MasterGohan
Dovakin
So I've decided to make a team for the Eevee Friendly Match in July and I thought I'd run it past everyone here to see if there's any way I can improve it. So here we go!
Jolteon is my main special attacker. He's modest for maximum damage output and his EV spread makes sure he hits hard while still being very fast. I chose Thunderbolt over Thunder as his STAB simply because of accuracy. I hate missing as it can swing the momentum to my opponent instantly. Shadow Ball will help with opposing Espeon and gets neutral damage on most of the other Eevolutions with a chance at a Special Defense drop. Hidden Power Bug hits Umbreon, Espeon, and Leafeon for super-effective damage and Hyper Beam is pretty much filler to be used only in dire circumstances. Jolteon can also serve as a revenge killer of sorts since he is the fastest of his siblings. Quick Attack is the only priority move any of them can learn but I doubt it will be run.
Since most of the Eevolutions are geared towards Special Defense this guy is going to be very important. An Adamant nature and his EV spread give him decent speed and let him hit hard. Leaf Blade is his STAB and it hits hard. Dig is for Jolteon. It will force a switch since its a two turn move but then I get some free damage on whoever is switched in. X-scissor is key. It hits Umbreon, Espeon, and other Leafeon hard. Swords Dance will make him nearly unstoppable but I'm not sure if I'll get the chance to set up so Giga Impact is the other option. The move in the last slot obviously determines the item I'll use.
Espeon is my second special attacker as well as a status blocker thanks to its magic Bounce ability. It would be reflecting any entry hazards as no Eevee evolution can learn them but Toxic, Thunder Wave, Leech Seed, etc. can be reflected back causing headaches for my opponent. Psyshock will help me against Sylveon and specially defensive Vaporeon. HP Poison is a good coverage move for Leafeon but it won’t do much to Sylveon. Shadow Ball does neutral damage to everyone except Umbeon (and Eevee but who’s going to run him) so Dazzling Gleam is another option. I’m likely to go with Shadow Ball since Dazzling Gleam will only be good against Umbreon and I’m not going to be leaving Espeon in to face him. Plus the possible drop in special defense that Shadow Ball can give would be very helpful. The last move is a toss-up. If Grass Knot mechanics haven’t changed, then it will have a base power of 60 against Vaporeon. Its usefulness depends on whether Vaporeon is running defense or special defense. It does the most damage if he’s running defense. If Vaporeon is running special defense then Psyshock is the more powerful option but both are a 2HKO at best. Choice Specs would boost my power consiterably but Calm Mind is an option though Espeon is a little frail to be using boosting moves.
I love Curse Umbreon and he works even better here because only Sylveon would be a real threat. The Synchronize ability helps with any T-Waves, Wil-O-Wisps (if anyone is running Flareon), or Toxics out there by sharing the status (cuz mommy told me to). Wish is for recovery and Protect is to ensure that I receive that recovery. Wish can also be given on a switch but Umbreon doesn’t have the greatest HP stat so it won’t be passing too much health. Then there’s Curse and Payback. Curse gives Umbreon an attack boost as well as a defense boost making him hit harder and harder to hit. It also lowers his speed but that’s right in his wheelhouse since Payback gets stronger if Umbreon moves last making it a 100 base power move. It is only resisted by Sylveon so once he’s taken out Umbreon can set up for a (slow) sweep.
This is a pretty basic Vaporeon set. Vaporeon can give a monster amount of health to anyone it gives a Wish to so that move is a given. Protect ensures that it can heal itself as well as lets burn damage from Scald build up. Speaking of Scald, its Vaporeon’s damage dealing / burn dealing move. If it inflicts a burn it can cripple the few physical attackers. That coupled with its HP stat and its fourth move, Acid Armor, it pretty much guarantees a switch. That or a slow wearing down. Acid Armor raises Vaporeon’s defense 2 stages so after 2 of those it can pretty much survive anything. Fairly basic but very effective.
And then we come to Sylveon. Sylveon has amazing special defense. Unfortunately its HP stat is unimpressive. Calm Mind helps with that giving it a special defense boost and making it hit harder. Wish and Protect let it recover any HP lost during any set up turns. Then we get to the attacking move. Moonblast is a good, powerful attack that takes advantage of any Calm Mind boosts that may have happened BUT……..Hyper Beam! Let me lay it out for you. Hyper Beam is a 150 base power move. With Sylveon’s Pixilate ability it gets boosted by 30% to 195. Pixilate also turns it into a Fairy type move meaning Sylveon gets STAB bringing the base power up to a whopping 292.5!! That is hard to beat. Add in a few Calm Minds and things just got real. I usually use Wish right before Hyper Beam so that while I’m recharging I’m also healing.
So there’s the team. Any comments will be welcome but keep in mind that this team is for the Eevee Friendly in July. Don’t tell me I need to prepare for threats like Garchomp or Talonflame since they won’t be there. Anyway, comment away!! Thanks!
Here's an importable.
Sonic (Jolteon) @ Choice Specs / Wise Glasses
Ability: Volt Absorb
Nature: Modest
EVs: 252 SpA, 252 Spe, 4 HP
-Thunderbolt
-Shadow Ball
-Hidden Power Bug
-Hyper Beam
Tails (Espeon) @ Choice Specs / Wise Glasses
Ability: Magic Bounce
Nature: Modest
EVs: 252 SpA, 252 Spe, 4 HP
-Psyshock
-Hidden Power Poison
-Dazzling Gleam / Shadow Ball
-Grass Knot / Calm Mind
Knuckles (Leafeon) @ Muscle Band
Ability: Leaf Guard
Nature: Adamant
EVs: 252 Atk, 252 Spe, 4 HP
-Leaf Blade
-Swords Dance
-X-scissor
-Giga Impact
Shadow (Umbreon) @ Leftovers
Ability: Synchronize
Nature: Sassy
EVs: 252 HP, 252 SpD, 4 Def
-Curse
-Payback
-Wish
-Protect / Toxic
Amy (Sylveon) @ Pixie Plate
Ability: Pixilate
Nature: Calm
EVs: 252 HP, 252 SpD, 4 SpA
-Wish
-Protect
-Hyper Beam
-Calm Mind
Espio (Vaporeon) @ Mystic Water
Ability: Water Absorb
Nature: Bold
EVs: 252 HP, 252 Def, 4 SpD
-Wish
-Protect
-Scald
-Acid Armor
SPECIAL ATTACKER
Sonic (Jolteon) @ Wise Glasses / Choice Specs
Ability: Volt Absorb
Nature: Modest
EVs: 252 SpA, 252 Spe, 4 HP
-Thunderbolt
-Shadow Ball
-Hidden Power Bug
-Volt Switch
Sonic (Jolteon) @ Wise Glasses / Choice Specs
Ability: Volt Absorb
Nature: Modest
EVs: 252 SpA, 252 Spe, 4 HP
-Thunderbolt
-Shadow Ball
-Hidden Power Bug
-Volt Switch
Jolteon is my main special attacker. He's modest for maximum damage output and his EV spread makes sure he hits hard while still being very fast. I chose Thunderbolt over Thunder as his STAB simply because of accuracy. I hate missing as it can swing the momentum to my opponent instantly. Shadow Ball will help with opposing Espeon and gets neutral damage on most of the other Eevolutions with a chance at a Special Defense drop. Hidden Power Bug hits Umbreon, Espeon, and Leafeon for super-effective damage and Hyper Beam is pretty much filler to be used only in dire circumstances. Jolteon can also serve as a revenge killer of sorts since he is the fastest of his siblings. Quick Attack is the only priority move any of them can learn but I doubt it will be run.
PHYSICAL ATTACKER
Knuckles (Leafeon) @ Muscle Band
Ability: Leaf Guard
Nature: Adamant
EVs: 252 Atk, 252 Spe, 4 HP
-Leaf Blade
-Swords Dance
-X-scissor
-Giga Impact
Knuckles (Leafeon) @ Muscle Band
Ability: Leaf Guard
Nature: Adamant
EVs: 252 Atk, 252 Spe, 4 HP
-Leaf Blade
-Swords Dance
-X-scissor
-Giga Impact
Since most of the Eevolutions are geared towards Special Defense this guy is going to be very important. An Adamant nature and his EV spread give him decent speed and let him hit hard. Leaf Blade is his STAB and it hits hard. Dig is for Jolteon. It will force a switch since its a two turn move but then I get some free damage on whoever is switched in. X-scissor is key. It hits Umbreon, Espeon, and other Leafeon hard. Swords Dance will make him nearly unstoppable but I'm not sure if I'll get the chance to set up so Giga Impact is the other option. The move in the last slot obviously determines the item I'll use.
SPECIAL ATTACKER / STATUS BLOCKER
Tails (Espeon) @ Choice Specs / Wise Glasses
Ability: Magic Bounce
Nature: Modest
EVs: 252 SpA, 252 Spe, 4 HP
-Psyshock
-Hidden Power Poison
- Shadow Ball / Dazzling Gleam
-Grass Knot / Calm Mind
Tails (Espeon) @ Choice Specs / Wise Glasses
Ability: Magic Bounce
Nature: Modest
EVs: 252 SpA, 252 Spe, 4 HP
-Psyshock
-Hidden Power Poison
- Shadow Ball / Dazzling Gleam
-Grass Knot / Calm Mind
Espeon is my second special attacker as well as a status blocker thanks to its magic Bounce ability. It would be reflecting any entry hazards as no Eevee evolution can learn them but Toxic, Thunder Wave, Leech Seed, etc. can be reflected back causing headaches for my opponent. Psyshock will help me against Sylveon and specially defensive Vaporeon. HP Poison is a good coverage move for Leafeon but it won’t do much to Sylveon. Shadow Ball does neutral damage to everyone except Umbeon (and Eevee but who’s going to run him) so Dazzling Gleam is another option. I’m likely to go with Shadow Ball since Dazzling Gleam will only be good against Umbreon and I’m not going to be leaving Espeon in to face him. Plus the possible drop in special defense that Shadow Ball can give would be very helpful. The last move is a toss-up. If Grass Knot mechanics haven’t changed, then it will have a base power of 60 against Vaporeon. Its usefulness depends on whether Vaporeon is running defense or special defense. It does the most damage if he’s running defense. If Vaporeon is running special defense then Psyshock is the more powerful option but both are a 2HKO at best. Choice Specs would boost my power consiterably but Calm Mind is an option though Espeon is a little frail to be using boosting moves.
BOOSTING PHYSICAL WALL
Shadow (Umbreon) @ Leftovers
Ability: Synchronize
Nature: Sassy
EVs: 252 HP, 252 SpD, 4 Def
-Curse
-Payback
-Wish
-Protect / Toxic
Shadow (Umbreon) @ Leftovers
Ability: Synchronize
Nature: Sassy
EVs: 252 HP, 252 SpD, 4 Def
-Curse
-Payback
-Wish
-Protect / Toxic
I love Curse Umbreon and he works even better here because only Sylveon would be a real threat. The Synchronize ability helps with any T-Waves, Wil-O-Wisps (if anyone is running Flareon), or Toxics out there by sharing the status (cuz mommy told me to). Wish is for recovery and Protect is to ensure that I receive that recovery. Wish can also be given on a switch but Umbreon doesn’t have the greatest HP stat so it won’t be passing too much health. Then there’s Curse and Payback. Curse gives Umbreon an attack boost as well as a defense boost making him hit harder and harder to hit. It also lowers his speed but that’s right in his wheelhouse since Payback gets stronger if Umbreon moves last making it a 100 base power move. It is only resisted by Sylveon so once he’s taken out Umbreon can set up for a (slow) sweep.
