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Final Fantasy X: Return of Sin

lisalover

I'm a KA water bunny
Final Fantasy X
Return of Sin​

This RPG is basically going to be like the game but with a few changes that I have made. These changes have been made for originality.

~
Introduction
~​

The world of Spira has been in a peaceful state for several hundred years after the defeat of Sin, an evil being whose mention would send shudders down one’s body.

Hundreds of years before this peaceful state, Sin was a force that would punish the many lands of Spira for its usage of machina, or machines. Many citizens of Spira believed that Sin was sent upon them for going against for going against the teachings of Yevon. Yevon was, to the people of Spira, the leader of the Far Place where the deceased, once they have had a Sending, lived in everlasting life, as well as guide and teacher on which the ways one should live their lives. Many citizens, such as humans, Guado, and Ronso, have embraced Yevon’s teachings and now they work to live their lives the way Yevon would want them to. They do this by praying to the fayth, or souls that have died but can still come freely from Spira and the Far Place to help the people of Spira, and by listing to the words of the Masters or the high leaders of the teachings of Yevon.

There was only one way to defeat Sin and that was for a Summoner to take a pilgrimage across Spira and in the process defeat Sin. A Summoner was a chosen follower of Yevon who had the power to come in direct contact with the fayth as well as Summon powerful beings know as Aeons and ultimately defeat Sin. Aeons were powerful beings that would come to the aid of Summoners to help them on their pilgrimage. The Aeons would come into the pilgrimage from the time they were called from their respective temples scattered across Spira. There was a total of five Aeons that the Summoner must have been trusted with before he/she could defeat Sin. Also helping Summoners on their pilgrimage are the Summoner’s guardians, a group that the Summoner could trust with their lives which is ironic because the code of the guardian is to protect the Summoner their lives. A Summoner could have as many guardians as he/she wanted but it is normal to travel with as few as possible. With the help of the Aeons and the guardians a Summoner would travel across Spira and its temples until reaching Zanarkand, which was the first place to be destroyed by Sin due to its usage of machina.

A Summoner would always end their pilgrimage at Zanarkand, as it was the resting place of Sin. Once in Zanarkand a Summoner would enter Sin alone and make his/her way to its core and due battle with Sin. In the battle, the Summoner and his/her Aeons would come together and make a “Final Summon” that would destroy Sin but also the Summoner with it. With the destruction of Sin, a ten-year period known as the Calm would come to bring Sinless years to Spira. At the end of the Calm, Sin would come back due to a rebirth or sorts. This rebirth would happen because when Sin was destroyed, one Sinspaun, or piece of Sin, would remain and grow during the Calm and the process would repeat itself.

~
Plot
~​

Hundreds of years ago, there was a Summoner who went on a pilgrimage to defeat Sin. Now as legend says, instead of entering Sin alone, the Summoner’s guardians came with her and without the help of the Final Summon, defeated Sin for good and brought an Everlasting Calm to Spira, or so they thought.

The Masters of that time caused Problems for the Summoner and her guardians and in a way, helped Sin. But now during the time of the Everlasting Calm, the Masters have been enjoying Sinless lives along with the rest or Spira. But with no Sin, the people of Spira have gone back to using machina. Most Masters have been all right with this but the current ones have been annoyed by this disgrace to Yevon.

In the temple of Zanarkand, only known to the Masters, one small price of Sin still lives on and has been growing during the hundreds of years of the Everlasting Calm and is almost finished with its rebirth. The current Masters have decided to release Sin, instead of destroying it, once again onto Spira to wreak havoc.

Two new Summoners have been chosen to take the pilgrimage to defeat Sin and bring the Everlasting Calm back to Spira. As one fights for Spira, the other works foe the Masters. The Summoner fighting for Spira knows nothing of the other’s motives but only wishes to have a normal pilgrimage to defeat Sin. The Summoner fighting for the Masters will still travel to the temples and receive Aeons, but with his/her guardians and Aeons will try to stop the other Summoner from defeating Sin.

This is where you come in. You will choose to be a Summoner, guardian, or Master and play your role the way I have described above. The “good” Summoner will have four-five guardians and the “bad” Summoner will have two. There will also be four Masters. The “bad” Summoner must begin with his/her pilgrimage with both guardians and the “good” Summoner must start with two but can start with more. I’ll be doing a sort of “god” post by playing the role of Sin. I will also be one of the “good” Summoners guardians.

~
Places and Summons
~​


On your quest you will travel to theses places and receive these Summons.

Besaid: A small island full of tropical plant life and fiends far away from the main landmass of Spira. Also home to one of the temples of Spira, located on top of the village of Besaid, where the Summoner will receive the wind Aeon, Valefor.

