shoz999
Back when Tigers used to smoke.
This is my Gen 6 Team from Omega Ruby and Alpha Sapphire being brought over to USUM. So as many of you noticed, this team is just classic brute force however almost all my Pokemon are either A) frail or B) have a 4x weakness to a particular type. Now if you know me, I don't change team members meaning no changes in natures or abilities either. Also they aren't fully hyper trained, so I might get some of the EVs wrong. It's mainly in singles but with the right adjustments, specifically the Protect move, I believe it can be an annoying Earthquake team on Doubles.
Swampert
Adamant Nature
252 Atk/156 HP/100 Spd
Ability: Torrent
Swampertite
Ice Punch
Power-Up Punch
Aqua Tail
Earthquake
Swampert's my favorite Gen 3 starter! SWAMPERT! YEAH! Anyways, the only real problem I have this is that Swampert lacks a Rain Dance user. All my Pokemon can use Rain Dance. I'm thinking about giving it to Swellow with a Damp Rock as I don't see much use for Roost.
Swellow
Quiet Nature
252 Sp. Atk/ 252 Spd
Ability: Scrappy
Life Orb/Choice Specs
Boomburst
Air Slash
Roost
Heat Wave
So if you see the Quiet Nature, I bet all of you are already seeing problems with this. During one of my Pokenav hunts, this was the best Taillow I could find. Was too tired to find one with better speed so I stuck with this one. Can one-shot a Tapu Koko with Life Orb but it can't outspeed it to give you an idea of how strong and weak it is. I'm thining about replacing Roost with something else considering that Swellow is very frail, good nature or not.
Slaking
Adamant Nature
252 Atk/ 252 Spd
Ability: Truant
Choice Scarf
Shadow Claw
Earthquake
Giga Impact
Retaliate
Simple. Revenge and Suicidal Last Resort. Unfortunately I did the calculations and it takes a 6.3% chance to Giga Impact One-shot a Garchomp. I was... kind of surprised about that.
Aggron
Serious Nature
252 Atk/ 252 Def
Ability: Rock Head
Focus Sash
Thunder Wave
Iron Head
Head Smash
Metal Burst
Simple idea really. Can one-shot practically all Pokemon.
Dusknoir
Relaxed Nature
252 Atk/252 HP
Ability: Pressure
Leftovers
Shadow Sneak
Power-Up Punch
Earthquake
Trick Room
So if you understand the difference between Dusknoir and Dusclops, it's pretty much this. Eviolite Dusclops for stall and defense. Leftovers Dusknoir for offense and defense.
Salamence
Docile Nature
252 Atk/252 Spd
Ability: Intimidate
Dragonium Z
Roost
Dragon Rush
Dragon Dance
Earthquake
Honestly I'm thinking about getting rid of Dragon Rush. Dragon Rush is an very powerful move but when it misses, it has cost me.
Swampert
Adamant Nature
252 Atk/156 HP/100 Spd
Ability: Torrent
Swampertite
Ice Punch
Power-Up Punch
Aqua Tail
Earthquake
Swampert's my favorite Gen 3 starter! SWAMPERT! YEAH! Anyways, the only real problem I have this is that Swampert lacks a Rain Dance user. All my Pokemon can use Rain Dance. I'm thinking about giving it to Swellow with a Damp Rock as I don't see much use for Roost.
Swellow
Quiet Nature
252 Sp. Atk/ 252 Spd
Ability: Scrappy
Life Orb/Choice Specs
Boomburst
Air Slash
Roost
Heat Wave
So if you see the Quiet Nature, I bet all of you are already seeing problems with this. During one of my Pokenav hunts, this was the best Taillow I could find. Was too tired to find one with better speed so I stuck with this one. Can one-shot a Tapu Koko with Life Orb but it can't outspeed it to give you an idea of how strong and weak it is. I'm thining about replacing Roost with something else considering that Swellow is very frail, good nature or not.
Slaking
Adamant Nature
252 Atk/ 252 Spd
Ability: Truant
Choice Scarf
Shadow Claw
Earthquake
Giga Impact
Retaliate
Simple. Revenge and Suicidal Last Resort. Unfortunately I did the calculations and it takes a 6.3% chance to Giga Impact One-shot a Garchomp. I was... kind of surprised about that.
Aggron
Serious Nature
252 Atk/ 252 Def
Ability: Rock Head
Focus Sash
Thunder Wave
Iron Head
Head Smash
Metal Burst
Simple idea really. Can one-shot practically all Pokemon.
Dusknoir
Relaxed Nature
252 Atk/252 HP
Ability: Pressure
Leftovers
Shadow Sneak
Power-Up Punch
Earthquake
Trick Room
So if you understand the difference between Dusknoir and Dusclops, it's pretty much this. Eviolite Dusclops for stall and defense. Leftovers Dusknoir for offense and defense.
Salamence
Docile Nature
252 Atk/252 Spd
Ability: Intimidate
Dragonium Z
Roost
Dragon Rush
Dragon Dance
Earthquake
Honestly I'm thinking about getting rid of Dragon Rush. Dragon Rush is an very powerful move but when it misses, it has cost me.
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