After countless hours of testing and researching because of my first team, i got this team:
Pyro AKA Infernape@Focus Stash
Ability:Blaze
EV's: 252 Atk / 64 SpA / 192 Spe
Nature: Hasty
~ Fake Out
~ Stealth Rock
~ Fire Blast
~ U-Turn
Role: LeadApe. So my plan is to use Fake Out then give them some SR. Fire Blast and Close Combat finish off the set with two powerful, 120 base power STAB moves. Blaze + Focus Stash + Fireblast= Domination
Goku AKA Lucario@ Life Orb
Ability:Inner Focus
EV's:252 Atk / 4 Def / 252 Spe
Nature: Jolly
~ Swords Dance
~ Close Combat
~ ExtremeSpeed
~ Ice Punch
Role: Physical Atker. As my physical sweeper. His Swords Dance+Life Orb gives him a gurrantee kill with close combat or ExtremeSpeed. I can kill any flying type trying to kill me with Ice Punch.
Windscar AKA Staraptor@Choice Band
Ability: Intimidate
EV's: 4 HP / 252 Atk / 252 Spe
Nature:Jolly
~ Brave Bird
~ Close Combat
~ Return
~ Pursuit
Role: Choice Sweeper. Choice Band + Staraptor with Brave Bird or CC= Total Domination.Good Speed and Attack make Staraptor both an obvious and excellent Choice Bander. But mainly, BB and Return are my biggest weapons.
Chouji AKA Driftblim@Leftovers
Ability:Aftermath
EV's: 80 HP / 252 SpD / 176 Spe
Nature:Calm
~Subsitute
~Hynosis
~Baton Pass
~Shadow Ball
Role: Baton Passer. Driftblim's life is passing big subsitutes to sweepers. And before i even baton pass i can make the opponent sleep with Hypnosis.
Mamo AKA Mamoswine@ Life Orb
Ability: Snow Cloak
EV's: 252 Atk / 20 SpA / 236 Spe
Nature: Naughty
~ Earthquake
~ Ice Shard
~ Blizzard
~ Stone Edge
Role: Mix Atkker(or MixMamo you can say). Mamo's STAB Blizzard stops many physical walls. EQ and Ice Shard take care of Physical coverage. I know MixMamo should always be on a Hail Team but I believe he will do best with me!(Yeah right....)
(No Nickname) AKA Hitmontop@ Leftovers
Ability: Intimidate
EV's:252 HP / 72 Def / 184 Spe
Nature: Impish
~ Rapid Spin
~ Close Combat
~ Toxic
~ Stone Edge
Role: Rapid Spinner!. Hitmontop is a decent Rapid Spinner. He is resistant to SR. I can shut down the Ghost Types with Toxic. CC really explains itself, Stone Edge can stop all the flying types from killing me.
Changes are in BOLD
Pyro AKA Infernape@Focus Stash
Ability:Blaze
EV's: 252 Atk / 64 SpA / 192 Spe
Nature: Hasty
~ Fake Out
~ Stealth Rock
~ Fire Blast
~ U-Turn
Role: LeadApe. So my plan is to use Fake Out then give them some SR. Fire Blast and Close Combat finish off the set with two powerful, 120 base power STAB moves. Blaze + Focus Stash + Fireblast= Domination
Goku AKA Lucario@ Life Orb
Ability:Inner Focus
EV's:252 Atk / 4 Def / 252 Spe
Nature: Jolly
~ Swords Dance
~ Close Combat
~ ExtremeSpeed
~ Ice Punch
Role: Physical Atker. As my physical sweeper. His Swords Dance+Life Orb gives him a gurrantee kill with close combat or ExtremeSpeed. I can kill any flying type trying to kill me with Ice Punch.
Windscar AKA Staraptor@Choice Band
Ability: Intimidate
EV's: 4 HP / 252 Atk / 252 Spe
Nature:Jolly
~ Brave Bird
~ Close Combat
~ Return
~ Pursuit
Role: Choice Sweeper. Choice Band + Staraptor with Brave Bird or CC= Total Domination.Good Speed and Attack make Staraptor both an obvious and excellent Choice Bander. But mainly, BB and Return are my biggest weapons.
Chouji AKA Driftblim@Leftovers
Ability:Aftermath
EV's: 80 HP / 252 SpD / 176 Spe
Nature:Calm
~Subsitute
~Hynosis
~Baton Pass
~Shadow Ball
Role: Baton Passer. Driftblim's life is passing big subsitutes to sweepers. And before i even baton pass i can make the opponent sleep with Hypnosis.
Mamo AKA Mamoswine@ Life Orb
Ability: Snow Cloak
EV's: 252 Atk / 20 SpA / 236 Spe
Nature: Naughty
~ Earthquake
~ Ice Shard
~ Blizzard
~ Stone Edge
Role: Mix Atkker(or MixMamo you can say). Mamo's STAB Blizzard stops many physical walls. EQ and Ice Shard take care of Physical coverage. I know MixMamo should always be on a Hail Team but I believe he will do best with me!(Yeah right....)
(No Nickname) AKA Hitmontop@ Leftovers
Ability: Intimidate
EV's:252 HP / 72 Def / 184 Spe
Nature: Impish
~ Rapid Spin
~ Close Combat
~ Toxic
~ Stone Edge
Role: Rapid Spinner!. Hitmontop is a decent Rapid Spinner. He is resistant to SR. I can shut down the Ghost Types with Toxic. CC really explains itself, Stone Edge can stop all the flying types from killing me.
Changes are in BOLD
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