stealing eggs"
- Cubupum: "There is no honor among Cubupum; they'll steal each other's copper scales to make a quick buck. That said, they prefer the bigger heist of stealing emeralds from Arfquill"
- Copprook: "Copprook are master thieves; infamously one robbed an entire bank in the night without tripping up alarms. Platypeeler despise them and will do whatever it takes to bring Copprook to justice"
- Overdrive Copprook: "In Overdrive Mode Copprook is fueled by overwhelming malevolence. It tears apart whatever it can get its wretched scales and fangs on"
Basis: The copperhead snake. Since snakes are typically seen as sinister, I felt it fit the criminal part. There's a reference to Australia's history of being a penal colony. Instead of something obvious like the Dark or Poison typing, I made a play on their name by them literally having copper in their body. This is also why they have Motor Drive as an ability; it's a reference to copper wiring.
Amphibiduty, Bilbobby and Platypeeler, the Odd, Officer and Justice Pokemon
Name basis: Amphibious+duty Bill+bobby, Platypus+peeler
Type-Water(Amphibiduty), Water/Poison(Bilbobby, Platypeeler), Water/Poison+Fighting(Overdrive Platypeer)
Ability-Torrent(normal), Poison Point(Hidden)
Evolution: Amphibiduty-Lv 17-Bilbobby-Lv 34-Platypeeler
Egg group-Water 1, Field
Gender ratio-7 male/1 female
Pokedex entry
- Amphibiduty: "Amphibiduty's odd appearance initially led Pokemon researchers to assume they were some elaborate hoax. They resemble Bidoof and Platypus, but aren't closely related to either"
- Bilbobby: "Bilbobby use their venomous limbs in a restrained manner, just to knock out or incapacitate criminals. Male Bilbobby have a spur they use to compete mates"
- Platypeeler: "The arch-enemy of Copprook, and the bane of the rare crooked Bilbobby. Platypeeler are noble officers who will not stand even the smallest pickpocketing"
- Overdrive Platypeeler: "Pure righteousness fills the veins of Platypeeler in Overdrive Mode; it is justice incarnate. It commands waves to flush out any crook within a mile"
Basis: The platypus. I know; Poison is both ironic for a cop and a bit on the nose for a platypus, but I thought it being an English officer would help it stand out. The name incorporates slang about British officers. The highest levels needed to evolve reflects the more serious training and ways it must go to deserve being an officer. This is a Pokemon with gender differences; females of this line don't have a poisonous spur "thumb", though they still have the purplish colors associated with Poison types in the series. Instead they have something akin to purple brass knuckles
General Fakemon
Rokfish and Scalistone, the Camouflaged Pokemon
Type-Poison/Rock
Ability-Mimicry/Poison Point(normal), Sturdy(Hidden)
Gender ratio-50/50
Egg group-Water 2
Evolution: Rokfish-Lv 30-Scalistone
Pokedex entry
- Rokfish: "Being vulnerable to most aquatic Pokemon, Rokfish disguise themselves as the nearby rocks and sand. They're very placid Pokemon, but step on them and you'll be in great pain"
- Scalistone: "Be cautious swimming near a Scalistone; they look a lot like a stone, but their venom could knock a Wailord out cold. Despite their clear type disadvantage, they make fast friends with Stunfisk"
Basis: The Rokfish line is based on the stonefish. Its Mimicry and Poison Point abilities reflect the stonefish' camouflages and poisonous nature
Comeder, Rubboker and Jestallant, the Rubbery, Jesting and Joker Knight Pokemon
Name basis: Comedy+commander, Rubber+joker, Jester+Gallant
Type-Fairy(Comeder), Fairy/Fighting(Rubboker, Jestallant)
Ability-Hustle(Comeder), Rubbery(Rubboker, Jestallant), Clear Body(Hidden Ability). Rubbery is similar to Fluffy in that it makes the user take half damage from physical moves, but it comes at the cost of taking double damage from Ice types(the idea is that the cold would make the rubber/plastic brittle)
Gender ratio-50/50
Egg group-Humanshape/Flying
Evolution: Comeder-Max Friendship-Rubboker-Lv 45-Jestalant. To make things not so easy, Comeder's starting friendship is 0 like Buneary
Pokedex entry
- Comeder: "Comeder dream of being mighty knights, but they're easily scared. Regiments take pity on them because they're great at slapstick"
- Rubboker: "Rubboker can stretch their body to an extent it's questionable if they even have bones. They use this for physical comedy, but also use this for lulling their opponent into a false sense of security"
- Jestallant: "Jestallant are brave and mighty knights who can take a pounding and bounce back good as new. Off-job they serve as jesters to the royal court"
Basis: The Comeder line is a psuedo-legendary fakemon line based on jesters and knights; they go from cowardly would-be fighters, to soldiers, to gallant knights. They are also based on rubber, and though humanoid the rubber chicken; they start as a more obvious chick(en), before becoming a humanoid chicken and then have some rooster traits, similar to the Torchic line, though more subtle compared to the rest of their design. Stat-wise it's speed oriented, and relatively a glass cannon(which Rubbery partly aids in)
Punching Moves
Aerial Grasp
Type-Fighting/Physical
Atk-70
Acc-15
Effect-This move will ignore Flying type's resistance to Fighting types
Brass Knuckles
Type-Fighting/Physical
Atk-70
Acc-100
PP-15
Effect-This move has a chance of causing the opponent to flinch. It is affected by Iron Fist