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Fake cards I plan to make.... Eventually.....

Missingno. Master

Poison-type Trainer
Primeape
90 HP
Fighting type
Pokebody; Sore Loser
If you have more prize cards left than your opponent, Primeape's attacks do 10 more damage for each prize card you have left than your opponent.

*2 fighting energy*
Bottle Up Anger
During your next turn, Primeape's Ultra Rage attack does 20 damage times the number of damage counters on Primeape instead of 10. Flip a coin. If tails, Primeape does 10 damage to itself and is now confused.

*3 fighting energy, 1 colorless energy*
Does 10 damage times the number of damage counters on Primeape.
10x damage

*3 colorless energy*
Mega Punch
30 damage

Weakness; Psychic
Resistance; N/A
Retreat Cost; 2

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Beedrill EX
70 HP
Grass type
PokeBody; Prized Pokémon
If Beedrill EX was drawn by you as a prize card, Beedrill EX gains +20 HP for each prize card your opponent has left. If your opponent draws a prize card, that does not reduce Beedrill EX's HP.

*3 Grass Energy*
Twineedle
Flip a coin. If heads, this attack does 40 damage plus 40 more damage. If tails, this attack does 40 damage. Either way, flip another coin. If heads, the defending Pokémon is now poisoned.
40+ damage

*2 Colorless energy, 1 Grass energy*
Dimmer
If the defending Pokémon is a Pokémon *, this attack's base damage is 70 instead of 30
30 damage

Weakness; Fire
Resistance; Fighting
Retreat Cost; 1

-----------------------------------------------------------------------

XD001 EX
150 HP
Dark type

PokeBody; Dark Aura
All basic energy cards attatched to XD001 EX provide *dark* energy instead of their usual type.

*5 Dark energy*
Shadow Storm
Does 50 damage to all your opponent's Pokemon.
50 damage

*6 Dark energy*
Heartless Smash
Flip 4 coins. If all 4 are heads, the defending Pokemon is now knocked out. If 3 are heads, you may knock out one of your opponent's benched Pokemon (you choose which one). If 2 are heads, place 2 damage counters each on all Pokemon in play (excluding XD001 EX). If 1 is heads, draw a prize card, even if it is your last one. If none are heads, XD001 is knocked out.
? damage

Weakness; none
Resistance; Fighting
Retreat Cost; 5
 

Cipher_Admin

Creepy Coney Man :)
I also have some ideas as well as you do.

Rocket's Groudon ex
Rocket's Kyogre ex
Rocket's Rayquaza ex
These are the cards I just made
 

MAJINX24

Researcher/CardRater
Umm.. I dont think these kinda threads are aloud here.. people dont shine on people's plans only there acomplishments.. unless ur looking for help with the wording or something or errors before you start.. which is where I come in..

-Note.. the wording nneds work on almost all of them.. but I'm not the one to get to correct it..

no1.. Primeape..
2nd attack is underpowered.. check flail on any magikarp to see an appropriate cost for an attack like that..
3rd attack would technically go first in line because of its energy cost
*BIG NOTE* Good luck fitting 4 different abilities on one card with that much text on each one..

no2.. Beedrill ex
really low HP for an ex could get away with 90-100 for a bug
pokebody is unclear.. what happens if one of your opponent's prizes get picked after.. it doesnt clarify if you lose that bonus or not.. plus it would be very hard to keep tract of
attack order, again, should be switched (2 grass and a colourless should come before 3 grass)
if twineedle is the same as the older cards, its fine (im too lazy to dig it up).. if its not the same, find a new name..
Dimmer sounds alright.. i think it would be labels 30+ though

no3.. XD001 ex - (hes not considered a dark type, he's shadow btw, theres a huge difference, its would be 'Dark XD001 ex')
1st attack.. its worded very funny.. its not clear if you want to damage the two defending pokemon .. (which makes sense) or every pokemon on the opponent's play area (which is overpowered)..
6 energies is not allowed in the tcg as far as ive seen. there are only spots for 5.. if it requires 6 it is probably overpowered for the tcg anyway (*looks at it again) yes it is.. three of the possible heads combos will give u a prize.. just one doesnt give you a KO'ed enemy.. the only way i can see this not be overpowered is if you discard all your energy of XD001 ex after using it..
BIG ERROR - No EX has or will have a lack of weakness.. most of them have 2.. unless sableye gets an ex card, there will never be a lack of weakness on an ex card cause its the only chance an opponent has..

I just saved u the trouble of trying to fix alot of stuff after you finish.. hopefully..
 
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