Is there anyone else who would like to see them drop the starter Pokemon altogether? I mean, especially if we are going to see catch mechanics like the ones in Let's Go come over to the mainline games, which isn't to say we will, but if they did, I would like to not get a starter and making the starters rare spawns in the game, similar to Let's Go.
I feel like the starter Pokemon was an easy gimmick to prime you to feel a sensation of connection with the Pokemon, in addition to the theme being prominent in the game world, and now that the relationship mechanic with Pokemon has been continually tweaked and technology has allowed more personality in these creatures, there is part of me that wants to see a much more organic game, somewhat similar to what Nintendo did with Breath of the Wild. Make us journey to some central location where the professors lab is at the start of the game to get our Pokedex and then cut us loose to pursue the major game paths.
I have a veritable horde of gaming idiosyncracies and being "consistent" is one of them, and I can never truly bring myself to remove my starter from my team, even if I would want to do a mono-type or just wasn't really wild about the starters that gen. I feel that connection because that was the first Pokemon the game gave me and it made a big deal out of it, and I resonate with that, you and me against the world type of journey, and it doesn't feel the same without the starter. I would really like to be able to start a Pokemon game where the first major decision you make is, what do I go after first?
I think it would make for a good introduction as well. When our PC is brought to the lab, we could be offered courses covering the basics, such as catching, move sets, Pokemon types, type match-ups, etc., that we can choose to forego if we already know it. When the professor hands over the Pokedex, you could be given a quick run down of the major ecosystems outside of the surrounding area and then be given 50 Poke Balls and just head out on your own.