Hello guys & gals, been building up 4 different teams, just wondering what mix and matches you guys would advise with my teams, if there could be a better choice? Im not "REALLY" considering changing moves, as I have used quite a few TMs, and only play it casually i.e- I dont have another gameboy to swap the existing pokemon over to. Just enjoy building up pokemon from time to time. I dont even take into consideration EVs, too much hassle, but i will post the stats as I dont know what the evs have been built up with. I dont mind insults, I'm quite noob, some of my movesets may be so atrociously bad, it will give some of you a giggle ;-)
Anyhoos, here goes, since starting, I have been building up:
TEAM 1:
Manetric ;310; Lv.80
Item: Magnet (until I can afford shell bell/leftovers)
Nature: Jolly
Ability: Static
Thunderbolt (got fed up with thunder)
Return (not bad, good to have instead of a sp atk)
Charge (does this actually work, or is it worth thunder waving it, or even something else?)
Double Team (hit or miss, going to keep this move probably)
Aggron ;306; Lv.80
Item: Shell Bell
Nature: Naughty
Ability: Sturdy
Iron Tail
Earthquake (not great, wished I kept rock slide to be honest)
Double Edge (i'm finding again, proving a bit to injury prone)
Iron Defense
Houndoom ;229; Lv.80
Item: Charcoal (Until SB/LO)
Nature: Relaxed
Abillity: Early Bird
Flamethrower
Crunch
Odor Sleuth
Roar
Heracross ;214; Lv.80
Item: SB
Nature: Careful
Ability: Guts
Megahorn
Bulk Up
Brick Break
Endure
Flygon ;330; Lv.79
Item:Lax Incense
Nature:Mild
Ability: Levitate
Dragon Claw
Fire Blast
Fly
Screech (pre fly attack mainly)
Swampert ;260; Lv.79
Item:Mystic Water (Until SB/LO)
Nature: Hasty
Ability:Torrent
Surf
Earthquake
Blizzard
Protect
TEAM 2:
Sableye ;302; lv.50
Item: Black Glasses
Nature: Docile
Ability: Keen Eye
Fake Out
Shadow Ball
Secret Power
Mean Look (one day I will catch those dragons, cant for the life of me think of their names, the two, red and blue ones... ONE DAY!)
Claydol ;344; Lv.50
Item: Soft Sand
Nature
ocile
Ability: Levitate
Psybeam
Cosmic Power
Return
AncientPower
Skarmory ;227; Lv.50
Item: Soothe Bell
Nature: Quirky
Ability:Sturdy
Steel Wing
Fly
Skipes
Metal Sound
Camerupt ;323; Lv.50
Item: Amulet Coin (KERCHING)
Nature: Serious
Ability: Magma Armour
Overheat
Eruption (OK 2 fire moves, I know, punish me, what a mistake, I was a noob when I did this, wait, I STILL AM!)
Earthquake
Rock Slide
Golduck ;055; Lv.50
Item: Sea Incense
Nature: Naive
Ability: Cloud Nine
Ice Beam
Waterfall (In game purposes)
Substitute
Psych Up
Cradily ;346; Lv.50
Item: Quick Claw
Nature: Relaxed
Ability: Suction Cups
Giga Drain
Ancient Power
Amnesia
Ingrain
im pretty tired, will give the rest tomorrow..... but let me know!

Anyhoos, here goes, since starting, I have been building up:
TEAM 1:
Manetric ;310; Lv.80
Item: Magnet (until I can afford shell bell/leftovers)
Nature: Jolly
Ability: Static
Thunderbolt (got fed up with thunder)
Return (not bad, good to have instead of a sp atk)
Charge (does this actually work, or is it worth thunder waving it, or even something else?)
Double Team (hit or miss, going to keep this move probably)
Aggron ;306; Lv.80
Item: Shell Bell
Nature: Naughty
Ability: Sturdy
Iron Tail
Earthquake (not great, wished I kept rock slide to be honest)
Double Edge (i'm finding again, proving a bit to injury prone)
Iron Defense
Houndoom ;229; Lv.80
Item: Charcoal (Until SB/LO)
Nature: Relaxed
Abillity: Early Bird
Flamethrower
Crunch
Odor Sleuth
Roar
Heracross ;214; Lv.80
Item: SB
Nature: Careful
Ability: Guts
Megahorn
Bulk Up
Brick Break
Endure
Flygon ;330; Lv.79
Item:Lax Incense
Nature:Mild
Ability: Levitate
Dragon Claw
Fire Blast
Fly
Screech (pre fly attack mainly)
Swampert ;260; Lv.79
Item:Mystic Water (Until SB/LO)
Nature: Hasty
Ability:Torrent
Surf
Earthquake
Blizzard
Protect
TEAM 2:
Sableye ;302; lv.50
Item: Black Glasses
Nature: Docile
Ability: Keen Eye
Fake Out
Shadow Ball
Secret Power
Mean Look (one day I will catch those dragons, cant for the life of me think of their names, the two, red and blue ones... ONE DAY!)
Claydol ;344; Lv.50
Item: Soft Sand
Nature
Ability: Levitate
Psybeam
Cosmic Power
Return
AncientPower
Skarmory ;227; Lv.50
Item: Soothe Bell
Nature: Quirky
Ability:Sturdy
Steel Wing
Fly
Skipes
Metal Sound
Camerupt ;323; Lv.50
Item: Amulet Coin (KERCHING)
Nature: Serious
Ability: Magma Armour
Overheat
Eruption (OK 2 fire moves, I know, punish me, what a mistake, I was a noob when I did this, wait, I STILL AM!)
Earthquake
Rock Slide
Golduck ;055; Lv.50
Item: Sea Incense
Nature: Naive
Ability: Cloud Nine
Ice Beam
Waterfall (In game purposes)
Substitute
Psych Up
Cradily ;346; Lv.50
Item: Quick Claw
Nature: Relaxed
Ability: Suction Cups
Giga Drain
Ancient Power
Amnesia
Ingrain
im pretty tired, will give the rest tomorrow..... but let me know!