Kilika: A port city also far away from the main of Spira where one will find nice hospitality. On this island is also a dense wood full of exotic fiends and plant life. Beyond the wood is a temple, where one will receive the fire Aeon, Ifrit.

Luca: The biggest city in all of Spira due to its seven ports and large space. Here you will find many cultures of the Races of Spira. There is also a stadium used for battle tournaments. Luca connects the sea to the biggest landmass of Spira making this a must stop for pilgrimages.

D’jose: The biggest landmass in Spira, consisting of many terrains as well as a temple. When you arrive in D’jose, you will be on the Highroad, a long grassy road with two levels. At the end of the first level you come across a Chocobo farm and receive a free Chocobo ride. The Chocobo will take you down to the bottom level and you will reach Mushroom Rock at the end. Mushroom Rock is a mountainous region growing many types of fungi and at the top you will reach a temple and receive the thunder Aeon, Ixion. From here you take a bridge to Moonflow, a big lake containing moonflowers surrounded by a forest. You can either cross the lake on a Shoupuff, a big water lizard or travel around the lake using the woods and exit D’jose.

Guadosalam: At the end of Moonflow there is a forested crystalline path that takes pilgrimages into Guadosalam, home of the Guado. In the time before the Everlasting Calm, the Guado were friendly towards other Races and followed the teachings of Yevon, but since then they have become anything but friendly to other races and have also dropped the teachings of Yevon. Even though this place is now dangerous, the pilgrimage must still travel through this area if they ever wish to defeat Sin. There are two roads out of Guadosalam but one has been blocked of to everyone but the Guado.

The Thunder Planes: The other path not sealed off will take you to the Thunder Planes. As its name suggests, the Thunder Planes is where there is everlasting thunder and lighting, making this a dangerous place to travel.

Macliania: At the end of the Thunder Planes, one enters a crystalline path to take you to the frozen plane of Macliania. This vast plane is covered with snow and ice except for a portion of the Great Lake that sits in the center of the plane. There is a small settlement of Al Bhed at the entrance, where one can rent Snowmobiles to travel across the frozen tundra to reach a temple, where you will receive the ice Aeon, Shiva. The settlement also hosts a daily ferry to take you to a desert isle, home of the Al Bhed.

Sunbia Desert/ Home: The desert is really a desert isle that serves as a home to the recovering Al Bhed tribe. Before the Everlasting Calm, the Al Bhed was a dying race hated by almost everyone for their everyday usage of machina. Now they are loved for their knowledge and sale of machina as everyone now uses them. In the center of Sunbia, the Al Bhed thrives in a large industrial machina-using city known simply as Home. Home was once a small settlement but has grown into a bountiful city. Here one can rent an airship to travel the skies of Spira.

Bevelle: High above the clouds, this religious city houses the Masters, nuns, and monks of Yevon. Also here is an air dock for airships, as a pilgrimage must come to this city to reach the final temple and receive the powerful Aeon, Bahamut. At the bottom of Bevelle, there is an underwater prison known as the Via Purifico.

Calm Lands: Beyond Bevelle, there is a vast area known as the Calm Lands. Before the Everlasting Calm this place was barren and dry, now it is a machina using amusement park and stadium where warriors gather to fight the toughest enemies of Spira. There is also an air dock for airships to land.

Mt Gagazet: This high mountain is home to the Ronso as well as the only path to Zanarkand and Sin. The Ronso are a tall horned blue furred race with animal like appearances. The Ronso are a proud race and don’t like to be disturbed but they do allow pilgrimages thought their mountain. Within Gagazet, a pilgrimage must face many challenges and if they can make it through the mountain, they will arrive in Zanarkand. With no airship dock one must travel across the Calm Lands to reach Mt. Gagazet.

Zanarkand: Zanarkand was once a highly advanced city, but due to its usage of machina, was destroyed beyond repair by Sin and is now a city of rubble. Since then, this has been Sin’s resting place and here a Summoner and his/her guardians must enter and defeat Sin.

