R13 - Mild language and blood. Action also.
And this is my first rpg so sorry if it isn't that good....
Ok, hopefully i have all the parts and i posted this in the write place...
Plot/Backround:
100’s of years ago, Lycia, with help from Nabata, Sacae, Ilia and Etruria went to war with Bern, who had resurrected the mighty beasts, dragons. Lycia won the war but eventually spared Bern, dismissing the evil leaders of their high roles. They decided to share the role as leader of Elibe equally. Unfortunately, after 50 years or so, when the mighty lord Eliwood had deceased, mutant pirates crossed the sea from the continent of Magvel, which was, unlike Elibe, home to many types of zombies. They took Lycia and the other countries by surprise, wiping out all of the countries, apart from Bern, who, in secrecy had been training an army the whole time, and had made a deal with the pirates to spare them. Bern then wiped out the pirates easily.
Once Bern had taken over all of Elibe, Bern was then renamed New Bern, to symbolize the new land belonging to Bern. On the other side of the country, opposite New Bern’s main castle, a small, unknown country began on the west side of Elibe. It was only noticed by Bern once it had grown, and was located on maps. This country, Mare, grew to replace some of the countries that Bern had wiped out. Mare eventually had some of the best fighters in the continent. The king’s son, Prince Welk, who was in charge of the country’s army, has been working on the ultimate armies. The main, big army to fend off and distract Bern, and a small army, to travel around the country to the main castle of New Bern, and infiltrate the castle, to kill the new, recently crowned king of New Bern, King Strayl.
Fire Emblem:
Fire Emblem is a series of strategical games, based around the Fire Emblem, which is normally something different each time. The games have so far gone from 1-10, and they are currently making a 11th game, which is out in some countries. They are set in the past, probably ancient times. The characters you use normal use one, two or maybe even three of the following: Swords, Axes, Lances, Bows, Healing Magic, Light Magic, Dark Magic or Anima Magic (eg: fire, thunder). There are lots of different classes who use set weapons and when they are a high enough level, and have a certain item, they can be upgraded, giving them: most of the time, new weapons are usable by that character, they get stat bonuses and they become a new class. This RPG is based 100 years after Fire Emblem 7.
This RPG:
Prince Welk and his band of about 5 soldiers, travel around the country, trying to make it to the main castle of New Bern. They meet some more companions over this time, but some fall. They fight many battles that they expect to lose, but win just by the skin of their teeth. And some they end up retreating, when they've taken too much...
Meanwhile, we also follow the story of a small group of mercenaries, who live in the center of Elibe. They are against New Bern, but keep that a secret, as it could lead to prosecution. They travel quickly down to the bottom of the continent, and then plan to travel east with the small army of Mare to the main New Bern castle, wanting to recover Lycia, and the other countries that fell hundreds of years ago…
So the first four other people to join, will be in Mare's small army. Then the next 3 or 4 people will be in the band in the center of Elibe, moving down, to meet up with the other group... Then, we will need about two more people to join who meet one of the two groups as they pass through a village. And, just so this isn't a Gary-stu story, we will possibly need a few people to quit, therefore, their character dieing.
Classes and such:
Psychical
Myrmidon -> Swordmaster - Incredibly fast sword users
Thief -> Assassin - Fast knife users. Even faster when upgraded.
Can open locked doors and chests.
Pirate -> Berserker - Very strong axe users who call the sea their
home.
Fighter -> Warrior - Stong axe users who can use bows when
upgraded.
Mercenary -> Hero - Well balanced soldiers who use swords and
axes when upgraded.
Archer -> Sniper - Infantry who use bows. They are also quite fast.
Nomad -> Ranger - Infantry who use bows on horseback. They can
also use swords when upgraded.
Knight -> General - Armored warriors who use lances, and then
also axes once upgraded.
Cavalier -> Paladin - Infantry who use swords and lances while
riding a horse.
