Spiteful Murkrow
Early Game Encounter
@Ambyssin
Well, the Company doesn’t exactly have a monopoly over all that is wrong and dysfunctional in Anyilla. Cernun’s story just so happens to intersect with the other main power a bit more. As for Roteck, you’re on the right track, though I’ll let you piece things together instead of just blurting it out.
The main purpose of it was to check up on Tromba and to get the plot to where it needs to be for some events later in the story.
It’s not the end for them, but they’re taking a bit of a small break story-wise for the time being.
Well I do have to keep things at least somewhat unpredictable. But yeah, they should enjoy their calm while it lasts.
No idea what you’re getting at here. :3
@Kindoflame
Well, I’m glad that I’ve managed to keep things compelling and unpredictable to read for you after such a long run. It can get hard to get everything together sometimes, but seeing reviews like that makes it all worth the payoff.
@Chibi Pika
To be fair, from their perspective, Pleo’s at a new home right now. So it’s their job to try and make sure that he takes to it well. After all, nothing tempts fate like trying to openly bully a Pokémon that eventually learns Aeroblast into submission.
Those eggs for the most part weren’t actually from his town. Though yeah, I can’t imagine that helped Cabot to sleep well at night.
It simply wouldn’t be a PMD-like without a dynamic like that. After all, it IS a series where you defeat legendaries as unevolved Pokémon by grit, good positioning, and a bag full of OP items.
Fortune favors the bold. Granted, so does horrific failure, but Cardino opted to go out on his limb, and you’ll see soon enough how it turns out for him.
@windskull
I’ll spend some time rethinking this part, but thanks for bringing it to my attention.
I will admit that I had finished a Shin Megami Tensei IV run shortly before I had penned the first few chapters of Fledglings. Hariti’s species and name choice owes a bit to that experience.
This might be something that I’ll opt to leave as a learning experience for the future, though I’ll revisit it to see if it can be reworked into something more organic.
That would be “Crom”, he’s a bit too lacking in swordsmanship to share the name of a Fire Emblem Lord. Though yeah, it only seemed logical to me that a Pokémon that’s six feet tall in the Pokédex would be just a little smaller when not an adult. As for the move incorporation, I’m glad to hear that you like it, though I will have to admit that I got the idea from Venia Silente’s Built for Risk, which similarly used Protect as a means to cut down on property damage for sporting fights.
Well, it’d be kinda awkward to staff your team full of wild recruits if they weren’t on the same level as the Pokémon that lived at the guild. As such, it only seemed logical that the two sides would be separated primarily by culture, much in the way that a Pokémon under a trainer would be with a wild encounter in the mainline games.
Yeah, it’s a hard line to straddle sometimes, but I do like putting in reminders every now and then in the story that these aren’t human characters or perspectives that we’re dealing with.
Well, I’m glad to hear that you’ve enjoyed catching up on this episode and am grateful for the critiques you’ve pointed out. I’ll be looking forward to your re-impressions of Episode 3 whenever you’re ready to lay them out.
@Namohysip
Hrm. I’ll have to spend some thought as to if this can be improved a bit, but I don’t think it’s really an issue at the moment. I do think that the description involving Lyn is one of those moments that can’t be handled in a single sentence.
To be fair, it’s less of a guild than a cartel of the toughest pirates who push their will onto the other crews in return for a safe haven. I’m glad that you found the tone shift interesting though, even if it felt a bit jarring for you.
That’s something I might put some thought on. Though he does definitely hear those pleas and prayers when he’s powered up.
Hrm, it’s a little disappointing to hear that you thought that I undercut the delivery, but I’m glad to hear that you enjoyed the sequence.
His position will evolve a bit with time, though he definitely is playing with the weakest deck of the three at this point.
I actually thought I’d made it a bit clear in Guardia’s dialogue that she actually isn’t that affected by her mother’s loss by virtue of her not being hatched to see her. Though yes, not every Cubone loses their mother in Fledglings, Guardia just has the misfortune to hail from the opposite extreme and as such had to deal with and process the loss of a loved one in a very Cubone manner.
In Fledglings’ setting Pokémon tend to last longer in battle than they do the games, which is why OHKOs in battle are relatively uncommon.
I think that I’ll go back and change this, and opt for the namedrop route here. Though mentioning Pokémon by species is actually the first choice of synonym for names in this story, so I’m not really sure why things would come off that way. As for the choice here, it might have been due to some concerns about word/phrase repetition when initially writing up the chapter.
Unfortunately, that trend is just the nature of the beast. Though yes, they simply weren’t going to win all their battles after each episode, and their loss here was fairly important for taking the plot where it needed to go to next. Also glad to hear that the visualization came through. It’s a bit of a juggling act sometime to paint a clear picture of what’s happening without bogging things down.
Well, I’m glad to hear that you found it enjoyable even if it was a bit of a marathon. Though part of the reason why it was so long was that it had to cram an entire narrative into a single chapter, which was a bit trickier to manage since I couldn’t take it for granted my readers would know about Guiding Light’s setting.
That’s more a reflection of how they understand disease to work in their setting. It’s a fairly pre-modern one, and as such they’d miss a lot of the subtleties that we would have for understanding the nitty-gritty of disease transmission and origins.
There’s a rather simple explanation for all of that.
I went back and made some edits to clarify things a bit.
I believe it was Virgil who actually suggested it first, but yeah. It felt like a fun “fish out of water” thing to do for a story on the Horizon Continent.
I’m glad to hear that the April Fool’s Day one-shot was such a fun read for you. And I’ll be looking forward to your impressions as you continue on in the story.
As you might have guessed, this recent chapter took a bit longer to put together on account of some scheduling issues coming up. But I’m proud to announce that the next installment is here, with the remaining two chapters to go for this episode slated to be published before Christmas. As an advisory, there was a small but important detail that slipped publishing last time when Cernun was talking about his experiences with Kline that got retconned into Chapter 70, which will be a bit important at hinting about Kline’s abilities for the future. I’d like to extend my thanks to Virgil134, rmctagg09, and sugoitsu from ff.net for helping to pick through the rough drafts of this chapter, as well as to you readers and reviewers who’ve patiently been waiting for this story to move along.
With that, let’s pick up from last time with...
Back in Magmapool Town, the local harbor hummed with activity, with boats and accompanying sea Pokémon making their way to and from the docks in the shadow of the wreckage of the naval yard. In the midst of the port's bustle, the marine escorts of the Uragan looked around for any clues the Siglo Swellow had left behind. Among them were Cyanea and Katyusha, who busied themselves attempting to coax an elderly Relicanth to stay awake, a sharp sigh betraying past struggles.
"Okay, let's try this one more time…" Cyanea groaned. "What were you doing when the pirate ship left?"
"Well, I was taking my midday nap when I suddenly heard this racket coming from above the water," the Relicanth began. "I popped my head up and saw this white-sailed schooner pulling out of the harbor while the guards were throwing attacks at it."
"And…?" Katyusha pressed. "What did you see afterwards?"
"Oh, I couldn't tell you, dearie," the elderly fish said. "I figured that since it was the second time something of the sort had happened that day, that it was just some sort of drill and went back to sleep."
The Tentacruel and Sharpedo shot disbelieving stares at one another, before Cyanea grumbled under her breath and turned back to the Relicanth with an unimpressed frown.
"… A drill."
"Well of course," the Relicanth insisted. "Those guards and naval cadets do need to practice every now and then."
"How many drills cause damage like that?!" she exclaimed.
Cyanea raised a tentacle and pointed off insistently at the naval yard in the background. Even after a full day of work to clean it up, its docks remained a mass of ships and wrecked piers pressed up against each other. The Relicanth stared off for a moment, before shaking his head back.
"Very realistic ones," he replied. "You know as well as I do that Duke Seok's just wasting the extra taxes he levies on everybody. Why, they couldn't even be bothered to return the training ship properly and just let it sail off to the west!"
At the elderly Relicanth's mention of the Siglo Swellow having gone west, Katyusha let out a sigh of relief, batting her fins against the water as she turned around all but ready to leave the wizened fish behind.
"Finally we've got something useful from this old coot," the Sharpedo muttered, drawing a splashing protest back from the Relicanth.
"Now see here, missy! I'll have you know that back in my day I was quite the looker!" he huffed. "Why they used to call me Byeong-Ho the Dashing…"
The Relicanth trailed off and yawned, before his head sank below the surface and the rest of his body followed up to his dorsal fin, snoring and leaving behind a trail of bubbles lazily rising to the surface. Cyanea looked on with exasperated disgust, before waving a tentacle and motioning to her partner to follow along.
