Ever since this generation rolled around, I've had a bit of a unique fascination with stall (due to dozens of moves decreasing pretty significantly in power). Without further ado, I present my unorthodox take on a 6th gen stall team:
Ferrothorn @ Leftovers (Iron Barbs)
Careful, 252hp/156Def/100SpDef
-Leech Seed
-Stealth Rock
-Swords Dance
-Gyro Ball
With entry hazards being less seen due to defog being amazing, I wanted a pokemon who could not only plant them but also be a legitimate threat even without them up. After looking at potential pokemon, ferrothorn stood out not only as the most bulky but also the most diverse. This set is pretty simple: use stealth rock to feign a support set, swords dance on the switch, then proceed to either use leech seed on the next switch in or gyro ball the enemy while they defog. EV's allow this thing to survive a +2 talonflame brave bird, whilst also allowing it to take the odd ice beam or two.
Mandibuzz @ Leftovers (Overcoat)
Careful, 252HP/252SpDef/4Def
-Foul Play
-Knock Off
-Whirlwind
-Roost
In 5th generation, Mandibuzz was one of my favourite UU pokemon to use. With a good typing, good defensive stats (110/105/95), and access to overcoat and a plethoria of niche moves, it was an amazing check to the likes of gligar and darmanitan. 6th gen rolled around, and this thing only became deadlier. Knock off received a huge attack buff (allowing you to deal pretty respectable damage with it), overcoat received a huge buff (preventing mandibuzz from being affected by powder moves, notably spore), and the entire metagame is focused less on offense and more on tanking. Foul play and knock off allow you to deal decent damage, whirlwind pairs quite well with stealth rock by slowly forcing the opponent to go through stealth rock, with roost allowing you to keep this thing in longer.
Genesect @ Choice Specs (Download)
Modest, 252SpAtk/252Speed/4SpDef
-U turn
-Ice Beam
-Bug Buzz
-Thunderbolt
The first of my two "offensive pokemon", Genesect is one of the few things I didn't try last generation due to his instant banishment to ubers. With him being OU now, I figured I'd give him a spin. Bug Buzz and Thunderbolt have surprisingly good coverage together (only failing to hit excadrill/steelix for at least neutral). Ice beam hits said pokemon for neutral while also picking off dragons, with U turn allowing for easier switches.
Porygon 2 @ Eviolite (Trace)
Modest, 252HP/252SpAtk/4Def
-Flamethrower
-Thunderbolt
-Toxic
-Recover
Yet another 5th gen UU favourite has returned to annoy the crap out of people in OU. Eviolite boosts porygon's already decent defenses to better than that of Registeel's, with trace making it even more annoying by forcing the opponent to work around their own ability (notably dragonite's multiscale, heatran's flash fire, and greninja's protean). Flamethrower and discharge are my two coverage moves, the former allowing this thing to hit common aegislash switch-ins (the opponents expecting bolt/beam) with the latter hitting many of the rock/fire types who would otherwise wall this. Toxic and recover enable this thing to also toxic-stall, which isn't too hard to do with fighting types seeing less popularity.
Slowbro @ Assault Vest (Regenerator)
Bold, 252HP/252Def/4SpDef
-Scald
-Fire Blast
-Ice Beam
-Grass Knot/Trick*
When everyone saw assault vest make an appearance in 6th gen, they often focused on putting it on things like tyrannitar or (if they were completely blind) blissey. When I saw it, slowbro immediately seemed like a perfect candidate for it. With the given EV's, slowbro becomes an incredibly bulky tank who can not only deal decent damage but also heal itself without the need of status moves. Scald, flamethrower, and ice beam offer pretty amazing coverage together (the first two having a nifty burn chance with the latter hitting annoying flying types like togekiss/thundurus). Until I can breed off a 5IV slowbro on my B2, I'm forced to use grass knot instead of trick, with trick being amazing on this thing as it allows it to utterly ruin things like eviolite chansey and aegis.
Heracross @ Heracrossnite (Moxie/Skill Link)
Jolly, 252Atk/252Speed/4HP
-Pin Missile
-Rock Blast
-Arm Thrust
-Swords Dance
For the final pokemon, I wanted to have a mega and a set-up sweeper. Despite hating many of the new mega-evolutions, Heracross seemed like a fun one to try out. Pin Missile and Arm Thrust are obligatory STAB moves, dealing massive damage through substitutes/sturdy even without boosts. Rock Blast is primarily for Talonflame, who is easily the most abused bird in OU right now, and swords dance makes this thing almost impossible to switch into after a boost.
