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Do you find Hyper Beam to be underrated?

Well?

  • I agree, it's really not that bad.

    Votes: 39 48.1%
  • I disagree, it just plain sucks.

    Votes: 42 51.9%

  • Total voters
    81
Status
Not open for further replies.
Horn Drill said:
A move that you can only use somewhat effectively at the end of battles isn't worth using over a good move that you can use very effectively in many different situations. The only thing you can expect after using Hyper Beam is a dead Pokemon. It's a suicide move. A weak Explosion.

Hyper Beam base damage over two turns = 150

Max power Return base damage over two turns = 204

After using Hyper Beam, you can't switch, which pretty much says "Hi DDSalamence, come in and get a free power-up!". Hyper Beam isn't worth it. At all.
Its simple stragization: The pokemon I have Hyperbeam on (kingdra) I use EXCLUSIVLY in 2-on-2 battles, The stratigy is to keep a Pokeon that Ballances the weaknesses of Kingdra, and can Strikedown the next pokeon if it prooves to be a threat

Let's say we have a Blastoise against a... Magcargo. Yeah. Big advantage. Let's say Blastoise uses HC, and it's a OHKO. The opponent switches then to something like... er... Raikou. You can't switch, so you're at the mercy of a Thunderbolt or a Calm Mind that can't be countered.
Thats why you Stragize. The My FP Venasaur is partnered with a Water type (Kyoger) With moves to stop anypokemon that MIGHT destroy the Recharging pokemon. HB, FP, HC, and BB are All Stragization moves. if you ask me, people who Dont Use thoses moves, or say they arnt good moves, arnt smart enough to stratagize
 
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Orgasmo

Guest
WanderingRhythmicalPhoenix said:
if you ask me, people who Dont Use thoses moves, or say they arnt good moves, arnt smart enough to stratagize
Congrats. You know nothing about competitive play. Phanpy is crying.
 

Horn Drill

ヘタリア!
WanderingRhythmicalPhoenix said:
Its simple stragization: The pokemon I have Hyperbeam on (kingdra) I use EXCLUSIVLY in 2-on-2 battles, The stratigy is to keep a Pokeon that Ballances the weaknesses of Kingdra, and can Strikedown the next pokeon if it prooves to be a threat

That is if the Hyper Beam actually takes down the enemy. ._. Kingdra needs to Dragon Dance, and even then, it's open to Dragon Claw after Hyper Beam. What if its partner gets knocked out? It's not worth it. Kingdra doesn't get STAB from Hyper Beam, and Return would be better anyway.


Thats why you Stragize. The My FP Venasaur is partnered with a Water type (Kyoger) With moves to stop anypokemon that MIGHT destroy the Recharging pokemon.

Ludicolo screws this whole thing.

HB, FP, HC, and BB are All Stragization moves.

Yeah right. You don't need to use crap moves like these to win if you know strategy.

if you ask me, people who Dont Use thoses moves, or say they arnt good moves, arnt smart enough to stratagize

Wow. You really have no idea, do you?

People who use these moves aren't smart enough to see that they fail. ._.
 
Ok, Your right, I dont know anything about competative battling because i only fight ingame, and a handful of other people. So what? Maybe my stratigies arnt the same as yours, so what? I think, and I stragize, ive never cared about STABS(much), EVs, IVs, I pick good moves that complement the Pokemon. I dont use Stat Up Stat Down moves (Unless there part of attack moves) And I'll admit I love the HB calss moves.So What? There what I use and I dont feel the need to defend my choices to people like you who take things to seriously
 
O

Orgasmo

Guest
Then you have no strategy. Anyone can beat an In-Game trainer :|
 
FrenzyPlant said:
Then you have no strategy. Anyone can beat an In-Game trainer :|
My mom cant, but thats another story. While true ,my Competative battle with Non-ingame trainers is limited, I'll admit this, Most of my friends have cheated, and Hyperbeam saved mt in thoses battle
 
O

Orgasmo

Guest
If you want to beat your friends with style. Go to the RMT section or try Smogon. they will really help :)
 
S

Shun

Guest
I don't remember the first poster limiting it only to NB.

