I want to later make a deck like this.
Pokemon
3 Ralts DS
2 Kirlia DS
2 Gardevoir DS
3 Dratini DS
2 Dragonair DS
2 Dragonite DS
3 Chincho UFO
2 Lanturn UFO
Trainers
3 Rare Candy
2 Wally's
2 Professor Elm's
3 Energy Search
3 Lady Outing
4 Holon Ruins
2 Celio's
Energy
6 Lighting
4 Psychic
4 Metal
2 Double Rainbow (Holon's Rainbow?)
The strategy is get out Gardevoir and Dragonite as quickly as possible. Use Energy Search or Lady Outing to get energys. Use Holon Ruins to discard a Lightning Energy. Use an Energy on Dragonite, the active. Have Dragonite use its Poke-Power to get a Lightning Energy from the discard pile to the bench. Then, Gardevoir uses its Poke-Power to move the energy to the Active Pokemon. Or, Lanturn takes over for Dragonite and they keep the energy on the bench. The energys help with Gardevoir's attack or to let Dragonite attack. I need help on the trainer section. Any trainer help is appreciated.
Pokemon
3 Ralts DS
2 Kirlia DS
2 Gardevoir DS
3 Dratini DS
2 Dragonair DS
2 Dragonite DS
3 Chincho UFO
2 Lanturn UFO
Trainers
3 Rare Candy
2 Wally's
2 Professor Elm's
3 Energy Search
3 Lady Outing
4 Holon Ruins
2 Celio's
Energy
6 Lighting
4 Psychic
4 Metal
2 Double Rainbow (Holon's Rainbow?)
The strategy is get out Gardevoir and Dragonite as quickly as possible. Use Energy Search or Lady Outing to get energys. Use Holon Ruins to discard a Lightning Energy. Use an Energy on Dragonite, the active. Have Dragonite use its Poke-Power to get a Lightning Energy from the discard pile to the bench. Then, Gardevoir uses its Poke-Power to move the energy to the Active Pokemon. Or, Lanturn takes over for Dragonite and they keep the energy on the bench. The energys help with Gardevoir's attack or to let Dragonite attack. I need help on the trainer section. Any trainer help is appreciated.
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