"Well, we have some new info at least," she grumbled. "Come on, let's go pass it on to the Captain."
Cyanea and Katyusha set off, weaving past an approaching sloop and a school of Wishiwashi as they made their way for an ironclad docked at the edge of the naval yard. As they drew closer, they saw Nagant and Jun talking near the railing as the Beedrill's buzzing voice carried along the waves.
"… that's what he said, Captain…"
The churn of the harbor's water was broken by the sound of repeated, angry thuds as Nagant pounded her firing claw against the railing with a frustrated seethe.
"Why can't Commodore Valan keep his lousy snout out in Gestirn?" the shrimp fumed. "Does he really think the Empire will fall apart if I search for the Protector on my own?"
A loud creak followed by sharp yelps rang out in the background, prompting Nagant to turn and see indigo-scarved guards bolting out of the way of a leaning mast hitting the pier with a deafening crash. The Clawitzer and her first mate looked on blankly, before she turned away and waved a claw defeatedly.
"You know what, don't answer that."
"I mean, you two did agree to meet to share findings…" Jun reminded. "And I'm sure Commodore Valan… er… probably doesn't expect anything less from you than he does from any other Captain?"
"But I don't have anything to present to him! The only new bit of information we've been able to find out so far is that Lyn left port before the Protector did!" Nagant exclaimed. "And it's not as if that pompous yashcherka is going to bring anything that's actually useful, so what am I to do now for finding the Protector?"
"Er… Captain?"
Nagant looked over the railing to see Cyanea and Katyusha staring up at her uneasily. The Clawitzer blinked a moment, before her face fell into an annoyed frown.
"What is it now, Cyanea?" Nagant snapped. "Can't you see I'm a little too busy here to hear about more of your accomplishments right now? Or are you going to tell me that you ran into that Aggron only for him to get away again?"
"Eh?" Katyusha asked, giving a puzzled raise of her brow back. "But she was just floating around here and- Ow!"
The Sharpedo jolted back with a yelp as Cyanea jabbed her with a poisonous tendril, leaving the shark to shoot back a dirty glare while the Tentacruel began to speak up.
"We just wanted to say that we think we've found something."
"Well, we haven't really found any meaningful leads yet, so it certainly can't hurt…" Jun mulled.
"Hey! Our lead's plenty meaningful!" Katyusha protested. "We found out that the ship sailed off for the west!"
Cyanea threw a tentacle over her face, before shaking her bell and turning with a sharp huff to her teammate.
"Oh come on, Katyusha, don't oversell it like that!" Cyanea cried. "There's nothing out to the west! No ports, no big reefs, just a bunch of Subway outposts and abandoned islands!"
The Tentacruel trailed off and blinked puzzledly to herself, realizing that in the midst of her chiding, something had been amiss with the Relicanth's testimony…
"Wait, what ship would want to go that way anyways?"
Nagant twitched her barbels tensely as she mulled the matter, before she narrowed her eyes in realization and she turned her attention back to her subordinates.
"One that wants to throw off its real destination elsewhere in the Cradle," Nagant answered.
"… What should we do once Valan arrives then?" Jun asked.
"I'm afraid we have no option but to just sail towards Tromba," the Clawitzer said. "Clearly cutting off those smugglers isn't working, and they might have already made it back there for all we know."
Jun flitted back with a startled buzz, staring back at his superior in shock as he raised his voice in stammering protest.
"W-We can't just sail up to a Company island!" Jun insisted. "We don't have any proof that the Protector is actually there, and it would likely mean war!"
"Well, what other options do we have, Jun?" Nagant demanded.
"Maybe… we could try Pioppo?" Katyusha proposed.
Nagant and Jun peered down at the Sharpedo with confused stares at the mention of Pioppo. Even Cyanea was caught off guard, as the Tentacruel turned and looked puzzledly at her partner.
"Huh? What are you talking about Katyusha?" Cyanea asked.
"Well… when we overheard that Kabutops and his rod talking to Lugia in Otvaga, they did mention Blackmoon Village," the Sharpedo said. "Maybe that's why they went to Sormus in the first place, so they could travel to it from there."
"But why would they be interested in those old ruins?" Jun pressed. "It's been abandoned for years and Pioppo is at the edge of the Cradle at that."
"I'm… not sure," the shark admitted. "But it is what we heard. Right, Cyanea?"
"I mean… we did… and I guess it would match up with their ship sailing west," the Tentacruel mused, prompting Jun to shoot a skeptical frown and turn towards Nagant.
"What do you think, Captain?"
"… I think they're onto something, but I don't think it's worth our time to go there," Nagant murmured, prompting Jun to give a surprised beat of his wings in response.
"Huh? But if you think those ruffians are really headed there, why wouldn't it be?"
"We've been one step behind that schooner since the moment we pulled into port," Nagant harrumphed. "If we set sail for Pioppo, what are we supposed to do if it turns out they've sailed off already?"
Nagant shook her head, before hopping up against the timbers with a determined scowl.
"No. Only a fool would chase after them at this point. We're better off trying to predict their next move and wait there for them in ambush."
"Uh… wouldn't that mean going to Tromba?" Katyusha asked.
"After going out of their way to Pioppo? Unless they planned on it, I doubt it," Cyanea countered. "There's no port on Pioppo for them to reprovision, so wouldn't they need to do that at another island before heading home?"
"If that's the case, the most logical places would be here, Haipheh, or Boisocéan," Jun said. "And I doubt they'll be pulling back into port here anytime soon…"
Nagant turned and looked out at the sea, hesitating quietly for a moment before turning back to her Beedrill first mate.
"… Call everyone back and get the ship ready to sail," Nagant said. "We'll leave the moment Commodore Valan arrives."
"Right now?" Jun asked.
"Yes," Nagant snapped. "Time is of the essence here and every passing moment increases the odds that we'll miss the Protector."
The Clawitzer looked off at the harbor where the sight of Pokémon in the air flying towards and away from the island caught her eye. The shrimp paused a moment, prompting Jun to twitch his antennae puzzledly before Nagant clicked her firing claw and turned back to her first mate with a stern gaze.
"Send a message to Darzin as well," she said. "It'd be best if we nipped any unwanted conflicts in the bud before we left."
"And here we are!"
Elty folded his ears back uncomfortably at the sound of Vince's voice, feeling his scarf getting tugged down past his snout and his vision to be awash in sudden light. The Growlithe squinted his eyes to try and adjust to the sudden brightness as he heard Guardia and the others being unblinded, his vision stabilizing while he turned his body around to see a gated palisade made out of wooden scraps. The Puppy Pokémon turned back ahead and saw a collection of wooden huts mixed with small plots of berry plants on both sides of a lane where Pokémon looked up and began to drift over curiously.
"Huh? Who are they?" a Castform murmured.
"Maybe they're from the same group as those other newcomers?" a Cramorant whispered.
"Then why aren't they tied up and passed out?" a Phantump asked.
Team Traveller's members looked around warily as the small gathering in front of them grew thicker with approaching Pokémon forming a growing crowd, prompting Elty to keep his body braced and tense throughout. The Growlithe felt a tap on his shoulder, making him turn to see Guardia leaning in and speaking in a low whisper.
"Gardie, don't you think it's a bit strange?"
"Us being stared at?" Elty replied. "Well, yeah."
"No, their eyes!" the Cubone insisted. "Everyone has eyes that look like Trizano's!"
The Growlithe raised a brow, before looking up at the Cramorant in the crowd who sure enough had eyes with cross-shaped pupils… as did a Tirtouga and a Polteageist chattering in the background, along with a young Kangaskhan watching them warily from within her mother's pouch. Elty blinked and began to wonder to himself what the strange eyes meant, when the crowd turned at the sound of approaching hoofbeats and one after the other villager bowed towards a coming figure. The Fire-Type watched as what appeared to be a smaller and less colorful version of the 'Xerneas' David passed himself as approached with a Dusknoir following close by his side. Much as Ketu had taunted them about, the deer really did have different eyes from David's disguise. Unlike the Deerling eyes that the Ditto had used, these had bold, blue irises and the same cross-shape pupils they'd seen in the other villagers'.
"Vince, what is going on here?" Valter demanded. "Who are these strangers and what are they doing in our village?"
"They're friends of that group with the white bird that got pulled in earlier," the Haunter replied. "We found them rooting around in the dungeon and they came quietly enough, so…"
Valter shot a disbelieving glare back at Team Phantom, letting faint, shadowy wisps trail from his hands in frustration.