In game it is a nice move. Why? If you K.O. Something you can switch out after the K.O. Best hope they dont' switch to something resistant(I haven't seen the dumb AI do something this smart but meh), or predict that they will.. oh you mean we are back to prediction? hmm... apears it has strategy afterall.

The downfall is that in NB and link you can't switch after totalling your opponents pokemon. So competively it isn't all that great though if you don't have any other move you want/need it can make a decent last resort for those that don't learn the 'Go Boom' moves.
 

leafgreen386

no troll
Hi. Thought you might be interested to know, Hyper Beam sucks. OK. Now that that's out of the way, I'll explain why it sucks and attempt to make anyone who uses it feel insulted. OK?

As stated before, in a competitive enviroment your foe will take huge advantage of your attack. They can stat up, sub, or just KO your poke during the downtime. If you think that's no big deal, then explain why that Raikou you're facing has 6 CMs right now.

HB fails on Slaking. It either kills or seriously dents a poke, then gets outta there so it can do a little more harm. There's no such luck when you use HB, as after KOing something, they can just send in their FPer or w/e, and you end up taking a lot more damage than you want to.

TyraniRay I believe you mentioned that people ridiculed you for using SDVenusaur. Right? Well, you were probably playing some competitive wannabes, as anyone good would know that it can be used to good effect.

Hyper Beam CAN NOT be used as a finishing move. Just get a poke with Explosion or w/e. Something as situational as that isn't worth using. If you're using it as a last resort (a "mini-Explosion" if you will) and it isn't your foe's last poke, even if you do KO, your foe still gets a free set up.

Tyranitar-Rex said:
The Commander makes a good point/argument however IMO, and through battle experience in the frontier, I find a CB Slaking with Hyper Beam to be very deadly(given that the attack doesn't miss and/or the opposing poke doesn't sub as C.Blizz stated). But about 98% of the time when I Hyper Beam a poke in the frontier with a CB Slaking, I OHKO them, and with its decent speed, it goes 1st most of the time. In spite of all that said, I also say that it is very risky and it can bite you in the *** as well.
It's too bad that Return would OHKO most of the same stuff that HB would. HB can OHKO a Suicune at 90% or less damage, however, that is really the only exception that Return wouldn't do the exact same (yet better) job.

Orion Master said:
Why is that? Because, as you experts say, it's luck-based. Hax is a loosely-used term. In fact, Hax implies illegal actions, not luck-based ones. It's an already established term in the videogaming community... and it's downright cheating to win. Hax is a Tyranitar with Aeroblast, or a Charizard with Thunderbolt. THAT is Hax. Double Team, OHKOs, and luck-based Items AREN'T Hax. They're legal, as they can be used by everyone and even receive a bit of support here and there. This isn't cheating. It's just relying on luck-based moves. I don't encourage the use of luck-based strategies, but I acknowledge that they CAN be beaten, and should be admitted instead of claused. After all, if ANYONE feels lucky enough to trust sheer luck, then so be it. If you lose against someone that used "Hax" (And I use this term loosely too...), then your Team wasn't prepared for such situations. Yes, I know NO Team is made to beat everything, but you should adapt to the Metagame, as I said. If I see the use of Bright Powder, Quick Claw and the like rising, I fit a Pokémon that can use Thief or Knock Off so their Item is rendered useless. If there's an up rise in the use of OHKOs, I bring in a Sturdy Pokémon to stop them right in their tracks. I already counter Evasion with Aerial Ace and Magical Leaf, because those are actually nice attacks, and I'm not power-obsessed, as are most NBers...
So now we have to use the dictionary definition for everything even though it's the internet? In a way using something like Quick Claw or Focus Band is cheating, as it gives you an unfair advantage. Moves like Odor Slueth and Foresight are a waste of a moveslot on a poke, for something so specialized as this, and there are often better things a poke that could learn one of those moves spend doing. As for Haze, do you really think it would be fun it every team had the same three Hazers? That's about how many useful ones there are. There are many more pokes can learn PHazing moves, and make for a more interesting metagame. The never-miss moves have too low of a base power to be worth using except for something like AA. What? These are just excuses? Well, I'd suppose so, but then you consider how common Salamence is. Its old standard had AA iirc, and since 607 Atk power really hurts, it fell out of favor and people started usinghP:Flying. Plus, what happens when 6 DTs get passed to a Suicune or whatever? The move is broken. After only two DTs, your foe has less than a 50% chance of hitting you with a 100% accuracy attack iirc. Now what about Fire Blast? Sure this might sound like complaining, but you have to consider what happens when one player uses this move.

