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Did they go a little overboard with legendaries each gen?

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Azureth

Well-Known Member
I liked how in gen I the only legendaries we had were Mewtwo and Mew. Then in Gen II we had Celebi, Entei, Raikoi, Suicune, Ho-oh and Lugia. They go from two to six! And it got even more so each gen.

I just wonder if perhaps it would have been best to just have 2-3 legendaries per gen. Even if you can only catch one of each per game it seems kinda crazy to have so many in one game, kinda makes them lose their "legendary" flair if there are so many others with them.
 

☭Secret_Shocker☭

Well-Known Member
Yeah, they may have gotten overboard, but it's quite nice to have lots of legends.
 

The Red Thunder

Backwards thinking?
First Generation had more than just Mew and Mewtwo. It also had Articuno, Zapdos, and Moltres. It went from five to six, and that was because the mascot legendary for Gold and Silver were different (and the level 70 Legendary was the reverse). It didn't start massively increasing until Third Gen. Then again in Fifth Gen.

But I didn't really think they went overboard with legendaries until B2W2. Having a new form on a couple legendaries within a single generation, that's okay. But now we're looking at new forms on all the Kami's (Landorus, Thundurus, Tornadus), on Kaldeo, two new forms for Kyurem, not to mention the already existing two forms for Meloetta. Already, Black and White have a ton of legendary Pokemon, but ... this is just insanity. We don't need new forms on EVERY legendary.
 

Chibi_Muffin

Smart Cookie
Uhhhh...there were actually FIVE legendaries, not two, in Gen 1. Zapdos, Moltres and Articuno, anyone?

Anyways, I don't think they did put too many legends in the newer gens. Sure, there are quite a lot, but there are also a huge tonne of myths and legends in the real world (griffons, fairies, elves, unicorns, the various pantheons of gods, dragons, youkai, etc). The only difference is that in Pokemon, they are real. It does make sense for a world with super powered creatures to have very rare and powerful species, after all.

Mind you, I wouldn't want there to be much more introduced each gen than the 14-15 we already get. THAT might be too much, if there is a large amount of legendaries compared to the normal Pokemon. But for now, it's fine.

The forms are a bit much though. In my opinion, a Pokemon should only have a new form if there is a good reason for it to have one, i.e. Giratina, Rotom, Kyurem, Cherrim, Deoxys, Castform, Meloetta and Shaymin.

Edit: Got a bit ninja'd.
 
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Flame Mistress

Well-Known Member
Not until BW2, no. BW2 went over the limits by adding all those new forms. I thought Meloetta and Kyurem were enough, but no - for some reason, they felt that they had to give alternate forms to Keldeo and the Kami Trio, too.
 

Jman9100

Hardcore Gamer
There are a lot of legendarys though but I am not sure id Dragonite, Rotom and Zoroark are legendarys.
 

joep05

master of disaster
you forgot the legendary birds moltres, articuno and zapdos, but yes i think that since gen iii, they have gone a bit overboard with the legendaries. theres a legendary trio (like the birds, dogs, golems etc.), i dont mind that (although gen iv was pretty underwhelming with the 3 psychic types, and gen v are also all fighting types so...not so keen on that). i dont mind the legendary trio each generation and say the 1 or 2 "daddies" of the generation. but i feel like deoxys was the first one that i would say was "uneccessary", and they went a bit OTT with gen iv, uxie, mesprit (i like azelf and would say hes cool, but maybe one of these psychics would be acceptable, my choice is obviously azelf, but 3 is just silly) cresselia, regigigas, heatran, even darkrai (although i really like darkrai), and have continued to do so by gen v, legendaries dont seem so special when you have several you know.
 

joep05

master of disaster
id say a legendary pokemon is one that you can only get one of in the game and cannot breed (with the exception of manaphy and phione). arcanine is classed as a legendary pokemon but it is actually legendary...no. lucario and zoroark legendary arent for that very reason, they're just popular (i like them both very much), were some of the first pokemon of their generation to be introduced to the public eye, and have had movies done based on them, pokemon like articuno or rotom are allowed to be used in tiers that pokemon like mewtwo are not, but that doesnt mean they're not legendaries (although rotom is probably at the absolute bottom of the legendary pile). based on what i previously wrote i'd like to say that phione is up there as one of the most pointless pokemon to ever be created if the THE most pointless. a pokemon with awesome stats like dragonite is rare and hard to find but not legendary because you can find more than 1 of them and you can breed them to have more. i tend not to bother with them because theyve made so many, but i like to stick to my retro pokemon roots with mewtwo and lugia, although i do have a fondness of some of the pokemon that were introduced in the later generations such as palkia, but generally speaking i was pretty underwhelmed by most aspects of gen v

in total i think they have about 50 legendaries now out out 649 pokemon. 50!
 