"This village is supposed to remain a guarded secret!" the Dusknoir snapped. "What were you thinking just bringing them in like this?!"
"'Guarded secret?' Wait, so you mean all this time all those evil spirits were just a ruse?!" Guardia exclaimed.
Kiran sighed and lowered his brow in exasperation, shaking his head at the Cubone's outcry.
"… Wasn't that obvious by now?" he asked.
"Look, we didn't see anything alright? We've been blindfolded this entire time!" Elty insisted. "We just wanted to find our friends and have a moment to talk with that blue deer of yours over there."
Cernun tilted his head, before flicking his ears out of surprise.
"Me?" the Xerneas asked. "But what exactly did you want to-?"
"Elty?"
Elty and his companions peered over, catching the sight of Pleo's head poking above some of the shorter members of the crowd. The Lugia walked forward as Nida, Crom, and Ander followed with disbelieving gapes, Pleo blinking to make sure his eyes weren't deceiving him, before letting out a startled squawk.
"How did you all get here?!" he exclaimed.
Pleo and the others ran towards their teammates, trading relieved greetings and hugs while the gathered villagers murmured puzzledly among each other. Dimitri craned his head up, noticing Valter staring at them skeptically as the familiar form of a Skarmory with cross-shaped irises drifted in at the edge of the crowd, making the Kautops jump back in surprise.
"Trizano?!" Dimitri said. "What are you doing here?!"
"I suppose I should be asking the same of you," the Skarmory answered. "But welcome to my home, even if it's not the most welcoming of places anymore."
"Would someone please tell me what's going on here?" Valter demanded. "Trizano, why do these trespassers know you and why do you know them as well?"
"We can explain!" Nida insisted. "Just sit down and actually listen to us and what we need instead of shooing us away!"
Valter huffed and began to billow out black shadows as his eye hardened into a sharp scowl.
"Is this about that nonsense with Cernun again?" the Ghost-Type fumed. "If it's just going back to that then you can forget it and go back to your-!"
"Wait just a moment, Duke Valter!"
Valter paused mid-sentence, turning incredulously as Trizano hopped up and motioned for patience with a wave of his wings.
"Things have been… complicated between us," the Skarmory began. "As absurd as demanding things from Cernun may sound, surely we ought to give them a fair hearing first?"
The Dusknoir frowned with displeasure back at the Steel-Type, raising a finger and starting to chide him when Roteck suddenly spoke up.
"They are going to be living here with us for gods-knows-how-long," the Aggron said. "Not that I can't handle getting the stink eye from a new arrival or two, but we might as well take some time to trade our stories if they're going to be living here."
"I don't think it can hurt…" Cernun mulled. "Let's hear what they have to say, Valter."
Valter paused, trading looks between the Xerneas and the gathered interlopers, before shaking his head and murmuring under his breath.
"… Very well. We will discuss this at a quiet place," he said. "But don't test my patience any further than you have already."
The Ghost-Type turned and motioned for Cernun to follow, the blue deer setting off after him. Roteck and Trizano followed suit, leaving Team Traveller's members to hesitate for a moment before they too set off from the gathered crowd and trailed after the Xerneas and the Dusknoir. All the while the lot thought to themselves, wondering what they were to do for the 'hearing' that Trizano had gotten them into.
About fifteen minutes later, Valter had guided Team Traveller towards the fringes of town for a wooded patch wedged along the foggy southern fringe of the stable zone. There, the ground rose up into a ridge overlooking the village and the dim light through the fog was further plunged into shadow by the treetops overhead. Nida paced ahead uneasily, watching as Trizano and Roteck's steps became more cautious and measured as she wondered to herself just where they had been brought to when Valter suddenly paused and motioned off to his left.
"We're here," the Dusknoir said. "Though tread lightly on these hallowed grounds."
The Nidoran and her companions raised their brows, looking off to see a tiled-roofed pavilion sitting next to a small spring with columns, and an altar inside hewn from black stone. The group drew forward, noticing the structure had been well-cared for, and that along its stonework, there were paintings portraying an ominous ghostly figure with a lower body that billowed out much like a sheet in the wind. The lot paused, before looking back to their guides warily with expectant stares, wondering aloud to themselves…
"What… is this place?" Nida wondered.
"It is the santuario to our island's Protector who yet sleeps," Trizano answered. "Darkrai, Lord of the New Moon."
"Wait, your shrine?" Kiran asked.
"That's right," Roteck grunted. "We weren't able to take much of Blackmoon Village with us when we went into hiding on such short notice, but we made it a point of taking this."
"And for good reason," Valter added. "Even though we have a Protector watching over us here and now, it is still our duty to ensure our island's own Protector feels at home when he awakes."
Ander shifted uncomfortably at the mention of the second Protector, shrinking back as Cernun paced forward and began to speak to the gathered Pokémon.
"Since we were going to trade stories, a place with this much history around it seemed as good a place as any," Cernun said, making Pleo ruffle his feathers uneasily.
"So… what happened to you?"
"Well… some Pokémon say that they remember things from just before they hatched, but the first thing I remember was waking up on a stranded ship with statues of Pokémon everywhere around it," the Xerneas explained. "The ship was a mess and I don't remember finding anyone to talk to other than a couple ferals who swam away after seeing me."
The members of Team Traveller gave puzzled stares back at the blue fawn. At the back of the group, Ander froze and shrank back waveringly, before gulping and pressing ahead with something strange he'd noticed about the demon's testimony.
"S-Statues of Pokémon?" the Scyther stammered. "What do you mean by that?"
"I… suppose they weren't really statues, but I didn't have any way of knowing that at the time," Cernun replied. "I was there on that wreck for about a day when Trizano and Roteck showed up and took me into Blackmoon Village. Everyone seemed to be very agitated and nervous back then, and some of the townsfolk wouldn't even talk to me since they thought that I was with the Pokémon that attacked them."
Nida and the others tilted their heads at Cernun, finding it strange that the townsfolk could've ever been something different from the adoring mass they had seen them as. The Xerneas' words prompted Valter to give a shake of his head and let out a low sigh, as he chimed in to continue off the Protector's testimony.
"It was an episode we're all grateful that Lord Cernun has forgiven us for," the Dusknoir said. "The town had been raided by pirates shortly before his arrival, and were it not for them being scared off by a flash and a disturbance in the water from the shipwreck Cernun awakened in, they likely would've left us in far worse straits."
"I obviously didn't know that, so I spent those first few days with just Roteck and Trizano," Cernun piped. "Trizano was shorter back then and Roteck wasn't an Aggron yet… and I think you two had a Rescue Team called Team Armor? Or was it Team Alloy?"
"It was Team Anvil," Roteck corrected. "And we weren't really sure what to make of you… at least until that thing with Carola…"
"Carola?" Dimitri asked.
"The first Pokémon to become an Immortal. She was a guard who'd been grievously wounded in the raid and hovered near death after it," Valter explained. "Lord Cernun chanced to run into one of her children distraught after being told Carola was slipping away and it moved him to aid her."
"I didn't know exactly what was happening, but I remember feeling how sad everyone felt and how they wished for her to get better," Cernun said. "I tried to do something about it, and that was when my powers first came out."
"Your… powers?" Ander questioned.
"To grant everlasting life," Valter replied. "After Carola was blessed, her wounds healed without a trace and she returned with vigor we'd never seen from her along with cross-shaped pupils much like Cernun's."
"After that, I tried it again a few times and found I could heal the other hurt Pokémon," Cernun continued. "And so they became Immortals as well."
Pleo ruffled his feathers uncomfortably at the fawn's reply. Everlasting life? But… Nida had made it sound that normally Pokémon eventually stopped living, but did this mean that an Immortal could never die? If so, then…
"Wait, but if they live forever, what about their friends?" the Lugia wondered. "Wouldn't they eventually die and leave them all alone?"
"Well of course!" Cernun exclaimed. "After I realized that, I made them Immortals as well, and all of their friends too!"
Nida and Crom blinked, trading dubious looks with each other as their teammates similarly couldn't help but sense there had to be a catch to Cernun's powers. Among them, Ander buzzed with a start and went wide-eyed at the Xerneas' proclamation, holding a scythe out accusingly as he backed away for distance.
"But you- You can't just toy with life and death like it's some sweets to be handed out!" Ander protested.
"Mind your place, Scyther!" Valter snapped, prompting Ander to shrink back.
"But weren't there any side effects to what you were doing?" Guardia asked. "I mean, what would've happened if you'd made a Pokémon who had it out for someone into an Immortal? Or if you tried to disturb the dead with that power?"
