Missingno. Master
Poison-type Trainer
This FAQ is to warn people of any possible shiny Pokemon that have attacks that can seriously screw up your chances of capturing them.
Route 101; No danger, unless you're at the beginning of the game w/ no Pokeballs
Route 103; No danger, unless you're at the beginning of the game w/ no Pokeballs
Route 102; No danger
Route 104; No danger
Petalburg Forest; No danger
Route 116; Abra w/ Teleport *EMERALD ONLY!*
Rusturf Tunnel; No danger
Route 113; No danger
Route 110; No danger
Altering Cave *emerald only* no danger
Route 111; Baltoy w/ Selfdestruct
Route 112; No danger
Fiery Path; No danger
Jagged Pass; No danger
Mt. Pyre; Shuppet/Duskull w/ Curse
Magma Hideout *EMERALD ONLY*; Geodude and Graveler w/ Selfdestruct
Route 112; No danger
Route 114; No danger
Meteor Falls; No danger
All bodies of water; No danger
Underwater; No danger
Aqua or Magma Hideout (the hideout near Lilycove); Electrode w/ Selfdestruct
New Mauville; Voltorb and Electrode w/ Selfdestruct
ROute 118; No danger
Route 119; Tropius w/ Whirlwind
Route 120; Mightyena and Poochyena w/ Roar *EMERALD ONLY!*
Route 121; Mightyena and Poochyena w/ Roar *EMERALD ONLY!*
Safari Zone; Every Pokemon there can flee
Shoal Cave; No danger
Sky Pillar; Claydol w/ Explosion, Dusclops or Banette w/ Curse
Victory Road; Hariyama and Makuhita w/ WHirlwind, Graveler and Geodude w/ Selfdestruct or Explosion, Aron, Lairon, Whismur, and Loudred w/ Roar
Granite Cave; Abra w/ Teleport
Artisan Cave *EMERALD ONLY*; Smeargle w/ Struggle (Sketch only has 1 PP!)
Desert Underpass; Whismur and Loudred with Roar, Ditto that transform into something with battle-ending moves
Faraway Island; Mew w/ Transform (your lead Pokemon might know Roar, Whirlwind, ect.)
Counters;
Teleport; Wynaut, Wobbuffet, or anything w/ Arena Trap
Roar, Whirlwind; Cradily, Lileep, Octillery
Roar only; Any Poke w/ Soundproof
Explosion, Selfdestruct; Anything w/ Damp
Curse; Just don't let Dusclops's/Banette's/Shuppet's/Duskull's HP get below half!
Safari ZOne Pogeys; No counter, just luck.
Route 101; No danger, unless you're at the beginning of the game w/ no Pokeballs
Route 103; No danger, unless you're at the beginning of the game w/ no Pokeballs
Route 102; No danger
Route 104; No danger
Petalburg Forest; No danger
Route 116; Abra w/ Teleport *EMERALD ONLY!*
Rusturf Tunnel; No danger
Route 113; No danger
Route 110; No danger
Altering Cave *emerald only* no danger
Route 111; Baltoy w/ Selfdestruct
Route 112; No danger
Fiery Path; No danger
Jagged Pass; No danger
Mt. Pyre; Shuppet/Duskull w/ Curse
Magma Hideout *EMERALD ONLY*; Geodude and Graveler w/ Selfdestruct
Route 112; No danger
Route 114; No danger
Meteor Falls; No danger
All bodies of water; No danger
Underwater; No danger
Aqua or Magma Hideout (the hideout near Lilycove); Electrode w/ Selfdestruct
New Mauville; Voltorb and Electrode w/ Selfdestruct
ROute 118; No danger
Route 119; Tropius w/ Whirlwind
Route 120; Mightyena and Poochyena w/ Roar *EMERALD ONLY!*
Route 121; Mightyena and Poochyena w/ Roar *EMERALD ONLY!*
Safari Zone; Every Pokemon there can flee
Shoal Cave; No danger
Sky Pillar; Claydol w/ Explosion, Dusclops or Banette w/ Curse
Victory Road; Hariyama and Makuhita w/ WHirlwind, Graveler and Geodude w/ Selfdestruct or Explosion, Aron, Lairon, Whismur, and Loudred w/ Roar
Granite Cave; Abra w/ Teleport
Artisan Cave *EMERALD ONLY*; Smeargle w/ Struggle (Sketch only has 1 PP!)
Desert Underpass; Whismur and Loudred with Roar, Ditto that transform into something with battle-ending moves
Faraway Island; Mew w/ Transform (your lead Pokemon might know Roar, Whirlwind, ect.)
Counters;
Teleport; Wynaut, Wobbuffet, or anything w/ Arena Trap
Roar, Whirlwind; Cradily, Lileep, Octillery
Roar only; Any Poke w/ Soundproof
Explosion, Selfdestruct; Anything w/ Damp
Curse; Just don't let Dusclops's/Banette's/Shuppet's/Duskull's HP get below half!
Safari ZOne Pogeys; No counter, just luck.
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