Ferrothorn @ Leftovers (Iron Barbs)
Careful, 252hp/156Def/100SpDef
-Leech Seed
-Stealth Rock
-Swords Dance
-Gyro Ball
With entry hazards being less seen due to defog being amazing, I wanted a pokemon who could not only plant them but also be a legitimate threat even without them up. After looking at potential pokemon, ferrothorn stood out not only as the most bulky but also the most diverse. This set is pretty simple: use stealth rock to feign a support set, swords dance on the switch, then proceed to either use leech seed on the next switch in or gyro ball the enemy while they defog. EV's allow this thing to survive a +2 talonflame brave bird, whilst also allowing it to take the odd ice beam or two.
Mandibuzz @ Leftovers (Overcoat)
Careful, 252HP/252SpDef/4Def
-Foul Play
-Knock Off
-Whirlwind
-Roost
In 5th generation, Mandibuzz was one of my favourite UU pokemon to use. With a good typing, good defensive stats (110/105/95), and access to overcoat and a plethoria of niche moves, it was an amazing check to the likes of gligar and darmanitan. 6th gen rolled around, and this thing only became deadlier. Knock off received a huge attack buff (allowing you to deal pretty respectable damage with it), overcoat received a huge buff (preventing mandibuzz from being affected by powder moves, notably spore), and the entire metagame is focused less on offense and more on tanking. Foul play and knock off allow you to deal decent damage, whirlwind pairs quite well with stealth rock by slowly forcing the opponent to go through stealth rock, with roost allowing you to keep this thing in longer.
Genesect @ Choice Specs (Download)
Modest, 252SpAtk/252Speed/4SpDef
-U turn
-Ice Beam
-Bug Buzz
-Thunderbolt
The first of my two "offensive pokemon", Genesect is one of the few things I didn't try last generation due to his instant banishment to ubers. With him being OU now, I figured I'd give him a spin. Bug Buzz and Thunderbolt have surprisingly good coverage together (only failing to hit excadrill/steelix for at least neutral). Ice beam hits said pokemon for neutral while also picking off dragons, with U turn allowing for easier switches.
Porygon 2 @ Eviolite (Trace)
Modest, 252HP/252SpAtk/4Def
-Flamethrower
-Thunderbolt
-Toxic
-Recover
Yet another 5th gen UU favourite has returned to annoy the crap out of people in OU. Eviolite boosts porygon's already decent defenses to better than that of Registeel's, with trace making it even more annoying by forcing the opponent to work around their own ability (notably dragonite's multiscale, heatran's flash fire, and greninja's protean). Flamethrower and discharge are my two coverage moves, the former allowing this thing to hit common aegislash switch-ins (the opponents expecting bolt/beam) with the latter hitting many of the rock/fire types who would otherwise wall this. Toxic and recover enable this thing to also toxic-stall, which isn't too hard to do with fighting types seeing less popularity.
Slowbro @ Assault Vest (Regenerator)
Bold, 252HP/252Def/4SpDef
-Scald
-Fire Blast
-Ice Beam
-Grass Knot/Trick*
When everyone saw assault vest make an appearance in 6th gen, they often focused on putting it on things like tyrannitar or (if they were completely blind) blissey. When I saw it, slowbro immediately seemed like a perfect candidate for it. With the given EV's, slowbro becomes an incredibly bulky tank who can not only deal decent damage but also heal itself without the need of status moves. Scald, flamethrower, and ice beam offer pretty amazing coverage together (the first two having a nifty burn chance with the latter hitting annoying flying types like togekiss/thundurus). Until I can breed off a 5IV slowbro on my B2, I'm forced to use grass knot instead of trick, with trick being amazing on this thing as it allows it to utterly ruin things like eviolite chansey and aegis.
Heracross @ Heracrossnite (Moxie/Skill Link)
Jolly, 252Atk/252Speed/4HP
-Pin Missile
-Rock Blast
-Arm Thrust
-Swords Dance
For the final pokemon, I wanted to have a mega and a set-up sweeper. Despite hating many of the new mega-evolutions, Heracross seemed like a fun one to try out. Pin Missile and Arm Thrust are obligatory STAB moves, dealing massive damage through substitutes/sturdy even without boosts. Rock Blast is primarily for Talonflame, who is easily the most abused bird in OU right now, and swords dance makes this thing almost impossible to switch into after a boost.