~
Rules
~​

No Spamming
No Fighting
No Bunnying unless you ask me and the person it affects
No god like characters
You can use minor vulgarity only if you clearly state it is in you post.
No “sexual” acts whatsoever
Any disregards of the above rules will result in the “three strike rule”
I can reserve you a spot but only for two days
I have the right to deny you from this RPG
You have the right to know why you have been denied so you can edit your sign up
HAVE FUN

~
Sign up Form
~

Name:
Age: (14-42)
Gender:
Race: (Al Bhed, Ronso Human, ect.)
Character Choice: (Summoner, Master, Guardian)
Weapon Choice: (Sward, Javelin, ect.)
Starting City: (One of the cities listed above)
Special Skills: (Black Magic, Lancer, ect.)
Description: (3 to 4 lines)
Personality: (3 to 4 lines)
Other: (Additional info. On your character)

My Sign up (use it as an example)

Name: Mako
Age: 18
Gender: Male
Race: Human
Character Choice: Guardian
Weapon Choice: Sward
Starting City: Besaid
Special Skills: White Magic
Description: Mako has spiky black hear that he wears in a light blue bandana. He has crystal blue eyes in the center of his tanned face that has a scar on his left cheek that he received from a rejected girl. He wears a blue unbuttoned button down shirt and gray shorts that are ripped on the bottom with brown sandals.
Personality: Mako is an athletic youth with a strong mind and likes things to go his way. He has a reputation of getting in trouble for stealing. When not in trouble, Mako prowls the streets looking for a new girlfriend. He is also very completive and never backs down from a challenge.
Other: Mako will do anything to protect a girl


If you have any questions, contact me via PM.

LET’S GET THIS SHOW ON THE ROAD (It’s not really a show, it’s just a figure of speech)

*********************************************************************
Summoner for Spira:Cenodoxus(Ive Etrusque)-Accepted
Guardian 1: lisalover(Mako)-Accepted
Guardian 2: Aether(Taylor Zin)-Accepted
Guardian 3: Suteki Kishi Saber(Alcelia Drakeraid)-Accepted

Summoner for Masters: Saffire Persian(Kethurah Lynara)-Accepted
Guardain 1:Shadows Follower(Gallack Guado)-Accepted
Guardain 2:Kev Chi(Kev Chi)-Accepted

Master 1: lisalover(Lord Noctus)-Accepted
Master 2: Saffire Persian(Varhi Ronso)-Accepted
Master 3:Shadows Follower(Khazar Guado)-Accepted
Master 4:
 
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Uysl

GIMME A HUG
I love FF!

Name: Damien
Age: 16
Gender: Male
Race: human
Character choice: Summoner
Weapon choice: Sword
Starting City: Luca
Special skills: Black Magic
Description: Damien has pale white skin and spiky white hair also a cross shaped scar on his right cheek. He is very sensitive about it. He wears a black and yellow vest, white pants and black boots.
Personality: Damien is quiet and shy. Damien doesn't believe he can do anything. At least be a summoner. Damien has hidden powers just not awakened yet. Damien is a very kind hearted person.
Other: Damien does anything for friends.
 

lisalover

I'm a KA water bunny
Usyl: I have some problems with your sign up. For one, you said you want to be a Summoner, how do I know of your fighting for the Masters or Spira. And Secondly, to me you psrsonality is a little shakey. First you tell me he's quiet and shy and yet he's going on a journey with a fairly big group of people. WHAT!? And then you say he can't do anything, hello he's a Summoner, he can do something. Why sould the Masters or Spira trust him to take out Sin or stop the other Summoner. Until you fix these things: Rejected.

Also I forgot to mention, a Summoner must start at a place where there is a temple.
 

rotrum

Ice Cold
name:michael
age:16
gender:male
race:human
character choice:summoner for spira
weapon:a staff
starting city:besaid
special skills:summoning,white and black magic
description:michael has short black hair with streaks of dark blue.He stands 6'10 and wears short white pants with 4 pockets each with 2 golden buttons, he also wears a red shirt all covered by a blue robe. He wears wooden sandals with leather (where he puts his foot.)He also has a scar on his arm that no one knows how it got there
personality:Michael is a people person who is also talkative when he doesn't have to be quiet.He is also very couragous and can get worried easily.When he isn't worried about someone or something he is playful but when he absolutly has to be he is very strict.He is also very loyal to anyone well known to him.He became a summoner because he heard of many deaths and destryed areas by sin and wants to prevent further deaths and destruction.He also wanted to become a summoner after hearing that
other:is a quick learner

i'll finish later
 
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Saffire Persian

Now you see me...
*eyes sign ups* o.0 Must.. participate..in this RPG... ^^ Have to love Final Fantasy X

.. Well, I don't suppose you could reserve me a place as a Summoner character, could you? If you doubt my quality as an RPer, I would be happy quote/link examples to my RPG work if that would help reserve a place.
 

lisalover

I'm a KA water bunny
Rotrum: Welcome abord, Accepted. But if you don't mind, I'd like a little bit of an example of your RPG style.

Saffire Persian: I can reserve you a spot as Summoner but quickly post as I have another person wanting the same spot.
 
