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Debug Mode in Mystery Dungeon, WOOT!

CW-Games

Member
I've a cool Action Replay code and CodeBreaker code.
Those goes to the Debug Mode.
This only works in the Japanse version of Pokémon Mystery Dungeon: Red Rescue Team.
Insert AR code:
50C14B57 8535CA16

Insert CB code:
32000AB4 0000

Insert 1 of the 2 codes and you will get this:
Ennog1.png

You can't go in houses.

Natuurlijk.png

Mother nature!

Huisgezien.png

That house I've never seen yet.

Kannietinhuizenkomen.png

Did you see that? You can't go in.

Start.png

If you start up the game, you will begin in this row.

Schimmels.png

Yummie!

Octimetpapier.png

And to the right Mudkip, you see Octillery fooling around with paper.

WTF.png

If you are trying to go away, your partner will be stuck for a few seconds.

All houses and trees looks diffrent.
You can't go away.
NOTE: Insert the code BEFORE you startup the game
Warning: Sometimes it can be if you are talking to someone, the game will freeze.
©: Debug by CW-Games.
 

Mikau

Better then you
You are not allowed to talk about cheat devices on the forum. Sorry if I sound like I'm mini-modding.
 

Jizg

I like mangos!
The only cool thing about Debug menu is that it lets you unlock events like with Mewtwo and whatnot, and view story based events again(I went back to the intro as groudon. "Human? But you look like a normal Groudon in every way!")

Hehehe
 

the legend master

Well-Known Member
(I went back to the intro as groudon. "Human? But you look like a normal Groudon in every way!")

lol
 
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