Cernun's ears flared before the deer fell quiet and hung his head, an uncomfortable silence settling over the gathered Pokémon. Valter shook his head, giving a stern stare back at Guardia and her companions.
"It was precisely when Cernun began disturbing the dead that all of our troubles began," the Dusknoir sighed, drawing a stamping protest back from Cernun
"Valter, that wasn't those Pokémon's fault!" Cernun cried. "None of us knew that that Incineroar would get us into such trouble!"
Team Traveller's members shifted back uneasily at the mention of 'disturbing the dead'. Surely they didn't mean to insinuate something like there being a bunch of half-rotted corpses shuffling around somewhere thanks to Cernun's power over life…?
"Who is Cernun talking about?" Dimitri pressed. "You didn't dig up a bunch of graves and have him try to make Immortals from them, did you?"
"It wasn't anything like that! It was the shipwreck that Cernun was discovered on!" Valter insisted. "After he had reinvigorated Carola and the others, I sent for the ship to be examined for signs of its origin. Considering everything it brought on us afterwards, I would've been better off letting it sink to the bottom of the sea."
Elty bit his tongue, looking warily back at the Dusknoir as he hesitated a moment before speaking up.
"What… happened?"
"It was a vessel from the Royal Navy, and when we came upon it, we had discovered no sign of the crew and statues of Pokémon all over it, the lot fixed in expressions of shock and terror," Valter explained. "We had brought some of them back on shore and realized that they were the crew, and asked Cernun if he could heal them of their malady."
"Well, it certainly worked. Cernun's power brought those Pokémon back to life, though they didn't become Immortals like us," Trizano remarked. "Most of them were beside themselves out of fear and hysteria, so beyond learning that they'd charted a course out of the Dead Zone we weren't able to get too much from them."
"Or so we thought," Valter harrumphed. "Among those that Cernun revived was the ship's captain, who sought out my Governor at the time and passed word back to the Admiralty about Cernun's presence. That was the point when Commodore Coil was dispatched to us."
Team Traveller's members recoiled at Valter's reply. That blasted Magnezone had caused trouble even here?!
"Wait, Commodore Coil?!" Elty yipped. "That same tin can Admiral we ran into back on Giotto?"
Valter paused, giving a probing stare over the Growlithe and his companions before folding his arms and shaking his head.
"Hmph. It sounds like you've encountered him yourself," the Dusknoir said. "And not for the better either."
"I'll say! He was running an egg-napping ring with pirates under everyone's noses in the middle of the Empire!" Nida piped.
"Yeah, if it wasn't for us, he'd probably still be at it with everyone none the wiser!" Crom exclaimed, prompting Valter to begin to billow out a shadowy haze from around his body.
"Somehow that doesn't surprise me," Valter growled. "While things have obviously changed for Coil since he last came to this island 25 years ago, he sounds much like the same sort of Pokémon that I remember from those past days…"
(Continued in next post)
Interesting opening here. So, Cernun's original problem was with the Empire and not the Company, huh? Also… it's amusing how big of a difference we have when it comes to pokémon lifespans. I imagine a skarmory in my world would likely live about 1.5x as long as that. And… ah, so there IS significance behind Roteck being an Aggron. He knows Hess! Lemme guess… brother? Father? Uncle? Cousin? Well, they're probably related, anyway.
Well, the Company doesn’t exactly have a monopoly over all that is wrong and dysfunctional in Anyilla. Cernun’s story just so happens to intersect with the other main power a bit more. As for Roteck, you’re on the right track, though I’ll let you piece things together instead of just blurting it out.
At first I was wondering what the point of the Tromba scene was… but then we got to the reassignment notice and won't that be a huge slap in the face for Nina if she ever manages to get back home at all? Or maybe Scout will make a return and she'll learn through him? Anything's possible. Assuming, of course, Marley doesn't hatch some sort of ploy to escape the reassignment. Which is perfectly possible.
The main purpose of it was to check up on Tromba and to get the plot to where it needs to be for some events later in the story.
Other than that, the general scheming makes it hard for me to predict exactly what'll happen, though I'm wondering if this is the end of Team Sentinel as far as main appearances goes. I kind of liked seeing Ketu play off them (and Ellsberg), so it's a bummer they're splitting up again.
It’s not the end for them, but they’re taking a bit of a small break story-wise for the time being.
As for the rest of the part, Kiran used Diplomacy! It's super effective! Seriously, nice to see things not devolve into a scuffle after an episode that's been full of scuffles. Though with the pirate mook trio trailing behind them, I sense further scuffles in the near future.
Well I do have to keep things at least somewhat unpredictable. But yeah, they should enjoy their calm while it lasts.
squinting intensifies
No idea what you’re getting at here. :3
@Kindoflame
A really common mistake creators make is to only have difference in scale, sometimes to the point that the entire plot becomes a predictable cycle (e.g. One Piece). Of course, raising the stakes does not actually make a story more engaging*. However, you have been doing a really good job alternating between both. The three main subjects I have seen you switch between for differences in kind is travel, socializing, and combat. You have not been neglecting differences in scale either. Early in the story, the party flew from a ship at sea to the nearby island of Boisocéan where they had to gain support of a politically neutral leader and one Marked Pokemon, before fight off some Company mooks. Much later the party arrives at Orleigh through a secret path in an underwater Mystery Dungeon and then had to stay unnoticed by the entire island's population until a city-wide battle between pirates, soldiers, and ferals breaks out. On top of all of that, you have more recently introduced a new subject; intrigue. Not only has the dealings, diplomacy and sabotage among the Company and Empire been been more engaging as the story progressed, but even now the main cast is getting in on it, trying to manipulate the political state of the entire Cratle to get an advantage.
You have done such a great job balancing the differences in scale and kind that the story is still fresh and interesting even after ~800,000 words.
Well, I’m glad that I’ve managed to keep things compelling and unpredictable to read for you after such a long run. It can get hard to get everything together sometimes, but seeing reviews like that makes it all worth the payoff.
@Chibi Pika
I like how this whole scene kinda subverts the usual "protagonist imprisoned by the empire" routine, what with them just cheerfully trying to make him feel at home and totally not catching onto why he feels like a prisoner.
To be fair, from their perspective, Pleo’s at a new home right now. So it’s their job to try and make sure that he takes to it well. After all, nothing tempts fate like trying to openly bully a Pokémon that eventually learns Aeroblast into submission.
Ohh wait, I hadn't quite connected that this egg-traffciking case was connected to the raid that was mentioned earlier. And they were telling Cabot that it was no big deal and nothing happened. D:
Those eggs for the most part weren’t actually from his town. Though yeah, I can’t imagine that helped Cabot to sleep well at night.
It is fun that you get to have Team Traveller be totally outclassed in fights but still come out ahead through banding together and using creative strategy. They really have gotten a lot better at working together.
It simply wouldn’t be a PMD-like without a dynamic like that. After all, it IS a series where you defeat legendaries as unevolved Pokémon by grit, good positioning, and a bag full of OP items.
UM?! That's awful bold of him. I don't know how he possibly thinks this is going to end well. I could totally see him trying to frame it as "hey you guys don't want this sort of thing being carried out by rivals on your turf, do you?" But framing it as a threat is... eesh. Hope he's got a plan here…
Fortune favors the bold. Granted, so does horrific failure, but Cardino opted to go out on his limb, and you’ll see soon enough how it turns out for him.
@windskull
I think the length or structure of this sentence leads to a bit of fatigue. I found myself having to read the line twice to make sure I understood it correctly. Rearrangement of words or restructuring it into two separate sentences might help with that.
I’ll spend some time rethinking this part, but thanks for bringing it to my attention.
In retrospect, a froslass running a daycare is quite the interesting choice. Froslass certainly isn’t a pokemon you’d typically associate with a daycare of, so it’s a neat little element.
I will admit that I had finished a Shin Megami Tensei IV run shortly before I had penned the first few chapters of Fledglings. Hariti’s species and name choice owes a bit to that experience.
I kind of feel like the placement of this paragraph is to the detriment of the scene. Obviously it’s meant to explain the conversation, but I feel like it could have been introduced more organically, as most of the information in this conversation had.It’s repeated a few paragraphs down to explain the role of the company, but I think it works better that time, partially due to being phrased like rhetorical questions. Word choice might make this paragraph stick out less. But an explanation comes up later with the pirates much more naturally and provides just as much information.
This might be something that I’ll opt to leave as a learning experience for the future, though I’ll revisit it to see if it can be reworked into something more organic.