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Cenodoxus

SMILE.LIKEYOUMEANIT
Name: Ive Etrusque
Age: 16
Gender: Male
Race: Yevon [Human]
Character Choice: Summoner
Weapon Choice: Chain [Chain weapons always have different things attached to the end of them, such as steel balls or blade tips. Often used for grappling.]
Starting City: Besaid
Special Skills: Time Magic [Haste and Slow]
Description: Ive is a bit short for his age, which results in few people taking him very seriously. His chocolate-colored hair has been let grow perhaps a bit too much, and stray bangs cover his emerald green eyes. He has rather long sidebangs over the ears, as well. His skin has been tanned moderately thanks to his stay at Besaid, the same reason why he wears slightly lighter clothing than typical summoner´s attire. Firstly, he wears a black, sleeveless black shirt. Over this he has a dark green cloak with complex golden designs and symbols at the edge of it. The golden broach that joins the two sides of the cloak is golden, and forms a sort of neck guard. From the sides of his shirt stretch two white strips of clothing that go down to his waist. He wears black shorts, too, and his feet are either bare or with worn-out, dark blue shoes. Ive also has black fingerless gloves over his hands. While young, Ive´s frame is lithe and somewhat muscular, or enough to keep him going for a decent while. He is still rather frail, though.
Personality: Not very talkative whatsoever, followers of Yevon have never ceased to wonder why would someone seal his fate and decide to go on a pilgrimage against the almighty Sin at such a young age. However, they get no answers from Ive. The boy will only make a remark when it pertains to something important, and will usually demonstrate his intelligence through comments that seem to prove he can see right through people´s souls. Perhaps Ive´s greatest fault is that, at first glance, it seems that his sense of humor was surgically removed when he was a child. Serious and solemn about everything is how he walks the equally dark path of his life, his will unwavering in his pilgrimage.
However, Ive is also capable of laughing, against all odds. When he is among trusting friends he will sometimes become quite giddy, and, basically, the youngster that he was supposed to be. However, this side of his personality has been supressed since he chose to destroy Sin for the good of Spira. Ive decided to go on a pilgrimage after successive Sin ravages left Besaid in critical state, and in each wave of destruction the monster took many of his friends and relatives away. Actually, only Ive and his mother are left in his family, and immediately submitting himself to the Church of Yevon for reasons only known to him, he used his outstanding magic potential to gain the title of Full-Fledged Summoner. Now, his quest begins. However, he has been forced to seek guardians, and reluctantly, he is searching for them right now...
Other: Although he tries to hide it, Ive is scared rather easily. Large monsters, or just being left alone late at night, will make him get the creeps and start acting erratically due to fear he is attempting to mask.
 

Shadows Follower

Well-Known Member
*Eyes sign ups too* I think I know what you mean Saffire. Anyway I would like to try for this.

Name: Gallack Guado
Age: 23
Gender: Male
Race: Guado
Charater Choice: Guardian (Prefer Good Summoner to guard)
Weapon Choice: A pair knuckles. Each one has four very long blades that bend at the end like a rake.
Special Skills: Thief Skills and knowledge of Ice Black Magic
Starting City: I would have thought Guadosalam.

Description: He stands 6' 7" tall with a thin body structure with some muscle on the arms and a light complexion. He has shoulder length white hair and two green emerald eyes. He wears a light blue shirt which is not buttoned up to allow you to see his chest which has a white frost pattern around the rim. He has two metal shoulder pads with a chain attached to each one. The other ends are attached to his pair of knuckles. The chain is fairly long to allow free movement. He wears a jet black armband on his left arm and on his right arm is a black sea serpent tattoo. He wears a belt with a snowflake buckle which hold up a pair of dark blue shorts which reach down to his knees. Yet another chain is attached to the belt. On his feet he wears simple brown leather sandals.

Personality: Gallack is a free minded person by nature, never really thinking about the future or the past but living the day with no worries. He likes to joke about, either through sarcastic comments, puns or other comical techniques. He enjoys the company of others but sometimes fears the reputation his race has gained will put people off him. He is caring person to those close to him and never fears to tell them anything he feels. In battle, he enjoys the thrill more than most things. The excitement of defeating an opponent and getting stronger is always a pleasure. Sometimes he likes to rush in to battle without thinking which can be dangerous. His goal is go out into the world and become the strongest fighter he could be and to gain back the respect of other races to his own.

Other: He enjoys Blitzball as much as any other fan.

RPG Sample from: Sonic the Hedgehog: Winds of Chaos

Phantom grinned as he noticed the increasing number cop cars beginning to follow him.
"You wanna play, lets play!" he shouted. He withdrew his deck, making sure to keep hold of the steering handles. He withdrew four cards and chucked them behind him on to the road, speeding up as he did. The first two made only explosions but the other two caused more damage. A cop car swerved out of control, crashing into the sidewalk. A second, not seeing the first crashed into the side of the first, badly damaging its front.

