WaterTypeStarter
Well-Known Member
Gen 2 introduced many new features and expanded on the world of Gen 1. Did Game Freak do a good job on expanding the lore? Do the things introduced in Gen 2 make sense worldbuilding wise?
They didn't expand it that much because Johto was a lot like Kanto only more olden and with more Japanese symbolism and themes. Game Freak expanded the franchise more with Hoenn in RSE than with GSC.
The series was originally planned to be the last Pokémon games which is why those games aren’t fully developed.This. Johto is just as lacking in plot and character development as Kanto. There's a bit more lore with the legendaries, but that's it. The storyline really didn't see much of an expansion until 3rd gen.
I'm going to explain this the best I can.
Let's say that there was a game that explored the world, which is referred to in latter entries as the Light World. Then let's say there is a sequel where you start of in the parallel Dark World, and you make your way to the Light World afterwards, like two sides of a coin. Then, every subsequent entry made a whole different world that was not complementary to either the Light or Dark World, a whole other coin. Now, in this series, would we go back to the second game and say that it didn't build the world that well because it didn't come up with completely separate worlds? Of course not.
Now, moving onto Pokemon GSC, they did have the problem of butchered Kanto, but HGSS fixed quite a bit of the problem (not completely), and in it's contained Kanto/Johto story, we have the continuation of Team Rocket from Kanto, to Sevii, to Johto, and the son teased in Sevii turns out to be the Gen II rival. We also find out the Blue becomes the 8th Gym Leader in Giovanni's absence, while Red went above and beyond to become the toughest trainer in the region complex. While Gen III was the first to have a non-adjacent region, what I give Gen II credit for was coming up with a way to expand upon the original world, and the only world we knew of Pokemon at the time.
You know, since Generation 2 was meant to be the last generation, maybe it wasn't trying to expand the Pokemon universe in a big way.
Maybe Johto was just meant to be a mirror region adjacent to Kanto, like there was a brand new side of things.
I think we should see it in context before we point out that it didn't expand the series like future Pokemon games did.
I’m confused about this. I’m not criticizing GSC/HGSS in terms of world building because it’s not a new world. I like the idea of a sequel revisiting the world of the original and seeing how much has changed. If anything, that’s the exact opposite of what I’d want. I don’t think Hoenn onwards is good because they’re not connected to Kanto like Johto is. As @Bolt the Cat said, my issue is that what’s given is very lackluster. Whether or not it was intentional, I find it to be missed potential regardless. My issue isn’t even with Johto in this situation but Kanto being rather dull.Now, in this series, would we go back to the second game and say that it didn't build the world that well because it didn't come up with completely separate worlds? Of course not.
My latest comment wasn't necessarily a reply to you. It was more a general reply.
Now, in this series, would we go back to the second game and say that it didn't build the world that well because it didn't come up with completely separate worlds? Of course not.
I don't deny that other Pokemon worlds did some better story telling, but that was a new precedent.
I don't blame Johto for not doing enough new things because it was only the second game thus far.