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Do you find Hyper Beam to be underrated?

Well?

  • I agree, it's really not that bad.

    Votes: 39 48.1%
  • I disagree, it just plain sucks.

    Votes: 42 51.9%

  • Total voters
    81
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Not open for further replies.

Yamato-san

I own the 5th gen
This goes for Frenzy Plant, Blast Burn, and Hydro Cannon as well. All I keep hearing is "Hyper Beam sucks" and "You're a n00b for even thinking about using it" and such, however, has anyone ever stopped to think of the potential such an attack has? I'm not a competitive battler myself, and sure, it has its major drawbacks, but just think of how useful it'd be in a given scenario. Picture this, you're both down to your last Pokemon, and the opponent is capable of one-hit KOing you. Fortunately, your Pokemon's faster, but the opponent has a lot of HP remaining, so what do you do? Obviously, Hyper Beam's extra powerage could be the difference between life or death, either you die after you fail to kill your opponent or you just kill your opponent right then and there. The way I see it, Gamefreaks doesn't keep that attack around as a TM just for all the brats who think they got the best move in existance because of its power. No, I think Gamefreaks has that TM around for the serious gamblers, players who aren't willing to let that 90% accuracy or loss of a turn afterwards get to them. What I find really strange is that several of these serious players aren't afraid to make that same gamble with Overheat or Psycho Boost, which has close to the same power and accuracy, as well as a side effect of badly reducing Special Attack (which would be bad for non-mixed special sweepers or against a physical tank). Mind you, I'm not saying that Hyper Beam's the best attack there is, but I certainly do think it deserves more credit than it's been given. So, with that said, would you agree with me about it being underrated, or would everyone still stick to their opinions that it's a sucky attack?
 

TyraniRay

Dragon Master
Although situations like that don't come up very often, I do agree with you. Considering that nearly every fully evovled Pokemon can learn it, it is underated because sometimes there IS no other move you could give it. I find it's a bit more useful in-game though, because most opponents ignore what you're doing and therefore miss the oppotunity to take advantage from it. Not the best move, but there are much worse.
 
S

Sky Titan

Guest
I say Hyper Beam is underrated. Hyper Beam is an awesome move that deals out 150 damage (correct me if I am wrong) but the chances of hitting it are not hundred (someone can give the exact percentage) and only five of it can be used before recharging the Pokemon. It has its disadvantages though as I have stated above.

Ocean Blue
 
S

Shun

Guest
In game it makes a dang good move. When you KO the opposition with it you get the opportunity to just switch out the pokemon that launched the Hyper beam attack. Or at least I was able to in the last Pokemon game I played.

Hyper Beam can be handy in a few instances. But if it is your only nuetral attack against a particular opponent, and it won't one hit them, then you could be in deap crap since you can't switch out. Or on NB you can't switch out on the charge turn, thus it could lead to alot of pain. It isn't a move to be lightly used, if used at all.
 

Infinity

Gone...
In my opinion the only pokémon who should ever use it is Slaking. If your opponent is good at prediction you're going to feel some pain after Slaking uses it's attack anyway... You're going to take a hit due to Traunt so it is useful, but only in mid/late battle to clean up a team...
 

Chimecho3000

Well-Known Member
I agree with Infinity. It should only be used on Slaking, no one else.
 
jetx said:
It used to be good but now it's not...
Best post in the thread IMO(no sarcasm, I'm serious).

K, out of 386 Pokémon, Hyper Beam is only Standard on TWO of them. And that's because they have absolutely no alternative. Toxic is even considered on Pidgeot and Tauros, because that's how awful their movepool is.

Slaking and Hyper Beam is NOT useful in any way at all. Slaking is purely hit-and-run, and darn well it should be. Yhalothar free Substitute set-up. GG Slaking. When you hit something/miss something with Hyper Beam and it lives, you have just destroyed yourself. They get a free set-up that turn, and if it's Substitute, you are totaly doomed. You'll spend the next turn BREAKING the Sub, and while your foe recovers the Sub, Slaking loafing around, totally vulnerable to a free Stat-up or death by slow, painful annihilation. Return will do so much more than Hyper Beam in the long run, and you don't have to bloody sit there waiting for your opponent to nail our exposed arse. You can SWITCH, which is the ENTIRE. POINT. OF USING SLAKING.

