R_N
Well-Known Member
Whoever designed the event quest is a sadist. There's three extremely dangerous ranged units, and the map is designed in such a fashion that you'll have to take hits from two of them when you move something forward to bait them closer.
The archer has a Brave Bow, and will wreck anything with low defense, while the cavaliers will destroy sword wielders or colorless units
The best I managed was clearing out everything but the blue cavalier before he one-shotted Lucina.
On a side note, these ranged heavy maps make me really want Gordin. He's an archer with a Brave Bow (Lowers speed but always double attacks when striking first) and Vantage (Makes the unit strike first when above a certain HP threshold), which makes him perfect bait for other ranged units who will simply rush to their deaths if he's able take them out in two hits.
That blue mage is the biggest thorn in my side. I have several bulky dudes but the problem is they're swords. The blue mage gets the weapon triangle skill AND the skill that allows instant doubling if above a certain hp threshold. None of my highly resistant units can stand up to the combination of archer & swordsperson.