Pegasus Knight -> Falcon Knight - Infantry who ride Pegasus while fighting
with lances. Normally female. Fragile
units, mainly to bows. Can use swords
when upgraded.
Wyvern Rider -> Wyvern Lord - Infantry who ride Wyverns/Dragons while
fighting with lances. Normally male. Good
defence but fragile to bows. Can use
swords when upgraded.
Magic: (Note: When upgraded, all magic users can use healing magic)
Shaman -> Druid - Dark mages who use dark magic. Strong but inaccurate.
Mage -> Sage - Mages who use anima magic (nature: fire,thunder).
accurate.
Priest/Cleric -> Bishop - Can only use healing magic, but when upgraded
can use light magic. Fragile/normally low defense.
Monk -> Bishop - The same as Priest/Cleric but higher magic and resistance
but also, can't use healing magic until upgraded, before
being upgraded can only use light magic.
Troubadour -> Valkyrie - Healer mounted on a horse. Can use light magic
when upgraded.
If you have any other questions about eg: classes you can ask them here or in the Fire Emblem Club...
To go to the upgraded version of each class, you need one of the following items:
All magic users: Guilding Ring
Archers/Nomads: Orions Bolt
Flying Units: Elysian Whip
Cavalier and Knight: Knight Crest
Fighter and Swordmen: Hero's Crest
Pirate: Ocean Seal
Thief: Fell Contract
Note: People should start getting these items about halfway through the RPG. Around when the two groups meet up... probably a bit afterwords.
1: +Zorg - Mare (Prince Welk-Myrmidon)
2: +Darklord18 - Mare (Kyle-Mercenary)
3: +SapphirePhoenix - Mare (Sapphire-Myrmidon)
4: +Rotrum - Mare (Cole-Shaman)
5: +Warhawk360 - Mare (Jason-Mage)
6: +Zincspider - Band of Mercenaries (Randal/Randy-Archer) (Leader of the Mercenaries)
7: +TheSequilReturns - Band of Mercenaries (Lily-Mage)
8: +Emerald18 - Band of Mercenaries (Emerald-Pirate)
9: +AngryCaterpie - Band of Mercenaries (Remy-Thief)
10: +Blivsey - Village (Pirogoeth-Monk)
At the start of each post you type, you put in the number 1, if you are in the Mare group, and 2 if you are in the Band of Mercenaries, and the village person just joins onto one of the groups...
here is the start off one: (im really sorry if people in the Mare group wanted to describe themselves... )
Prince Welk walked down the corridor of his fathers main hall. His small army of four other soliders followed.
His right hand man was on his left side, Kyle the Mercenary. He is quite bulk looking with short, light brown hair and light brown eyes. But you could only just make out those things as he had fully black armor on and some brown tabi. He was not only Chad's right hand man, they were also best friends...
On his left side was Sapphire the Myrmidon. She was one of the only female soliders in the castle. She wears a mostly gray costume. She has a gray scarf wrapped around her neck. She has a V-cut t-shirt which is cut in a way that reveals her shoulders and some simple black pants and shoes. She also wears some elbow length, black gloves with a single blue strip on them.
Beside Kyle on Chad's far left, was Cole the Shaman, which is a studier of dark magic. He is short compared to the other people fighting with him. He wears wooden sandals which you only see sometimes as he wears a blue cloak with black stripes which has a hood which he wears sometimes. At the moment his hood wasn't on though, so you could see his dark blue hair and sapphire blue eyes. But he also wore an emotionless face...
At the back of the group was Jason, a mage. He is small and lean, although he is 29. He has green hair which matches his cape and a scar on his left eye. He wears a black, silk, long sleeve shirt and black pants. He also has a large emerald ring on his right middle finger. All of his clothes are torn from living away from civilization. He was found out in the forest not to long ago and appeared to be a great fighter, Prince Welk then offered him a role in his small army, which Jason accepted.
The group stopped at a large thrown which at it, sat King Welk, Chad's father, and a ruler of Mare.
