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Elder Scrolls 4 Oblivion

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jj10120

Active Member
(this is the right spelling so if u say its not well ur dumb then).

If u have Oblivion morrorwind or any other elder scrolls games (Not sure about 1 and 2) talk about it i need help with deadra armour glass elven and ebony armour and im looking for any good bow and arrows and weapons would help 2 and i no how to easy lvl up magicka (right spelling for does who havnt heard of the best game in the world) Strenght i no a glitch for that wid a goblin and how to get atletetics and acrobatics luck not sure how to get it up i need help on that 2 and i need to no how to lvl up to 20 -25 so i can do the quest with the orc and the count were u have to kill the orc and get deadra armour looks SWEET!

Starters guide: (does who dont have a clue or want the game).
Imperail: Normal person
Skill Bonuses: Blade +5, Blunt +5, Hand To Hand +5, Heavy armour +5, Mercantile +10, Speechcraft +10

Specails: Star of the west, Voice of the emperor.

Argonain
Skill Bonuses:Alchemy +5, athletics +10, blade +5, hand to hand +5, Illusion +5, mysticism +5, Security +10.

Specails: Immune to poison, water breathing, Resist disaese.

Breton
Skill bonuses:Alchemy +5, Alteration +5, conjuraion +5, illuison +5, mysticism +10, restoration +10

Specails:Fortifeid Magicka, Dragon skin, resist magicka

Dark Elf "Dunmer"
Skills bounses:Athletics +5, blade +10, blunt +10, destruction +10, light armour +5, marksman +5, mysticism

Specails:Ancestor Guardain, resist fire

High Elf "Altmer"
Skill Bounses:Alchemy +5, Conjuration +10, Destruction +10, Illusion +5, Mysticism +10

Specails:Weakness to fire, forst and shock, resist disease, foritfied magicka

Khajiit
Skill Bonuses:Acrobatics +10, Atheletics +5, Blade +5, Hand to Hand +10, Light amour +5, Security +5, Sneak +5

Specails:Eye of fear, Eye of night

Nord
Skill Bounses:Amourer +5, blade +10, block+5, Blunt +10, Heavy armour +10, Restoration +5

Specails: Nordic Forst, woad, resist forst

Orc
Skill Bounses:Amourer _10, block +10, Blunt +10, Hand to hand +5, Heavy armour +10

Specails:Berserk,resist Magicka

Redguard
Skill Bounses:Athletics +10, blade +10, blunt+10, Light amourer +5, heavy armour +5, mercantile +5

Specails:Adrenaline Rush, Resist poison, Resist disease

Wood elf
Skill Bonuses:Acrobatics +5, Alchemy +10, alteration +5, Light armour +5, marksman +10, sneak +10

Specails: beast tongue, resist disease

Attribures

Strength
Intelligence
Willpower
Agilty
Speed
Endurance
personality
luck (Important to get over 50 for deadra armour)

mastery levels

Novice: 0 - 24
apprentice: 25 - 49
journeyman: 50 - 74
Expert: 75 - 99
Master: 100

Combat skills

Block
Armourer
Heavy armour
Blunt: axes maces etc.
Blade: Daggers swords etc.
Athletics
Hand to Hand

magic skills

Desturction: hurting magic
Alteration: walk or breath under water, open locks and more
Illusion:silence, paralyze, conceal, create light and more
Conjuration: summon oblivion monsters, change weapeon and armour for short time
Mysticsm: absorb, reflect and more
Restoration
Alchemy

Stealth skills

security: unlock doors
Sneak: crouch and not get detected or sneak around a room with someone sleeping
Acrobatics: jump thats all u have to do
Light armour
Marksman:bow and arrow and fire away (better with curtain armour)
Mercantile:conning someone
speechcraft: persaude

There are many class o no a few
Knight
mage
monk
nightblade
pilgrim
rogue
scout
sorcerer
spellsword
theif
warroir
witchhunter

and there r birth signs but i only no 1
Stead makes u run fast.
 
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