VoltTacklingPika
Well-Known Member
Their focus should be on just making a good character, not one that fits some model or archetype. Whether they're "girly" or "tomboyish" really should not matter.
In any case, it's unlikely that any new girl character is going to be a serious battler because there'd be too much overlap with Ash. There's a serious risk of repetition and a lack of variety. For instance, how would they handle two characters travelling together who both want to do gyms? Would they have one gym battle followed by another the next episode, against the same opponent? What if one loses? That's now three fights in the same gym. Would they invent more gyms just to avoid this issue?
They could make another battle-oriented thing for her to do, but then they have to justify Ash not wanting to take part in that. This is why characters such as Misty and Iris have goals that involve battling but have a broader scope for other activities. If they had Water-type/Dragon-type only tournaments, Ash would absolutely want to be a part of it, and that undermines the other characters who are supposed be in the spotlight. It's also why the battling heavy characters tend to be rivals, because they can justifiably do stuff off screen, which neatly sidesteps the overlap issue.
I saw the idea of having two parallel adventures, with the story shifting between Ash and a new character. While I think that'd be cool, there's no way that Ash and Pikachu would be off screen for any significant period of time.
I think the girl this time just needs to have an interesting objective. It'd be different if she has an interest in the regional legends or history and wants to go around investigating things. It's something that's neither "girly" or "tomboyish", doesn't involve collecting trinkets, and has scope for world and lore building. It'd be a cool way to integrate the mythological stuff into the story.
In any case, it's unlikely that any new girl character is going to be a serious battler because there'd be too much overlap with Ash. There's a serious risk of repetition and a lack of variety. For instance, how would they handle two characters travelling together who both want to do gyms? Would they have one gym battle followed by another the next episode, against the same opponent? What if one loses? That's now three fights in the same gym. Would they invent more gyms just to avoid this issue?
They could make another battle-oriented thing for her to do, but then they have to justify Ash not wanting to take part in that. This is why characters such as Misty and Iris have goals that involve battling but have a broader scope for other activities. If they had Water-type/Dragon-type only tournaments, Ash would absolutely want to be a part of it, and that undermines the other characters who are supposed be in the spotlight. It's also why the battling heavy characters tend to be rivals, because they can justifiably do stuff off screen, which neatly sidesteps the overlap issue.
I saw the idea of having two parallel adventures, with the story shifting between Ash and a new character. While I think that'd be cool, there's no way that Ash and Pikachu would be off screen for any significant period of time.
I think the girl this time just needs to have an interesting objective. It'd be different if she has an interest in the regional legends or history and wants to go around investigating things. It's something that's neither "girly" or "tomboyish", doesn't involve collecting trinkets, and has scope for world and lore building. It'd be a cool way to integrate the mythological stuff into the story.