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Health and injury systems.

Discussion in 'RPG Café' started by Omegagoldfish, Oct 24, 2016.

  1. Omegagoldfish

    Omegagoldfish My will be done

    I'm planning on running a Pokémon Mystery Dungeon RP, and I've been wondering about attacks and damage, which will be important for combat.

    In addition, illness and injuries, how could they be represented here? I don't subscribe to the "sleep and cure all wounds" idea, I want, say, a broken bone to be a serious problem if left untreated. Are there any people here who can give me pointers? Sorry for the short post length, I don't have much else to say.
    Last edited: Oct 24, 2016

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