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Does Gen I Have Internal Battery Problems Like Gen II?

Discussion in 'Pokémon Generation I & II Discussion' started by Trainer Frankie, Sep 24, 2012.

  1. Trainer Frankie

    Trainer Frankie Nostalgia.

    I know that the second gen games have this problem, but does gen I also have this problem?
  2. ChloboShoka

    ChloboShoka Writer

    Not to my knowledge. I've got yellow, green and blue and they all still work fine.
  3. Trainer Frankie

    Trainer Frankie Nostalgia.

    Yea, luckily my Red with my legit gen I mews is still ok. So glad I don't have to worry about losing them.

    I was just double checking because I finally got a shiny smoochum from Crystals odd egg, and thought about maybe evolving it and storing it in Red to be safe from the internal battery problems of gen II.
  4. Kutie Pie

    Kutie Pie 桜咲くこの坂を今も上っている

    I don't think it should. The battery problem was mostly because time elements was introduced in the second generation, and I think that drained a lot of battery power. The first gen games stop working if abused, neglected or whatever my brothers and I did with our copies long enough. I think what we did had nothing to do with the battery in the first place, so... *shrugs*

    I'm not sure if any glitches from the second generation will affect the first, or vice versa. I haven't exactly heard of anyone trading over Missingno. and reporting results.
  5. Aquarelle

    Aquarelle Moderator Staff Member Moderator

    RBY do have internal batteries and they will die just like in GSC.
    It's just that RBY batteries generally last longer because they do not have to keep a clock running like GSC.
  6. Trainer Frankie

    Trainer Frankie Nostalgia.

    Eesh, I better finish training them and then save them to Stadiums so even if the handheld games get erased, I'll still have my legit mews and shiny smoochum/jynx.
  7. pacman000

    pacman000 Well-Known Member

    I have a copy of Yellow that won't save, so yeah. Luckily, Red, Blue, & Crystal still work.

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