i'm sure i'm not the only one but i often wonder whats the best way to repisent an attack when RPing. many attacks in pokemon just seem pretty hard to make realistic. discuss what attacks you find difficult to decribe while role playing here and share your thoughts on matters.
i think the biggest problem most people have in describing is the attacks absorb, mega drain and giga drain. how would this work? does the pokemon merely 'summon' the life force of the opposing pokemon and absorb the life force just like that? what would this life force look like? what things would affect this attack? it a pokemon is bleeding, does this attack become stronger?
In my oppinion, those attacks possibly best fit under the creativity of the author. Like for one thing, a parasect pokemon like Paras, or Scroomish, whould possibly 'latch on' to their opponent and suck out the life force, or sometimes I invision it with a pokemon's aura becoming greenish, and 'absorbing' the energies of its surroundings. Giga drain's and that type of move is basically a beefed up absorb. Life force...that too is up to the creator, cause well life force has been depicted many ways, most commonly as this white liquidy substance that oozes out, or a sphere of reitsu. If a pokemon is bleeding
O A pokemon Bleed? HOW!? they only get KOed with only dirt wounds...) Well if a pokemon is bleeding I don't think absorb'd be affected, maybe a move like Leech life, or possibly Leech seed in away, but not an absorb type move.
another attack i find difficult to comprehend is the difference between earthpower and earthquake...
Earthquake is well just a massive shaking of earth, fissure is the strongest form of earthquake in my oppinion, while Magnetude is the weakest (not including mudslides and things like that.) although Magnetude CAN be the strongest too depending on the intensity the author makes it. Earthpower, well I've not had the liberty of owning Diamond or Pearl so I know personally not of this move, but from the serebii attack dex, and my assumptions, Earthpower's a special move, while earthquake's a physical. Earthpower would be, lets say the mage's attack, while earthquake'd be the Warrior's.
Earth power though, to me, seems that it has a wider variety of usage, while earthquake just makes the earth beneath the user split, snap crackling and popping, causing well an Earthquake. Earthpower could be maybe the power over the element of earth, which could be as powerful if used correctly.
another discussable point would be attack rate. a charmander could probably manage to use the attack ember maybe 10 times or so in one battle. a Charizard could possibly use the attack ember 50 times quite easily but could probably only manage to perform a fire blast the same amount that a charmander could perform an ember attack. would you agree with this?
Yes, and no. True ember's one of the weaker fire moves, and flamethrower's the beefed up ember, but fire blast is a single explosion of flame. I picture Fire blast as an extremely power blast of fire, while ember a small petit 'cough' of flame. Each move has its own intensity. Charmander's ember, its earliest fire attack and main attacker before evolving, would be Charizard's fire blast in comparison, cause that is the strongest fire move it can learn before its a charmeleon. But this is the power, and with power the ammount of energy is greater, so charizard could release smaller weaker fire embers 50x more then a fireblast, one because they are weaker and are less of an energy strain, and two because a charizard holds more room to use more embers. A charmander holds a significant less ammount of energy then its final form, so it would only use less fire power.
Hope I didn't confuse you and got my point across ...
what other attacks do you have trouble with in decribing for role playing purposes?
The most uber ghost move ever!
Astonish!
(Why its a ghost move and not the most uber element ??? is beyond me.)
Astonishing by definition is "to fill with sudden and overpowering surprise or wonder." so the awe-like pokemon, swablu, or the less-appealing pokemon Mawhile would have it. Astonish could be anything that would avert the eyes towards the user, and bring the victom to total awe, something simular to attract in a a way, but more suprising...
Other moves that are hard to potray as actual moves would be hte HM moves, for in RPGS, flying or diving wouldn't really be an attack, flying high then drill pecking, or diving with a water spout would be an attack. Flashing, cutting, or rocksmash would be the only hms that would be easy to turn into an actual move, but then again, I make the HMs part of hte pokemon's abilities and not an actual move, a wailord doesn't need to learn surf for you to ride it, it might only need to learn surf if it was going to ride another water pokemon, but what waterpokemon'll carry a wailord?