I appreciate the fact that pokemon in your fic have varying sizes (such as Chrom’s mom being bigger, since Chrom’s still a kid, and his younger brother being smaller.) It helps it feel more natural, instead of everything being standardized and uniform with pokemon popping out of the eggs at full size.
I like the ways you found to build some pokemon moves into the world. Like the uses of protect, for example. I found it clever.
That would be “Crom”, he’s a bit too lacking in swordsmanship to share the name of a Fire Emblem Lord. Though yeah, it only seemed logical to me that a Pokémon that’s six feet tall in the Pokédex would be just a little smaller when not an adult. As for the move incorporation, I’m glad to hear that you like it, though I will have to admit that I got the idea from Venia Silente’s Built for Risk, which similarly used Protect as a means to cut down on property damage for sporting fights.
I also like that the feral pokemon aren’t just like regular animals or anything like that, as it works well with a PMD mechanic that I remember comes up later.
Well, it’d be kinda awkward to staff your team full of wild recruits if they weren’t on the same level as the Pokémon that lived at the guild. As such, it only seemed logical that the two sides would be separated primarily by culture, much in the way that a Pokémon under a trainer would be with a wild encounter in the mainline games.
I like little things like this, where we see pokemon doing animal behaviors. It really sells that these are non-human creatures we’re talking about.
Yeah, it’s a hard line to straddle sometimes, but I do like putting in reminders every now and then in the story that these aren’t human characters or perspectives that we’re dealing with.
Overall, I really enjoyed this episode. It introduces a lot of little things that become relevant later, and it also happens to introduce us to the ever-comedic Iron Fleet. I very much love Hess, but I haven’t had much chance to see his personality shine yet, I’ll hold off. On a technical level, I think chapter 4 was the weakest, but none of them really stood out as bad.
Now that I’ve had time to get reacquainted with the main cast, I’d have to say ma by favorite out of Nida, Chrom, Kiran, and Pleo would be Chrom. He’s kind and eager, but also has a bit of a timid side at times (especially around Marley, understandably.) It may be a while before I get to episode 3, but I'm really looking forward to it. Until next time.
Well, I’m glad to hear that you’ve enjoyed catching up on this episode and am grateful for the critiques you’ve pointed out. I’ll be looking forward to your re-impressions of Episode 3 whenever you’re ready to lay them out.
@Namohysip
That… that middle paragraph was just painfully redundant. A single sentence would have sufficed. Again, less is more, but I just felt a strong need to point out this passage in particular. It could have been implied through all the context clues we’ve had prior, rather than just… outlining it like that. I’ll get into this later if the episode goes as I think it will, but I definitely recommend being very careful or aware of meandering around during the narrative.
Hrm. I’ll have to spend some thought as to if this can be improved a bit, but I don’t think it’s really an issue at the moment. I do think that the description involving Lyn is one of those moments that can’t be handled in a single sentence.
The second chapter is similar, except we have some new characters to look at, but I’d like to focus on an interesting tonal shift for this episode that is a lot more apparent. Compared to everywhere else, I think this is the first episode where verbal or narrative threats of mortality took center stage; we had a bit of that with the ferals two episodes ago, but this time, it’s more of a systemic aspect. It’s definitely an interesting flavor, but it was also very sudden, between threatening Guardia to the, ah, disciplinary policies of the Pirate guild. To be honest, I’m kinda surprised there was a pirate guild at all, since until then, Hess seemed to more or less be a free-floater.
To be fair, it’s less of a guild than a cartel of the toughest pirates who push their will onto the other crews in return for a safe haven. I’m glad that you found the tone shift interesting though, even if it felt a bit jarring for you.
Once again, I felt like the outburst came out of nowhere. This thought just occurred to me, but I feel like if Pleo really hears these voices and pleas and prayers when he gets powered up, I wonder if it would be a good foreshadowing if he just… hears them occasionally as he passes by? Maybe it’s a manifestation of his Psychic Typing, but I feel like this would be a much better way to foreshadow it than for it to all happen at once. And then the voices become more and more intense, culminating into the blast—which, by the way, was actually my favorite moment of the story in a while. Still doesn’t top the first time it happened against Lyn waaaay back then, but it was at least reminiscent of it.
That’s something I might put some thought on. Though he does definitely hear those pleas and prayers when he’s powered up.
The destruction that followed was, I believe, the current top spot for the most sudden and intense attack to ever take place. The aftermath was a bit on the nose (Pleo thinking about if this was what the Marked meant was probably unnecessary, and actually detracted from the implications by being so directly acknowledged so soon.) However, the actual moment before it was pointed out so obviously was good. Everyone had a hand in the chaos, and that chaos of the two factions trying to get a hand on Pleo was what allowed them to escape in neither’s clutches. A classic tale.
Hrm, it’s a little disappointing to hear that you thought that I undercut the delivery, but I’m glad to hear that you enjoyed the sequence.
And so it seems that Hess is going to be going after them despite everything, mostly out of convenience. I think what’s more interesting is the prisoner exchange, basically nullifying the Imperials’ losses in terms of manpower, while still giving Hess a second start on his new approach. If these new henchmen see him as incompetent, does that mean Hess will be getting a boon to his army, technically? All he needs to do is boost their morale, and… Perhaps he’ll be more intimidating than being the clear-last-place in this three-way race to Pleo.
His position will evolve a bit with time, though he definitely is playing with the weakest deck of the three at this point.
The final bit with Guardia was something that I suppose I half-saw coming. I’m a little annoyed that the reveal was actually as underwhelming as I thought it’d be for its episode-long buildup (subverting it with it being both parents didn’t quite cut it for me) but I do like the fact that it gave Elty a reason to relate to her. A glimmer of hope? And also a hint at Elty’s familiarity with loss, which is a curious side that I’m hoping gets explored soon.
I’ve ranted a lot about how the Cubone’s traditional dex entries are contradicted and, if played straight, makes no logical sense from a population standpoint, so I’m glad for the “nice stereotype” line, at least.
I actually thought I’d made it a bit clear in Guardia’s dialogue that she actually isn’t that affected by her mother’s loss by virtue of her not being hatched to see her. Though yes, not every Cubone loses their mother in Fledglings, Guardia just has the misfortune to hail from the opposite extreme and as such had to deal with and process the loss of a loved one in a very Cubone manner.
Was it bad that the moment they stole from the Kecleon, I assumed they were boned? I’m actually genuinely surprised that with how much this work seems to follow the canon Dungeon mechanics to an extent, the Kecleon weren’t one-shotting the team in a swarm like Cuccos from Legend of Zelda.
In Fledglings’ setting Pokémon tend to last longer in battle than they do the games, which is why OHKOs in battle are relatively uncommon.
Oh, I also noticed something—during the final scene with Crom’s bit, why exactly were they introduced to distantly?
You refer to many of the characters by name with little mention of their species, even if said characters appear less often compared to the core cast. Yet with these characters, which I’m significantly more familiar with, why are they introduced like this was the first time we were seeing them? I’m not sure what the rationale is behind this sort of prose.
I think that I’ll go back and change this, and opt for the namedrop route here. Though mentioning Pokémon by species is actually the first choice of synonym for names in this story, so I’m not really sure why things would come off that way. As for the choice here, it might have been due to some concerns about word/phrase repetition when initially writing up the chapter.
This has been, with a few minor variations or reordering, what the past several episodes have been like, and I think repeating it so many times is a huge issue for me. I know you told me in your last review response that that’s the formula for this part of the story, but to repeat it so often, I wouldn’t call that a style so much as a design flaw. I was literally rooting for them to lose just to break the trend.
That makes the ending of this episode that much better; the final chapter was very solid. In particular, I’d like to note that the portion where Nida and co. were fleeing from Lyn was something I was able to visualize very easily in my head, which is something rare when it comes to action scenes that are written out by others. At least, to visualize them so precisely. I haven’t had that in a while here, so I was happy to get that going for me.
Unfortunately, that trend is just the nature of the beast. Though yes, they simply weren’t going to win all their battles after each episode, and their loss here was fairly important for taking the plot where it needed to go to next. Also glad to hear that the visualization came through. It’s a bit of a juggling act sometime to paint a clear picture of what’s happening without bogging things down.
This is too long. Hooo boy. I read this one in two halves because it was just so long that I couldn’t tackle it all at once, so bear with me here. First of all, the opening half was a bit on the weak side. It lingered a little bit too much on them getting their bearings, and it opened with a fight against some randos that were more or less just villain cameos as of now. I guess Team Fang needed some relevance after being shafted for the bulk of Guiding Light, eh? But eh, opening with an inconsequential battle could’ve gone better.