Competitive battling is a test of skill, not luck, and is the primary reason this move has been banned, as have OHKOs. DT can make it so that your foe misses every time, even after a single one. If you somehow manage to get up to 6, your foe can hit every time. It's all about luck. What is competitive battling about now? I thought so.

Oh, and btw, luck based "strategies" CAN NOT be countered. Quick Claw has an 8% chance of working. It either works or it doesn't. Neither player has any control over it.

Now, after reading through this rant, some of you might be thinking, "but what about moves like Meteor Mash and Fire Blast; you still use those, don't you?" Well, yes. We do. They have a reletively high success rate, however, YOU are the one taking the risk of using these moves. Your opponent has nothing to lose when you use an inaccurate move. You are not giving yourself an unfair advantage by using somehting with only an 85 or 90 chance of hitting. In fact, you're hindering yourself somewhat.

There is not a SINGLE METAGAME.
Well, of course not. There's 386 OU, 386 UU, 386 Uber, GSC OU, GSC UU, RBY OU, RBY UU, 200 OU, 200 UU, mono, and the list goes on and on. Of course I realize that there is a metagame anywhere you look. Each and every place, each neighborhood has its own metagame. However, you will find that sets from NB will be used in competitive link battles quite commonly (however far and few between they are), with small variations such as replacements for HPs.

For people who hate getting told "use this or lose", well, in some cases that's the truth. We used to get a lot of people in RMT who used... less than useful movesets that were basically random. That's how we got the reputation of flaming anyone and everyone that came in there. Which is not true. You'll notice new sets popping up all the time, and we don't flame them if we think they have a chance to succeed. If they are completely stupid (like a HP:Water Golem) well, what would you expect? There have also been many things proven wrong. They just don't work.

Now, let's get one more thing straight. JUST BECAUSE YOU BEAT THE ELITE FOUR WITH YOUR TEAM OF 6 POKEMON THAT ARE 20 LEVELS ABOVE THEIRS DOES NOT MAKE YOU DA POGEYMONZ MASTA. All it means is you can beat poor AI with poor teams with a HUGE level advantage. Oh, and while I'm at it just because you got all 7 Gold symbols in the BF or because you can beat all your friends in a link battle does not mean you are DA POGEYMONZ MASTA either. Ingame =/= competitive.

I'm done for now, but I'll edit with more later if I think of anything.

To recap, Hyper Beam sucks. If you use it on a poke not named Pidgeot or Tauros (or Slaking to an extent, as I know how it can look tempting if you don't have all the facts) you are a noob. DT is hax, and if you have to rely on hax to win you suck at pokemon. If you've got some major ingame accomplishment but have never been on NB don't be so sure of your skills. You're probably not that good.
 

TyraniRay

Dragon Master
I decided to use this argument to help explain my point, as it was the most understandable one.

leafgreen386 said:
Hi. Thought you might be interested to know, Hyper Beam sucks. OK. Now that that's out of the way, I'll explain why it sucks and attempt to make anyone who uses it feel insulted. OK?