And even if Hyper Beam did accomplish the said situation, that'd be, like, 1 out of 100. Would you rather win 99 battles, or make an amazing comeback in just one of them?

And Pokémon(NetBattle, at least) isn't about gambling. It's about well-thought out strategies. Gambling=Hax. Hax would enable the most inept n00b of all time to beat an expert at battling, and that's quite unfair. NetBattle is a test of skill, and luck =/= skill.

So no, I don't believe Hyper Beam is of any use, nor will it ever be. It's even more situational than Toxic, and IMO, that's REALLY saying something.

~*CB*~
The 8th Champion
 

Yamato-san

I own the 5th gen
actually, high-risk playing can be considered a type of strategy. Why else do you think casino-themed decks are featured in Yu-gi-oh! now and then? And as I'm sure Edward pointed before in another thread, these games do indeed rely on luck for some part. Hell, you said it yourself, Toxic is very situational, and from what I hear, that move's extremely common in net battle. And why would you use the term "hax"? Are you saying that a "serious net-battler" like yourself is actually afraid of the opponent getting lucky and beating you with the move you constantly berate, so you'd go so far as to say it's cheap? These high-risk moves are available in the game, therefor they're legal.
 
Yamato-san said:
actually, high-risk playing can be considered a type of strategy.

Uisng the word loosely, yes, but you need to have a lot of luck to pull it off, and why bother when there's a 100% guarantee waiting for you?

Why else do you think casino-themed decks are featured in Yu-gi-oh! now and then?

Dunno, I don't play Yu-Gi-Oh, nor do I ever plan to.

Hell, you said it yourself, Toxic is very situational, and from what I hear, that move's extremely common in net battle

In a VERY wrong way. Every fool of a n00b who heard of NetBattle waltzes in with their Double Team/Hyper Beam/Toxic/Fly Charizards and thinks they're a pro. No real battler uses Toxic unless there's no alternative(like Pidgeot and Tauros, whose movepools are just.....Agh). Excluding Deoxys LG, of course, because it can survive long enough to entoxicate a lot of Pokémon, and there are generally no clerics in 00ber battles(bar Blissey, but it gets killed too easily).

And why would you use the term "hax"?

Because it's official? o0 Not sure how to answer that....

Are you saying that a "serious net-battler" like yourself

Don't exaggerate, I can name a lot of other people who are a lot more serious on this sort of thing than I am.

is actually afraid of the opponent getting lucky and beating you with the move you constantly berate, so you'd go so far as to say it's cheap

People call 00bers cheap, but we use them(in a separate Metagame, granted, but that just proves my point). It's up to the creators of NetBattle/regulars there to decide what is and isn't fair. Luck plays a big part in battling. Too big, as many believe. It's down to us to eliminate it as much as possible without ruining the game and without going overboard. Critical hits, for example, are essential in Stall Wars because no one would win otherwise(works with Calm Mind/Curse users, too. They'd just sit there, hammering the Pokémon that uses the same strategy until the Struggle war came and ended the game). Double Team isn't illegal, but it's so widely disliked that its become banned in some Servers. It's not because it's undefeatable, because it is(Aerial Ace, Haze, and actually hitting your foe, no matter how rare it is).

These high-risk moves are available in the game, therefor they're legal.

Legal, yeah, but not used very often. People just don't like being shown up by some n00b who challenges pros and beats them unfairly. They want to win fair and square, as do I. I've had people forfeit many a time because one of us was getting an unfair amount of Hax, and it's for good reason. Hax did help me win a fair deal of battles, but it was always unintentional; I never deliberately used high-Hax moves on my Pokémon in the hopes that they'll keep me safe. It just happened, and it never really pleased me. I had no way to tell if I was actually skilled or just flat-out lucky, because the darned Hax kept popping up in my battles. I wanted a fair and straight-forward way of figuring out how good/bad I was, and Hax wasn't the way to accurately measure my 'skills'(for lack of a better term).

~*CB*~
The 8th Champion
 

TTar-X

<-Don't wake him up!
The Commander makes a good point/argument however IMO, and through battle experience in the frontier, I find a CB Slaking with Hyper Beam to be very deadly(given that the attack doesn't miss and/or the opposing poke doesn't sub as C.Blizz stated). But about 98% of the time when I Hyper Beam a poke in the frontier with a CB Slaking, I OHKO them, and with its decent speed, it goes 1st most of the time. In spite of all that said, I also say that it is very risky and it can bite you in the *** as well.
I don't recommend Hyper Beam on any poke, except maybe on a normal type for stab-purposes :-/
 
I agree that it's a bit too underrated. But it's not very useful either, and that's why it's frowned upon...