ALL AROUND WALL / WISH GRANTER
Espio (Vaporeon) @ Mystic Water
Ability: Water Absorb
Nature: Bold
EVs: 252 HP, 252 Def, 4 SpD
-Wish
-Protect
-Scald
-Acid Armor
Espio (Vaporeon) @ Mystic Water
Ability: Water Absorb
Nature: Bold
EVs: 252 HP, 252 Def, 4 SpD
-Wish
-Protect
-Scald
-Acid Armor
This is a pretty basic Vaporeon set. Vaporeon can give a monster amount of health to anyone it gives a Wish to so that move is a given. Protect ensures that it can heal itself as well as lets burn damage from Scald build up. Speaking of Scald, its Vaporeon’s damage dealing / burn dealing move. If it inflicts a burn it can cripple the few physical attackers. That coupled with its HP stat and its fourth move, Acid Armor, it pretty much guarantees a switch. That or a slow wearing down. Acid Armor raises Vaporeon’s defense 2 stages so after 2 of those it can pretty much survive anything. Fairly basic but very effective.
BOOSTING SPECIAL WALL
Amy (Sylveon) @ Pixie Plate
Ability: Pixilate
Nature: Calm
EVs: 252 HP, 252 SpD, 4 SpA
-Wish
-Protect
-Hyper Beam / Moonblast
-Calm Mind
Amy (Sylveon) @ Pixie Plate
Ability: Pixilate
Nature: Calm
EVs: 252 HP, 252 SpD, 4 SpA
-Wish
-Protect
-Hyper Beam / Moonblast
-Calm Mind
And then we come to Sylveon. Sylveon has amazing special defense. Unfortunately its HP stat is unimpressive. Calm Mind helps with that giving it a special defense boost and making it hit harder. Wish and Protect let it recover any HP lost during any set up turns. Then we get to the attacking move. Moonblast is a good, powerful attack that takes advantage of any Calm Mind boosts that may have happened BUT……..Hyper Beam! Let me lay it out for you. Hyper Beam is a 150 base power move. With Sylveon’s Pixilate ability it gets boosted by 30% to 195. Pixilate also turns it into a Fairy type move meaning Sylveon gets STAB bringing the base power up to a whopping 292.5!! That is hard to beat. Add in a few Calm Minds and things just got real. I usually use Wish right before Hyper Beam so that while I’m recharging I’m also healing.
So there’s the team. Any comments will be welcome but keep in mind that this team is for the Eevee Friendly in July. Don’t tell me I need to prepare for threats like Garchomp or Talonflame since they won’t be there. Anyway, comment away!! Thanks!
Here's an importable.
Sonic (Jolteon) @ Choice Specs / Wise Glasses
Ability: Volt Absorb
Nature: Modest
EVs: 252 SpA, 252 Spe, 4 HP
-Thunderbolt
-Shadow Ball
-Hidden Power Bug
-Hyper Beam
Tails (Espeon) @ Choice Specs / Wise Glasses
Ability: Magic Bounce
Nature: Modest
EVs: 252 SpA, 252 Spe, 4 HP
-Psyshock
-Hidden Power Poison
-Dazzling Gleam / Shadow Ball
-Grass Knot / Calm Mind
Knuckles (Leafeon) @ Muscle Band
Ability: Leaf Guard
Nature: Adamant
EVs: 252 Atk, 252 Spe, 4 HP
-Leaf Blade
-Swords Dance
-X-scissor
-Giga Impact
Shadow (Umbreon) @ Leftovers
Ability: Synchronize
Nature: Sassy
EVs: 252 HP, 252 SpD, 4 Def
-Curse
-Payback
-Wish
-Protect / Toxic
Amy (Sylveon) @ Pixie Plate
Ability: Pixilate
Nature: Calm
EVs: 252 HP, 252 SpD, 4 SpA
-Wish
-Protect
-Hyper Beam
-Calm Mind
Espio (Vaporeon) @ Mystic Water
Ability: Water Absorb
Nature: Bold
EVs: 252 HP, 252 Def, 4 SpD
-Wish
-Protect
-Scald
-Acid Armor
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