As stated before, in a competitive enviroment your foe will take huge advantage of your attack. They can stat up, sub, or just KO your poke during the downtime. If you think that's no big deal, then explain why that Raikou you're facing has 6 CMs right now.

HB fails on Slaking. It either kills or seriously dents a poke, then gets outta there so it can do a little more harm. There's no such luck when you use HB, as after KOing something, they can just send in their FPer or w/e, and you end up taking a lot more damage than you want to.

TyraniRay I believe you mentioned that people ridiculed you for using SDVenusaur. Right? Well, you were probably playing some competitive wannabes, as anyone good would know that it can be used to good effect.

You're the first to agree then. I also learned that a Curse Waillord generally sucks.

Hyper Beam CAN NOT be used as a finishing move. Just get a poke with Explosion or w/e. Something as situational as that isn't worth using. If you're using it as a last resort (a "mini-Explosion" if you will) and it isn't your foe's last poke, even if you do KO, your foe still gets a free set up.


It's too bad that Return would OHKO most of the same stuff that HB would. HB can OHKO a Suicune at 90% or less damage, however, that is really the only exception that Return wouldn't do the exact same (yet better) job.


So now we have to use the dictionary definition for everything even though it's the internet? In a way using something like Quick Claw or Focus Band is cheating, as it gives you an unfair advantage. Moves like Odor Slueth and Foresight are a waste of a moveslot on a poke, for something so specialized as this, and there are often better things a poke that could learn one of those moves spend doing. As for Haze, do you really think it would be fun it every team had the same three Hazers? That's about how many useful ones there are. There are many more pokes can learn PHazing moves, and make for a more interesting metagame. The never-miss moves have too low of a base power to be worth using except for something like AA. What? These are just excuses? Well, I'd suppose so, but then you consider how common Salamence is. Its old standard had AA iirc, and since 607 Atk power really hurts, it fell out of favor and people started usinghP:Flying. Plus, what happens when 6 DTs get passed to a Suicune or whatever? The move is broken. After only two DTs, your foe has less than a 50% chance of hitting you with a 100% accuracy attack iirc. Now what about Fire Blast? Sure this might sound like complaining, but you have to consider what happens when one player uses this move.

Competitive battling is a test of skill, not luck, and is the primary reason this move has been banned, as have OHKOs. DT can make it so that your foe misses every time, even after a single one. If you somehow manage to get up to 6, your foe can hit every time. It's all about luck. What is competitive battling about now? I thought so.

Oh, and btw, luck based "strategies" CAN NOT be countered. Quick Claw has an 8% chance of working. It either works or it doesn't. Neither player has any control over it.

Thief, Covet and Knock Off, but who wants to use them anyway. It's only going first anyway, and the percentage is so small so why do you worry. You've got a higher chance of Ice Beam freezing someone. I don't know about you, but I think that's slightly more devestating.

Now, after reading through this rant, some of you might be thinking, "but what about moves like Meteor Mash and Fire Blast; you still use those, don't you?" Well, yes. We do. They have a reletively high success rate, however, YOU are the one taking the risk of using these moves. Your opponent has nothing to lose when you use an inaccurate move. You are not giving yourself an unfair advantage by using somehting with only an 85 or 90 chance of hitting. In fact, you're hindering yourself somewhat.


Well, of course not. There's 386 OU, 386 UU, 386 Uber, GSC OU, GSC UU, RBY OU, RBY UU, 200 OU, 200 UU, mono, and the list goes on and on. Of course I realize that there is a metagame anywhere you look. Each and every place, each neighborhood has its own metagame. However, you will find that sets from NB will be used in competitive link battles quite commonly (however far and few between they are), with small variations such as replacements for HPs.

Exactly.

For people who hate getting told "use this or lose", well, in some cases that's the truth. We used to get a lot of people in RMT who used... less than useful movesets that were basically random. That's how we got the reputation of flaming anyone and everyone that came in there. Which is not true. You'll notice new sets popping up all the time, and we don't flame them if we think they have a chance to succeed. If they are completely stupid (like a HP:Water Golem) well, what would you expect? There have also been many things proven wrong. They just don't work.