As the pursuit continued, Phantom thought of a way he could avoid his attackers. He noticed a stairways going down the street. He laughed insanely as he forced the motorbike to hover the ground abit, allowing him to grind along the banister. He landed with a bump and continued to travel on. Two police motorbikes came by either side of him. One let out a gun shot. Phantom just dodged and gave another evil smile back.

"Don't you think thats abit dangerous? Catch me if you can!" Phantom shouted, cackling as revved up and went ahead of them. The cops followed soon after. They swerved endlessly through streets, Phantom not being able to shake off his threat. He then insanely began to feel for electric force. His hands began to spark and he thrusted the energy ahead of him. The electricity worked like a magnet, forcing a waitng cop car ahead to be forced in front of the his fellow officers bikes after Phantom used his quarterstaff to lift himself off the ground and past the cop car. The bikes hit the cop car, ruining their bikes but only stunning them.

Phantom looked back at his worked. He smiled again as he felt for chaotic energy. He forced the energy into a blade, allowing him to cut objects he past as he insanely drove on down the streets of Westopolis. Letter boxes, hydrants, tree branches and even peoples clothing felt the blade of Phantom slash by as he raced along. Phantom soon began to detect strange energy in the air. He recognised it as the energy released by a Chaos Emerald and it wasn't coming from his. He stopped for a minute to make sure he wasn't wrong.
 
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Sonozaki Maya

realized seraph
Name: Alcelia Drakeraid
Age: 17
Gender: Female disguise as Male
Character Choice: Guardian
Race: Human
Weapon Choice: A katana, though preferably the types wielded by the aeon Yojimbo. These are the long, thin ones used for range, though are not as strong as the wider bladed counterparts.
Special Skills: Advanced Swordplay skills coupled with exceptional knowledge of Black Magic [medium-level Black Magic to higher-level Black Magic]

Description: Alcelia has a slender, lithe figure that appears to be quite suspicious for someone of his "stature", to be blunt. He has a fair complexion coupled with a pair of ruby-hued eyes that are able to mask any type of emotion depicted from his eyes. His hair is long, touching just below the shoulder, and is of a violet colour, which deteriorates in tidiness and straight consistency further down. Alcelia wears a black robe with the sleeves cut off quite neatly and precisely, and it has been tightened by a black belt with a silver buckle, which holds the scabbard to his weapon. He wears a pair of brown leather boots and black raiments.

Personality: Alcelia is quite insecure about many things, and has a strange paranoia of stalkers. This paranoia has led to Alcelia being quite passive and often tends to retract into a large crowd, and as such Alcelia is not the most talkative person in the world. Despite this, Alcelia is wise beyond his years, and is quite eloquent with his speech. However, this flowery speech is outset by Alcelia's quiet and reserved nature, oftentimes letting others lead while he is the one to make judgments. Alcelia is also quite submissive, and never aggressive, so this might explain why she's so virtuous to the extent that it could be considered a great fault.

Other: Alcelia has a feminine name. Alcelia has a feminine body. That's very suspicious, yet people believe he's a male... The more perceptive of the public would question that very nature.

RP Sample: From Ageses XI [literate RP] (Need to register to view)
Liselnes simply ignored the comment - not desiring to cause conflict - and had quickly rushed to one of the plain black seats which were positioned with what appeared to be absolute precision by the control panels which littered the outer rim of the room. Liselnes caught the glimpse of a young man who Liselnes thought was a little bit of a snob, and he began to neaten his hair - he wouldn't be able to examine his own equipment thoroughly, carefully and with vigilance if his hair fell over his face. It appeared that Liselnes had already made an enemy - a snobby one, in his point of view. Liselnes had his fair share of morose fools who had constantly pestered him for whatever reason those fools had needed to - and this was no exception. But this was a mission unlike any kind Liselnes had been assigned to - he couldn't afford to let his emotions get in the way of things.

Liselnes firstly surveyed his possessions which were aligned neatly in his jacket, one of which was of great importance - a shock taser. This shock taser, he used when he really needed it. Which wasn't really necessary in these places, but when he was out on the missions, he could use the taser to stun those who he thought were hostile - and it still wouldn't count against him - because it was just a state of unconsciousness - they were still alive. He carefully slipped it out of its black lining pocket and pressed it twice, and he witnessed a little, tiny charge of blue electricity. It worked just fine - like it always did. It was almost impossible for that taser to be sabotaged - it was of one of the best models available, something which a colleague of his gave for Liselnes' birthday, quite a long time ago.

