matt0044
Well-Known Member
When watching this video:
I found myself agree with the whole "Brockatosis" claim. There is a problem with how a lot of battles tend to have side character interrupting the flow of the action itself in order to spell out the strategy at play or to point out the bloody obvious. My problem isn't that it exists so much as it is so ill placed. It should be afterwards or when there's a lull in the action like a stalemate in play.
Yeah, it's necessary in order to clarify things for those who aren't super savvy with the games but it feels like they never truly know how to implement them without it feeling so heavy-handed or way out of place.
Yeah, it's necessary in order to clarify things for those who aren't super savvy with the games but it feels like they never truly know how to implement them without it feeling so heavy-handed or way out of place.