• Hi all. We have had reports of member's signatures being edited to include malicious content. You can rest assured this wasn't done by staff and we can find no indication that the forums themselves have been compromised.

    However, remember to keep your passwords secure. If you use similar logins on multiple sites, people and even bots may be able to access your account.

    We always recommend using unique passwords and enable two-factor authentication if possible. Make sure you are secure.
  • Be sure to join the discussion on our discord at: Discord.gg/serebii
  • If you're still waiting for the e-mail, be sure to check your junk/spam e-mail folders

hold items for my future team

kid rai

hard working trainer
i have my in game soulsilver team already bred with the moves and natures i want i just dont know which hold items to give them. my team is

feraligatr
nature:adamant
moveset
dragon dance
ice punch
aqua tail
superpower

electivire
nature:hardy
moveset
thunderbolt
brick break
ice punch
thunder punch

lucario
nature:mild/rash
moveset
bullet punch
aura sphere
close combat
iron defense/extreme speed

tyranitar
nature:quiet
moveset
crunch
ston edge
earth quake
rock polish(ill probably change this to something else.)

togekiss
nature:naughty/lonely
nasty plot
shadow ball
aura sphere
extreme speed(maybe)

venasaur
nature:calm
moveset
sludge bomb
energy ball
sleep powder
leech seed

i just dont know which items i should give them. if anyone can help i would appreciate it
 

peacemaker987

Custom User Title
i have my in game soulsilver team already bred with the moves and natures i want i just dont know which hold items to give them. my team is

feraligatr @ lifeorb/muscle band/leftovers
nature:adamant
moveset
dragon dance
ice punch
waterfall
superpower/brickbreak
losing your boost is kind of counter productive especially after boosting

electivire @ muscle band
nature:hardy
moveset
thunderbolt
brick break/cross chop
ice punch
thunder punch


lucario @ leftovers
nature:mild/rash
moveset
bullet punch
aura sphere
close combat
iron defense/extreme speed

go with extreme speed, def boost in-game is useless

tyranitar @ leftovers/shellbell
nature:adament
moveset
crunch/firepunch/icepunch/thunderpunch
ston edge
earth quake
dragon dance
DD boosts attack too and the elemental punches are good coverage, and shell bell is for if you dont have enough leftovers to spare

togekiss @ wise glasses
nature:mild
nasty plot
shadow ball
aura sphere
extreme speed(maybe)
remember to include serene grace

venasaur @ black sludge
nature:calm
moveset
synthesis
energy ball
sleep powder
leech seed
poison has almost no coverage
i just dont know which items i should give them. if anyone can help i would appreciate it

good luck, but venasaur's after you finish the johto side right?

edit: i just realized there's leftovers on like three times :/ and i just changed a couple things just because they'd probably help
 
Last edited:

Master_of_grass

War Never Changes
i have my in game soulsilver team already bred with the moves and natures i want i just dont know which hold items to give them. my team is

feraligatr@Muscle band
nature:adamant
moveset
dragon dance
ice punch
aqua tail/waterfall
EQ

electivire@Expert Belt
nature:Naughty/Mild
moveset
thunderbolt
Cross Chop
ice punch
Earthquake

lucario@life orb
nature:Adamant
moveset
SD
Crunch

close combat
extreme speed

tyranitar@leftover/choice band
nature:adamant
moveset
crunch
stone edge
Aqua Tail/Dragon Dance

togekiss@Kings rock
nature:Modest
Thunder wave
Roost

aura sphere
Air slash

venasaur@leftovers
nature:calm
moveset
sludge bomb
energy ball
sleep powder
leech seed/Hidden Power Fire

i just dont know which items i should give them. if anyone can help i would appreciate it
changes in bold
 

kid rai

hard working trainer
thank you guys for the item ideas. i dont think im gonna change their natures but thanx grass for the idea of air slash for my togekiss. i appreciate it
 

Master_of_grass

War Never Changes
thank you guys for the item ideas. i dont think im gonna change their natures but thanx grass for the idea of air slash for my togekiss. i appreciate it

no worrys just remember that togekiss is special based not physical. also remember to take PP and Accuracy into account when choosing moves
 

Ampy

Light The Stars
Use Master of grass' TTar except, give it EQ or Aqua Tail in the empty slot so it isn't missing a move, DD can go in the last slot obviously.
 

Master_of_grass

War Never Changes
Use Master of grass' TTar except, give it EQ or Aqua Tail in the empty slot so it isn't missing a move, DD can go in the last slot obviously.

haha i just noticed i lef a move slot empty. whoops i feel like a tool
 
Top