He put it back softly into its rightful place and stared into the void ahead of him, not realizing he had other things to inspect. Snapping out of his daydream, he checked the other simple standard issue equipments and gadgets he needed, finding out that they were just fine. He had just worried about the taser, one of his only safe methods of self defense. His plain blue eyes simply reverted to their melancholic gaze as Liselnes had began to reminisce the events that had transpired. The only thing that relieved him was the fact that "he" appeared to be the only one of the "despicable sort". He clenched his fists seemingly out of the blue, but he did it to contain his mixed emotions - anxiety to travel into the empty, hollow unknown, worry from the event that he had experienced, anger from the many rumours that stemmed from aforementioned event and finally, sorrow from the prospect of having to RESORT to this useless sentimental self-banter.

Liselnes just wanted to calm down and do this.

EDIT: Fix'd.
 
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lisalover

I'm a KA water bunny
It's nice to see my first RPG is a starting to be a hit. Anyway Here we go:

Cenodoxus: I like your sign up but I already have a Summoner for Spira and I have the other Summoner spot reserved. If you would like to pick a different character choice then I would be happy to accept you or I you want to be the "bad" Summoner and Saffire Persian does not post by Monday, then the spot's yours. But until then Rejected

Shadows Follower: You're in Accepted and since one is already provided, you don't need as RPG example.

Sutek Kishi Saber: I'm a little reluctant about your character being a s/he but your description is nice. Also you forgot to but in what race you are. I need you to choose either he's a male who looks male or a female who looks female and I need a race. Change that and your Accepted.
 

Aether

sane inside insanity
Final fantasy X is the best of the series, i am sooo signing up


Name: Taylor Zen
Age: 19
Gender: Male
Race: Human
Character Choice: Guardian for the summoner of spira
Weapon Choice: Electric Blue nunchukas
Starting City: Luca
Special Skills: White Mage, also posseses the spell water due to his close affinity with the element
Description: Standing aproximatley 5"10, Taylor is of a medium/slim build. He has brown hair that sticks up at all angles (manga-style). Wears black cut-offs with a blue top and his trademark purple jacket with the sleeves rolled up.
Personality: Taylor has a playful personality. Beneath a relaxed exterior, he desperatley hopes to find a way to help the summoner (insert name here) on his/her cause. Very opinionated, this often brings him into conflict with other people.
Other: He was a promising Blitzer for the Luca Goers before a tackle during a match against the Ronso fangs put him out permanantley. After returning to ffitness he decided to pursue a career in being a guardian. His back still gives him problems from time to time but he functions fine most of the time. Dependable in battle he wields his nunchukas with speed and precision
 

lisalover

I'm a KA water bunny
Alight here we go

Suteki Kishi Saber: Better Accepted. You are a Guardian for the Summoner for Spira right. Also I would like an example of your RPG style.

Aether: Good, Accepted. I would also like an example of your RPG style.

Personial Note
I know that everyone wants the glamor and fame of saving Spira form Sin by being a Guardian or Summoner for Spira, but in order for this RPG to work we need Masters to.
 

Kev Chi

Guardian
Mind if I resevre a spot? ^^ I'll more then likely sign up for the Master side. (Always wanted to do an evil charater.)
 

Saffire Persian

Now you see me...
o.0 I just noticed something, and have a quick question, would my summoner be the 'good' summoner. I'm not sure, by your posts, what you're taking me as. And I didn't see that you accepted Rotrum's sign up until now, as, no offense, I wasn't expecting you to take him, as you rejected Uysl's, who's sign up is exactly like to Rotrom's in term of quality.

Notes : Here’s the sign up, I was under the assumption, as I said, that I was going for the ‘good’ summoner. I didn’t notice you approved the other. If I can’t contest, I’m still willing to do the evil side – I just didn’t want to redo the sign up. So, if you don’t allow contesting, do you care if the ‘evil’ side of the summoning field’s summoner character isn’t exactly ‘evil’ by nature at all? As this character could be easily manipulated by the Masters (Though isn’t it Maesters? XD) due to her overly trusting nature. And I dunno whether the character has a first summon yet - if not, disregard the Ixion part.

Name: Keturah Lynara

Age: 17

Gender: Female

Race: Human

Character Choice: Summoner

Weapon Choice: Bow and Arrow – not an obscenely powerful weapon like a sword, but good enough to help defend herself. She also has a staff because she’s a summoner, though s he doesn’t use it for fighting. It’s more for… appearance purposes.

Starting City: Djose – though she grew up in Guadosalam. *explained in personality*

Special Skills: Knows White Magic quite well, with a slight ability for Thunder magic. (As well as summoning, of course, but that comes with the job.)