Still, I do thing it gets too much hatred. And those moves are all quite capable finishers. Yes. Most of the time, another move will work so much better. But there are certain scenarios where those Moves could be much more useful. I actually consider Frenzy Plant to be a quite nice alternative for Meganium. The move she'll use the most for attacking is Ancient Power, or even Counter. Her Grass Movepool is actually somewhat limited (Well, the WHOLE Type is limited in terms of actually good attacks...), and here's where Frenzy Plant kicks in. A 225 Base Power attack is not to be underestimated. Just 25 points short of Explosion. And seeing how Meganium's Grass Moves are just OK at best, it should be at least looked at. Hidden Power Grass is good, but you'd rather have Hidden Power Rock if Ancient Power is just too weak. Meganium isn't much suited for a Sunnybeamer, so Solarbeam is not a good option. Razor Leaf is about her best attack, but it's severely weak despite the enhanced Critical Hit ratio (This is no RBY... oh the irony. Hyper Beam was somewhat g0dly in RBY too. XD.). Heck, with her limited Offensives, I believe even a Swampert could take a Meganium's Razor Leaf. Giga Drain is also OK, but that PP... just sad.

Frenzy Plant balances out the lack of offensives in Meganium's regard. She can take down a fair amount of Pokémon she wouldn't be able to with the likes of Razor Leaf or Hidden Power Grass. It'd put a severe dent in Pokémon like Suicune and Milotic, or even finish them. Yep, I know there's the recharge, but look! Meganium is a natural Tank. She can take at least 2 hits before going down. Or even more. In this regard, she has a quite high chance of surving the recharge turn. Plus, it'd be rarely used. Only for those rare situations where they leave their Water Pokémon out or when they just trust their unSTABed Ice Beam too much. For the rest, Ancient Power has NO weak in this regard.

Even so, I think only Meganium can use her Elemental Blast well. The other Starters that get it have decent enough Offensives to use other Fire, Water or Grass Attack. Maybe on Feraligatr or Blastoise, but both get Hydro Pump, which is a MUCH better option in every regard. Plus, Surf isn't too shabby either. The Fire Starters have Flamethrower and excellent Special Attack. 'Nuff said. Venusaur, while still as limited as Meganium, has a very good Special Attack ratio, which assures a decent use of even Razor Leaf. It comes down to the very limitation of the Grass Type in regards of offensive Moves. Until they get a 95 Power, 100% Accurate attack (Like ALL the other Main Types. And Grass IS a Main Type WITHOUT such Move for 3 goddamned Generations...), Frenzy Plant isn't a bad thing. More of a VERY good alternative, at least in Meganium. Sunnybeamers are too risky unless they have Chlorophyll, which isn't Meganium's case. The other Grass Moves don't pack enough punch with her Special Attack...

Still, I just think this is about the only exception. Slaking CAN use Hyper Beam to some extent, though yet again, Return packs enough punch. It's still a viable choice, because the "Metagame" isn't limited to NetBattle... there are MANY Metagames, and they vary with the area. Yes, they might not be THE Metagame, or there could even be no Metagame at all (Areas where zero to no people play Pokémon.), but one should adapt to the environment's exigences. Us that play the games go though hard work, not drop-down menus. We don't have to be 1 point higher or lower Speed-wise, or care about making our Pokémon's HP divisible by 16, 4 or all that shiznat. We just work with what we get. Yep, there's those that aim to perfection in regards of IVs, which IS a downright waste of time in the cartridge. We're also not limited by unnecesary restrictions, and most do play with our favorites regardless if they're OU, UU, NU, NEEEEEEEEEU, I, UUUUU or whatever. We still abide by the Rules Nintendo enforces in one way or another, such as the Sleep Clause, and even the 00ber Clause. However, the rest doesn't has to be claused...

