That being said, here's a team.
Zapdos @ Leftovers
Modest Nature (+Sp. Atk, -Atk)
Trait: Pressure
EVs: 252 HP / 132 Def / 84 Sp. Atk / 40 Spd
- Thunderbolt
- Agility
- Baton Pass
- Hidden Power [Grass]
A real team player. Passes Agility to P-Z and Breloom, who are sorely lacking in the Speed department.
Porygon-Z @ Life Orb
Timid Nature (+Spd, -Atk)
Trait: Adaptibility
EVs: 4 HP / 252 Sp. Atk / 252 Spd
- Tri Attack
- Dark Pulse
- Hidden Power [Fighting]
- Nasty Plot
Special Sweeper. Kills stuff dead.
Breloom @ Toxic Orb
Adamant Nature (+Atk, -Sp. Atk)
Trait: Poison Heal
EVs: 44 HP / 252 Atk / 212 Spd
- Spore
- Focus Punch
- Seed Bomb
- Stone Edge
Physical Sweeper and Status Absorber, at least when Toxic Orb kicks in. Spreads Sleep around, then smashes the switch-in/sacrifice's face in.
Cresselia @ Leftovers
Modest Nature (+Sp. Atk, -Atk)
Trait: Levitate
EVs: 28 HP / 252 Def / 224 Sp. Atk
- Psychic
- Charge Beam
- Light Screen
- Moonlight
Special Wall / Support. It's also my Infernape counter, who would beat the crap out of me otherwise.
Donphan @ Leftovers
Impish Nature (+Def, -Sp. Atk)
Trait: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
- Rapid Spin
- Ice Shard
- Earthquake
- Stealth Rock
Utility. Spreads Rocks, Spins, and kills off weakened Pokemon.
Forretress @ Leftovers
Impish Nature (+Def, -Sp. Atk)
Trait: Sturdy
EVs: 252 HP / 162 Atk / 96 Def
- Spikes
- Earthquake
- Gyro Ball
- Explosion
Physical Wall. Lays down Spikes, catches Magnezone on the switch-in, then turns into a suicide bomber when not needed. I was considering Toxic Spikes over Earthquake, but I decided getting swept by a Guts-boosted Heracross wouldn't be the best idea.
Zapdos @ Leftovers
Modest Nature (+Sp. Atk, -Atk)
Trait: Pressure
EVs: 252 HP / 132 Def / 84 Sp. Atk / 40 Spd
- Thunderbolt
- Agility
- Baton Pass
- Hidden Power [Grass]
A real team player. Passes Agility to P-Z and Breloom, who are sorely lacking in the Speed department.
Porygon-Z @ Life Orb
Timid Nature (+Spd, -Atk)
Trait: Adaptibility
EVs: 4 HP / 252 Sp. Atk / 252 Spd
- Tri Attack
- Dark Pulse
- Hidden Power [Fighting]
- Nasty Plot
Special Sweeper. Kills stuff dead.
Breloom @ Toxic Orb
Adamant Nature (+Atk, -Sp. Atk)
Trait: Poison Heal
EVs: 44 HP / 252 Atk / 212 Spd
- Spore
- Focus Punch
- Seed Bomb
- Stone Edge
Physical Sweeper and Status Absorber, at least when Toxic Orb kicks in. Spreads Sleep around, then smashes the switch-in/sacrifice's face in.
Cresselia @ Leftovers
Modest Nature (+Sp. Atk, -Atk)
Trait: Levitate
EVs: 28 HP / 252 Def / 224 Sp. Atk
- Psychic
- Charge Beam
- Light Screen
- Moonlight
Special Wall / Support. It's also my Infernape counter, who would beat the crap out of me otherwise.
Donphan @ Leftovers
Impish Nature (+Def, -Sp. Atk)
Trait: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
- Rapid Spin
- Ice Shard
- Earthquake
- Stealth Rock
Utility. Spreads Rocks, Spins, and kills off weakened Pokemon.
Forretress @ Leftovers
Impish Nature (+Def, -Sp. Atk)
Trait: Sturdy
EVs: 252 HP / 162 Atk / 96 Def
- Spikes
- Earthquake
- Gyro Ball
- Explosion
Physical Wall. Lays down Spikes, catches Magnezone on the switch-in, then turns into a suicide bomber when not needed. I was considering Toxic Spikes over Earthquake, but I decided getting swept by a Guts-boosted Heracross wouldn't be the best idea.
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