Description: With incredibly light, blonde hair – so light most people would call it white, Keturah is a rather strange looking girl with extremely light blue eyes. She’s fairly tall – about five feet five inches in height, with a very slim build and pale skin that, oddly enough, never seems to burn.

Her garb is long and flowing, similar to a kimono in style, made in the darker colors of the people of Guadosalam. On her dress is an embroidered, white symbol of a cat, which is more an inside joke by the people of Guardosalam due to the way she grew up, and her frailer, lithe figure – befitting of a ‘stray cat’.

She wears very little jewelry, with the exception of a strange necklace with a pendant forming some kind of symbol that has an unknown meaning. The necklace was apparently a trinket her mother had before she passed away. She also has a light green bracelet around her right wrist. Also, she wears no makeup whatsoever.

Personality:

Keturah is oddly outgoing, though she would seem a little bit quiet at first when she’s amongst people she doesn’t know. She soon brightens, however, and easily becomes on good terms with pretty much anybody. Because of this, she has a very trusting nature, and after growing up in Guadosalam, she never judges anyone by appearances.

She’s very lighthearted on the outside, sometimes making (very bad) jokes to try and lighten up the mood – though most people tend to humor her. She’s also a bit religious after visiting Djose and the temple, though not overly so, due to the way she grew up – without religion. Keturah also has a very overpowering love for nature. She especially loves the Moonflow and loves to go from place to place, though she hardly ever traveled outside the Moonflow area for many years.

She’s actually an accomplished seamstress, and though she’s not very strong physically, she does possess some magical skill. She does, however, have a good endurance, and hardly ever tires from long trips.

Her sense of trust and loyalty, while one of her strongest points, is also one of her greatest downfalls; she trusts people much too easily, and will easily believe any story almost anyone tells her within reason. She’s also very truthful – blunt almost to a point, though she never means harm by it. But it can offend many people.

She doesn’t wear any make-up, and jewelry is scarce, as she believes there’s no need to hide who you are or what you believe in.

Guado are normally quite hateful towards the human race, due to the prejudices against them; however, Keturah grew up with them, after her mother and father were killed by monsters. They both were killed in the Macalania Forest, her father was killed first, and then her mother, gravely wounded wandered the forests with her child, eventually dying at the foot of one of the entrances guarded by the Guado of Guadosalam. They did nothing to help the mother, but one of the more sympathetic Guado was more empathetic towards the innocent child, and couldn’t leave it out to die. She brought the child back to Guadosalam, where it was slowly accepted, though there were many who were against it.

As time went by, the civilization got used to the odd human, though many still harbor ill-feelings towards the human girl, who remembers nothing of her parents and grew up Guado raised.

She became a summoner at seventeen, when a human wandered into Guadosalam where he was given a less than friendly welcome. He was quite quickly ushered out, but not before he set his eyes on Keturah. He recognized her strange appearance, as well as the necklace (which was her mothers) and ended up asking her about her heritage. She knew her human mother died from what the Guado told her, but because of the man, she learned more about her parentage.

This made her curiosity rise, and she decided to travel back to her hometown to see if, maybe, she was destined to follow in her late father’s footsteps. She entered the Djose temple and was able to summon Ixion. She became a summoner in hopes of helping the people realize the value of the Guado race, as she was raised there (though no Guado was really ever her ‘parent’. They all watched her in a way.

And at the moment, she still resides in Djose, pondering what to do, and knowing that Summoners have to have ‘guardians’ in order to go on a pilgrimage.

Other: She loves any feline race and Chocobos. And her mother and father were both from Djose.

RPG SAMPLE

From the Living Dreams RPG said:
Keturah Lunara *likes the name* - Somewhere in New York

It was raining.

The slow, cold droplets of water were assailing the ground at an almost manic pace. Continuous, restless, they drummed against the buildings lined up along the streets of New York City. It was beautiful almost, if one were to listen closely. But no one was about -- all had taken shelter inside their homes, to wait out the storm as it continued to fall, showing no signs of stopping. All had taken shelter -

Except for Keturah Lunara.

The streets around her were empty, and she didn't mind - nor was she unnerved by the lack of people about. It felt more peaceful without the ceaseless chatter of the humans that passed by here frequently from day to day - many making right fools of themselves. It was they who Keturah couldn't stand.

Perhaps a bit of her parents had rubbed off on her in that prospect, though she would never be one to openly admit it. She did not care about her parents - respect, perhaps, but love? There was no such thing between them. She doubted they even missed her - they only wanted a daughter to follow in their footsteps so the Lunara legacy wouldn't die. But die it would, sooner or later, with her or someone else, it would die.

And not even Keturah would cry at its passing.

Slowly, she turned down a dart alleyway, looking up into the sky with her two-toned eyes.

