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Thinking of using this Team for Monotype? Any ideas/improvements needed?
Sableye (M) @ Leftovers
Ability: Prankster
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Recover
- Will-O-Wisp
- Foul Play
- Taunt
Chandelure (M) @ Spell Tag
Ability: Flash Fire
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Energy Ball
- Will-O-Wisp
- Shadow Ball
Mimikyu (F) @ Ghostium Z
Ability: Disguise
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Claw
- Shadow Sneak
- Play Rough
- Swords Dance
Dhelmise @ Grassium Z
Ability: Steelworker
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Anchor Shot
- Power Whip
- Shadow Claw
- Rapid Spin
Jellicent (M) @ Lum Berry
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Toxic
- Dazzling Gleam
Golurk @ Assault Vest
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Drain Punch
- Power-Up Punch
- Shadow Punch
- Ice Punch

Sableye (M) @ Leftovers
Ability: Prankster
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Recover
- Will-O-Wisp
- Foul Play
- Taunt

Chandelure (M) @ Spell Tag
Ability: Flash Fire
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Energy Ball
- Will-O-Wisp
- Shadow Ball

Mimikyu (F) @ Ghostium Z
Ability: Disguise
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Claw
- Shadow Sneak
- Play Rough
- Swords Dance

Dhelmise @ Grassium Z
Ability: Steelworker
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Anchor Shot
- Power Whip
- Shadow Claw
- Rapid Spin

Jellicent (M) @ Lum Berry
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Toxic
- Dazzling Gleam

Golurk @ Assault Vest
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Drain Punch
- Power-Up Punch
- Shadow Punch
- Ice Punch