Now, let's get one more thing straight. JUST BECAUSE YOU BEAT THE ELITE FOUR WITH YOUR TEAM OF 6 POKEMON THAT ARE 20 LEVELS ABOVE THEIRS DOES NOT MAKE YOU DA POGEYMONZ MASTA. All it means is you can beat poor AI with poor teams with a HUGE level advantage. Oh, and while I'm at it just because you got all 7 Gold symbols in the BF or because you can beat all your friends in a link battle does not mean you are DA POGEYMONZ MASTA either. Ingame =/= competitive.

Ironically, I beat the Elite Four with twenty levels below them on average. The symbols are something, but not as to the point you say people do. They aren't always easy and are time consuming, but no newbie trainer could ever get all seven. Maybe the battle factory, 'cause once you get high you see some 'standard' and not-so-standard-but-still-effective movesets. Not too many though.

I'm done for now, but I'll edit with more later if I think of anything.

To recap, Hyper Beam sucks. If you use it on a poke not named Pidgeot or Tauros (or Slaking to an extent, as I know how it can look tempting if you don't have all the facts) you are a noob. DT is hax, and if you have to rely on hax to win you suck at pokemon. If you've got some major ingame accomplishment but have never been on NB don't be so sure of your skills. You're probably not that good.

That's what I meant by 'exceptional circumstances'. Pidgeot, Tauros and probably some others that no one ever would consider using. Hyper Beam does suck on most things, except maybe if you'll lose a match 'cause Return won't do enough but that hardly ever happens anyway.
 
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Yamato-san

I own the 5th gen
Shun said:
I don't remember the first poster limiting it only to NB.

Correct, I did not. I used Net Battling as an example, since the majority of people who put the move down are rather hardcore in that area, but I never specifically stated that in-game's to be excluded from the topic at hand. Basically, my point for making this thread is that Hyper Beam's getting bashed to the point where it seems as though people think it shouldn't have even existed in the first place, so I'm trying to see if there're others out there (including the hardcore competitors, thus why I presented examples of where it would be useful in battle) who think along the same lines as me, that it's became an extremely underrated technique as a result of all that bashing. Remember, Pokemon is a game full of variety, where people can customize teams built on strength and strategy, or they can just use their favorites, regardless of how disadvantageous it is. If everyone out there just went with the same strategies as everyone else, that'd make for some pretty dull play, now wouldn't it? The people who claim that Hyper Beam has a pretty animation or find it useable in Contests, for instance, are considerably in defense of it, because they aren't opposed to its entire existance and seem liable to use it if they were just focusing on favorites.

And, now that you remind me, I did not intend this thread to be some huge debate about Net Battling. It was a simple question concerning people's preferences, and while presenting facts to sway opinion isn't a bad thing, it does seem to have gotten a bit out of hand by this point, with people going on about whether "hax" is acceptable in competitive play and such. So, may I ask that this thread please go back to its intended topic?

leafgreen386 said:
Now, let's get one more thing straight. JUST BECAUSE YOU BEAT THE ELITE FOUR WITH YOUR TEAM OF 6 POKEMON THAT ARE 20 LEVELS ABOVE THEIRS DOES NOT MAKE YOU DA POGEYMONZ MASTA. All it means is you can beat poor AI with poor teams with a HUGE level advantage. Oh, and while I'm at it just because you got all 7 Gold symbols in the BF or because you can beat all your friends in a link battle does not mean you are DA POGEYMONZ MASTA either. Ingame =/= competitive.

Well isn't that a bit of an irrational generalization? Just because several of us have beaten the games doesn't mean we think we're the best players out there. Hell, I'm pretty sure anybody who beat an RPG almost entirely by over-leveling their characters would say the same thing. We're not all over-confident and boastful just because we use an attack with a high amount of power, or we beat AI opponents. Several of the people who posted on this thread in defense of Hyper Beam are fully aware of its limitations.
 

