R4GEKILL!!!
Me So Thorny
It's A pretty Offensive team, with some influence from HO, except with some support pokes.
This is a WiFi team, Although I have laddered to ~150 with it on PO.
Deoxys-S-Light Clay(SHINY)
Calm-252 HP, 4 DEF, 252 SP.DEF
-Stealth C0cks
-Reflect
-Light Screen
-Taunt
Deoxys is an amazing lead, setting up SR, and screens, which are pretty ideal for my team. It has an insanely fast taunt, which also helps me avoid douchebags who want to try to set up on me. I don't run max speed, as I am content with 396 speed, and moar bulk is essential on deoxys, as his utility is invaluble mid/late-game, and max speed is a real waste.
Salamence-Life Orb-Intimidate (SHINY)
Hasty-252 ATK, 4 SP.A, 252 SPEED
-Dragon Dance
-Outrage
-Earthquake
-Fire Blast
Honestly, I'd prefer MoxMence, but i'm stuck with this guy for now...
A great setup move in DDance, making him pretty hard to revenge. With Light Screen/Reflect up, (It provides the same effect as Yache), It can take pretty much most non-STAB ice attacks, guaranteeing a DDance, and allowing it to sweep with it's ridiculous offensive might.
Scrafty-Leftovers-Shed Foreskin
Jolly-252 ATK (Whatever EV's give 200 speed exactly, rest invested in HP)
-Dragon Dance
-Drain Punch
-Crunch
-Rice Punch
A great friggin' sweeper. I originally ran this team on PO, so i'm not sure what the EXACT speed investment was, but I remember It rounded off at 200. Standard set, can easily set up a DDance with it's natural bulk, outspeeding neutral base 100s (Lookin' at you Mence) after only one DDance, recovering itself consistantly with Drain Punch, Telling Psychics and Dragons to eat a d!ck, and absorbing status like a boss.
This is a WiFi team, Although I have laddered to ~150 with it on PO.
Deoxys-S-Light Clay(SHINY)
Calm-252 HP, 4 DEF, 252 SP.DEF
-Stealth C0cks
-Reflect
-Light Screen
-Taunt
Deoxys is an amazing lead, setting up SR, and screens, which are pretty ideal for my team. It has an insanely fast taunt, which also helps me avoid douchebags who want to try to set up on me. I don't run max speed, as I am content with 396 speed, and moar bulk is essential on deoxys, as his utility is invaluble mid/late-game, and max speed is a real waste.
Salamence-Life Orb-Intimidate (SHINY)
Hasty-252 ATK, 4 SP.A, 252 SPEED
-Dragon Dance
-Outrage
-Earthquake
-Fire Blast
Honestly, I'd prefer MoxMence, but i'm stuck with this guy for now...
A great setup move in DDance, making him pretty hard to revenge. With Light Screen/Reflect up, (It provides the same effect as Yache), It can take pretty much most non-STAB ice attacks, guaranteeing a DDance, and allowing it to sweep with it's ridiculous offensive might.
Scrafty-Leftovers-Shed Foreskin
Jolly-252 ATK (Whatever EV's give 200 speed exactly, rest invested in HP)
-Dragon Dance
-Drain Punch
-Crunch
-Rice Punch
A great friggin' sweeper. I originally ran this team on PO, so i'm not sure what the EXACT speed investment was, but I remember It rounded off at 200. Standard set, can easily set up a DDance with it's natural bulk, outspeeding neutral base 100s (Lookin' at you Mence) after only one DDance, recovering itself consistantly with Drain Punch, Telling Psychics and Dragons to eat a d!ck, and absorbing status like a boss.
Reuniclus-Focus Sash-Magic Guard
Quiet-194 HP, 64 DEF, 252 SP.A
-Trick Room
-Shadow Ball
-Focus Blast
-Psyshock
Me Gusta Reuniclus. Choice Terrakion, Latios and Conkelderp ****ed me in the face, Terra and Latios often switch into my Scrafty at +1, where I only hit 300 speed and can't deal with them. In any occasion where I somehow let something setup to an insane level, sash guarantees a TR, allowing me to "Outspeed" and kill a lot of setup sweepers, (Especially Terrakion. **** Terrakion.).
Rotom-W-Leftovers-Levitate
Modest-112 HP, 252 SP.A, 144 SPEED
-Thunderbolt
-Hydro Pump
-HP Fire
-Pain Split
Standard Rotom Is Standard, rounding off my offensive core, taking out many annoying offensive threats, as well as being an efficient weather counter, taking advantage of rain and killing the drill.
Ferrothorn-Leftovers-Iron Barbs
Sassy-252 HP, 128 DEF, 128 SP.D
-Spikes
-Leech Seed
-Protect
-Power Whip
This set is wonderful. Leech Seed + Lefties is great, with protect to scout for random HP Fires, as well as healing off damage from enemies. Power Whip is the prefered STAB over Gyro Ball, Hitting Hard, and giving much better coverage. Spikes is just something to do while ferrothorn is bored walling the LIVING SH!T OUT OF YOU, and on turns I can't protect.
EDIT LOG: Replaced Virizion for TR Reuniclus, for needed fighting counter, and virizion just doing the same thing as ferro defensively, and just sucked offensively.
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