It was lonely here. Empty - trashbins lined the every bit of the alleyway, and only darkness greated her. Not even a single lamplight shone in the dark amongst the pouring rain.

It was something... to be alone.

Alone was all Keturah knew -

Slowly, something began falling to the ground -- a feather, the color of the most brilliant of white. It had an eerie glow to it as it drifted to the ground, and soon Keturah became aware that it was not just a singular feather that was falling, but many.

They fell, dreamlike, through the dark.

They collected onto the puddle-ridden ground, not even seeming to be affected by the damp and wet. Keturah watched this, only the barest hint of emotion coming to her features as the feathers began to glow a more brilliant white, illuminated the alleyway with their luminance.

Suddenly, a fast explosion of light, and two white, feather colored wings sprang from nothingness out of the darkness. They were closed in an embrace around something, Keturah noticed, as she regained her eyesight and the light began to fade to a bearable amount. The being pulsed, and slowly the wings unvealed, revealing a cat-like face, with strange two-toned eyes - one blue, one green, just like her. The beast had silky soft white fur, with odd bracelets lined with runes around each ankle, and it's long tail was tuffed, like a lioness.

They stared at one another, time was heeded little then.

Keturah closed her eyes, looking at the ground.

She recognized her figure - it had always come to Keturah in her deepest of dreams, especially when she was a child, alone with only solitude as her company.

The cat stood up, wings glowing with a strange, ancient luminance. Neither spoke.

No words were needed.

No explanations, no introductions - there was just a sense of knowing.

She was Keturah Lunara, and this was Eternia.

And the only thing to witness this was the rain as it continued to fall as if nothing had happened.
 
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lisalover

I'm a KA water bunny
Sorry, I though I had posted this already but I did not. Anyway:

Kev Chi: Finally, someone who wants to be a master Reserved

Saffire Persian: I never said that the Summoner working for the Maesters(changed from Masters) was an evil person, I just said that the Maesters had control over him/her. So yes your character can have been "influenced" the wrong way. Also it's alright for Kethurah to have Ixion to begin with. (I was going to make the Summoner's first post be reciving their first Aeon, but your way works too). So if your still up for being the Maester's Summoner then Accepted

Rotrum: After looking at your RPG example and taking another look at your sign up, I'm sorry to say that it is not what I'm looking for. I need to know that the people whom I choose as Summoners can handle the job of the two most important characters in the RPG. If you don't mind, I'd like a little more to your RPG as well as more depth and description to your Personality and Description in your sign-up. If you change these things then the spot of Summoner for Spira is Yours, but until then the spot is Reserved for you.
 

Shadows Follower

Well-Known Member
I would like to point out that I would like to be Saffire Persian's guardian, good or not. We've made an agreement and I would like to see it through. The other summoner has plenty of guardians anyway.
 

Kev Chi

Guardian
I'm kinda having a misunderstanding of what a master is. It sounds like a priest for Sin am I right? Anyways, I noticed the guardians for the Summoner of the Masters is open. Mind if I change my sign up to a guardian?

Name: Kev Chi

Age: 20

Gender: Male

Race: Al Bhed

Character Choice: Guardian for Master's Summoner

Weapon Choice: Pike

Starting City: In Djose, but is from The Thunder Plains.

Special Skills: Black Magic, but it very adapt to the Four Elemental Magics (Earth, Fire, Water and Wind)

Description: Kev has dark brown hair, broderlining black almost, with blonde highlights lighty scattered around his hair. His eyes are an emerald green shade, very pretty having gotten alot of compimints(sp?) for them. He stands at about six feet, having a fairly fit body along with his height.

He wears dark blue cloth almost all over his body. Along with the cloth, covering his shoulders, chest, and the upper part of his legs, he has light, sliver scale armor. His feet are covered by two black, strapless leather boots.

Here a drawing of him:http://img131.imageshack.us/my.php?image=sprofile0if.jpg Ignore the profile next to him and see him w/o a helmet.

Personality: Due to him living in the Thunder Plains, Kev has devolped a sort of quiet personalty. He tends to observe things or words before making a comment. Being very patient and calm with everything, Kev has become pretty wise despite only being 20.

With his wisdom, he knows alot about the history and lore of the world, often trying to study more about it. One day, he hopes to one day view the world he has learned so much about, having not ventered outside of the Plains.

Also, Kev tends to have a sarcastic side to him. Often times being serious when commenting, he sometimes will give witty replies (or insults if hes going against an enemy.)

Other: Often very loyal and honest, he finds betraying someone to be the lowest of low, and will show judgement on that person depending on how he sees fit.

If you need an RPG sample, I have the perfect one for you. ^^
 
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