The Big Al

I just keeping Octo
Granted I'm a gambler and believe luck has as much to do with victory as skill. (Why else could an inept n00b beat an expert?)

However, Hyper Beam and it's kin are a BAD idea. Seriously, I train my Riachu to kill Hyper Beamers. I call it beam baiting. Not mention it's too predictable. It fires, you're screwed. If the opponent has used Protect, Endure, has a Substitute out, has used a move to knock down your accuracy or increased their evasiveness and you miss, Conversion2, or other random moves that would screw up the attack, you might as well kiss your Poke Good bye.
 

TTar-X

<-Don't wake him up!
Now I'm curious to try out Return on my Slaking and compare its effectiveness to Hyper Beam's.
Off topic question: Is return a touching attack that can cause the user to get paralysis by a poke with the static ability for example?
 

dynamo

Do not pass Go.
Hyper beam sucks. Period.

Even on Slaking it sucks, Slaking can't be switched out because of Hyper beam.
 

Horn Drill

ヘタリア!
Tyranitar-Rex said:
Now I'm curious to try out Return on my Slaking and compare its effectiveness to Hyper Beam's.
Off topic question: Is return a touching attack that can cause the user to get paralysis by a poke with the static ability for example?

Yeah, but how many Pokemon have Static that you wouldn't just use Earthquake on?

Anyone who thinks Hyper Beam is strategy is also probably convinced that Shuckle is teh l33t pwnzors. There is nothing useful about Hyper Beam, and I wouldn't even use it on Tauros, maybe not even Pidgeot. Just because it works for you ingame against dumbed-down AI doesn't give you the right to preach of it as a move worth using. You can use your own strategies, fine, but we don't care about them unless they actually work better than the standards. If your strategies contain Hyper Beam or anything luck-based, then they're not strategies at all. They're more like train-wrecks waiting to happen.
 

TeddiUrsa

Well-Known Member
I think people who play pokemon as a plattform for only competitive battles need to relax and learn to respect people who play the game just for fun.

Like Yamato-san said, there are so many possibilities in making a pokemon team and of course it isn´t always the best team of 6, maybe with so called "crappy" movesets, but..hey. If they´re enjoying the game...let them be.

I can´t hear the term "standart" anymore because it gets so annoying because for competitive battlers, everything should be around the standarts. but they need to realize that not everybody WANTS to have a 100% perfect team.

I , for example, hate some pokemon like metagross, salamance or urg...skarmory ( no offense to fans of them) and don´t want to use them. I use favourites and I know that not all of my favourites are super strong pokemon. If everybody would use the same set of..maybe 20-30 pokemon ( out of over 350 !) with standart-ish sets...wouldn´t it be boring?

I want my pokemon to be different from others...I like to catch a pokemon and accept the pokemon´s nature. I don´t like "tracking them down for a good nature" because it would ruin the RPG feeling from it for me.

wooh..a bit offtopic ^^;

anyway, I never liked hyperbeam in the Advance generation, because they changed it look in the gba games so drastically ^^; I also don´t like the resting time after a hit, but it can save your *** sometimes and looked so nice back in the old GB days.
 
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Horn Drill

ヘタリア!
TeddiUrsa said:
I think people who play pokemon as a plattform for only competitive battles need to relax and learn to respect people who play the game just for fun.

>_>

We don't respect people who try to push their shite movesets on other people and refuse to listen to logic.

Like Yamato-san said, there are so many possibilities in making a pokemon team and of course it isn´t always the best team of 6, maybe with so called "crappy" movesets, but..hey. If they´re enjoying the game...let them be.

Thus taking the whole point of trying to be the best you can.

I can´t hear the term "standart" anymore because it gets so annoying because for competitive battlers, everything should be around the standarts. but they need to realize that not everybody WANTS to have a 100% perfect team.

