mikeLawliet
Shinigami
As you can tell by the title, this is my first team. I decided to go with the UU/NU Tier. This team is a bit of a wall/staller team. Any and all suggestions are welcome. Well, here goes.
@Leftovers
Relaxed
252 HP/252 SpD/4 Def
Spikes
Toxic
Protect
Ice Beam
Sets up Spikes first. Then a toxic, followed by a protect to allow for toxic to do some damage. Ice Beam for STAB and to take care of Dragon and Flying types. Protects in between Ice Beams, along with protecting from explosions.
@Focus Sash
Relaxed
252 HP/228 Def/28 SpD
Taunt
Metal Burst
Stealth Rock
Stone Edge/Iron Head/Rock Slide (Cannot decide)
Another wall. Taunts other walls, and can set up Stealth Rock if the Spikes were Rapid Spin'd away. Metal Burst for sweepers trying to take him out quickly. And then the forth move for STAB.
@Life Orb
Timid
252 SpA/252 Spe/4 HP
Thunderbolt
Shadow Ball
Substitute
Calm Mind
My special sweeper. Thunderbolt for STAB. Shadow Ball for taking out Psychic types. Substitute so that I can get a calm mind in.
@Life Orb
Jolly
252 Atk/252 Spe/4 HP
Return
Zen Headbutt
Earthquake
Giga Impact
My physical sweeper. Return for STAB. Zen Headbutt for slow fighting types who will try to attack Tauros. Earthquake to take out Fire types mainly, along with being a strong attack. Giga Impact to finish a pokemon off, or for when Tauros is about to faint.
@Leftovers
Bold
252 HP/252 Def/4 SpA
Surf
Protect
Rapid Spin
Toxic
My Rapid Spinner, along with being another wall. Rapid Spin to get rid of Spikes. Surf for STAB. Toxic for obvious reasons, and then protecting to stall/scout.
@Life Orb
Adament
252 Atk/130 SpD/126 Spe
Close Combat
Psycho Cut
Swords Dance
Shadow Sneak
Close Combat and Psycho Cut for STAB. I'd use a Swords Dance or two first, and then attack away. Shadow Sneak so that I can get in a quick hit.
Well, I guess that's it, so go ahead and rate/suggest improvements.
Relaxed
252 HP/252 SpD/4 Def
Spikes
Toxic
Protect
Ice Beam
Sets up Spikes first. Then a toxic, followed by a protect to allow for toxic to do some damage. Ice Beam for STAB and to take care of Dragon and Flying types. Protects in between Ice Beams, along with protecting from explosions.
Relaxed
252 HP/228 Def/28 SpD
Taunt
Metal Burst
Stealth Rock
Stone Edge/Iron Head/Rock Slide (Cannot decide)
Another wall. Taunts other walls, and can set up Stealth Rock if the Spikes were Rapid Spin'd away. Metal Burst for sweepers trying to take him out quickly. And then the forth move for STAB.
Timid
252 SpA/252 Spe/4 HP
Thunderbolt
Shadow Ball
Substitute
Calm Mind
My special sweeper. Thunderbolt for STAB. Shadow Ball for taking out Psychic types. Substitute so that I can get a calm mind in.
Jolly
252 Atk/252 Spe/4 HP
Return
Zen Headbutt
Earthquake
Giga Impact
My physical sweeper. Return for STAB. Zen Headbutt for slow fighting types who will try to attack Tauros. Earthquake to take out Fire types mainly, along with being a strong attack. Giga Impact to finish a pokemon off, or for when Tauros is about to faint.
Bold
252 HP/252 Def/4 SpA
Surf
Protect
Rapid Spin
Toxic
My Rapid Spinner, along with being another wall. Rapid Spin to get rid of Spikes. Surf for STAB. Toxic for obvious reasons, and then protecting to stall/scout.
Adament
252 Atk/130 SpD/126 Spe
Close Combat
Psycho Cut
Swords Dance
Shadow Sneak
Close Combat and Psycho Cut for STAB. I'd use a Swords Dance or two first, and then attack away. Shadow Sneak so that I can get in a quick hit.
Well, I guess that's it, so go ahead and rate/suggest improvements.
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