That’s pretty much my only major critique for the first half, though. Afterward, I really appreciated all the interactions they had with the GL cast—Team Spectre and Crabrawler Café in particular, off the top of my head. I also liked Latias’ reaction to Lugia, though I wish it lasted a bit longer for the sake of comedy. The cultural disconnect was overplayed a bit, I think, but that’s a minor nitpick, all things considered.
Well, I’m glad to hear that you found it enjoyable even if it was a bit of a marathon. Though part of the reason why it was so long was that it had to cram an entire narrative into a single chapter, which was a bit trickier to manage since I couldn’t take it for granted my readers would know about Guiding Light’s setting.
Halfway through, I actually get some semblance of a plot for this chapter beyond Gallian showing up near the start. But during what’s basically an anime recap episode of Guiding Light, there was an odd line that caught my attention. That tidbit about people in Fledglings getting sick and spreading "miasmas"… Like another one of those special episode plot previews. I think I'm gonna back pocket that.
That’s more a reflection of how they understand disease to work in their setting. It’s a fairly pre-modern one, and as such they’d miss a lot of the subtleties that we would have for understanding the nitty-gritty of disease transmission and origins.
Boy, that whole recap went on for a whiiiiile. All just to convince Nida and Elty that this place has a scope even worse than their world, hah. But I guess it was necessary to make sure they had to get going, but I still feel like it went on for a while. Or maybe I just feel that way because it comes off as a giant advertisement for GL.
There’s a rather simple explanation for all of that.
These epithets are killing me just so you know "the dog" throws me off. Elty? Lux? I gotta double take sometimes.
I went back and made some edits to clarify things a bit.
Also, wow. Props to you guys, but probably Amby for pointing it out, that Pleo’s team would be immune to Necrozma’s soul-steal because they don’t operate in a light-based world. I’m probably one of the few readers to get that, having read both~
I believe it was Virgil who actually suggested it first, but yeah. It felt like a fun “fish out of water” thing to do for a story on the Horizon Continent.
Okay, that was actually a pretty fun read, and I was definitely able to appreciate it thanks to having read both epics at this point. Very nice and fun chapter to look through, and I decided upon Virgil’s request to actually give it a more thorough look this time compared to the other special episode entry. And… this is now a monster review. Oh well. Next time I’ll get back to my regularly scheduled reading habits.
I’m glad to hear that the April Fool’s Day one-shot was such a fun read for you. And I’ll be looking forward to your impressions as you continue on in the story.
As you might have guessed, this recent chapter took a bit longer to put together on account of some scheduling issues coming up. But I’m proud to announce that the next installment is here, with the remaining two chapters to go for this episode slated to be published before Christmas. As an advisory, there was a small but important detail that slipped publishing last time when Cernun was talking about his experiences with Kline that got retconned into Chapter 70, which will be a bit important at hinting about Kline’s abilities for the future. I’d like to extend my thanks to Virgil134, rmctagg09, and sugoitsu from ff.net for helping to pick through the rough drafts of this chapter, as well as to you readers and reviewers who’ve patiently been waiting for this story to move along.
With that, let’s pick up from last time with...

Back in Magmapool Town, the local harbor hummed with activity, with boats and accompanying sea Pokémon making their way to and from the docks in the shadow of the wreckage of the naval yard. In the midst of the port's bustle, the marine escorts of the Uragan looked around for any clues the Siglo Swellow had left behind. Among them were Cyanea and Katyusha, who busied themselves attempting to coax an elderly Relicanth to stay awake, a sharp sigh betraying past struggles.
"Okay, let's try this one more time…" Cyanea groaned. "What were you doing when the pirate ship left?"
"Well, I was taking my midday nap when I suddenly heard this racket coming from above the water," the Relicanth began. "I popped my head up and saw this white-sailed schooner pulling out of the harbor while the guards were throwing attacks at it."
"And…?" Katyusha pressed. "What did you see afterwards?"
"Oh, I couldn't tell you, dearie," the elderly fish said. "I figured that since it was the second time something of the sort had happened that day, that it was just some sort of drill and went back to sleep."
The Tentacruel and Sharpedo shot disbelieving stares at one another, before Cyanea grumbled under her breath and turned back to the Relicanth with an unimpressed frown.
"… A drill."
"Well of course," the Relicanth insisted. "Those guards and naval cadets do need to practice every now and then."
"How many drills cause damage like that?!" she exclaimed.
Cyanea raised a tentacle and pointed off insistently at the naval yard in the background. Even after a full day of work to clean it up, its docks remained a mass of ships and wrecked piers pressed up against each other. The Relicanth stared off for a moment, before shaking his head back.
"Very realistic ones," he replied. "You know as well as I do that Duke Seok's just wasting the extra taxes he levies on everybody. Why, they couldn't even be bothered to return the training ship properly and just let it sail off to the west!"
At the elderly Relicanth's mention of the Siglo Swellow having gone west, Katyusha let out a sigh of relief, batting her fins against the water as she turned around all but ready to leave the wizened fish behind.
"Finally we've got something useful from this old coot," the Sharpedo muttered, drawing a splashing protest back from the Relicanth.
"Now see here, missy! I'll have you know that back in my day I was quite the looker!" he huffed. "Why they used to call me Byeong-Ho the Dashing…"
The Relicanth trailed off and yawned, before his head sank below the surface and the rest of his body followed up to his dorsal fin, snoring and leaving behind a trail of bubbles lazily rising to the surface. Cyanea looked on with exasperated disgust, before waving a tentacle and motioning to her partner to follow along.
"Well, we have some new info at least," she grumbled. "Come on, let's go pass it on to the Captain."
Cyanea and Katyusha set off, weaving past an approaching sloop and a school of Wishiwashi as they made their way for an ironclad docked at the edge of the naval yard. As they drew closer, they saw Nagant and Jun talking near the railing as the Beedrill's buzzing voice carried along the waves.
"… that's what he said, Captain…"
The churn of the harbor's water was broken by the sound of repeated, angry thuds as Nagant pounded her firing claw against the railing with a frustrated seethe.
"Why can't Commodore Valan keep his lousy snout out in Gestirn?" the shrimp fumed. "Does he really think the Empire will fall apart if I search for the Protector on my own?"
A loud creak followed by sharp yelps rang out in the background, prompting Nagant to turn and see indigo-scarved guards bolting out of the way of a leaning mast hitting the pier with a deafening crash. The Clawitzer and her first mate looked on blankly, before she turned away and waved a claw defeatedly.
"You know what, don't answer that."
"I mean, you two did agree to meet to share findings…" Jun reminded. "And I'm sure Commodore Valan… er… probably doesn't expect anything less from you than he does from any other Captain?"
"But I don't have anything to present to him! The only new bit of information we've been able to find out so far is that Lyn left port before the Protector did!" Nagant exclaimed. "And it's not as if that pompous yashcherka is going to bring anything that's actually useful, so what am I to do now for finding the Protector?"
"Er… Captain?"
Nagant looked over the railing to see Cyanea and Katyusha staring up at her uneasily. The Clawitzer blinked a moment, before her face fell into an annoyed frown.
"What is it now, Cyanea?" Nagant snapped. "Can't you see I'm a little too busy here to hear about more of your accomplishments right now? Or are you going to tell me that you ran into that Aggron only for him to get away again?"
"Eh?" Katyusha asked, giving a puzzled raise of her brow back. "But she was just floating around here and- Ow!"
The Sharpedo jolted back with a yelp as Cyanea jabbed her with a poisonous tendril, leaving the shark to shoot back a dirty glare while the Tentacruel began to speak up.
"We just wanted to say that we think we've found something."
"Well, we haven't really found any meaningful leads yet, so it certainly can't hurt…" Jun mulled.
"Hey! Our lead's plenty meaningful!" Katyusha protested. "We found out that the ship sailed off for the west!"
Cyanea threw a tentacle over her face, before shaking her bell and turning with a sharp huff to her teammate.
"Oh come on, Katyusha, don't oversell it like that!" Cyanea cried. "There's nothing out to the west! No ports, no big reefs, just a bunch of Subway outposts and abandoned islands!"
The Tentacruel trailed off and blinked puzzledly to herself, realizing that in the midst of her chiding, something had been amiss with the Relicanth's testimony…
"Wait, what ship would want to go that way anyways?"