"Are you all ready to begin your journey?" he said
And this is my first rpg so sorry if it isn't that good....
Ok, hopefully i have all the parts and i posted this in the write place...
Plot/Backround:
100’s of years ago, Lycia, with help from Nabata, Sacae, Ilia and Etruria went to war with Bern, who had resurrected the mighty beasts, dragons. Lycia won the war but eventually spared Bern, dismissing the evil leaders of their high roles. They decided to share the role as leader of Elibe equally. Unfortunately, after 50 years or so, when the mighty lord Eliwood had deceased, mutant pirates crossed the sea from the continent of Magvel, which was, unlike Elibe, home to many types of zombies. They took Lycia and the other countries by surprise, wiping out all of the countries, apart from Bern, who, in secrecy had been training an army the whole time, and had made a deal with the pirates to spare them. Bern then wiped out the pirates easily.
Once Bern had taken over all of Elibe, Bern was then renamed New Bern, to symbolize the new land belonging to Bern. On the other side of the country, opposite New Bern’s main castle, a small, unknown country began on the west side of Elibe. It was only noticed by Bern once it had grown, and was located on maps. This country, Mare, grew to replace some of the countries that Bern had wiped out. Mare eventually had some of the best fighters in the continent. The king’s son, Prince Welk, who was in charge of the country’s army, has been working on the ultimate armies. The main, big army to fend off and distract Bern, and a small army, to travel around the country to the main castle of New Bern, and infiltrate the castle, to kill the new, recently crowned king of New Bern, King Strayl.
Fire Emblem:
Fire Emblem is a series of strategical games, based around the Fire Emblem, which is normally something different each time. The games have so far gone from 1-10, and they are currently making a 11th game, which is out in some countries. They are set in the past, probably ancient times. The characters you use normal use one, two or maybe even three of the following: Swords, Axes, Lances, Bows, Healing Magic, Light Magic, Dark Magic or Anima Magic (eg: fire, thunder). There are lots of different classes who use set weapons and when they are a high enough level, and have a certain item, they can be upgraded, giving them: most of the time, new weapons are usable by that character, they get stat bonuses and they become a new class. This RPG is based 100 years after Fire Emblem 7.
This RPG:
Prince Welk and his band of about 5 soldiers, travel around the country, trying to make it to the main castle of New Bern. They meet some more companions over this time, but some fall. They fight many battles that they expect to lose, but win just by the skin of their teeth. And some they end up retreating, when they've taken too much...
Meanwhile, we also follow the story of a small group of mercenaries, who live in the center of Elibe. They are against New Bern, but keep that a secret, as it could lead to prosecution. They travel quickly down to the bottom of the continent, and then plan to travel east with the small army of Mare to the main New Bern castle, wanting to recover Lycia, and the other countries that fell hundreds of years ago…
So the first four other people to join, will be in Mare's small army. Then the next 3 or 4 people will be in the band in the center of Elibe, moving down, to meet up with the other group... Then, we will need about two more people to join who meet one of the two groups as they pass through a village. And, just so this isn't a Gary-stu story, we will possibly need a few people to quit, therefore, their character dieing.
Classes and such:
Psychical
Myrmidon -> Swordmaster - Incredibly fast sword users
Thief -> Assassin - Fast knife users. Even faster when upgraded.
Can open locked doors and chests.
Pirate -> Berserker - Very strong axe users who call the sea their
home.
Fighter -> Warrior - Stong axe users who can use bows when
upgraded.
Mercenary -> Hero - Well balanced soldiers who use swords and
axes when upgraded.
Archer -> Sniper - Infantry who use bows. They are also quite fast.
Nomad -> Ranger - Infantry who use bows on horseback. They can
also use swords when upgraded.
Knight -> General - Armored warriors who use lances, and then
also axes once upgraded.
Cavalier -> Paladin - Infantry who use swords and lances while
riding a horse.
