"And it's bold of you all to expect Game Freak's first game of that magnitudo to be a masterpiece,"
Being one of the largest franchie in the world and making TONS OF money from it, yes - I expect the games to be GOOD.
They are not 3 years old kids. They know ppl will buy their games either way, and they dont put love into it. Look at Mario Odissey and Botw - I noticed the love the developers put into it from the second I started playing.
They are not some kids experimenting with their first game or their school's project. I am not going to make excuses for a huge company that makes tons of money from its fans.
Guess I should have rephrased that, so here it goes:
Game Freak has shown multiple times that their first attempts are rough/unrefined, therefore it is bold of you to assume their first attempt at making something will be good.
There's a reason people find Diamond and Pearl useless: Pokémon Platinum, their upper version, is superior in everything, and the same goes to Emerald when compared to Ruby and Sapphire, or even USUM compared to SM.
Putting love and effort into anything isn't an automatic sign of a good final result: a project that has love put into it can still fail if it's poorly managed:
- Lack of experience
- People from higher ranks of the team (e.g. publisher) demanding you to change your vision
- Poor time management
- Poor budget management
Pokémon Gold and Silver are the prime example of that, but before we go there, let me explain:
Let's suppose Pokémon GS never had two regions, instead this feature was applied for the first time in SwSh. However, it has problems:
- There's nothing to do in the region other than getting badges and battling Trainers, transforming the whole region into a Boss Rush with some generic enemies in-between.
- Everyone in the new region is extremely weak and underleveled compared to the Pokémon League you just faced.
- The True Final Boss is super strong, but the game's level curve isn't balanced around said boss, making it overleveled compared to everything else in the game.
People would hate this to no end, right?
Well, the Johto games (GSC, HGSS) have this problem and are still considered some of the best, if not THE best, Pokémon games ever made. And when you consider these games were made as the LAST in the series, it's just insulting they thought the final product was worth of being "the farewell". And that's not getting into how these games introduced the worst feature in the entire franchise: Transfer Only Pokémon.
But hey, they were part of people's childhoods, so it's okay to hold them as absolute perfection while trashing on everything new.