Reinhardt
Well-Known Member
It looks as if someone just scanned some pages from CoroCoro and uploaded them.May I ask how these are added? Does someone rip them from guides? Wait for a web site update?
How does it work?
It looks as if someone just scanned some pages from CoroCoro and uploaded them.May I ask how these are added? Does someone rip them from guides? Wait for a web site update?
How does it work?
There is a CoroCoro guidebook for SV which these pieces have been scanned from. However the book does not have art for all the new Pokémon. Edit: For clarification, the scanlator I follow has stated that most of the new art from the guidebook has been scanned by this point.May I ask how these are added? Does someone rip them from guides? Wait for a web site update?
How does it work?
What Pokémon could be in a potential DLC?So uh, you guys have any predictions on which Pokemon they might add in the potential DLC? Just asking so I can keep this thread going.
I imagine the Kalos and Galar Starters will be available somehow, probably as gift Pokemon as a reward for completing a side quest like the Alola Starters were in The Isle of Armour. Because Meloetta, Diancie, Hoopa and Magearna are also among the list of transferable Pokemon, I'm guessing the DLC will also do something with them, perhaps as either part of the storyline or something like the Keldeo encounter in The Crown Tundra where you do a side quest and get the chance to catch them. Though that is wishful thinking on my part, because those four and Deoxys are the last Pokemon I need to complete my Pokemon Home Dex.So uh, you guys have any predictions on which Pokemon they might add in the potential DLC? Just asking so I can keep this thread going.
I meant Pokemon that are NOT in the game's code as of now.I imagine the Kalos and Galar Starters will be available somehow, probably as gift Pokemon as a reward for completing a side quest like the Alola Starters were in The Isle of Armour. Because Meloetta, Diancie, Hoopa and Magearna are also among the list of transferable Pokemon, I'm guessing the DLC will also do something with them, perhaps as either part of the storyline or something like the Keldeo encounter in The Crown Tundra where you do a side quest and get the chance to catch them. Though that is wishful thinking on my part, because those four and Deoxys are the last Pokemon I need to complete my Pokemon Home Dex.
Having Neutralizing Gas would hinder the Paradox Pokémon too, since as long as either form of Weezing is in play, Protosynthesis and Quark Drive can't activate. They'll need to show up either before Weezing does or after Weezing is knocked out to get that stat boost (though some of them CAN fight Weezing on their own without the boost). Neutralizing Gas would also inhibit many of the new Pokémon, as there are a lot of very powerful Abilities right now that some are quite dependent on. Tatsugiri can't use Commander, Espathra can't use Opportunist or Speed Boost, Flamigo can't use Costar, the Ruinous Legends can't drop other Pokémon's stats, Gholdengo can't use Good as Gold, Bellibolt can't use Electromorphosis, etc.My guess is that Politoed, Gigalith, Ninetales (both forms), Vanilluxe, Aurorus & Galarian Weezing (regular weezing too as a consequence) will make the dlc cut. These are non-legendary non starter terrain or weather setters not currently in the game (there are options like Kyorge or the tapus but they tend to do something a bit more special with legendary Pokemon so they may make the game's dlc but not the dex). With the paradox Pokemon getting a boost from Harsh sunlight/Electric terrain and the Paldea box legendary Pokemon setting them up Harsh sunlight/Electric terrain it makes sense to have other setters of terrains and weather to have there be more options to help set up the right conditions or hinder the paradox pokemon by removing the conditions that benefit them.
Having Neutralizing Gas would hinder the Paradox Pokémon too, since as long as either form of Weezing is in play, Protosynthesis and Quark Drive can't activate. They'll need to show up either before Weezing does or after Weezing is knocked out to get that stat boost (though some of them CAN fight Weezing on their own without the boost). Neutralizing Gas would also inhibit many of the new Pokémon, as there are a lot of very powerful Abilities right now that some are quite dependent on. Tatsugiri can't use Commander, Espathra can't use Opportunist or Speed Boost, Flamigo can't use Costar, the Ruinous Legends can't drop other Pokémon's stats, Gholdengo can't use Good as Gold, Bellibolt can't use Electromorphosis, etc.
There is a strategy going on right now in double battles, also, in which Indeedee sets up Psychic Terrain, she uses Helping Hand to Armarouge, and Armarouge uses Expanding Force with the assistance of a Life Orb and a Psychic Tera type. The Psychic Terrain is a huge part of this strategy (as well as it being difficult to tell if Indeedee will use Helping Hand or Follow Me); having more "(blank) Surge" Pokémon would inhibit this strategy simply by switching in, as well as make Indeedee vulnerable to priority moves (most notably, Fake Out has higher priority than Follow Me).
Bear in mind, of course, that Weezing would still be no match on its own against some of these Pokémon, like Espathra and likely Gholdengo, even without their Abilities; if you're playing a double battle, you'll need help from Weezing's partner to overcome them. (That being said, the Gholdengo I see online tend to use Nasty Plot on the first turn, so you have some time there.) Neutralizing Gas will also not stop Palafin's Zero to Hero or Cyclizar's Regenerator due to their Abilities activating when not in play.
Very true--I think even before that, Palafin will be the first one curbed due to the Galar starters all confirmed in the game's code and thus become available via HOME. That is, Rillaboom can use Grassy Glide with Grassy Surge, forcing the Palafin user to switch out manually instead of Flip Turn, which is a less optimal choice (and the mere threat of Rillaboom hanging around may be enough for people to not use Palafin).Yeah of course Weezing's good but its got its limitations and that's probably also true of most of the Terrain/Weather setters I mentioned. I like to see a bit of disruption to a few established strategies is generally the sort of thing I think is useful for DLC added returning Pokemon as even if it ultimately doesn't work longterm it gives people the chance to try new things for a bit and that keeps things fun.