Why is that? Because, as you experts say, it's luck-based. Hax is a loosely-used term. In fact, Hax implies illegal actions, not luck-based ones. It's an already established term in the videogaming community... and it's downright cheating to win. Hax is a Tyranitar with Aeroblast, or a Charizard with Thunderbolt. THAT is Hax. Double Team, OHKOs, and luck-based Items AREN'T Hax. They're legal, as they can be used by everyone and even receive a bit of support here and there. This isn't cheating. It's just relying on luck-based moves. I don't encourage the use of luck-based strategies, but I acknowledge that they CAN be beaten, and should be admitted instead of claused. After all, if ANYONE feels lucky enough to trust sheer luck, then so be it. If you lose against someone that used "Hax" (And I use this term loosely too...), then your Team wasn't prepared for such situations. Yes, I know NO Team is made to beat everything, but you should adapt to the Metagame, as I said. If I see the use of Bright Powder, Quick Claw and the like rising, I fit a Pokémon that can use Thief or Knock Off so their Item is rendered useless. If there's an up rise in the use of OHKOs, I bring in a Sturdy Pokémon to stop them right in their tracks. I already counter Evasion with Aerial Ace and Magical Leaf, because those are actually nice attacks, and I'm not power-obsessed, as are most NBers...

Why instead of confronting the problem, you just ban it? You all, more than everyone else, should know that luck is something you can't rely on. You lot, more than us, know and test the Pokémon in the Metagame frequently, and know what counters what. Yet you still ban this "strategy" like tough, yet scared individuals. This kind of restriction is what stops me from going into NetBattle. I don't wanna go and confront countless Boahs, Skarmbliss, Espyjumps and all those "Standards". I wanna go and confront people that use their favorites and various strategies, instead of stale and well-known ones. That would so give me a WAY wider view on how my Team fares overall. Beating OU after OU doesn't shows jack. I only had a total of ONE enjoyable battle back in GSBot. I soon found out those Online Simulator programs were too narrow-minded and too focused into winning instead of having fun and testing their favorites against others. They already lacked the very soul of this concept, having only to choose your Pokémon, Stats, Moves, Item, and presto! You have your piece of data. But the "Metagame" added salt to the wound... :rolleyes:

But well. I just think there should be a more open mind. I do agree that those Moves aren't very reliable, but they can be regarded as alternatives. I don't like them much either, but I'd like to try a Meganium with Frenzy Plant someday. It does balance out the Pokémon. There are endless possibilities in Pokémon, and we shouldn't regard anything as "useless" right away... for there's not only a single Metagame. There are many. And Pokémon should be used without restrictions, save the vital ones, because they DO balance this game (00ber and Sleep Clause.). I just notice that many people let this "competitive" stuff get to their heads too much... when there's MUCH more than Boah and all that jazz...
 

TyraniRay

Dragon Master
Exactly. Nice to know someone has taken the time to write out something that long that gets a lot of people's point across. I'm also sick of people on Netbattle (which I've given up on using) going nuts whenever I try something new. Like once I did a Venusaur that used Swords Dance. Apparantly, I'm nuts. And yet I won with it taking out four of my opponent's Pokemon, including a Boah. Such ignorance is what keeps a lot of people from Netbattle. And the RMT forums.

Where I live, we have a lot of, well, idiots that make teams that seem to be inspired by that guy in the Battle Pyramid. They are things you do NOT give Hyper Beam, I assure you. I just switch in Aggron and it does almost no damage. My teams rarely use standard sets. Why? Because, as Orion Master already said, there is more to Pokemon Metagaming than Netbattle. I've designed my teams to be effective against the style here, and, it works obviously.

If some jerk wants to use Double Team, let them, it's just wasting a move slot, and it's quite hard to get all six done before you're knocked out. Even in-game it's hard to pull off. And there are plenty of counters, what the hell did they add all of those new guaranteed hit moves and Odor Sleuth for? If some nut wants to use Fissure, Guiliotine and the like, what's stopping you from adapting, are you scared of change? Those moves are very easily countered. Sturdy being the most obvious, and three of the four moves have types that they don't affect.

Back on topic, Hyper Beam is not the move you want to build a Pokemon around (bar Slaking of course), as it's too situational. A lot of Normal type Pokemon can benefit from it's STAB and sheer attack power. It's more of the 'filler' move you give to something that needs a bit more power.
 

Blastoise King

Legendary Pokémon Coordinator
I'm not a competitive battler myself

then you shouldnt be saying anything. the 12 people who voted yes on this poll have either 1. never competitvley battled in their life ( NO competitve battling is not ingame and definetly not the shitty battle frontier) or 2. they are just plain iggnorant. listen to commander he knows wtf hes talking about unlike some >_>. I commend you commander blizzard for explaining it to them but sadly most of these people will never understand.
 

