VoltTacklingPika
Well-Known Member
I am now dreading the localisation team opting for gratuitous cockney and flowery posh speak for some of its characters.
It looks like we'll be starting at the very bottom and climbing our way up, which could get quite dull if it's just vertical movement. Fortunately, the central part of the region looks to have some locations to the east and west, so there'll be some zigzagging. I'm also a fan of how the climate seems to shift the further north you go, and that land gets progressively more mountainous as well. I expect there'll be plenty of variation in the routes and dungeons.
Also, the design for the school girl in the trailer triggered me, if only because her tie is really short and stumpy, which was everywhere when I was in school and drove me nuts (kids did it to protect their ties from being pulled by other kids, but it looked ugly as sin). Nice attention to detail, I guess.
It looks like we'll be starting at the very bottom and climbing our way up, which could get quite dull if it's just vertical movement. Fortunately, the central part of the region looks to have some locations to the east and west, so there'll be some zigzagging. I'm also a fan of how the climate seems to shift the further north you go, and that land gets progressively more mountainous as well. I expect there'll be plenty of variation in the routes and dungeons.
Also, the design for the school girl in the trailer triggered me, if only because her tie is really short and stumpy, which was everywhere when I was in school and drove me nuts (kids did it to protect their ties from being pulled by other kids, but it looked ugly as sin). Nice attention to detail, I guess.