Nagant twitched her barbels tensely as she mulled the matter, before she narrowed her eyes in realization and she turned her attention back to her subordinates.
"One that wants to throw off its real destination elsewhere in the Cradle," Nagant answered.
"… What should we do once Valan arrives then?" Jun asked.
"I'm afraid we have no option but to just sail towards Tromba," the Clawitzer said. "Clearly cutting off those smugglers isn't working, and they might have already made it back there for all we know."
Jun flitted back with a startled buzz, staring back at his superior in shock as he raised his voice in stammering protest.
"W-We can't just sail up to a Company island!" Jun insisted. "We don't have any proof that the Protector is actually there, and it would likely mean war!"
"Well, what other options do we have, Jun?" Nagant demanded.
"Maybe… we could try Pioppo?" Katyusha proposed.
Nagant and Jun peered down at the Sharpedo with confused stares at the mention of Pioppo. Even Cyanea was caught off guard, as the Tentacruel turned and looked puzzledly at her partner.
"Huh? What are you talking about Katyusha?" Cyanea asked.
"Well… when we overheard that Kabutops and his rod talking to Lugia in Otvaga, they did mention Blackmoon Village," the Sharpedo said. "Maybe that's why they went to Sormus in the first place, so they could travel to it from there."
"But why would they be interested in those old ruins?" Jun pressed. "It's been abandoned for years and Pioppo is at the edge of the Cradle at that."
"I'm… not sure," the shark admitted. "But it is what we heard. Right, Cyanea?"
"I mean… we did… and I guess it would match up with their ship sailing west," the Tentacruel mused, prompting Jun to shoot a skeptical frown and turn towards Nagant.
"What do you think, Captain?"
"… I think they're onto something, but I don't think it's worth our time to go there," Nagant murmured, prompting Jun to give a surprised beat of his wings in response.
"Huh? But if you think those ruffians are really headed there, why wouldn't it be?"
"We've been one step behind that schooner since the moment we pulled into port," Nagant harrumphed. "If we set sail for Pioppo, what are we supposed to do if it turns out they've sailed off already?"
Nagant shook her head, before hopping up against the timbers with a determined scowl.
"No. Only a fool would chase after them at this point. We're better off trying to predict their next move and wait there for them in ambush."
"Uh… wouldn't that mean going to Tromba?" Katyusha asked.
"After going out of their way to Pioppo? Unless they planned on it, I doubt it," Cyanea countered. "There's no port on Pioppo for them to reprovision, so wouldn't they need to do that at another island before heading home?"
"If that's the case, the most logical places would be here, Haipheh, or Boisocéan," Jun said. "And I doubt they'll be pulling back into port here anytime soon…"
Nagant turned and looked out at the sea, hesitating quietly for a moment before turning back to her Beedrill first mate.
"… Call everyone back and get the ship ready to sail," Nagant said. "We'll leave the moment Commodore Valan arrives."
"Right now?" Jun asked.
"Yes," Nagant snapped. "Time is of the essence here and every passing moment increases the odds that we'll miss the Protector."
The Clawitzer looked off at the harbor where the sight of Pokémon in the air flying towards and away from the island caught her eye. The shrimp paused a moment, prompting Jun to twitch his antennae puzzledly before Nagant clicked her firing claw and turned back to her first mate with a stern gaze.
"Send a message to Darzin as well," she said. "It'd be best if we nipped any unwanted conflicts in the bud before we left."
"And here we are!"
Elty folded his ears back uncomfortably at the sound of Vince's voice, feeling his scarf getting tugged down past his snout and his vision to be awash in sudden light. The Growlithe squinted his eyes to try and adjust to the sudden brightness as he heard Guardia and the others being unblinded, his vision stabilizing while he turned his body around to see a gated palisade made out of wooden scraps. The Puppy Pokémon turned back ahead and saw a collection of wooden huts mixed with small plots of berry plants on both sides of a lane where Pokémon looked up and began to drift over curiously.
"Huh? Who are they?" a Castform murmured.
"Maybe they're from the same group as those other newcomers?" a Cramorant whispered.
"Then why aren't they tied up and passed out?" a Phantump asked.
Team Traveller's members looked around warily as the small gathering in front of them grew thicker with approaching Pokémon forming a growing crowd, prompting Elty to keep his body braced and tense throughout. The Growlithe felt a tap on his shoulder, making him turn to see Guardia leaning in and speaking in a low whisper.
"Gardie, don't you think it's a bit strange?"
"Us being stared at?" Elty replied. "Well, yeah."
"No, their eyes!" the Cubone insisted. "Everyone has eyes that look like Trizano's!"
The Growlithe raised a brow, before looking up at the Cramorant in the crowd who sure enough had eyes with cross-shaped pupils… as did a Tirtouga and a Polteageist chattering in the background, along with a young Kangaskhan watching them warily from within her mother's pouch. Elty blinked and began to wonder to himself what the strange eyes meant, when the crowd turned at the sound of approaching hoofbeats and one after the other villager bowed towards a coming figure. The Fire-Type watched as what appeared to be a smaller and less colorful version of the 'Xerneas' David passed himself as approached with a Dusknoir following close by his side. Much as Ketu had taunted them about, the deer really did have different eyes from David's disguise. Unlike the Deerling eyes that the Ditto had used, these had bold, blue irises and the same cross-shape pupils they'd seen in the other villagers'.
"Vince, what is going on here?" Valter demanded. "Who are these strangers and what are they doing in our village?"
"They're friends of that group with the white bird that got pulled in earlier," the Haunter replied. "We found them rooting around in the dungeon and they came quietly enough, so…"
Valter shot a disbelieving glare back at Team Phantom, letting faint, shadowy wisps trail from his hands in frustration.
"This village is supposed to remain a guarded secret!" the Dusknoir snapped. "What were you thinking just bringing them in like this?!"
"'Guarded secret?' Wait, so you mean all this time all those evil spirits were just a ruse?!" Guardia exclaimed.
Kiran sighed and lowered his brow in exasperation, shaking his head at the Cubone's outcry.
"… Wasn't that obvious by now?" he asked.
"Look, we didn't see anything alright? We've been blindfolded this entire time!" Elty insisted. "We just wanted to find our friends and have a moment to talk with that blue deer of yours over there."
Cernun tilted his head, before flicking his ears out of surprise.
"Me?" the Xerneas asked. "But what exactly did you want to-?"
"Elty?"
Elty and his companions peered over, catching the sight of Pleo's head poking above some of the shorter members of the crowd. The Lugia walked forward as Nida, Crom, and Ander followed with disbelieving gapes, Pleo blinking to make sure his eyes weren't deceiving him, before letting out a startled squawk.
"How did you all get here?!" he exclaimed.
Pleo and the others ran towards their teammates, trading relieved greetings and hugs while the gathered villagers murmured puzzledly among each other. Dimitri craned his head up, noticing Valter staring at them skeptically as the familiar form of a Skarmory with cross-shaped irises drifted in at the edge of the crowd, making the Kautops jump back in surprise.
"Trizano?!" Dimitri said. "What are you doing here?!"
"I suppose I should be asking the same of you," the Skarmory answered. "But welcome to my home, even if it's not the most welcoming of places anymore."
"Would someone please tell me what's going on here?" Valter demanded. "Trizano, why do these trespassers know you and why do you know them as well?"
"We can explain!" Nida insisted. "Just sit down and actually listen to us and what we need instead of shooing us away!"
Valter huffed and began to billow out black shadows as his eye hardened into a sharp scowl.
"Is this about that nonsense with Cernun again?" the Ghost-Type fumed. "If it's just going back to that then you can forget it and go back to your-!"
"Wait just a moment, Duke Valter!"
Valter paused mid-sentence, turning incredulously as Trizano hopped up and motioned for patience with a wave of his wings.
"Things have been… complicated between us," the Skarmory began. "As absurd as demanding things from Cernun may sound, surely we ought to give them a fair hearing first?"
The Dusknoir frowned with displeasure back at the Steel-Type, raising a finger and starting to chide him when Roteck suddenly spoke up.
"They are going to be living here with us for gods-knows-how-long," the Aggron said. "Not that I can't handle getting the stink eye from a new arrival or two, but we might as well take some time to trade our stories if they're going to be living here."
"I don't think it can hurt…" Cernun mulled. "Let's hear what they have to say, Valter."
Valter paused, trading looks between the Xerneas and the gathered interlopers, before shaking his head and murmuring under his breath.
"… Very well. We will discuss this at a quiet place," he said. "But don't test my patience any further than you have already."
