no, I do not play WOW lol, never did. I was kinda bored of the game now lol.
Anyway, I can also foresee dual type move... For example:
Boomerang: Ground/Rock type
Icy Wind: Ice/Flying
Scald: Water/Fire
Thunderpunch: Electric/Fighting
Silver Wind: Bug/Fairy
Shadow Claw: Dark/Ghost
Dragon Rage: Fire/Dragon
Twister: Dragon/Flying
Ominous Wind: Ghost/Fairy or Ghost/Flying
Lava Plum: Ground/Fire
Drill Run: Ground/Steel
Magnitude: Rock/Ground
Seed Flare or Solarbeam: Grass/Fire
Magical Leaf: Grass/Fairy
Waterfall: Water/Rock
Psycho cut: Psychic/Fighting
Suckerpunch: Fighting/Dark
__________________________________________________ _____
Or new move such as
Icy Water: Ice/Water
Flaming Rock: Fire/Rock
Lightning strike: Electric/Fire
So for example, this is how it work
Thunderpunch against Ground type -
0x against ground but fighting type move deal 1x against it.
0 + 1 = 1 time damage against ground type
Firepunch against steel
both fire and steel type are strong against steel
2 + 2 equal 4x against steel
Scald against Ice
Water does neutral damage and Fire does two times against it
1 + 2 = 3 times against ice
Silverwind vs Hydreigon
Bug is effective against Dark and Fairy is effective against both bug and dragon
2 + 4 = 6 times !!!!
Boomerang vs Flying type
Ground does zero damage vs flying but Rock does 2x against them
0+2 equal to 2 times damage against most flying type.
__________________________________________________ __
I am not expecting everyone to agree with what I am proposing but I believe many will agree with me on this, so that the pokemon world is more logical than ever....
O ya, one more:
If a pokemon happen to be half resistence or half weak against a certain move....
Ice punch vs Dragonite:
Ice does 4 times against Dragon but fighting does only 0.5 against dragonite
So this means 4-0.5 is equal to 3.5 damage vs dragonite.
or
Suckerpunch vs Bisharp:
Dark does only 0.25 against Bisharp while fighting type move does 4 times against it
So instead of 4-0.25.... 0.5 times 2 instead.
So we get 4 - 1 = 3
Who is with me on this ?
O ya, one more , if we are going to have ice/rock dual type
Bullet punch vs Ice/Rock
both steel and fighting type does 4 x against ice and rock
so 4 plus 4 is equal to 8 times
Ice and Rock type take 8 times against bullet punch.
This is either going to be the best idea or one that can twist the game out of proportion....