Poke-friend
Wayward Traveler
I got to 41-straight wins with these three t the BT. I forgot what I lost to, but I think it was a Dusknoir or something. No EV's, because I didn't EV train them. I don't EV train any of my pokemon, for that matter. Natures aren't as they are either. Just what I want them to be. I just want to be able to beat Palmer a 2nd time. I need some way to improve. Anyway, here are my star players:
Gengar @ Wide Lens
Modest/Timid Nature
Ability: Levitate
-Hypnosis
-Focus Blast
-Shadow Ball
-Thunderbolt
This was what I used 90% of the time. I swept through whole teams with this baby. Hypnosis to put foes to sleep, Shadow Ball for STAB, Focus Blast for Dark-types, and Thunderbolt for coverage and for random waters.
Electivire @ Expert Belt
Adamant Nature
Ability: Motor Drive
-Thunder Punch
-Earthquake
-Ice Punch
-Cross Chop
If ever Gengar faints during a battle, this powerhouse finishes the job for him. I must say, I never had the need to switch out whenever Vire came into play. It's like he has everything covered. Except for the occasional Shedinja, of course. Anyway, Thunder Punch for STAB, Earthquake to deal with other Electric-types, Ice Punch for Ground-types, and Cross Chop for coverage.
And last, but not least,:
Metagross @ Shuca Berry
Adamant Nature
Ability: Clear Body
-Magnet Rise
-Meteor Mash
-Earthquake
-Explosion
Magnet Rise to avoid Ground-type attacks, Meteor Mash for STAB, Earthquake for Steel-types, and Explosion to deal with foes that are tough to beat if the battle takes too long. I mostly just send this one out when I have at least two pokemon left and the opponent has only one pokemon left. I like to end the fight with a bang, so I use Explosion. I was also opting for CB+Bullet Punch, but the current set is working for me.
Well, there's my team. I hope I don't get too many bad remarks...
Gengar @ Wide Lens
Modest/Timid Nature
Ability: Levitate
-Hypnosis
-Focus Blast
-Shadow Ball
-Thunderbolt
This was what I used 90% of the time. I swept through whole teams with this baby. Hypnosis to put foes to sleep, Shadow Ball for STAB, Focus Blast for Dark-types, and Thunderbolt for coverage and for random waters.
Electivire @ Expert Belt
Adamant Nature
Ability: Motor Drive
-Thunder Punch
-Earthquake
-Ice Punch
-Cross Chop
If ever Gengar faints during a battle, this powerhouse finishes the job for him. I must say, I never had the need to switch out whenever Vire came into play. It's like he has everything covered. Except for the occasional Shedinja, of course. Anyway, Thunder Punch for STAB, Earthquake to deal with other Electric-types, Ice Punch for Ground-types, and Cross Chop for coverage.
And last, but not least,:
Metagross @ Shuca Berry
Adamant Nature
Ability: Clear Body
-Magnet Rise
-Meteor Mash
-Earthquake
-Explosion
Magnet Rise to avoid Ground-type attacks, Meteor Mash for STAB, Earthquake for Steel-types, and Explosion to deal with foes that are tough to beat if the battle takes too long. I mostly just send this one out when I have at least two pokemon left and the opponent has only one pokemon left. I like to end the fight with a bang, so I use Explosion. I was also opting for CB+Bullet Punch, but the current set is working for me.
Well, there's my team. I hope I don't get too many bad remarks...