(Note: Natures, items, and EV formations aren't fully decided yet. I'll leave that for later. Also, this isn't so much meant for both Doubles and Rotation as I haven't decided which one I want to specialize in yet.)
I thought I had a good prototype according to the Team Magma team builder, as it recognized type resistance/weaknesses as balanced. At least, until I noticed one glaring omission in the setup...
This is for in-game, by the way, not Showdown. The theme I was trying for was debilitation, but I don't think I ended up including THAT much of it. Seems I don't have the internal patience needed for Venom Drench (Tentacruel with Toxic Spikes used to be part of the chart, with Trevenant carrying Venom Drench instead of Leech Seed)...
GALVANTULA (Compound Eyes)
--Bug Buzz
--Sticky Web (this is working with a 6v6 mentality, meaning at least three victims; even if I get stuck with 4v4, there's the Roar I installed on Heatran...)
--Thunder
--Energy Ball
TREVENANT (Harvest)
--Leech Seed
--Will-o-Wisp
--Shadow Claw
--Horn Leech
HEATRAN (Flash Fire)
--Earth Power
--Magma Storm (I can rarely resist installing a signature move)
--Roar (mostly for the sake of getting mileage out of Sticky Web)
--Flash Cannon
HONCHKROW (Moxie...probably)
--Sucker Punch (Night Slash if I choose Super Luck instead)
--Brave Bird
--Roost
--Steel Wing (anti-Ice/Rock failsafe)
GASTRODON (Storm Drain)
--Clear Smog
--Recover
--Muddy Water (Scald doesn't do much against special attack, so I'm eyeing this, even if the long-term power of 76.5 is lower than Scald's)
--Earth Power
TERRAKION (Justified)
--Taunt
--Stone Edge
--Sacred Sword/Close Combat (leaning towards the former; I'm just a touch concerned about Close Combat's stat diminution)
--Zen Headbutt/Poison Jab (the former as anti-Fighting, the latter as anti-Fairy)
The glaring problem I spoke of? Dealing with dragons--no ice, fairy, or dragon attacks in the chart. Unless there's a way to get a fairy attack in here, the main suspect is Ice Beam on Gastrodon, in which case I'd replace Honchkrow's Roost with Haze. I just worry about how much better Clear Smog might be than Haze, despite it having no effect on Steels.
I suppose another big question is whether Confuse Ray is justified on Trevenant over Will-o-Wisp. If so, I can probably consider Scald over Muddy Water on Gastrodon.
I thought I had a good prototype according to the Team Magma team builder, as it recognized type resistance/weaknesses as balanced. At least, until I noticed one glaring omission in the setup...
This is for in-game, by the way, not Showdown. The theme I was trying for was debilitation, but I don't think I ended up including THAT much of it. Seems I don't have the internal patience needed for Venom Drench (Tentacruel with Toxic Spikes used to be part of the chart, with Trevenant carrying Venom Drench instead of Leech Seed)...
GALVANTULA (Compound Eyes)
--Bug Buzz
--Sticky Web (this is working with a 6v6 mentality, meaning at least three victims; even if I get stuck with 4v4, there's the Roar I installed on Heatran...)
--Thunder
--Energy Ball
TREVENANT (Harvest)
--Leech Seed
--Will-o-Wisp
--Shadow Claw
--Horn Leech
HEATRAN (Flash Fire)
--Earth Power
--Magma Storm (I can rarely resist installing a signature move)
--Roar (mostly for the sake of getting mileage out of Sticky Web)
--Flash Cannon
HONCHKROW (Moxie...probably)
--Sucker Punch (Night Slash if I choose Super Luck instead)
--Brave Bird
--Roost
--Steel Wing (anti-Ice/Rock failsafe)
GASTRODON (Storm Drain)
--Clear Smog
--Recover
--Muddy Water (Scald doesn't do much against special attack, so I'm eyeing this, even if the long-term power of 76.5 is lower than Scald's)
--Earth Power
TERRAKION (Justified)
--Taunt
--Stone Edge
--Sacred Sword/Close Combat (leaning towards the former; I'm just a touch concerned about Close Combat's stat diminution)
--Zen Headbutt/Poison Jab (the former as anti-Fighting, the latter as anti-Fairy)
The glaring problem I spoke of? Dealing with dragons--no ice, fairy, or dragon attacks in the chart. Unless there's a way to get a fairy attack in here, the main suspect is Ice Beam on Gastrodon, in which case I'd replace Honchkrow's Roost with Haze. I just worry about how much better Clear Smog might be than Haze, despite it having no effect on Steels.
I suppose another big question is whether Confuse Ray is justified on Trevenant over Will-o-Wisp. If so, I can probably consider Scald over Muddy Water on Gastrodon.