Captain Jigglypuff
Leader of Jigglypuff Army
Are you sure? because I distinctly remember seeing the Super Effective message after I KO Alakazam with a Psychic.In Gen 1 Psychic was only weak to Bug.
Are you sure? because I distinctly remember seeing the Super Effective message after I KO Alakazam with a Psychic.In Gen 1 Psychic was only weak to Bug.
Are you sure? because I distinctly remember seeing the Super Effective message after I KO Alakazam with a Psychic.
Captain Jigglypuff said:Maybe it’s the Mandela effect for me because I keep remembering KO Hypno several times with a Super Effective Psychic attack while playing RBY. I just remember how vastly different the type chart effectiveness was during Gen I And spending three years of confusion as to why Bug types didn’t go down so quickly after Poison Sting was used in GSC as they did in RBY.
I vaguely remember the anime stating that Ghost-types were strong against Psychic-types back in OS during Gen I. I don't know if that's a Mandela effect type situation as well, or if the dub simply got it wrong, but it made me think that Ghost-types were naturally strong against Psychic-types in R/G/B/Y.
I vaguely remember the anime stating that Ghost-types were strong against Psychic-types back in OS during Gen I. I don't know if that's a Mandela effect type situation as well, or if the dub simply got it wrong, but it made me think that Ghost-types were naturally strong against Psychic-types in R/G/B/Y.
I think that was said in 1 of the Saffron City episodes but I haven't watched them in years lol. When I faced Morty one time in Gold or Silver (I forget which one) I remember that I used Kadabra because I thought that was a smart move but then his Haunter or Gengar beat it and I was left with no back up plan. :[
The gen 1 ghosts were already poison types anyway, and if you didn't have someone to trade with, haunter was probably slower than Zam. But at least Gen I psychic types were still frail. I remember sweeping Sabrina pretty easily with Tauros last time I played Yellow and Leaf Green.A lot of evidence suggests that Ghost being ineffective against Psychic in the first generation was a simple coding error. Even a trainer in the Saffron Gym says that Psychic types "only fear Bugs and Ghosts." The anime likely, in this case, was actually more correct than the games, hence the fix starting in the second generation of games. Honestly, this misconception is probably a part of why a lot of people found Sabrina particularly tough, especially if they first saw the anime or another official source that stated Ghost-types would be good against her, or if they started in a later generation and didn't know about this quirk when buying an older game.
In the main games: Lenora. That Herdier is going to kill something, and watchhog is a mencae with hypnosis and a good speed stat. Like the OP said, normal gym leaders are really tough.
I vaguely remember the anime stating that Ghost-types were strong against Psychic-types back in OS during Gen I. I don't know if that's a Mandela effect type situation as well, or if the dub simply got it wrong, but it made me think that Ghost-types were naturally strong against Psychic-types in R/G/B/Y.
And the only Gym Leader that ever came close to beating her was Valerie, despite the plethora of Ice-type leaders (my favorite type).
With WHitney, I got a lucky Burn on her Miltank the first time I fought her, so I won easily. Can't remember anyone particularly difficult in the other Gens.
Oh, no, I just meant Valerie was close to beating her as my favorite, not that she was difficult.Lenora is like the Gen 5 version of Whitney. Both are Normal-type Gym Leaders, both have two Pokémon who are annoying in their own ways, both come relatively early in the game, and both have moves that they will spam over and over. But they do both have an easy-to-find counter (you can trade for Machop to deal with Whitney, and Sawk and Throh are catchable in nearby Pinwheel Forest for Lenora).
As @TwilightBlade said, I think Psychics were always meant to be weak to Ghosts (since ghosts are a common fear), but the programming errors in Gen 1 meant they weren't, so the anime at that point was actually right for once.
I didn't find any of the Kalos leaders hard at all, except maybe Grant. Viola has a Surskit to kind of throw you off if you chose Fennekin, but I had Fletchling (now Talonflame) at that point, so it wasn't too much of a problem.
In HG/SS, I paralyzed her Miltank with my Flaaffy (now Ampharos), then just spammed Flash over and over so it would at least have minimal accuracy.
Sabrina in RBY, Whitney in GSC, Norman in RSE, Volkner in DPPT and Drayden and Iris in BW.
Maybe it’s the Mandela effect for me because I keep remembering KO Hypno several times with a Super Effective Psychic attack while playing RBY. I just remember how vastly different the type chart effectiveness was during Gen I And spending three years of confusion as to why Bug types didn’t go down so quickly after Poison Sting was used in GSC as they did in RBY.
RedBlastoise said:Clair in Gold, Silver and Crystal was hard to beat. I took someone's advice and used a Jynx that knew Ice type moves but I still took a beating from Clair's Dragonairs and almost lost.
What made her team harder in G/S/C than in HG/SS [for me at least] was that she had three Hakuryu (Dragonair) in G/S/C as opposed to just two in HG/SS.
Her having a Gyarados in HG/SS made the battle less frustrating since almost any damage dealing Electric-type move could take it down with ease.
Iris was too tough for me when I played B/W. I had to go catch an Ice type to beat her and it was the 1st time that I trained a Pokemon for the sole purpose of beating a gym leader.
Grant’s Amaura is that hard to take out. Just use a Fighting type attack and it goes down with ease.
I know it's not quite the question that was asked (difficulty spikes, as opposed to outright hardest), but Grant from XY is the one that has always made me hesitant to make a new save. A combination of somewhat sloppy game design for the point that can be pinned down, as well as Twave hax being borked (and the precautions to counteract them being capricious at best) is what has made him one of my least favourite in the series to fight at even level. Hell, a lot of his trappings I'd honestly say makes him a bit of a watered down Whitney in a few ways (Thumper the Steelix is just that one Female Machop, Flinch chances etc.)