Surfing_Pikachu
____________
Pretty much.Notch made a Java based game. That makes him lord of computer graphics.
Pretty much.Notch made a Java based game. That makes him lord of computer graphics.
How will a modern PC be able to process this amount of data?
Ailenware PC's.
Alienware PC's are actually overcosted and their performance is nowhere near what a decent PC builder can build with the same amount of money.Alienware is just what the non-PC crowd associates with hardcore powerful gaming rigs.Ailenware PC's.
Actually I think creating a game that not everyone can run is beneficial to the industry on the long run. Take the first Crysis for example, when it came out around 1% of gaming systems could run it reasonably well (hell, even now a lot of people can't) but it did serve it's purpose. While being very strong on aesthetics, the game suffered from poor optimization, a lesson other game makers learned from for their own games.I really think it's bad form to create a game that only a select number of computers can play. I'm not saying that every game should be something I can run on an old Windows 98-powered relic, but making something that only high-end gaming computers can use... just seems like a generally bad idea.
If this is the case, hopefully the creators of this will still wait a while (as it looks like they will, I think?) before releasing a game based around it.
PC gamers can run much better **** in less then the cost of an Alienware PC. They are a pure rip off. I don't see a reason to limit a game that may take a while to take off. PC games especially. Eventually people will catch up.I really think it's bad form to create a game that only a select number of computers can play. I'm not saying that every game should be something I can run on an old Windows 98-powered relic, but making something that only high-end gaming computers can use... just seems like a generally bad idea.
If this is the case, hopefully the creators of this will still wait a while (as it looks like they will, I think?) before releasing a game based around it.
What about their gaming laptops? Getting a desktop for me is pretty much out of the question due to our house's wiring and my need of taking it places.Alienware PC's are actually overcosted and their performance is nowhere near what a decent PC builder can build with the same amount of money.Alienware is just what the non-PC crowd associates with hardcore powerful gaming rigs.
What about their gaming laptops? Getting a desktop for me is pretty much out of the question due to our house's wiring and my need of taking it places.
Alienware PC's are actually overcosted and their performance is nowhere near what a decent PC builder can build with the same amount of money.Alienware is just what the non-PC crowd associates with hardcore powerful gaming rigs.
This has been confirmed fake.
Greentexting outside of 4chan? Really? My ****ing god. Have you been there so long that your brain has degenerated to the point where you have to use greentext to get your point across? It's not that hard to avoid doing.Also loool at this guy.
>has never touched a system that doesn't have NINENDO plastered on it
>has a superiority complex
>"I DON'T LIKE IT, EVEN THOUGH I KNOW NOTHING ABOUT IT, SO THAT MEANS ITS TERRIBLE"
1/10, because you made me reply.
I'd be willing to bet he's talking about Notch. So no.By whom, when, and where? Out of interest. Is it someone/thing/place that would generally be considered credible by most of us in /ovgd/?
Greentexting outside of 4chan? Really? My ****ing god. Have you been there so long that your brain has degenerated to the point where you have to use greentext to get your point across? It's not that hard to avoid doing.
Am I supposed to appreciate graphics over gameplay just like Xbox360 users do?
Notch said:Well, it is a scam.
They made a voxel renderer, probably based on sparse voxel octrees. That’s cool and all, but.. To quote the video, the island in the video is one km^2. Let’s assume a modest island height of just eight meters, and we end up with 0.008 km^3. At 64 atoms per cubic millimeter (four per millimeter), that is a total of 512 000 000 000 000 000 atoms. If each voxel is made up of one byte of data, that is a total of 512 petabytes of information, or about 170 000 three-terrabyte harddrives full of information. In reality, you will need way more than just one byte of data per voxel to do colors and lighting, and the island is probably way taller than just eight meters, so that estimate is very optimistic.
So obviously, it’s not made up of that many unique voxels.
In the video, you can make up loads of repeated structured, all roughly the same size. Sparse voxel octrees work great for this, as you don’t need to have unique data in each leaf node, but can reference the same data repeatedly (at fixed intervals) with great speed and memory efficiency. This explains how they can have that much data, but it also shows one of the biggest weaknesses of their engine.
Another weakness is that voxels are horrible for doing animation, because there is no current fast algorithms for deforming a voxel cloud based on a skeletal mesh, and if you do keyframe animation, you end up with a LOT of data. It’s possible to rotate, scale and translate individual chunks of voxel data to do simple animation (imagine one chunk for the upper arm, one for the lower, one for the torso, and so on), but it’s not going to look as nice as polygon based animated characters do.
It’s a very pretty and very impressive piece of technology, but they’re carefully avoiding to mention any of the drawbacks, and they’re pretending like what they’re doing is something new and impressive. In reality, it’s been done several times before.
Hahaha yess or especially PS3 users. To me, if a game is fun then its fun. Graphics are just a booster.