Pegasus Knight -> Falcon Knight - Infantry who ride Pegasus while fighting
with lances. Normally female. Fragile
units, mainly to bows. Can use swords
when upgraded.
Wyvern Rider -> Wyvern Lord - Infantry who ride Wyverns/Dragons while
fighting with lances. Normally male. Good
defence but fragile to bows. Can use
swords when upgraded.
Magic: (Note: When upgraded, all magic users can use healing magic)
Shaman -> Druid - Dark mages who use dark magic. Strong but inaccurate.
Mage -> Sage - Mages who use anima magic (nature: fire,thunder).
accurate.
Priest/Cleric -> Bishop - Can only use healing magic, but when upgraded
can use light magic. Fragile/normally low defense.
Monk -> Bishop - The same as Priest/Cleric but higher magic and resistance
but also, can't use healing magic until upgraded, before
being upgraded can only use light magic.
Troubadour -> Valkyrie - Healer mounted on a horse. Can use light magic
when upgraded.
If you have any other questions about eg: classes you can ask them here or in the Fire Emblem Club...
To go to the upgraded version of each class, you need one of the following items:
All magic users: Guilding Ring
Archers/Nomads: Orions Bolt
Flying Units: Elysian Whip
Cavalier and Knight: Knight Crest
Fighter and Swordmen: Hero's Crest
Pirate: Ocean Seal
Thief: Fell Contract
Note: People should start getting these items about halfway through the RPG. Around when the two groups meet up... probably a bit afterwords.
1: +Zorg - Mare (Prince Welk-Myrmidon)
2: +Darklord18 - Mare (Kyle-Mercenary)
3: +SapphirePhoenix - Mare (Sapphire-Myrmidon)
4: +Rotrum - Mare (Cole-Shaman)
5: +Warhawk360 - Mare (Jason-Mage)
6: +Zincspider - Band of Mercenaries (Randal/Randy-Archer) (Leader of the Mercenaries)
7: +TheSequilReturns - Band of Mercenaries (Lily-Mage)
8: +Emerald18 - Band of Mercenaries (Emerald-Pirate)
9: +AngryCaterpie - Band of Mercenaries (Remy-Thief)
10: +Blivsey - Village (Pirogoeth-Monk)
At the start of each post you type, you put in the number 1, if you are in the Mare group, and 2 if you are in the Band of Mercenaries, and the village person just joins onto one of the groups...
here is the start off one: (im really sorry if people in the Mare group wanted to describe themselves... )
Prince Welk walked down the corridor of his fathers main hall. His small army of four other soliders followed.
His right hand man was on his left side, Kyle the Mercenary. He is quite bulk looking with short, light brown hair and light brown eyes. But you could only just make out those things as he had fully black armor on and some brown tabi. He was not only Chad's right hand man, they were also best friends...
On his left side was Sapphire the Myrmidon. She was one of the only female soliders in the castle. She wears a mostly gray costume. She has a gray scarf wrapped around her neck. She has a V-cut t-shirt which is cut in a way that reveals her shoulders and some simple black pants and shoes. She also wears some elbow length, black gloves with a single blue strip on them.
Beside Kyle on Chad's far left, was Cole the Shaman, which is a studier of dark magic. He is short compared to the other people fighting with him. He wears wooden sandals which you only see sometimes as he wears a blue cloak with black stripes which has a hood which he wears sometimes. At the moment his hood wasn't on though, so you could see his dark blue hair and sapphire blue eyes. But he also wore an emotionless face...
At the back of the group was Jason, a mage. He is small and lean, although he is 29. He has green hair which matches his cape and a scar on his left eye. He wears a black, silk, long sleeve shirt and black pants. He also has a large emerald ring on his right middle finger. All of his clothes are torn from living away from civilization. He was found out in the forest not to long ago and appeared to be a great fighter, Prince Welk then offered him a role in his small army, which Jason accepted.
The group stopped at a large thrown which at it, sat King Welk, Chad's father, and a ruler of Mare.
"Are you all ready to begin your journey?" he said
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