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D/P Pokemon

aquasuicune

Well-Known Member
These are some pokemon that I was planning on using, but this is not an actual team.

Rozureido@Hot Rock
Timid (+Spd, -Atk)
Sunny Day
Solarbeam
Weather Ball
Synthesis/Sludge Bomb

Muumaji@Leftovers
Timid (+Spd, -Atk)
Shadow Ball
Thunderbolt
Destiny Bond
Pain Split

Erureido@Leftovers/Adherence Scarf
Adamant (+Atk, -Sp. Atk)
In-Fight
Psycho Cutter
Leaf Blade
Swords Dance (Not with AS)

Agunomuu@Life Orb/Leftovers
Timid (+Spd, -Atk)
Psychic
Scheme
Flamethrower/Thunderbolt
Grass Rope

Togekiss@Leftovers
Modest (+Sp.Atk, -Atk)
Air Slash
Feather Rest
Pulse bomb
Thunder Wave

Yukimenoko@Leftovers
Timid (+Spd, -Atk)
Shadow Ball
Ice Beam
Destiny Bond
Thunderbolt/Spikes

Please improve these!
 
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aquasuicune

Well-Known Member
I am not putting explosion on agunomuu. It is a good move, but I prefer grass rope to explosion for stuff like tyranitar and groudon.
 

White Lotus

Enlightened Monk
Thank God.

This one of the best teams i've seen posted. There is no fixes just suggestions because it's really just comes down to preference.

Mismagius could have *Will-o-Wisp over *Destiny Bond but kudos on using that move. I thought i was the only one to use it back in 3rd on Gengar.

I like *Synthesis over *Sludge Bomb on Roserade but i have a real distaste for (Poison) moves.

I like *Flamethrower > *Thunderbolt on Azelf. I also like the creativity of *Grass Rope there. Very Nice.

-------------------------------------------------------------------------------------------

These last 2 are more Overall Team Strategy. I hope you don't get mad.

I'd like Porygon-Z over Froslass because even without STAB the *Ice Beam will be stronger from the Z. He just makes an overall better <Bolt/Beam> option. You'd also be packing a huge attack *Hyper Beam. Plus <2> *Destiny Bonders on one team could be too much.

I'd replace Roserade with Garchomp. First off your team desperately needs some Physical Muscle. The only physical attacker on your team is Gallade so Garchomp would really fit the bill. I'd replace Roserade because Azelf makes her expendable. Her main attacks are (Grass) / (Fire) and Azelf with *Flamethrower / *Grass Rope already does that. Plus Gallade is packing a nasty *Leaf Blade that will take care of any tiny threats. I'd use one of these...

Garchomp w/Life Orb
'Sand Veil' : Evasion raises in a sandstorm.
<Jolly : +Spd / -Sat>
* Dragon Claw
* Fire Fang
* Earthquake
* Sword Dance

~or~

Garchomp w/Choice Band
'Sand Veil' : Evasion raises in a sandstorm.
<Jolly : +Spd / -Sat>
* Earthquake
* Stone Edge
* Crunch
* Fire Fang
 

aquasuicune

Well-Known Member
Like I said, this is only a group of pokemon that I will randomly fit into my team. I have raised a porygon2 for a scheme porygonZ, and I was going to use the first gaburaisu set. My actual team is here: http://www.serebiiforums.com/showthread.php?t=200707
Again, this is not an actual team, and it is just so I know that these pokemon are good.
 

mew24

Active Member
<img src="http://www.pokecharms.com/trainercards/cards/54da9dca5b278d8de1801cabf2e76a11.png" width="245" height="171">
 

White Lotus

Enlightened Monk
My Bad Aquasuicine.

Individually these pokes are very good!

White Lotus wrote:

Thank God.

This one of the best teams i've seen posted. There is no fixes just suggestions because it's really just comes down to preference.

Mismagius could have *Will-o-Wisp over *Destiny Bond but kudos on using that move. I thought i was the only one to use it back in 3rd on Gengar.

I like *Synthesis over *Sludge Bomb on Roserade but i have a real distaste for (Poison) moves.

I like *Flamethrower > *Thunderbolt on Azelf. I also like the creativity of *Grass Rope there. Very Nice.

Individual rates continued:

I really like the idea of *Spikes / *Destiny Bond on Floslass. He could potentially lay *Spikes - Block the *Rapid Spin and take him out with *Destiny Bond. Very Sexy.

On Gallade I like *Blade Test > *Psycho Cutter but i can see where you'd rather have a (Fight) counter. You should really switch anyway when a (Ghost) pops up. Obvisously both moves with an Adherence Scarf.

I prefer <Timid : +Spd / -Att> on Togekiss but with no *Scheme i can see where you are coming from.

I'm gonna go check out your real team now.

Good Job!
 

STEVEthePEEVE8675309

will work for pot
Mujjami
-mean look
-perish song
-destony bond
-shadow ball

^mean look+perish to take down walls, mean look+destony bond for sweepers.

(he learns mean look and perish song as a Misdrevus. dont evolve until he's learned all those moves, or you'll never get 'em)
 

White Lotus

Enlightened Monk
STEVEthePEEVE8675309 wrote:

Mujjami
-mean look
-perish song
-destony bond
-shadow ball

^mean look+perish to take down walls, mean look+destony bond for sweepers.

You are trying to do to many things here. If you want to Perish Trap he should have *Pain Split otherwise he will die before the 3 turns is up. He should also have *Protect to get an extra round with no damage. *Protect is a Perish Trapper's best friend.

------------------------------------------------------------------------------------------

As for your real Pearl team...

I like it. Azelf + Porygon Z is a lot of Special Sweep power but if that's your thing its all good. Garchomp is great - just use the *Dragon Claw / *Fire Fang / *Earthquake / *Sword Dance build. I know i'll be. <wink> I'd use ReSTalk Milotic > Suicine but i'm totally biased as it's one of my favorite pokes. Not to mention it will be easier to obtain then a Suicine with Killer Stats + Nature.

I think Weavile is unnecessary because you have <2> Ice Beams already. I'd use Togekiss like this...

Togekiss w/Leftovers
'Serene Grace' : Double chance of extra effect.
<Timid : +Spd / -Att>
EV's: HP 168 / Sat 156 / Spd 184
* Air Slash
* Pulse Bomb
* Scheme
* Baton Pass

First of all this team is screaming for (Flying) / (Fight) and he pulls this off with flying colors. Plus with all the Special Sweepers on your team this could only help. A ReSTalk Milotic with a *Scheme on it is really painful. I'd think of making PorygonZ more Adhearence Glasses / Life Orb and slap *Hyper Beam on him and with a passed *Scheme is deadly. I'd use Life Orb and <Bolt/Beam/Tri Attack> until he was almost dead and *Hyper Beam at the end. OUCH.

As for Dusknoir my preference is *Shadow Strike + *Seismic Toss. To me *Pain Split is his best move and it should be utilized. So rather than outright power i like the extra benefits of these 2 moves. Speed Priority + Set Damage wins the day in my opinion. This will also let you focus on his defensive stats.

Very Nice Team.
 
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