Ok I'm a gym leader in the 'league of champions'.
So far my team has being doing well, both in practice and on shoddy.
However i can't help but realise it isn't perfect.
So... RMT !!
Ambipom @ Choice Band
Jolly
4Hp/252Atk/252Spd
~Brick Break
~Payback (originally shadow claw)
~Double Hit
~U-Turn
simple CBtechnipom lead. Brick Break and Payback provide amazing neutral coverage, while Double Hit gets not only stab, but technician factored in as well, meaning amazing damage. U-Turn to escape while doing decent damage.
Lucario @ Life Orb
Jolly
4Hp/252Atk/252Spd
~Close Combat
~Extreme Speed
~Crunch
~Swords Dance
Boring old SDluke. Boring, but gets the job done.
Porygon-z @ Choice Scarf
Modest
4Hp/252Satk/252Spd
~Tri Attack
~Dark pulse
~Thunderbolt
~Ice Beam
Forget porygon2, choice scarf adaptability-z is amazing. Fires off stab and adaptability boosted tri attacks from a Satk stat of 405. Nothing is going to like that much (bar blissey
)
Machamp @ Leftovers
Adamant
252Hp/252Atk/4Def
~Dynamic Punch
~Ice Punch
~Rest
~Sleep talk
Provides the team with a status absorber, can also tank and slightly wall on the physical side.
Rotom @ Light Clay
Timid
252Hp/252Spd/4Satk
~Light Screen
~Reflect
~Will-O-Wisp
~Thunderbolt
Provides my team with a way to burn and severly cripple physical attackers and also gives my team dual screem support.
Snorlax @ Leftovers
Careful
168Hp/120Def/220Sdef
~Earthquake
~Body Slam
~Fire punch
~Curse
This guy is the ultimate heatran counter with Earthquake. Come in late game, set up a few curses and watch the opponents team get ripped apart.
OK theres my team. Rate away BUT remember i am limited to these 3 types !!
Fighting
Electric
Normal
So far my team has being doing well, both in practice and on shoddy.
However i can't help but realise it isn't perfect.
So... RMT !!

Ambipom @ Choice Band
Jolly
4Hp/252Atk/252Spd
~Brick Break
~Payback (originally shadow claw)
~Double Hit
~U-Turn
simple CBtechnipom lead. Brick Break and Payback provide amazing neutral coverage, while Double Hit gets not only stab, but technician factored in as well, meaning amazing damage. U-Turn to escape while doing decent damage.

Lucario @ Life Orb
Jolly
4Hp/252Atk/252Spd
~Close Combat
~Extreme Speed
~Crunch
~Swords Dance
Boring old SDluke. Boring, but gets the job done.

Porygon-z @ Choice Scarf
Modest
4Hp/252Satk/252Spd
~Tri Attack
~Dark pulse
~Thunderbolt
~Ice Beam
Forget porygon2, choice scarf adaptability-z is amazing. Fires off stab and adaptability boosted tri attacks from a Satk stat of 405. Nothing is going to like that much (bar blissey

Machamp @ Leftovers
Adamant
252Hp/252Atk/4Def
~Dynamic Punch
~Ice Punch
~Rest
~Sleep talk
Provides the team with a status absorber, can also tank and slightly wall on the physical side.

Rotom @ Light Clay
Timid
252Hp/252Spd/4Satk
~Light Screen
~Reflect
~Will-O-Wisp
~Thunderbolt
Provides my team with a way to burn and severly cripple physical attackers and also gives my team dual screem support.

Snorlax @ Leftovers
Careful
168Hp/120Def/220Sdef
~Earthquake
~Body Slam
~Fire punch
~Curse
This guy is the ultimate heatran counter with Earthquake. Come in late game, set up a few curses and watch the opponents team get ripped apart.
OK theres my team. Rate away BUT remember i am limited to these 3 types !!
Fighting
Electric
Normal
Last edited: