im gonna make a new team, and i wan this team to be perfect. so, i really need other people help. i dunno which nature are suitable for my pokemon.
here's my team:
Omastar - i'm focusing on sp. attack on this 1. omastar is weak againt elec, fight & ground. ground weakness can be eliminate easily coz omastar is water type. the prob is its weak againt elec(sp. type) and fight(physical type).
i dunno which nature should i choose, mild(sp atk+/def-), rash(sp atk+/sp def-) or the easy choice quiet(sp atk+/spd-).
Kabutops - this 1 hav tons of atk point but most of it moves are sp. atk moves. same as omastar, it weak againts elec, fight & ground. all of it's weakness can be knock out easily but need to use sp. atk type moves. the prob is kabutops dun hav massive amount of sp. atk. which nature should i choose for this 1?? nature that increase Atk or Sp. Atk??
Armaldo - Prob same as Kabutops.
Cradily - weak againts ice , fight, bug, steel. we can remove bug & steel from it's weakness list coz bug can be kill wit ancientpower & steel can be kill wit earthquake. cradily hav balance point on atk/sp. atk & def/sp.def which 1 should i choose coz both of the type are cool, if i choose def/sp.def i can use moves that slow down opponent such as confuse ray & toxic, if i choose atk/sp. atk i can use strong atk such as earthquake & spit up.
Aerodactyle - no prob on this 1 coz most of the moves i'm gonna make it learn is sp. atk moves. so im focusing on sp. atk.
Dunsparce - wit tons of hp & serene grace, im surely gonna use sp. atk wit dunsparce. Moves that i'm gonna teach dunsparce : water pulse, tunderbolt or body slam, ice beam & flamethrower. not very good move, soo i need suggestion on moves that are good for my dunsparce.
here's my team:
Omastar - i'm focusing on sp. attack on this 1. omastar is weak againt elec, fight & ground. ground weakness can be eliminate easily coz omastar is water type. the prob is its weak againt elec(sp. type) and fight(physical type).
i dunno which nature should i choose, mild(sp atk+/def-), rash(sp atk+/sp def-) or the easy choice quiet(sp atk+/spd-).
Kabutops - this 1 hav tons of atk point but most of it moves are sp. atk moves. same as omastar, it weak againts elec, fight & ground. all of it's weakness can be knock out easily but need to use sp. atk type moves. the prob is kabutops dun hav massive amount of sp. atk. which nature should i choose for this 1?? nature that increase Atk or Sp. Atk??
Armaldo - Prob same as Kabutops.
Cradily - weak againts ice , fight, bug, steel. we can remove bug & steel from it's weakness list coz bug can be kill wit ancientpower & steel can be kill wit earthquake. cradily hav balance point on atk/sp. atk & def/sp.def which 1 should i choose coz both of the type are cool, if i choose def/sp.def i can use moves that slow down opponent such as confuse ray & toxic, if i choose atk/sp. atk i can use strong atk such as earthquake & spit up.
Aerodactyle - no prob on this 1 coz most of the moves i'm gonna make it learn is sp. atk moves. so im focusing on sp. atk.
Dunsparce - wit tons of hp & serene grace, im surely gonna use sp. atk wit dunsparce. Moves that i'm gonna teach dunsparce : water pulse, tunderbolt or body slam, ice beam & flamethrower. not very good move, soo i need suggestion on moves that are good for my dunsparce.