Why wouldn't you want a perfect team? o_O

I , for example, hate some pokemon like metagross, salamance or urg...skarmory ( no offense to fans of them) and don´t want to use them. I use favourites and I know that not all of my favourites are super strong pokemon. If everybody would use the same set of..maybe 20-30 pokemon ( out of over 350 !) with standart-ish sets...wouldn´t it be boring?

That's fine. You don't have to use the same Pokemon as everyone else, but it doesn't make sence to use horrible movesets on Pokemon you like so much.

And no, using the standards rather than crappy sets is faaaaaaaar from boring.

I want my pokemon to be different from others...I like to catch a pokemon and accept the pokemon´s nature. I don´t like "tracking them down for a good nature" because it would ruin the RPG feeling from it for me.

The whole point of the "RPG feeling" is to get the best Pokemon. The Pokemon people keep making it easier and easier to get correct natures, so you have less and less of an excuse for not having them. =/

wooh..a bit offtopic ^^;

anyway, I never liked hyperbeam in the Advance generation, because they changed it look in the gba games so drastically ^^; I also don´t like the resting time after a hit, but it can save your *** sometimes and looked so nice back in the old GB days.

It might look cool and sound cool, but its effect is not. :(

Hyper Beam is like drugs. And not the good kind. :(
 

TeddiUrsa

Well-Known Member
well, horndrill. it seems we play the same game , but for different reasons.

I can understand why you want a powerful team and all, really. but it´s not my thing, really.
Sure, I like to win. But i like a good challenge, like using a corsola against the elite 4, knowing that it isn´t even half as good as metagross. (no, I don´t train it until it is 20 levels high ^^; that would be really boring, that´s true).

My point is...I like the rpg-feeling as, go on an adventure and pick pokemon I like. I don´t want to control natures for example. I ´ve got a quiet whishcash and I like it that way ( and it gives me ispiration for drawing by the way). I could use the optimal movesets, breed for good natures, good HP-types or train EVs, but...I´m not that serious with the games to do that.

Like I said we play the games for different reasons and I accept your opinion.
What gets on my nervers that many competitive battler seem to know everything and they´ll look down to everyone who doesn´t want to use ( or probably doesn´t even know because he isn´t around the internet long enough) the standarts.


your right, Hyper beam isn´t a very good move, but the question of this thread was if it is really THAT bad, and in some cases, it isn´t, for me at least ( although I don´t use it..somewhat paradox ^^;)
 

Medical Meccanica

give me the booty
I'm not really not going to put up a big argument, but...
Hyper Beam and the elemental beams actually work quite well in tandem with sleeping moves. Against me and my friend at least, and we aren't too good at competitive play.
IMO they're lifesavers in the game but if you're going competitive then don't use them or you'll be ridiculed and flamed. Damn competitive battlers.
 

TTar-X

<-Don't wake him up!
Horn Drill said:
Yeah, but how many Pokemon have Static that you wouldn't just use Earthquake on?

Anyone who thinks Hyper Beam is strategy is also probably convinced that Shuckle is teh l33t pwnzors. There is nothing useful about Hyper Beam, and I wouldn't even use it on Tauros, maybe not even Pidgeot. Just because it works for you ingame against dumbed-down AI doesn't give you the right to preach of it as a move worth using. You can use your own strategies, fine, but we don't care about them unless they actually work better than the standards. If your strategies contain Hyper Beam or anything luck-based, then they're not strategies at all. They're more like train-wrecks waiting to happen.
True but understand that I was simply using using Static as an example. There are also other abilities like Flame Body, Poison Poiint, Rough Skin, Effect Spore that I didn't mention. Poison Point and Flame Body pokes can be taken care of by EQ as well, but not Roselia for it's a grass/poison poke with the poison point ability. Also, if you face a Breloom, you will use Return instead of EQ, even though you're risking your poke of getting an abnormal status. :-/
 
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