Has anyone been able to figure out all the advantages of using certain moves before others, to power them up. Like if you use Defence Curl before Rollout, Rollout's power will increase. If there is a guide to this, could you please place a link to it in this thread. I am sorry if this has been asked before.
defense curl + rollout = double power
stomp on something that's used minimize = double power
charge before an electric attack = double power
EQ/magnitude on a digging pokemon = double power
twister/gust/thunder on a pokemon using fly = double power
pursuit on a pokemon that's switching out = double power
being hit before using revenge = double power
smellingsalt on a paralyzed poke = double power
mud/water sport cut in half damage from electric/fire attacks
weather ball has double power while there's weather of some kind. if it's rain/sun/hail, it also changes types.
sunlight + synthesis = 100% HP
sun + morning sun = 75% HP
what i don't know is:
sun + moonlight = ?
rain + synthesis = ?
rain + morning sun = ?
rain + moonlight = ?
different numbers of stockpiles + spit up/swallow = ?
EDIT: when looking through the attackdex for this information, i found that there's a new dragon-type overheat in D/P: meteoric swarm. cool! http://www.serebii.net/attackdex/