Wooster

UofM Varsity Pokemon
ummm yea... hyper beam....

ok.... look its just that it takes two turns... so lets say its power 150 that means its about power 75 over 2 turns... which means that If I use return twice... power 102 than I do effectivly 202 power over 2 turns. and if I use body slam, I do effectively 170 power over 2 turns and have 100% accuracy and a high chance to paralize my enemy... huh... so why would I use that move again... also hyper beam can miss... it has the same accuracy as rock slide... and you know how much that move can piss me off... so not only can it miss in a clutch, and do less damage and have less usefull side effects as other common moves, it also leaves you wide open to an attack. slaking should use return, so he can swich out after his attack. slaking is a hit and run poke. besides... lets say you use hyper beam, then you HAVE to sit out and take the hit thats comming for you. and you don't have the option to sit out. also lets say you use hyper beam and I swich to rhydon. you HAVE to take the hit. but lets say you use body slam and I swich to rhydon, I can react to this and make rhydon eat an EQ. or something which he won't enjoy.

oh yea... the ONLY time hyper beam should be used is as a desperation attack on pokemon like RATICATE as a last ditch desperation attack to try to kill something before you die. but on other pokemon its just plain and simple there are much better options than hyper beam on most good pokemon.


HYPER BEAM HASN'T BEEN GOOD SINCE RBY DAMNIT!
 
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TyraniRay

Dragon Master
Blastoise King said:
then you shouldnt be saying anything. the 12 people who voted yes on this poll have either 1. never competitvley battled in their life ( NO competitve battling is not ingame and definetly not the shitty battle frontier) or 2. they are just plain iggnorant. listen to commander he knows wtf hes talking about unlike some >_>. I commend you commander blizzard for explaining it to them but sadly most of these people will never understand.

Yes, but I have. And he/she is right. In case you haven't noticed, we are not being ignorant, because we do know what we're talking about. We are not saying your way is bad. We are saying that is definitly not the only way, and some people can't seem to take it in. You seem to have ignored (hence, ignorant) the point I was making. There is not a SINGLE METAGAME. And by the way, work on your English, it's terrible.

EDIT: I just noticed you claim to be the best trainer. Anyone care to comment? Personally, I think that's just a big load of *cough*. I'm not saying you are bad, just I seriously doubt you are that good.
 
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Blastoise King

Legendary Pokémon Coordinator
uh ya there is ONE metagame unless you count the random noob metagames. hyperbeam = **** if you say it isnt youre being ignorant. my god people get NB and learn something >_> and if you have competitvley battled and used hyper beam or was fighting others who were using hyper beam you werent competitvley battling. great job trying to discredit me by attacking my english btw *thumbs up*
 

TyraniRay

Dragon Master
Blastoise King said:
uh ya there is ONE metagame unless you count the random noob metagames. hyperbeam = **** if you say it isnt youre being ignorant. my god people get NB and learn something >_> and if you have competitvley battled and used hyper beam or was fighting others who were using hyper beam you werent competitvley battling. great job trying to discredit me by attacking my english btw *thumbs up*

I don't use Netbattle anymore because of people who are against change. I never said it is the best move ever (it's how you put it, though not literally), I said that there are situations in which you could use it, including the one Wootser suggested. The NB Metagame is not the only one, and most others are definitly not all full of inexperienced players. Some are, but not all.

So, you are calling me a noob for not conforming to the wishes of some people on the Internet, I think not. Pokemon does not revolve around Netbattle. In compettitive battling, I have only seen a Slaking with Hyper Beam, and it got it to the semi final, where Return would have not, unless it got lucky with a critical.

I wasn't trying to discredit you, I just find it hard to read what you are writing. This is a message board, you have TIME to write out your posts.
 
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Blastoise King

Legendary Pokémon Coordinator
http://www.serebiiforums.com/showthread.php?t=35664 i think you should read the hyper beam section. competitive battling = netbattle simple as that. nothing ingame is competitive at all and tourneys are few and far between. im not saying that you are saying its the best move ever. im saying that is useful in NO situation unless the pokemon has such a horrible movepool that you must use it. and ffy hyper beam slaking is terrible. please dont ask why. and to comment on the whole against change thing the metagame is changing constantly.
 
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