Endolise

TengenToppaBoogaloo
No, I don't think they went overboard in the number of Legendaries per Gen or number of Forme changes per Gen. More Legendaries tends to mean more backstory, which is what I'm more interested in anyway, and more Formes mean more ways to use a certain Pokemon, which are coupled with interesting new looks and slightly more backstory. What I think they went overboard with was the relative power levels of the main Legendaries, although they toned it back down in Gen V. What I mean is having Pokemon that can manipulate time, space, and even creation. Luckily for me, however, they gave out just enough evidence in order for me to construct a theory that resolves all that, so now I don't have any problems concerning Legendaries. :D

...except for Manaphy/Phione. I don't even know what they were thinking on that one.
 
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IcySealeo

Well-Known Member
Gen IV has a lot of legendaries and so Gen V. But this generation, half of the legendary Pokemon have new forms! That insane. They did get overboard with all those legendary Pokemon.
 

BCVM22

Well-Known Member
The answer is always (ALWAYS) the same: N-O

What does it say that there were enough threads to make that work? And that they all rehash the same talking point?

The answer, objectively, always, is no. There is no such thing as "unnecessary", there is no such thing as "too many", there are no such things as "limits". The number of Legendaries - five - from Generation I was not a hard-and-fast rule as to how many there must be. There is no minimum or maximum number per generation. If you dive into a new generation and say "hey, there's a lot of Legendaries here, that's just not for me", that's fine, but that doesn't make it a problem. Many, perhaps even most of them can be avoided if they bother you that badly. The same goes for forme changes, on every count.

Until next week when someone makes this very same thread. Titled the exact same way. Again.
 
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Dancing Togekiss

Well-Known Member
I don't think they went over board until Gen 5 with all the new formes they added. Besides that I think it's fine.
The answer is always (ALWAYS) the same: N-O

What does it say that there were enough threads to make that work? And that they all rehash the same talking point?

The answer, objectively, always, is no. There is no such thing as "unnecessary", there is no such thing as "too many", there are no such things as "limits". The number of Legendaries - five - from Generation I was not a hard-and-fast rule as to how many there must be. There is no minimum or maximum number per generation. If you dive into a new generation and say "hey, there's a lot of Legendaries here, that's just not for me", that's fine, but that doesn't make it a problem. Many, perhaps even most of them can be avoided if they bother you that badly. The same goes for forme changes, on every count.

Until next week when someone makes this very same thread. Titled the exact same way. Again.

I never knew how many threads people make about this! It must have taken you a while to gather all of those.
 

Schade

Well-Known Member
No. The legendaries was fine up until the fourth and fifth gen. imo.
 

Rayofquazar

Well-Known Member
While not all legendaries are uber...the addition of a multitude of them make the uber tier a little more diverse... Otherwise every team would be Mewtwo, lugia, rayquaza, kyogre, arceus and reshiram. Took the best legendary (for me) from each generation. If the others were not existing, the uber tier would be boring either you play it or no!
 

blaze boy

Aka SamuraiDon
Out of 649 Pokémon only 47 are legendary.

Now in what universe is 47 is going overboard?

Like what BCVM22 said the answer is always no and anyone who disagree with that is sorely wrong.
 

randomspot555

Well-Known Member
Feel free to not capture them. Most of them you can completely avoid and never even see if, for some reason, having more than 5 Legendary Pokemon ruins the game for you.
 

AmbipomMaster

#TeamInstinct
The 47 legendaries for 5+ different regions seems legit. However, if a new Generation comes along and decides every other Pokemon is Legendary, then it becomes drastic.
 

G-Force

New Member
I honestly think they did go overboard with the "new forms/evolutions" but other than that, it never really occurred to me that there were "too many" legendaries.
 
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