The Ghost-Type turned and motioned for Cernun to follow, the blue deer setting off after him. Roteck and Trizano followed suit, leaving Team Traveller's members to hesitate for a moment before they too set off from the gathered crowd and trailed after the Xerneas and the Dusknoir. All the while the lot thought to themselves, wondering what they were to do for the 'hearing' that Trizano had gotten them into.
About fifteen minutes later, Valter had guided Team Traveller towards the fringes of town for a wooded patch wedged along the foggy southern fringe of the stable zone. There, the ground rose up into a ridge overlooking the village and the dim light through the fog was further plunged into shadow by the treetops overhead. Nida paced ahead uneasily, watching as Trizano and Roteck's steps became more cautious and measured as she wondered to herself just where they had been brought to when Valter suddenly paused and motioned off to his left.
"We're here," the Dusknoir said. "Though tread lightly on these hallowed grounds."
The Nidoran and her companions raised their brows, looking off to see a tiled-roofed pavilion sitting next to a small spring with columns, and an altar inside hewn from black stone. The group drew forward, noticing the structure had been well-cared for, and that along its stonework, there were paintings portraying an ominous ghostly figure with a lower body that billowed out much like a sheet in the wind. The lot paused, before looking back to their guides warily with expectant stares, wondering aloud to themselves…
"What… is this place?" Nida wondered.
"It is the santuario to our island's Protector who yet sleeps," Trizano answered. "Darkrai, Lord of the New Moon."
"Wait, your shrine?" Kiran asked.
"That's right," Roteck grunted. "We weren't able to take much of Blackmoon Village with us when we went into hiding on such short notice, but we made it a point of taking this."
"And for good reason," Valter added. "Even though we have a Protector watching over us here and now, it is still our duty to ensure our island's own Protector feels at home when he awakes."
Ander shifted uncomfortably at the mention of the second Protector, shrinking back as Cernun paced forward and began to speak to the gathered Pokémon.
"Since we were going to trade stories, a place with this much history around it seemed as good a place as any," Cernun said, making Pleo ruffle his feathers uneasily.
"So… what happened to you?"
"Well… some Pokémon say that they remember things from just before they hatched, but the first thing I remember was waking up on a stranded ship with statues of Pokémon everywhere around it," the Xerneas explained. "The ship was a mess and I don't remember finding anyone to talk to other than a couple ferals who swam away after seeing me."
The members of Team Traveller gave puzzled stares back at the blue fawn. At the back of the group, Ander froze and shrank back waveringly, before gulping and pressing ahead with something strange he'd noticed about the demon's testimony.
"S-Statues of Pokémon?" the Scyther stammered. "What do you mean by that?"
"I… suppose they weren't really statues, but I didn't have any way of knowing that at the time," Cernun replied. "I was there on that wreck for about a day when Trizano and Roteck showed up and took me into Blackmoon Village. Everyone seemed to be very agitated and nervous back then, and some of the townsfolk wouldn't even talk to me since they thought that I was with the Pokémon that attacked them."
Nida and the others tilted their heads at Cernun, finding it strange that the townsfolk could've ever been something different from the adoring mass they had seen them as. The Xerneas' words prompted Valter to give a shake of his head and let out a low sigh, as he chimed in to continue off the Protector's testimony.
"It was an episode we're all grateful that Lord Cernun has forgiven us for," the Dusknoir said. "The town had been raided by pirates shortly before his arrival, and were it not for them being scared off by a flash and a disturbance in the water from the shipwreck Cernun awakened in, they likely would've left us in far worse straits."
"I obviously didn't know that, so I spent those first few days with just Roteck and Trizano," Cernun piped. "Trizano was shorter back then and Roteck wasn't an Aggron yet… and I think you two had a Rescue Team called Team Armor? Or was it Team Alloy?"
"It was Team Anvil," Roteck corrected. "And we weren't really sure what to make of you… at least until that thing with Carola…"
"Carola?" Dimitri asked.
"The first Pokémon to become an Immortal. She was a guard who'd been grievously wounded in the raid and hovered near death after it," Valter explained. "Lord Cernun chanced to run into one of her children distraught after being told Carola was slipping away and it moved him to aid her."
"I didn't know exactly what was happening, but I remember feeling how sad everyone felt and how they wished for her to get better," Cernun said. "I tried to do something about it, and that was when my powers first came out."
"Your… powers?" Ander questioned.
"To grant everlasting life," Valter replied. "After Carola was blessed, her wounds healed without a trace and she returned with vigor we'd never seen from her along with cross-shaped pupils much like Cernun's."
"After that, I tried it again a few times and found I could heal the other hurt Pokémon," Cernun continued. "And so they became Immortals as well."
Pleo ruffled his feathers uncomfortably at the fawn's reply. Everlasting life? But… Nida had made it sound that normally Pokémon eventually stopped living, but did this mean that an Immortal could never die? If so, then…
"Wait, but if they live forever, what about their friends?" the Lugia wondered. "Wouldn't they eventually die and leave them all alone?"
"Well of course!" Cernun exclaimed. "After I realized that, I made them Immortals as well, and all of their friends too!"
Nida and Crom blinked, trading dubious looks with each other as their teammates similarly couldn't help but sense there had to be a catch to Cernun's powers. Among them, Ander buzzed with a start and went wide-eyed at the Xerneas' proclamation, holding a scythe out accusingly as he backed away for distance.
"But you- You can't just toy with life and death like it's some sweets to be handed out!" Ander protested.
"Mind your place, Scyther!" Valter snapped, prompting Ander to shrink back.
"But weren't there any side effects to what you were doing?" Guardia asked. "I mean, what would've happened if you'd made a Pokémon who had it out for someone into an Immortal? Or if you tried to disturb the dead with that power?"
Cernun's ears flared before the deer fell quiet and hung his head, an uncomfortable silence settling over the gathered Pokémon. Valter shook his head, giving a stern stare back at Guardia and her companions.
"It was precisely when Cernun began disturbing the dead that all of our troubles began," the Dusknoir sighed, drawing a stamping protest back from Cernun
"Valter, that wasn't those Pokémon's fault!" Cernun cried. "None of us knew that that Incineroar would get us into such trouble!"
Team Traveller's members shifted back uneasily at the mention of 'disturbing the dead'. Surely they didn't mean to insinuate something like there being a bunch of half-rotted corpses shuffling around somewhere thanks to Cernun's power over life…?
"Who is Cernun talking about?" Dimitri pressed. "You didn't dig up a bunch of graves and have him try to make Immortals from them, did you?"
"It wasn't anything like that! It was the shipwreck that Cernun was discovered on!" Valter insisted. "After he had reinvigorated Carola and the others, I sent for the ship to be examined for signs of its origin. Considering everything it brought on us afterwards, I would've been better off letting it sink to the bottom of the sea."
Elty bit his tongue, looking warily back at the Dusknoir as he hesitated a moment before speaking up.
"What… happened?"
"It was a vessel from the Royal Navy, and when we came upon it, we had discovered no sign of the crew and statues of Pokémon all over it, the lot fixed in expressions of shock and terror," Valter explained. "We had brought some of them back on shore and realized that they were the crew, and asked Cernun if he could heal them of their malady."
"Well, it certainly worked. Cernun's power brought those Pokémon back to life, though they didn't become Immortals like us," Trizano remarked. "Most of them were beside themselves out of fear and hysteria, so beyond learning that they'd charted a course out of the Dead Zone we weren't able to get too much from them."
"Or so we thought," Valter harrumphed. "Among those that Cernun revived was the ship's captain, who sought out my Governor at the time and passed word back to the Admiralty about Cernun's presence. That was the point when Commodore Coil was dispatched to us."
Team Traveller's members recoiled at Valter's reply. That blasted Magnezone had caused trouble even here?!
"Wait, Commodore Coil?!" Elty yipped. "That same tin can Admiral we ran into back on Giotto?"
Valter paused, giving a probing stare over the Growlithe and his companions before folding his arms and shaking his head.
"Hmph. It sounds like you've encountered him yourself," the Dusknoir said. "And not for the better either."
"I'll say! He was running an egg-napping ring with pirates under everyone's noses in the middle of the Empire!" Nida piped.
"Yeah, if it wasn't for us, he'd probably still be at it with everyone none the wiser!" Crom exclaimed, prompting Valter to begin to billow out a shadowy haze from around his body.
"Somehow that doesn't surprise me," Valter growled. "While things have obviously changed for Coil since he last came to this island 25 years ago, he sounds much like the same sort of Pokémon that I remember from those past days…"
(Continued in next post)
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